Laravel: up and Running
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Bakalářská Práce
TECHNICKÁ UNIVERZITA V LIBERCI Fakulta mechatroniky, informatiky a mezioborových studií BAKALÁŘSKÁ PRÁCE Liberec 2013 Jaroslav Jakoubě Příloha A TECHNICKÁ UNIVERZITA V LIBERCI Fakulta mechatroniky, informatiky a mezioborových studií Studijní program: B2646 – Informační technologie Studijní obor: 1802R007 – Informační technologie Srovnání databázových knihoven v PHP Benchmark of database libraries for PHP Bakalářská práce Autor: Jaroslav Jakoubě Vedoucí práce: Mgr. Jiří Vraný, Ph.D. V Liberci 15. 5. 2013 Prohlášení Byl(a) jsem seznámen(a) s tím, že na mou bakalářskou práci se plně vztahuje zákon č. 121/2000 Sb., o právu autorském, zejména § 60 – školní dílo. Beru na vědomí, že Technická univerzita v Liberci (TUL) nezasahuje do mých autorských práv užitím mé bakalářské práce pro vnitřní potřebu TUL. Užiji-li bakalářskou práci nebo poskytnu-li licenci k jejímu využití, jsem si vědom povinnosti informovat o této skutečnosti TUL; v tomto případě má TUL právo ode mne požadovat úhradu nákladů, které vynaložila na vytvoření díla, až do jejich skutečné výše. Bakalářskou práci jsem vypracoval(a) samostatně s použitím uvedené literatury a na základě konzultací s vedoucím bakalářské práce a konzultantem. Datum Podpis 3 Abstrakt Česká verze: Tato bakalářská práce se zabývá srovnávacím testem webových aplikací psaných v programovacím skriptovacím jazyce PHP, které využívají různé knihovny pro komunikaci s databází. Hlavní důraz při hodnocení výsledků byl kladen na rychlost odezvy při zasílání jednotlivých požadavků. V rámci řešení byly zjišťovány dostupné metodiky určené na porovnávání těchto projektů. Byl také proveden průzkum zjišťující, které frameworky jsou nejvíce používané. Klíčová slova: Testování, PHP, webové aplikace, framework, knihovny English version: This bachelor’s thesis is focused on benchmarking of the PHP frameworks and their database libraries used for creating web applications. -
Design Pattern Interview Questions
DDEESSIIGGNN PPAATTTTEERRNN -- IINNTTEERRVVIIEEWW QQUUEESSTTIIOONNSS http://www.tutorialspoint.com/design_pattern/design_pattern_interview_questions.htm Copyright © tutorialspoint.com Dear readers, these Design Pattern Interview Questions have been designed specially to get you acquainted with the nature of questions you may encounter during your interview for the subject of Design Pattern. As per my experience good interviewers hardly plan to ask any particular question during your interview, normally questions start with some basic concept of the subject and later they continue based on further discussion and what you answer: What are Design Patterns? Design patterns represent the best practices used by experienced object-oriented software developers. Design patterns are solutions to general problems that software developers faced during software development. These solutions were obtained by trial and error by numerous software developers over quite a substantial period of time. What is Gang of Four GOF? In 1994, four authors Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides published a book titled Design Patterns - Elements of Reusable Object-Oriented Software which initiated the concept of Design Pattern in Software development. These authors are collectively known as Gang of Four GOF. Name types of Design Patterns? Design patterns can be classified in three categories: Creational, Structural and Behavioral patterns. Creational Patterns - These design patterns provide a way to create objects while hiding the creation logic, rather than instantiating objects directly using new opreator. This gives program more flexibility in deciding which objects need to be created for a given use case. Structural Patterns - These design patterns concern class and object composition. Concept of inheritance is used to compose interfaces and define ways to compose objects to obtain new functionalities. -
Zend Framework 3 Cookbook
Table of Contents Introduction 1.1 About the authors 1.2 Configuration zend-config for all your configuration needs 2.1 Manage your application with zend-config-aggregator 2.2 Data Manipulation Convert objects to arrays and back with zend-hydrator 3.1 Scrape Screens with zend-dom 3.2 Paginating data collections with zend-paginator 3.3 Log and Feeds Logging PHP applications 4.1 Discover and Read RSS and Atom Feeds 4.2 Create RSS and Atom Feeds 4.3 Authentication and Authorization Manage permissions with zend-permissions-rbac 5.1 Manage permissions with zend-permissions-acl 5.2 Web Services Implement JSON-RPC with zend-json-server 6.1 Implement an XML-RPC server with zend-xmlrpc 6.2 Implement a SOAP server with zend-soap 6.3 2 Security Context-specific escaping with zend-escaper 7.1 Filter input using zend-filter 7.2 Validate input using zend-validator 7.3 Validate data using zend-inputfilter 7.4 End-to-end encryption with Zend Framework 3 7.5 Deployment and Virtualization Create ZPKs the Easy Way 8.1 Using Laravel Homestead with Zend Framework Projects 8.2 Copyright Copyright note 9.1 3 Introduction Zend Framework 3 Cookbook During the year 2017, Matthew Weier O'Phinney and Enrico Zimuel started a series of blog posts on the offical Zend Framework blog covering its components. Zend Framework is composed by 60+ components covering a wide range of functionality. While the framework has typically been marketed as a full-stack MVC framework, the individual components themselves typically work independently and can be used standalone or within other frameworks. -
Student Website Setup
MVC in JSF and Spring Overview @author R.L. Martinez, Ph.D. Complexity is one of the primary challenges that has troubled software developers from the inception of the discipline. Software systems designed to perform multifaceted tasks are by nature complicated. Furthermore, software complexity continues to increase as we ask systems to accomplish more. With that in mind, designers are regularly pursuing techniques and methods to help reduce, or at least control, complexity growth. One such approach is known as MVC or, Model- View-Controller. Model-View-Controller MVC has its origins at Xerox’s PARC (Palo Alto Research Center) during the 1970-80’s. While there, Trygve Reenskaug, a visiting researcher from Norway, along with others such as Adele Goldberg, developed the MVC pattern for conceptualizing user interface based programs. PARC was an active site at that time for other important developments such as the graphical pointing device (mouse) and Object Oriented Programming (OOP). The first published work dealing with MVC at length was a 1988 article in The Journal of Object Technology. In software development terminology, MVC is known as an architectural pattern. A pattern is a reproducible and reusable construct which appears often enough in computer science as to be recognized. Instead of solving the same problem in a variety of sub-optimal ways, a pattern attempts to overlay a design with a common architectural solution. Developers not only become familiar with its application, but can also more easily understand a solution that uses a familiar pattern. There are a number of popular web application frameworks that offer MVC architectures which include: ASP.NET, Ruby on Rails, Zend Framework, Spring-MVC, etc. -
Appendix a the Ten Commandments for Websites
Appendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences. -
Allench2.Pdf
Zend Framework in Action by Rob Allen Nick Lo Steven Brown Chapter 2 Copyright 2009 Manning Publications Hello Zend Framework! This chapter covers ■ An introduction to the Model-View-Controller design pattern ■ Zend Framework’s controller components ■ The Zend_View component ■ Databases as models Before we can investigate in detail all the components of Zend Framework, we must get our bearings, and this is best done by building a simple website that uses the MVC) components. For a standard PHP application, the code to display the text “Hello World” constitutes just one line in one file: <?php echo 'Hello World'; In this chapter, we will build a Hello World application using Zend Framework. We will also consider how to organize the website’s files on disk to make sure we can find what we are looking for, and we will look at Zend Framework files required to create an application that uses the MVC design pattern. NOTE Zend Framework requires many files to create the foundation from which a full website can be created. This means the code for our Hello 18 The Model-View-Controller design pattern 19 World application may appear unnecessarily verbose as we set the stage for the full-blown website that will follow in later chapters. This chapter will walk through all the files required to build Hello World. We will also discuss Zend Framework’s MVC design and the core components it provides for build- ing the controller, view, and model in our application. Let’s dive right in and look at what the Model-View-Controller design pattern is all about. -
Laravel - My First Framework Companion for Developers Discovering Laravel PHP Framework
Laravel - my first framework Companion for developers discovering Laravel PHP framework Maksim Surguy This book is for sale at http://leanpub.com/laravel-first-framework This version was published on 2014-09-05 This is a Leanpub book. Leanpub empowers authors and publishers with the Lean Publishing process. Lean Publishing is the act of publishing an in-progress ebook using lightweight tools and many iterations to get reader feedback, pivot until you have the right book and build traction once you do. ©2014 Maksim Surguy Tweet This Book! Please help Maksim Surguy by spreading the word about this book on Twitter! The suggested hashtag for this book is #laravelfirst. Find out what other people are saying about the book by clicking on this link to search for this hashtag on Twitter: https://twitter.com/search?q=#laravelfirst Also By Maksim Surguy Integrating Front end Components with Web Applications Contents Introduction ................................................. i About the author ............................................. i Prerequisites ................................................ ii Source Code ................................................ ii 1. Meeting Laravel ............................................. 1 1.1 Introducing Laravel 4 PHP framework .............................. 1 1.1.1 Laravel’s Expressive code .................................. 2 1.1.2 Laravel applications use Model-View-Controller pattern ................. 3 1.1.3 Laravel was built by a great community .......................... 3 1.2 History of Laravel framework ................................... 4 1.2.1 State of PHP frameworks world before Laravel 4 ..................... 4 1.2.2 Evolution of Laravel framework .............................. 4 1.3 Advantages of Using Laravel ................................... 5 1.3.1 Convention over configuration ............................... 5 1.3.2 Ready out of the box .................................... 6 1.3.3 Clear organization of all parts of the application .................... -
The Mvc-Web Design Pattern
THE MVC-WEB DESIGN PATTERN Ralph F. Grove and Eray Ozkan Department of Computer Science, James Madison University, Harrisonburg, VA, U.S.A. Keywords: Web, Web framework, Design patterns, Model view controller pattern. Abstract: The Model-View-Controller design pattern is cited as the architectural basis for many web development frameworks. However, the version of MVC used for web development has changed as it has evolved from the original Smalltalk MVC. This paper presents an analysis of those changes, and proposes a separate Web-MVC pattern that more accurately describes how MVC is implemented in web frameworks. 1 INTRODUCTION 2 SMALLTALK MVC The Model-View-Controller (MVC) design pattern The MVC design pattern was introduced with the is cited as the basis for the architecture of several Smalltalk programming environment as a way to web application frameworks, such as ASP .Net, structure interactive applications in a modular Rails, and Struts. The MVC pattern was originally fashion (Krasner and Pope, 1988). As the name implemented in the Smalltalk-80 programming implies, the MVC design pattern decomposes environment developed at Xerox PARC (Goldberg functionality into three major components. and Robson, 1985). As it has been adapted for web The model component encapsulates the domain- frameworks the MVC pattern has evolved in specific structure and functionality of the different ways, resulting in implementations that application. This essentially includes the state of the differ significantly from each other and from the application and operations that can change state. The original Smalltalk implementation. model also maintains dependencies of view and The first goal of this paper is to present the MVC controller components, which it notifies in the event design pattern, both in its original form (section 2) of changes in state. -
Enterprise Application Design Patterns: Improved and Applied
Enterprise Application Design Patterns: Improved and Applied Stuart Thiel A Thesis in The Department of Computer Science and Software Engineering Presented in Partial Fulfillment of the Requirements for the Degree of Master of Computer Science at Concordia University Montreal, Quebec, Canada January 2010 © Stuart Thiel, 2010 i CONCORDIA UNIVERSITY School of Graduate Studies This is to certify that the thesis prepared By: Stuart Thiel Entitled: Enterprise Application Design Patterns: Improved and Applied and submitted in partial fulfillment of the requirements for the degree of Master of Computer Science complies with the regulations of the University and meets the accepted standards with respect to originality and quality. Signed by the final examining committee: ______________________________________________Chair Dr. Nematollaah Shiri ______________________________________________Examiner Dr. Greg Butler ______________________________________________Examiner Dr. Yuhong Yan ______________________________________________Supervisor Dr. Patrice Chalin Approved by __________________________________________ Chair of Department or Graduate Program Director _____________________________________ Dr. Robin Drew, Dean Faculty of Engineering and Computer Science Date ______________________________________________ i ii Abstract Enterprise Application Design Patterns: Improved and Applied Stuart Thiel Providing developers with proper tools is of ever increasing importance as software integrates itself further into all aspects of our lives. Aside from conventional hardware and software tools, architectural and design patterns have been identified over the years as a means to communicate knowledge of known problems and their solutions. In this thesis, we present several refinements and additions to these patterns, building primarily on Martin Fowler’s Patterns of Enterprise Application Architecture (2003). We present a practical implementation approach to using these patterns and discuss a framework that we have developed to aid practitioners in following this methodology. -
Design Patterns Past and Future
Proceedings of Informing Science & IT Education Conference (InSITE) 2011 Design Patterns Past and Future Aleksandar Bulajic Metropolitan University, Belgrade, Serbia [email protected]; [email protected] Abstract A very important part of the software development process is service or component internal de- sign and implementation. Design Patterns (Gamma et al., 1995) provide list of the common pat- terns used in the object-oriented software design process. The primary goal of the Design Patterns is to reuse good practice in the design of new developed components or applications. Another important reason of using Design Patterns is improving common application design understand- ing and reducing communication overhead by reusing the same generic names for implemented solution. Patterns are designed to capture best practice in a specific domain. A pattern is supposed to present a problem and a solution that is supported by an example. It is always worth to listen to an expert advice, but keep in mind that common sense should decide about particular implemen- tation, even in case when are used already proven Design Patterns. Critical view and frequent and well designed testing would give an answer about design validity and a quality. Design Patterns are templates and cannot be blindly copied. Each design pattern records design idea and shall be adapted to particular implementation. Using time to research and analyze existing solutions is recommendation supported by large number of experts and authorities and fits very well in the pattern basic philosophy; reuse solution that you know has been successfully implemented in the past. Sections 2 and 3 are dedicated to the Design Patterns history and theory as well as literature sur- vey. -
Object-Oriented Design Patterns
Object-Oriented Design Patterns David Janzen EECS 816 Object-Oriented Software Development University of Kansas Outline • Introduction – Design Patterns Overview – Strategy as an Early Example – Motivation for Creating and Using Design Patterns – History of Design Patterns • Gang of Four (GoF) Patterns – Creational Patterns – Structural Patterns – Behavioral Patterns Copyright © 2006 by David S. 2 Janzen. All rights reserved. What are Design Patterns? • In its simplest form, a pattern is a solution to a recurring problem in a given context • Patterns are not created, but discovered or identified • Some patterns will be familiar? – If you’ve been designing and programming for long, you’ve probably seen some of the patterns we will discuss – If you use Java Foundation Classes (Swing), Copyright © 2006 by David S. 3 you have certaJiannzleyn. Aulls rieghdts rsesoervmed.e design patterns Design Patterns Definition1 • Each pattern is a three-part rule, which expresses a relation between – a certain context, – a certain system of forces which occurs repeatedly in that context, and – a certain software configuration which allows these forces to resolve themselves 1. Dick Gabriel, http://hillside.net/patterns/definition.html Copyright © 2006 by David S. 4 Janzen. All rights reserved. A Good Pattern1 • Solves a problem: – Patterns capture solutions, not just abstract principles or strategies. • Is a proven concept: – Patterns capture solutions with a track record, not theories or speculation 1. James O. Coplien, http://hillside.net/patterns/definition.html Copyright © 2006 by David S. 5 Janzen. All rights reserved. A Good Pattern • The solution isn't obvious: – Many problem-solving techniques (such as software design paradigms or methods) try to derive solutions from first principles. -
Web Applications Engineering: Web Design Patterns and Guideline
Web Applications Engineering: Web Design Patterns and Guideline Service Oriented Computing Group, CSE, UNSW Week 6 References used for the Lecture: http://java.sun.com/blueprints/patterns/index.html Core J2EE patterns, Deepak Alur, John Crupi and Dan Marlks, Prentice Hall Patterns of Enterprise Application Architecture, Martin Fowler, Addison-Wesley H. Paik, S. Venugopal (CSE, UNSW) COMP9321, 14s2 Week 6 1 / 65 J2EE Design Patterns What is a design pattern? Patterns in software were popularised by the book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (aka Gang of Four) They observed and recognised recurring designs in numerous projects and documented this collection Since then many other design patterns are published covering patterns for various domains and purposes J2EE patterns: J2EE patterns represent best practice design based on collective experience of working with J2EE projects Patterns aim to provide and document a solution to a known, recurring problem in building J2EE applications http://java.sun.com/blueprints/patterns/index.html H. Paik, S. Venugopal (CSE, UNSW) COMP9321, 14s2 Week 6 2 / 65 J2EE Design Patterns There are over 20 patterns (and growing). We look at a few patterns that are highly relevant to COMP9321 ... Model View Controller: MVC is the J2EE BluePrints recommended architectural design pattern for interactive applications. Front Controller (Command): For providing a central dispatch point to handle all incoming requests. Service Locator: Typically used in business layer for locating resources (such as database connection) Data Access Object: typical pattern for data access layer (linking the data storage layer with the application) Business Delegate: in business layer H.