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The Hyperlocal Newsroom (Multi-Media; BER Section)
Multimedia Storytelling JOUR-GA.1080.002 ( Fall 2021 Instructor: Jason D. Maloney Time: Fridays, 11:00 a.m. to 2:40 p.m. Room: 653 Office Hours: Room 726, Fridays 10:00a-1:00pm and by appointment. Course Requirements: The basic requirement of the course is to learn how to produce multi-media content. Over the semester, students will significantly develop their abilities in basic photography, audio production and video production. At the same time students will constantly expand their capacity for journalism – focusing on the core skills of research, interviewing, digesting and presenting important information. This course is not just an academic exercise, we will be actively reporting. We will use New York City as our assignment area and produce real audiovisual content on a regular basis. As students will own their media, they will have the option to place it on any news site or blog they wish. They will also benefit from having the ability to produce content for Bedford+Bowery, the hyperlocal news blog that is a joint venture between the New York Magazine and NYU. Class time will be divided into theoretical lessons, technical skills training and in-class exercises, but we will also focus on discussing and improving ongoing class assignments. By providing timely and constructive feedback on projects underway we will sharpen skills and production fluency. Students will therefore be expected to contribute to the editorial process of each other’s projects. While much of what we will learn will be of a technical skills nature, for example practicing how to shoot sequences, learning basic effects in Adobe Premiere, our main priority will be to learn and practice the essential elements of visual storytelling and reporting. -
The General Idea Behind Editing in Narrative Film Is the Coordination of One Shot with Another in Order to Create a Coherent, Artistically Pleasing, Meaningful Whole
Chapter 4: Editing Film 125: The Textbook © Lynne Lerych The general idea behind editing in narrative film is the coordination of one shot with another in order to create a coherent, artistically pleasing, meaningful whole. The system of editing employed in narrative film is called continuity editing – its purpose is to create and provide efficient, functional transitions. Sounds simple enough, right?1 Yeah, no. It’s not really that simple. These three desired qualities of narrative film editing – coherence, artistry, and meaning – are not easy to achieve, especially when you consider what the film editor begins with. The typical shooting phase of a typical two-hour narrative feature film lasts about eight weeks. During that time, the cinematography team may record anywhere from 20 or 30 hours of film on the relatively low end – up to the 240 hours of film that James Cameron and his cinematographer, Russell Carpenter, shot for Titanic – which eventually weighed in at 3 hours and 14 minutes by the time it reached theatres. Most filmmakers will shoot somewhere in between these extremes. No matter how you look at it, though, the editor knows from the outset that in all likelihood less than ten percent of the film shot will make its way into the final product. As if the sheer weight of the available footage weren’t enough, there is the reality that most scenes in feature films are shot out of sequence – in other words, they are typically shot in neither the chronological order of the story nor the temporal order of the film. -
Introduction
CINEMATOGRAPHY Mailing List the first 5 years Introduction This book consists of edited conversations between DP’s, Gaffer’s, their crew and equipment suppliers. As such it doesn’t have the same structure as a “normal” film reference book. Our aim is to promote the free exchange of ideas among fellow professionals, the cinematographer, their camera crew, manufacturer's, rental houses and related businesses. Kodak, Arri, Aaton, Panavision, Otto Nemenz, Clairmont, Optex, VFG, Schneider, Tiffen, Fuji, Panasonic, Thomson, K5600, BandPro, Lighttools, Cooke, Plus8, SLF, Atlab and Fujinon are among the companies represented. As we have grown, we have added lists for HD, AC's, Lighting, Post etc. expanding on the original professional cinematography list started in 1996. We started with one list and 70 members in 1996, we now have, In addition to the original list aimed soley at professional cameramen, lists for assistant cameramen, docco’s, indies, video and basic cinematography. These have memberships varying from around 1,200 to over 2,500 each. These pages cover the period November 1996 to November 2001. Join us and help expand the shared knowledge:- www.cinematography.net CML – The first 5 Years…………………………. Page 1 CINEMATOGRAPHY Mailing List the first 5 years Page 2 CINEMATOGRAPHY Mailing List the first 5 years Introduction................................................................ 1 Shooting at 25FPS in a 60Hz Environment.............. 7 Shooting at 30 FPS................................................... 17 3D Moving Stills...................................................... -
After the Shooting Period the Editor Made a First Rough Cut of the Movie on His Own Only Guided by the Script and Some General Discussions with the Directors
After the shooting period the editor made a first rough cut of the movie on his own only guided by the script and some general discussions with the directors. This first rough cut was 2 hrs 40 min long. (the final film is near to an hour shorter) Below follows the director’s reactions to the first rough cut London/Amsterdam 22 april 2015 Ok Antonio below some notes please take them as a guidance not as a verdict, use them, abuse them and let them broaden your thinking instead of limiting the possibilities. Sc 1/2 – opening scenes The original plan was to not see Arthur and Vida together until they emerge on the rooftop sc 4 where they’re still partially disguised in their weird outfits. The underlying thought was that they were still hiding their souls towards each other and the audience’s journey was piggy bagging on their journey. The rave material does not support the above thought. We see them –I think—quite clearly and very often together. We should investigate your suggestion to ‘mix’ the intro shots of awakening London, the pigeons, the skin details and the rave, while hearing the voice-overs apres l’amour. The script –at the moment—does not challenge time concept, all is linear, but that shouldn’t stop us from trying. Sc 4 – Rooftop The intention is to capture that short moment in love where you don’t want to see each others demons yet, where the adrenaline rush of believing love is possible still rules. Goofing is the expression of that belief. -
American Vandal Episode
American Vandal Episode 101: The Crime Vandalism, Vulgarity and Destruction on March 15, 2016 written by Tony Yacenda and Dan Perrault TEASER EXT. THE HOME OF DYLAN MAXWELL - ESTABLISHING - DAY A modest southern California house with a patchy yard and a 2001 Acura parked in front of a one car garage. SUPER: April 2, 2016 INT. THE HOME OF DYLAN MAXWELL - KITCHEN - DAY DYLAN MAXWELL, 17, sits in a chair facing the camera. The framing is awkward; we see a light at the top of the frame as PETER ANDERHOLM, 15, slips a lav mic down Dylan’s Etnies T- shirt. PETER (O.C.) (PRELAP) Tell us your name and who you are. JUMP CUT: INT. KITCHEN - MOMENTS LATER A well composed interview setup. Dylan looks right into the camera. DYLAN My name is Dylan Maxwell. And I’m... I don’t know. I’m Dylan. What do you mean who am I? PETER It’s okay. You can look at me and not the camera. Dylan, why am I here interviewing you? DYLAN Because I didn’t fucking do it. PETER Didn’t do what? DYLAN The dicks. Cue music. Begin montage: 2. LOCAL NEWS REPORT - EXT. STAFF PARKING LOT - DAY The camera pans across the staff parking lot at Hanover High School. We see graffiti on dozens of cars. It’s all blurred. FEMALE REPORTER (V.O.) It was supposed to be a quiet “Administrative Day” at Hanover High - a day off for students as teachers took part in a series of mandatory faculty meetings. But there was one student activity that did, in fact, take place: vandalism. -
(12) United States Patent (10) Patent No.: US 6,778,252 B2 Moulton Et Al
USOO6778252B2 (12) United States Patent (10) Patent No.: US 6,778,252 B2 Moulton et al. (45) Date of Patent: Aug. 17, 2004 (54) FILM LANGUAGE 5,880,788 A 3/1999 Bregler 5,884.267 A 3/1999 Goldenthal et al. (75) Inventors: William Scott Moulton, Kentfield, CA 6,097,381 A 8/2000 Scott et al. (US); Steven Wolff, Woodacre, CA OTHER PUBLICATIONS (US); Rod Schumacher, Los Angeles, CA (US); Andrew Bryant, San Diego, Bregler et al., “Video Rewrite: Driving Visual Speech with CA (US); Marcy Hamilton, Los Audio,” ACM Siggraph 97, Interval Research Corporation, Angeles, CA (US); Strath Hamilton, No.97, (Mar. 8, 1997). Los Angeles, CA (US); Dana Taschner, Ezzat et al., “Mike Talk: A talking Facial Display Based on Sunset Beach, CA (US) Morphing Techniques,” Proceedings of Computer Anima tion Conference, (Jun. 8, 1998). (73) Assignee: Film Language, Los Angeles, CA (US) Ezzat et al., “Visual Speech Synthesis by Morphing Visemes.” A.I.Memo, MIT, No. 165, (Mar. 8, 1999). (*) Notice: Subject to any disclaimer, the term of this Brand et al., “Voice-Driven animation.” TR-98-20, Mitsub patent is extended or adjusted under 35 ishi Electric Research Laboratory, (Mar. 8, 1998). U.S.C. 154(b) by 53 days. Burnett et al., “Direct and Indirect Measures of Speech Articulator Motions. Using Low Power EM SEnsors,” XIV (21) Appl. No.: 10/027,191 International CongreSS of Phoenetic Sciences, Lawrence (22) Filed: Dec. 20, 2001 Livermore National Laboratory, (Mar. 8, 1999). e a Vs (65) Prior Publication Data (List continued on next page.) Primary Examiner Rodney Fuller US 2002/0097380 A1 Jul.• 4-225, 2002 74Y A ttorney,y, AgAgent, or Firm-SanfordFirm-Sanfor AstO Related U.S. -
Prelude CC Help
ADOBE® PRELUDETM Help and tutorials October 2013 Contents What's new................................................................................................................................................... 1 What's new in Prelude CC......................................................................................................................................................2 What's New in Adobe Media Encoder CC............................................................................................................................ 10 What's New in Adobe Premiere Pro CC June 2013 release (version 7.0)........................................................................... 16 Getting Started tutorials.............................................................................................................................. 28 About Prelude.......................................................................................................................................................................29 Working with Adobe Prelude................................................................................................................................................ 31 Workspace and workflow............................................................................................................................32 Linking Adobe Story scripts with movie clips in Prelude.......................................................................................................33 The Prelude Workspace...................................................................................................................................................... -
The Front Runner
The Front Runner Written by Matt Bai & Jay Carson & Jason Reitman July 27th, 2017 Blue Revisions 8/28/17 Pink Revisions 9/10/17 Yellow Revisions 9/15/17 ii. Note: The following screenplay features overlapping dialogue in the style of films like The Candidate. The idea is to create a true-to-life experience of the Hart campaign of 1987. CAST OF CHARACTERS THE HARTS GARY HART, SENATOR LEE HART, HIS WIFE THE CAMPAIGN TEAM BILL DIXON, CAMPAIGN MANAGER BILLY SHORE, AIDE-DE-CAMP KEVIN SWEENEY, PRESS SECRETARY JOHN EMERSON, DEPUTY CAMPAIGN MANAGER DOUG WILSON, POLICY AIDE MIKE STRATTON, LEAD ADVANCE MAN IRENE KELLY, SCHEDULER AT THE WASHINGTON POST BEN BRADLEE, EXECUTIVE EDITOR ANN DEVROY, POLITICAL EDITOR AJ PARKER, POLITICAL REPORTER DAVID BRODER, CHIEF POLITICAL CORRESPONDENT BOB KAISER, MANAGING EDITOR AT THE MIAMI HERALD KEITH MARTINDALE, EXECUTIVE EDITOR JIM SAVAGE, EDITOR TOM FIEDLER, POLITICAL REPORTER JOE MURPHY, INVESTIGATIVE REPORTER ROY VALENTINE, PHOTOGRAPHER THE TRAVELING PRESS JACK GERMOND, BALTIMORE SUN COLUMNIST IRA WYMAN, AP PHOTOGRAPHER ALAN WEINBERG, PHILADELHIA ENQUIRER ANN MCDANIEL, NEWSWEEK MIKE SHANAHAN, AP MIAMI DONNA RICE, MODEL AND ACTRESS BILLY BROADHURST, HART’S PERSONAL FRIEND LYNN ARMANDT, RICE’S FRIEND “1984” EXT. SAINT FRANCIS HOTEL, SAN FRANCISCO. NIGHT. We open inside a NEWS VAN. Four monitors show different competing feeds. A waiting reporter. Color Bars. A political commercial. One monitor is cueing up a debate clip. A light pops on the reporter and he springs to life. TV REPORTER Yes, we learned just a few minutes ago that Senator Hart will soon be leaving this hotel back to the convention hall, where he will concede -- yes, he will concede -- to former vice president Walter Mondale. -
Video Rewrite: Driving Visual Speech with Audio Christoph Bregler, Michele Covell, Malcolm Slaney Interval Research Corporation
ACM SIGGRAPH 97 Video Rewrite: Driving Visual Speech with Audio Christoph Bregler, Michele Covell, Malcolm Slaney Interval Research Corporation ABSTRACT Video Rewrite automatically pieces together from old footage a new video that shows an actor mouthing a new utterance. The Video Rewrite uses existing footage to create automatically new results are similar to labor-intensive special effects in Forest video of a person mouthing words that she did not speak in the Gump. These effects are successful because they start from actual original footage. This technique is useful in movie dubbing, for film footage and modify it to match the new speech. Modifying example, where the movie sequence can be modified to sync the and reassembling such footage in a smart way and synchronizing it actors’ lip motions to the new soundtrack. to the new sound track leads to final footage of realistic quality. Video Rewrite automatically labels the phonemes in the train- Video Rewrite uses a similar approach but does not require labor- ing data and in the new audio track. Video Rewrite reorders the intensive interaction. mouth images in the training footage to match the phoneme Our approach allows Video Rewrite to learn from example sequence of the new audio track. When particular phonemes are footage how a person’s face changes during speech. We learn what unavailable in the training footage, Video Rewrite selects the clos- a person’s mouth looks like from a video of that person speaking est approximations. The resulting sequence of mouth images is normally. We capture the dynamics and idiosyncrasies of her artic- stitched into the background footage. -
Using Variable Frame Rates on the AU-EVA1 (Excerpted from “A Guide to the Panasonic AU-EVA1 Camera”)
Using Variable Frame Rates On The AU-EVA1 (excerpted from “A Guide To The Panasonic AU-EVA1 Camera”) The AU-EVA1 allows variable-frame-rate shooting in a wide selection of frame rates and frame sizes. The variable frame rates provide you with a variety of creative choices. To start with understanding why variable frame rates even matter, let’s reference back to how movie film gets shot. In film, slow motion is shot by running the camera at a faster frame rate. Film normally runs at 24 frames per second (fps), but for slow motion the camera operator might shoot it at something like 48 fps. When those 48 frames are played back at the 24 fps speed, it’ll take twice as long to play back, so everything will be moving at half speed, giving that superb film-style slow-motion look. Shooting at a faster frame rate is called “overcranking,” because in the early days cinematographers used a hand-crank to drive the camera, and for slow-mo they would actually crank the film faster. Similarly, shooting at a slower-than-normal frame rate results in a “fast motion” effect – think of the Keystone Kops or an old Charlie Chaplin movie and you’ll get the idea. If you only shoot 12 frames in a second, but you play those frames back at the 24fps speed, it’ll only take 1/2 second to play back action that took a full second to record – accordingly, the motion will be twice as fast as normal. This is referred to as “undercranking.” Using actual overcranking and undercranking can yield dramatically smoother, superior off-speed effects in your productions. -
Avid Film Composer and Universal Offline Editing Getting Started Guide
Avid® Film Composer® and Universal Offline Editing Getting Started Guide Release 10.0 a tools for storytellers® © 2000 Avid Technology, Inc. All rights reserved. Film Composer and Universal Offline Editing Getting Started Guide • Part 0130-04529-01 • Rev. A • August 2000 2 Contents Chapter 1 About Film Composer and Media Composer Film Composer Overview. 8 About 24p Media . 9 About 25p Media . 10 Editing Basics . 10 About Nonlinear Editing. 10 Editing Components. 11 From Flatbed to Desktop: Getting Oriented. 12 Project Workflow . 13 Starting a Project . 14 Editing a Sequence . 15 Generating Output . 16 Chapter 2 Introduction Using the Tutorial. 17 What You Need . 19 Turning On Your Equipment . 19 Installing the Tutorial Files . 20 How to Proceed. 21 Using Help. 22 Setting Up Your Browser . 22 Opening and Closing the Help System . 22 Getting Help for Windows and Dialog Boxes. 23 Getting Help for Screen Objects . 23 Keeping Help Available (Windows Only) . 24 3 Finding Information Within the Help . 25 Using the Contents List . 25 Using the Index . 25 Using the Search Feature . 26 Accessing Information from the Help Menu. 27 Using Online Documentation . 29 Chapter 3 Starting a Project Starting the Application (Windows). 31 Starting the Application (Macintosh). 32 Creating a New User . 33 Selecting a Project . 33 Viewing Clips . 34 Using Text View. 35 Using Frame View. 36 Using Script View . 37 Chapter 4 Playing Clips Opening a Clip in the Source Monitor. 39 Displaying Tracking Information . 40 Controlling Playback. 44 Using the Position Bar and Position Indicator . 45 Controlling Playback with Playback Control Buttons . 46 Controlling Playback with Playback Control Keys . -
Editing 2: Final Cut Pro X Basics
Editing 2: Final Cut Pro X Basics Battle Creek Area Community Television 70 West Michigan Ave., Suite 112 • Battle Creek, MI 49017 • (269) 968-3633 • www.accessvision.tv What is editing? Editing is the post-production process, or anything that you do to a video after recording. Raw pieces are assembled into a coherent whole, by arranging them into a context that tells a story. Editing is referred to as the “invisible art”, because when it is done well, the viewer can become so engaged that they’re not even aware of the editor’s work. What can you do in the process of editing? The majority of editing work consists of trimming clips to remove unwanted sections and arranging the order of scenes. You can also remove/add sound, add narration and music and change the volume and sound mix. You can swap audio for video, apply special effects, add transitions between clips and add titles. Digital or “non-linear” editing is non-destructive; edits are easy to revise and you can assemble a program out of order. What CAN’T you do in the process of editing? No amount of editing can make bad footage good. Blurry or under-/over-exposed video and audio that is poorly-recorded cannot be fixed. Process Overview and Terms Final Cut Pro X is Apple’s professional non-linear editor. The editing workflow usually consists of these steps: 1. Collect source material: Import media (raw footage and any other source files) into Final Cut. 2. Organize media: Rename, tag and trim clips in preparation for editing into project.