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A Trivial Pursuit: Scrabbling for a Board Game Copyright Rationale
HALES_TRIVIAL PURSUIT 3/7/2013 1:15 PM A TRIVIAL PURSUIT: SCRABBLING FOR A BOARD GAME COPYRIGHT RATIONALE Kevin P. Hales* INTRODUCTION ......................................................................... 242 I:HISTORICAL LACK OF PROTECTION FOR BOARD GAMES ......... 245 II.ARGUMENTS FAVORING COPYRIGHT PROTECTION FOR BOARD GAMES ................................................................. 248 A. Board Games as Creative Works Versus Practical Ones .......................................................... 248 B. Copyright Protection for Comparable Works ......... 250 1. Plays and Similar Dramatic Works ................... 250 2. Sheet Music ......................................................... 252 3. Video games ........................................................ 254 4. Computer software. ............................................. 255 5. Sui Generis Protection for Architectural Works. .................................................................. 256 C. Substantial Similarity and the “Heart” of a Work . 257 D. Benefits of Copyright ............................................... 259 1. Incentivizing Creation of Board Games ............. 259 III.LACK OF PRESSURE FOR COPYRIGHT IN BOARD GAMES ....... 262 A. Legal Hurdles........................................................... 263 B. Board Game Industry Dynamics ............................. 264 IV.ARGUMENTS AGAINST COPYRIGHT IN BOARD GAMES .......... 265 CONCLUSION ............................................................................ 268 * J.D., 2011, University -
Major Developments in the Evolution of Tabletop Game Design
Major Developments in the Evolution of Tabletop Game Design Frederick Reiber Donald Bren School of Information and Computer Sciences University of California Irvine Irvine, USA [email protected] Abstract—Tabletop game design is very much an incremental these same concepts can and have been used in video game art. Designers build upon the ideas of previous games, often design. improving and combining already defined game mechanics. In Although some of these breakthroughs might be already this work, we look at a collection of the most impactful tabletop game designs, or games that have caused a significant shift in known by long time game designers, it is important to formally the tabletop game design space. This work seeks to record those document these developments. By doing so, we can not only shifts, and does so with the aid of empirical analysis. For each bridge the gap between experienced and novice game design- game, a brief description of the game’s history and mechanics ers, but we can also begin to facilitate scholarly discussion on is given, followed by a discussion on its impact within tabletop the evolution of games. Furthermore, this research is of interest game design. to those within the tabletop game industry as it provides Index Terms—Game Design, Mechanics, Impact. analysis on major developments in the field. It is also our belief that this work can be useful to academics, specifically I. INTRODUCTION those in the fields of game design, game analytics, and game There are many elements that go into creating a successful generation AI. tabletop game. -
Monte Carlo Methods for the Game Kingdomino
Monte Carlo Methods for the Game Kingdomino Magnus Gedda, Mikael Z. Lagerkvist, and Martin Butler Tomologic AB Stockholm, Sweden Email: fi[email protected] Abstract—Kingdomino is introduced as an interesting game for enhancements have been presented for MCTS, both general studying game playing: the game is multiplayer (4 independent and domain-dependent, increasing its performance even further players per game); it has a limited game depth (13 moves per for various games [14], [15], [16], [17], [18]. For shallow game player); and it has limited but not insignificant interaction among players. trees it is still unclear which Monte Carlo method performs Several strategies based on locally greedy players, Monte Carlo best since available recommendations only concern games Evaluation (MCE), and Monte Carlo Tree Search (MCTS) are with deep trees. presented with variants. We examine a variation of UCT called Kingdomino [19] is a new board game which won the progressive win bias and a playout policy (Player-greedy) focused prestigious Spiel des Jahres award 2017. Like many other on selecting good moves for the player. A thorough evaluation is done showing how the strategies perform and how to choose eurogames it has a high branching factor but differs from parameters given specific time constraints. The evaluation shows the general eurogame with its shallow game tree (only 13 that surprisingly MCE is stronger than MCTS for a game like rounds). It has frequent elements of nondeterminism and Kingdomino. differs from zero sum games in that the choices a player makes All experiments use a cloud-native design, with a game server generally have limited effect on its opponents. -
Jasg Acampen
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Classification of Games for Computer Science Education
Classification of Games for Computer Science Education Peter Drake Lewis & Clark College Overview Major Categories Issues in the CS Classroom Resources Major Categories Classical Abstract Games Children’s Games Family Games Simulation Games Eurogames (”German Games”) Classical Abstract Games Simple rules Often deep strategy Backgammon, Bridge, Checkers, Chess, Go, Hex, Mancala, Nine Men’s Morris, Tic-Tac-Toe Children’s Games Simple rules Decisions are easy and rare Candyland, Cootie, Go Fish, Snakes and Ladders, War Family Games Moderately complex rules Often a high luck factor Battleship, Careers, Clue, Game of Life, Risk, Scrabble, Sorry, Monopoly, Trivial Pursuit, Yahtzee Simulation Games Extremely complex rules Theme is usually war or sports Blood Bowl, Panzer Blitz, Star Fleet Battles, Strat-o-Matic Baseball, Twilight Imperium, Wizard Kings Eurogames (”German Games”) Complexity comparable to family games Somewhat deeper strategy Carcassonne, El Grande, Puerto Rico, Ra, Samurai, Settlers of Catan, Ticket to Ride Issues in the CS Classroom Game mechanics Programming issues Cultural and thematic issues Games for particular topics Game Mechanics Time to play Number of players Number of piece types Board morphology Determinism Programming Issues Detecting or enumerating legal moves Hidden information Artificially intelligent opponent Testing Proprietary games Cultural and Thematic Issues Students may be engaged by games from their own culture Theme may attract or repel various students Religious objections A small number of students just don’t like games Games for Particular Topics Quantitative reasoning: play some games! Stacks and queues: solitaire card games Sets: word games Graphs: complicated boards OOP: dice, cards, simulations Networking: hidden information, multiplayer games AI: classical abstract games Resources http://www.boardgamegeek.com http://www.funagain.com International Computer Games Association, http://www.cs.unimaas.nl/ icga/. -
Keeping Your Gifted Child Challenged in Math
! Keeping! Your Gifted Child Challenged in Math 7 Tips to Ensure Your Child Loves Math By Raj Shah, Ph.D. Math Plus Academy Founder ! "1 Table of Contents Keeping Gifted Kids Challenged ...............................................................................3 Foster a Love of Math Using Games ..........................................................................4 Building Your Child’s Perseverance ............................................................................7 Building a Routine ......................................................................................................9 Encourage Mental Math & Estimation .....................................................................11 Seek Math-Centric Opportunities ............................................................................13 Let Your Child’s Curiosity Be Your Guide .................................................................15 The Surprising Benefits of Puzzling ..........................................................................18 Conclusion: Take a Broader View .............................................................................20 Resources .................................................................................................................21 ! "2 Keeping Gifted Kids Challenged A child that has an affinity for math can be a challenge for parents who are not trained to handle their child’s unique needs. All too often, parents make the mistake of trying to push gifted students through math curricula too quickly -
Förderung Und Erhaltung Von Hirnfunktionen Mit Gesellschaftsspielen
Förderung und Erhaltung von Hirnfunktionen mit Gesellschaftsspielen SPIELEMPFEHLUNGEN FÜR KINDER, JUGENDLICHE UND ERWACHSENE Liebe Spielbegeisterte Aufmerksamkeit/Konzentration Gesellschaftsspiele erfreuen nicht nur Kinder- (Mackey et al., 2011, Developmental Science). Ratz Fatz* Ab 3 Jahren 2-6 Spieler HABA herzen, sondern sind auch bei Jugendlichen Eine tägliche Spieldauer von 20 bis 30 Minuten und Erwachsenen immer noch beliebt. Das (bei Kindern) und 30 bis 60 Minuten (bei Chaos im Kinderzimmer Ab 4 Jahren 2-6 Spieler HABA Spiel ist eine grundlegende generationen- Jugendlichen und Erwachsenen) ist emp- Differix Ab 4 Jahren 1-4 Spieler Ravensburger übergreifende Aktivität, welche uns Lernen fehlenswert. Achten Sie darauf, dass das Dobble Kids Ab 4 Jahren 2-5 Spieler Asmodee und Erfahrungsgewinn ermöglicht, den gemeinsame Spielen trotz Förderabsicht eine Horizont erweitert, Menschen miteinander in angenehme und amüsante Aktivität bleibt. Foto Fish* Ab 4 Jahren 2-4 Spieler Pegasus Beziehung bringt und Raum für vergnügliches Die Spiele ersetzen keine Therapie, können Geistesblitz junior Ab 4 Jahren 2-6 Spieler Zoch Verweilen schafft. Johan Huizinga, ein nieder- therapeutische Interventionen jedoch sinnvoll ländischer Kulturhistoriker, bezeichnete das begleiten, die Motivation auf spielerische Greif zu! Ab 4 Jahren 2-4 Spieler HABA Spiel darum zu Recht als «kulturbildenden Art stärken und das Beziehungsklima positiv Halli Galli junior Ab 4 Jahren 2-4 Spieler AMIGO Faktor». Der berühmte Dichter und Philosoph beeinflussen. Socken zocken Ab 4 Jahren 2-6 Spieler HABA Friedrich Schiller formulierte in seinen Briefen «Über die ästhetische Erziehung des Men- Grund genug, eine Broschüre mit Spielemp- Stören stört nicht Ab 4 Jahren 2-4 Spieler Wehrfritz schen» das berühmte Zitat: «Der Mensch fehlungen für alle Altersgruppen zu entwi- Gruselino Ab 5 Jahren 2-4 Spieler Ravensburger spielt nur, wo er in voller Bedeutung des ckeln. -
Prioritizing Medical Student Downtime: Resources and Recommendations
Prioritizing Medical Student Downtime: Resources and Recommendations Thank you to the students of the Wellness Committee of ACP California Council of Student Members (CCSM) for compiling this list: May Kyaw; Cindy Ma; Angela Pham; Alexander Phan; Annica Stull-Lane; Sara Toulouie. MENTAL HEALTH Read “Coronavirus and Mental Health: Taking Care of Ourselves During Infectious Disease Outbreaks” By: Joshua Morganstein, M.D. Chair, APA Committee on Psychiatric Dimensions of Disasters Crisis and Support Resources Free Crisis Counseling and Text Lines o Many schools are offering free online counseling - check your school’s website to see if this is an option o National Suicide Prevention Lifeline: 1-800-273-8255 and crisis text line at 741-741 to reach a Crisis Counselor o SAMHSA’s Disaster Distress Helpline 1-800-985-5990 or text TalkWithUs to 66746 to connect with a trained crisis counselor. Provides 24/7, 365-day-a-year crisis counseling and support to people experiencing emotional distress related to natural (including pandemics) or human-caused disasters. Free Peer-Support and Paid Counseling 7 Cups - free online 24/7 chat with volunteer listeners, or can sign up for paid online counseling services Better Help - paid online counseling Meditation Apps on Android, I-Phone, and PC Headspace Meditation: o Become an AMA member and you can receive free access and guidance to this wonderful app that offers guidance on how to meditate Insight Timer Smiling Mind Stop, Breathe, and Think Webinar and Tools Positive Psychology in Times of Crisis -
Building an Ontology of Boardgame Mechanics Based on the Boardgamegeek Database and the MDA Framework
SBC – Proceedings of SBGames 2017 | ISSN: 2179-2259 Art & Design Track – Full Papers Building an Ontology of Boardgame Mechanics based on the BoardGameGeek Database and the MDA Framework Joshua Kritz 1∗ Eduardo Mangeli 1;2 y Geraldo Xexéo1;2z 1Universidade Federal do Rio de Janeiro, Programa de Engenharia de Sistemas e Computação / COPPE, Brasil 2Universidade Federal do Rio de Janeiro, Departamento de Ciência da Computação / IM, Brasil ABSTRACT or study, the proposed sub-ontology should be seen as the seed of a This work intends to build a Game Mechanics Ontology based on domain ontology encompassing game mechanics in general. the mechanics category presented in BoardGameGeek.com vis à To accomplish that, this work groups the original mechanics vis the formal concepts from the MDA framework. The 51 con- provided by BBG, based on observed similarities, propose some cepts presented in BoardGameGeek (BGG) as game mechanics are adjustments on the descriptions and use this settings to better un- analyzed and arranged in a systemic way in order to build a domain derstand why they are stated as mechanics and how they can be sub-ontology in which the root concept is the mechanics as defined detected in some games. We need to organize and normalize this in MDA. The relations between the terms were built from its avail- knowledge because, even though broadly used, the BGG database able descriptions as well as from the authors’ previous experiences. is not free of defects and problems. Our purpose is to show that a set of terms commonly accepted by We normalize the BGG mechanics into mechanics as stated by players can lead us to better understand how players perceive the the MDA framework. -
Settlers of Catan the Prosperity Rules
Settlers of Catan The Prosperity Rules The Prosperity Rules are designed to reduce the coercion involved in the original game, enhance the amount and quality of trade, and increase enjoyment while playing the game. The Prosperity Rules are intended to be played with a standard Settlers of Catan board and the 5-6 player expansion pack. Building the Island From the expansion pack, use only the additional shoreline extensions that have ports on them. Leave out the two small shoreline extensions that do not have ports. This will give your island an elongated hexagonal shape. When laying your resource hexes leave out the two desert hexes. Shuffle the remaining hexes well and lay them inside the shoreline randomly. There will be more hexes than room, that is fine. The unused hexes can be put back into the box. This will give leave uneven number of hexes from the various resources. This enhances the randomness of the scarcity making the game much more realistic. Using the number tiles from the expansion pack, remove the 2 & 12 tiles from the mix. This will leave the exact number of tiles needed to lay on the placed resource hexes. There will be three of each number tile 3 through 11. Leave the Robber in the box. In The Prosperity Rules, there is no need to encourage coercion. It brings out the worst in human behavior. Rules of Play 1. Because there are no 2 or 12 resources hexes on the island, a player is awarded a Development Card when they role a 2 or 12. -
Los Príncipes De Catán
Los Príncipes de Catán ¡Bienvenido a «Los Príncipes de Catán»! Este juego que sostienes entre tus manos es la nueva edición completamente revisada del juego «Los Colonos de Catán - Juego de cartas para dos jugadores» que fue publicado en Alemania en 1996 (en España se publicó en 2007). Aunque ya conozcas el juego anterior, deberías leer este reglamento completamente. Muchas cosas te serán familiares, pero hay algunos cambios importantes. El reglamento y el juego están organizados de tal manera que, en primer lugar, mediante una partida breve, aprendes el funcionamiento de tu principado y los mecanismos básicos del juego. En esta partida breve se usan aproximadamente sólo la mitad de las cartas incluidas en el juego. Cuando te sientas más seguro en tu papel de príncipe o princesa, podrás avanzar y adentrarte en los «sets temáticos». Con éstos se introducen, paso a paso, más tipos de cartas y más mecánicas de juego. Con los juegos temáticos experimentarás un paseo a través de la historia de Catán. En el juego introductorio «Los Primeros Catanos» nos encontramos en los primeros tiempos del asentamiento en Catán, tal y cómo se describe en la novela «Die Siedler Von Catan» (Los Colonos de Catán) de Rebecca Gablé. Mediante los juegos temáticos viajarás a diferentes épocas del pasado de Catán sobre las que aún no se ha escrito. Cuando hayas jugado a los tres juegos temáticos, ya conocerás todas las cartas incluidas en el juego, así que ya te podrás atrever a jugar «El Duelo de los Príncipes» en el que se usan cartas de todos los sets temáticos. -
Here Be Books & Games News
Board Game Auction FAQ Books for $1 and 50% OFF! New Arrivals & Coming Everything you wanted to know Get books for $1 each and take Soon! No. You cannot use Store Credit, Trade Credit, or exciting event. If everyone enjoys it, we’ll do it again. Game Night at 6 p.m. at the store. around the Mediterranean Sea. Cottage Garden Our rst priorities are repairs, Board Game Auction FAQ New Arrivals & Coming Soon! the Forensic Scientist who holds the key to convicting the e Ringmaster, a new meeple for each player, leads a about our first-ever Board Game 50% OFF Hardback books in Several new games arrived in July. coupons to pay for auction purchases. Any discounts you With peace at the borders, improvements to make the build- We’re hosting our rst-ever Board Attending members submit a book title for the reading I’ve been looking forward to criminal, but is only able to express their knowledge fairly normal life, but he truly shines when he is Auction... most categories - now until we Check ’em out!... usually receive (military, teacher or rewards program) do Books On Sale! We’re still seeing lots of new summer arrivals. Here's a harmony inside the provinces, ing ADA compliant, oors, paint- Game Auction during August list. We pick one to read each month - usually the one getting a copy of Cottage Garden for through analysis of the scene. e rest are investigators, surrounded by acrobats and the circus. e Acrobats are move! More books added daily... not apply to auction purchases.