Object Oriented Programming Using 'C++'
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1. Introduction to Structured Programming 2. Functions
UNIT -3Syllabus: Introduction to structured programming, Functions – basics, user defined functions, inter functions communication, Standard functions, Storage classes- auto, register, static, extern,scope rules, arrays to functions, recursive functions, example C programs. String – Basic concepts, String Input / Output functions, arrays of strings, string handling functions, strings to functions, C programming examples. 1. Introduction to structured programming Software engineering is a discipline that is concerned with the construction of robust and reliable computer programs. Just as civil engineers use tried and tested methods for the construction of buildings, software engineers use accepted methods for analyzing a problem to be solved, a blueprint or plan for the design of the solution and a construction method that minimizes the risk of error. The structured programming approach to program design was based on the following method. i. To solve a large problem, break the problem into several pieces and work on each piece separately. ii. To solve each piece, treat it as a new problem that can itself be broken down into smaller problems; iii. Repeat the process with each new piece until each can be solved directly, without further decomposition. 2. Functions - Basics In programming, a function is a segment that groups code to perform a specific task. A C program has at least one function main().Without main() function, there is technically no C program. Types of C functions There are two types of functions in C programming: 1. Library functions 2. User defined functions 1 Library functions Library functions are the in-built function in C programming system. For example: main() - The execution of every C program starts form this main() function. -
BUGS Code for Item Response Theory
JSS Journal of Statistical Software August 2010, Volume 36, Code Snippet 1. http://www.jstatsoft.org/ BUGS Code for Item Response Theory S. McKay Curtis University of Washington Abstract I present BUGS code to fit common models from item response theory (IRT), such as the two parameter logistic model, three parameter logisitic model, graded response model, generalized partial credit model, testlet model, and generalized testlet models. I demonstrate how the code in this article can easily be extended to fit more complicated IRT models, when the data at hand require a more sophisticated approach. Specifically, I describe modifications to the BUGS code that accommodate longitudinal item response data. Keywords: education, psychometrics, latent variable model, measurement model, Bayesian inference, Markov chain Monte Carlo, longitudinal data. 1. Introduction In this paper, I present BUGS (Gilks, Thomas, and Spiegelhalter 1994) code to fit several models from item response theory (IRT). Several different software packages are available for fitting IRT models. These programs include packages from Scientific Software International (du Toit 2003), such as PARSCALE (Muraki and Bock 2005), BILOG-MG (Zimowski, Mu- raki, Mislevy, and Bock 2005), MULTILOG (Thissen, Chen, and Bock 2003), and TESTFACT (Wood, Wilson, Gibbons, Schilling, Muraki, and Bock 2003). The Comprehensive R Archive Network (CRAN) task view \Psychometric Models and Methods" (Mair and Hatzinger 2010) contains a description of many different R packages that can be used to fit IRT models in the R computing environment (R Development Core Team 2010). Among these R packages are ltm (Rizopoulos 2006) and gpcm (Johnson 2007), which contain several functions to fit IRT models using marginal maximum likelihood methods, and eRm (Mair and Hatzinger 2007), which contains functions to fit several variations of the Rasch model (Fischer and Molenaar 1995). -
A Quick Reference to C Programming Language
A Quick Reference to C Programming Language Structure of a C Program #include(stdio.h) /* include IO library */ #include... /* include other files */ #define.. /* define constants */ /* Declare global variables*/) (variable type)(variable list); /* Define program functions */ (type returned)(function name)(parameter list) (declaration of parameter types) { (declaration of local variables); (body of function code); } /* Define main function*/ main ((optional argc and argv arguments)) (optional declaration parameters) { (declaration of local variables); (body of main function code); } Comments Format: /*(body of comment) */ Example: /*This is a comment in C*/ Constant Declarations Format: #define(constant name)(constant value) Example: #define MAXIMUM 1000 Type Definitions Format: typedef(datatype)(symbolic name); Example: typedef int KILOGRAMS; Variables Declarations: Format: (variable type)(name 1)(name 2),...; Example: int firstnum, secondnum; char alpha; int firstarray[10]; int doublearray[2][5]; char firststring[1O]; Initializing: Format: (variable type)(name)=(value); Example: int firstnum=5; Assignments: Format: (name)=(value); Example: firstnum=5; Alpha='a'; Unions Declarations: Format: union(tag) {(type)(member name); (type)(member name); ... }(variable name); Example: union demotagname {int a; float b; }demovarname; Assignment: Format: (tag).(member name)=(value); demovarname.a=1; demovarname.b=4.6; Structures Declarations: Format: struct(tag) {(type)(variable); (type)(variable); ... }(variable list); Example: struct student {int -
Lecture 2: Introduction to C Programming Language [email protected]
CSCI-UA 201 Joanna Klukowska Lecture 2: Introduction to C Programming Language [email protected] Lecture 2: Introduction to C Programming Language Notes include some materials provided by Andrew Case, Jinyang Li, Mohamed Zahran, and the textbooks. Reading materials Chapters 1-6 in The C Programming Language, by B.W. Kernighan and Dennis M. Ritchie Section 1.2 and Aside on page 4 in Computer Systems, A Programmer’s Perspective by R.E. Bryant and D.R. O’Hallaron Contents 1 Intro to C and Unix/Linux 3 1.1 Why C?............................................................3 1.2 C vs. Java...........................................................3 1.3 Code Development Process (Not Only in C).........................................4 1.4 Basic Unix Commands....................................................4 2 First C Program and Stages of Compilation 6 2.1 Writing and running hello world in C.............................................6 2.2 Hello world line by line....................................................7 2.3 What really happens when we compile a program?.....................................8 3 Basics of C 9 3.1 Data types (primitive types)..................................................9 3.2 Using printf to print different data types.........................................9 3.3 Control flow.......................................................... 10 3.4 Functions........................................................... 11 3.5 Variable scope........................................................ 12 3.6 Header files......................................................... -
A Tutorial Introduction to the Language B
A TUTORIAL INTRODUCTION TO THE LANGUAGE B B. W. Kernighan Bell Laboratories Murray Hill, New Jersey 1. Introduction B is a new computer language designed and implemented at Murray Hill. It runs and is actively supported and documented on the H6070 TSS system at Murray Hill. B is particularly suited for non-numeric computations, typified by system programming. These usually involve many complex logical decisions, computations on integers and fields of words, especially charac- ters and bit strings, and no floating point. B programs for such operations are substantially easier to write and understand than GMAP programs. The generated code is quite good. Implementation of simple TSS subsystems is an especially good use for B. B is reminiscent of BCPL [2] , for those who can remember. The original design and implementation are the work of K. L. Thompson and D. M. Ritchie; their original 6070 version has been substantially improved by S. C. Johnson, who also wrote the runtime library. This memo is a tutorial to make learning B as painless as possible. Most of the features of the language are mentioned in passing, but only the most important are stressed. Users who would like the full story should consult A User’s Reference to B on MH-TSS, by S. C. Johnson [1], which should be read for details any- way. We will assume that the user is familiar with the mysteries of TSS, such as creating files, text editing, and the like, and has programmed in some language before. Throughout, the symbolism (->n) implies that a topic will be expanded upon in section n of this manual. -
3. Fortran Program Interfaces
Chapter 3 3. Fortran Program Interfaces Sometimes it is necessary to create a program that combines modules written in Fortran and another language. For example, • In a Fortran program, you need access to a facility that is only available as a C function, such as a member of a graphics library. • In a program in another language, you need access to a computation that has been implemented as a Fortran subprogram, for example one of the many well-tested, efficient routines in the BLAS library. Tip: Fortran subroutines and functions that give access to the IRIX system functions and other IRIX facilities already exist, and are documented in Chapter 4 of this manual. This chapter focuses on the interface between Fortran and the most common other language, C. However other language can be called, for example C++. Note: You should be aware that all compilers for a given version of IRIX use identical standard conventions for passing parameters in generated code. These conventions are documented at the machine instruction level in the MIPSpro Assembly Language Programmer's Guide, which also details the differences in the conventions used in different releases. How Fortran Treats Subprogram Names The Fortran compiler normally changes the names of subprograms and named common blocks while it translates the source file. When these names appear in the object file for reference by other modules, they are normally changed in two ways: • converted to all lowercase letters • extended with a final underscore ( _ ) character 27 Chapter 3: Fortran Program Interfaces Normally the following declarations SUBROUTINE MATRIX function MixedCase() COMMON /CBLK/a,b,c produce the identifiersmatrix_, mixedcase_, and cblk_ (all lowercase with appended underscore) in the generated object file. -
Explain Function Declaration Prototype and Definition
Explain Function Declaration Prototype And Definition ligatedreprobated,Sidearm feminizes and but road-hoggish Weylin vengefully. phonemic Roderich nose-dived never reckons her acetones. his carat! Unfabled Dubitative Dewey and ill-equippedclangour, his Jerzy stringer See an example of passing control passes to function declaration and definition containing its prototype Once which is declared in definition precedes its definition of declaring a body of. Check out to explain basic elements must be explained below. They gain in this browser for types to carry out into parts of functions return statement of your pdf request that same things within your program? Arguments and definitions are explained below for this causes an operator. What it into two. In definition and declare a great; control is declared in this parameter names as declaring extern are explained in expressions and ms student at runtime error. Classes and definition was tested in a, and never executed but it will be called formal parameters are expanded at later. There are definitions to prototype definition tells the value method of an example are a function based on the warnings have had been declared. Please enter valid prototype definition looks a function definitions affects compilation. In this method is fixed words, but unlike references or rethrow errors or constants stand out its argument is only if more code by subclasses. How do is the variable of the three basic behavior of variable num to explain actual values of yours i desired. Also when a function num_multiplication function and definition example. By value of the definitions are explained in the nested function, the program passes to. -
Command $Line; Done
http://xkcd.com/208/ >0 TGCAGGTATATCTATTAGCAGGTTTAATTTTGCCTGCACTTGGTTGGGTACATTATTTTAAGTGTATTTGACAAG >1 TGCAGGTTGTTGTTACTCAGGTCCAGTTCTCTGAGACTGGAGGACTGGGAGCTGAGAACTGAGGACAGAGCTTCA >2 TGCAGGGCCGGTCCAAGGCTGCATGAGGCCTGGGGCAGAATCTGACCTAGGGGCCCCTCTTGCTGCTAAAACCAT >3 TGCAGGATCTGCTGCACCATTAACCAGACAGAAATGGCAGTTTTATACAAGTTATTATTCTAATTCAATAGCTGA >4 TGCAGGGGTCAAATACAGCTGTCAAAGCCAGACTTTGAGCACTGCTAGCTGGCTGCAACACCTGCACTTAACCTC cat seqs.fa PIPE grep ACGT TGCAGGTATATCTATTAGCAGGTTTAATTTTGCCTGCACTTGGTTGGGTACATTATTTTAAGTGTATTTGACAAG >1 TGCAGGTTGTTGTTACTCAGGTCCAGTTCTCTGAGACTGGAGGACTGGGAGCTGAGAACTGAGGACAGAGCTTCA >2 TGCAGGGCCGGTCCAAGGCTGCATGAGGCCTGGGGCAGAATCTGACCTAGGGGCCCCTCTTGCTGCTAAAACCAT >3 TGCAGGATCTGCTGCACCATTAACCAGACAGAAATGGCAGTTTTATACAAGTTATTATTCTAATTCAATAGCTGA >4 TGCAGGGGTCAAATACAGCTGTCAAAGCCAGACTTTGAGCACTGCTAGCTGGCTGCAACACCTGCACTTAACCTC cat seqs.fa Does PIPE “>0” grep ACGT contain “ACGT”? Yes? No? Output NULL >1 TGCAGGTTGTTGTTACTCAGGTCCAGTTCTCTGAGACTGGAGGACTGGGAGCTGAGAACTGAGGACAGAGCTTCA >2 TGCAGGGCCGGTCCAAGGCTGCATGAGGCCTGGGGCAGAATCTGACCTAGGGGCCCCTCTTGCTGCTAAAACCAT >3 TGCAGGATCTGCTGCACCATTAACCAGACAGAAATGGCAGTTTTATACAAGTTATTATTCTAATTCAATAGCTGA >4 TGCAGGGGTCAAATACAGCTGTCAAAGCCAGACTTTGAGCACTGCTAGCTGGCTGCAACACCTGCACTTAACCTC cat seqs.fa Does PIPE “TGCAGGTATATCTATTAGCAGGTTTAATTTTGCCTGCACTTG...G” grep ACGT contain “ACGT”? Yes? No? Output NULL TGCAGGTTGTTGTTACTCAGGTCCAGTTCTCTGAGACTGGAGGACTGGGAGCTGAGAACTGAGGACAGAGCTTCA >2 TGCAGGGCCGGTCCAAGGCTGCATGAGGCCTGGGGCAGAATCTGACCTAGGGGCCCCTCTTGCTGCTAAAACCAT >3 TGCAGGATCTGCTGCACCATTAACCAGACAGAAATGGCAGTTTTATACAAGTTATTATTCTAATTCAATAGCTGA -
Subprograms Subroutines Procedures Functions Methods
Subprograms Subroutines 17/05/2017 Procedures Functions Methods An introduction DFR -- PL Subprograms 1 What is a subprogram? • A “code package” with a name, … • … and possibly parameters … • … and a type (functions) 17/05/2017 Inspired by the idea of a mathematical function BUT mathematical functions have only IN PARAMETERS SUBPROGRAMS may have IN, OUT & IN‐OUT parameters (ADA) DFR -- PL Subprograms Code abstractions – reusable, lead to more abstract design Modules and interfaces 2 Terminology & Ideas • Between different programming languages, the terminology is mixed • E.g. Lisp calls these “procedures” BUT they return a value • E.g. OO calls these “methods” 17/05/2017 • E.g. C calls them functions but allows a void type procedure • Subprograms introduce the concept of scope since they define a new “environment” • The scope of a name is the environment or environments in which the name is visible or accessible DFR -- PL Subprograms • This in turn leads to “name hiding” –when a name in a subroutine hides another object with the same name in an outer environment 3 • local and non‐local environments Parameters • Subprograms may have parameters • FORMAL PARAMETER IDENTIFIER 17/05/2017 • ACTUAL PARAMETER EXPRESSION • Examples 2 literal value 2+2 literal expression DFR -- PL Subprograms The actual parameters aidentifier are the ARGUMENTS to the subprogram f(x) function call a + f(x) * 2 expression 4 Parameters Parameter passing semantics also use mixed terminology! Call-by IN OUT IN-OUT Pass-by 17/05/2017 Value Reference Return DFR -- PL -
DWARF Debugging Information Format
DWARF Debugging Information Format UNIX International Programming Languages SIG Revision: 1.1.0 (October 6, 1992) Published by: UNIX International Waterview Corporate Center 20 Waterview Boulevard Parsippany, NJ 07054 for further information, contact: Vice President of Marketing Phone: +1 201-263-8400 Fax: +1 201-263-8401 International Offices: UNIX International UNIX International UNIX International UNIX International Asian/Pacific Office Australian Office European Office Pacific Basin Office Shinei Bldg. 1F 22/74 - 76 Monarch St. 25, Avenue de Beaulieu Cintech II Kameido Cremorne, NSW 2090 1160 Brussels 75 Science Park Drive Koto-ku, Tokyo 136 Australia Belgium Singapore Science Park Japan Singapore 0511 Singapore Phone:(81) 3-3636-1122 Phone:(61) 2-953-7838 Phone:(32) 2-672-3700 Phone:(65) 776-0313 Fax: (81) 3-3636-1121 Fax: (61) 2 953-3542 Fax: (32) 2-672-4415 Fax: (65) 776-0421 Copyright 1992 UNIX International, Inc. Permission to use, copy, modify, and distribute this documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appears in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name UNIX International not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. UNIX International makes no representations about the suitability of this documentation for any purpose. It is provided "as is" without express or implied warranty. UNIX INTERNATIONAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS DOCUMENTATION, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL UNIX INTERNATIONAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS DOCUMENTATION. -
The C Programming Language
The C programming Language The C programming Language By Brian W. Kernighan and Dennis M. Ritchie. Published by Prentice-Hall in 1988 ISBN 0-13-110362-8 (paperback) ISBN 0-13-110370-9 Contents ● Preface ● Preface to the first edition ● Introduction 1. Chapter 1: A Tutorial Introduction 1. Getting Started 2. Variables and Arithmetic Expressions 3. The for statement 4. Symbolic Constants 5. Character Input and Output 1. File Copying 2. Character Counting 3. Line Counting 4. Word Counting 6. Arrays 7. Functions 8. Arguments - Call by Value 9. Character Arrays 10. External Variables and Scope 2. Chapter 2: Types, Operators and Expressions 1. Variable Names 2. Data Types and Sizes 3. Constants 4. Declarations http://freebooks.by.ru/view/CProgrammingLanguage/kandr.html (1 of 5) [5/15/2002 10:12:59 PM] The C programming Language 5. Arithmetic Operators 6. Relational and Logical Operators 7. Type Conversions 8. Increment and Decrement Operators 9. Bitwise Operators 10. Assignment Operators and Expressions 11. Conditional Expressions 12. Precedence and Order of Evaluation 3. Chapter 3: Control Flow 1. Statements and Blocks 2. If-Else 3. Else-If 4. Switch 5. Loops - While and For 6. Loops - Do-While 7. Break and Continue 8. Goto and labels 4. Chapter 4: Functions and Program Structure 1. Basics of Functions 2. Functions Returning Non-integers 3. External Variables 4. Scope Rules 5. Header Files 6. Static Variables 7. Register Variables 8. Block Structure 9. Initialization 10. Recursion 11. The C Preprocessor 1. File Inclusion 2. Macro Substitution 3. Conditional Inclusion 5. Chapter 5: Pointers and Arrays 1. -
CSE 341 Lecture 26
CSE 341 Lecture 26 OOP, prototypes, and inheritance slides created by Marty Stepp http://www.cs.washington.edu/341/ How to get a "class"? • What if we want to create a class, not just one object? JavaScript, unlike Java, does NOT have classes we could emulate a constructor with a function: // Creates and returns a new Point object. function constructPoint (xValue, yValue) { // bad code return { x: xValue, y: yValue, distanceFromOrigin: function() { return Math.sqrt(this.x * this.x + this.y * this.y; } }; } > var p = constructPoint(4, -3); 2 Problems with pseudo-constructor function constructPoint (xValue, yValue) { // bad code return { x: xValue, y: yValue, distanceFromOrigin: function() { return Math.sqrt(this.x * this.x + this.y * this.y; } }; } ugly doesn't match the " new " syntax we're used to wasteful; stores a separate copy of the distanceFromOrigin method in each Point object 3 Functions as constructors // Constructs and returns a new Point object. function Point (xValue, yValue) { this .x = xValue; this .y = yValue; this .distanceFromOrigin = function() { return Math.sqrt( this .x * this .x + this .y * this .y); }; } > var p = new Point(4, -3); a constructor is just a normal function! called with new like in Java 4 Functions as constructors • in JavaScript, any function can be used as a constructor! by convention, constructors' names begin in uppercase when a function is called w/ new , it implicitly returns this function Point(x, y) { this.x = x; this.y = y; } all global "classes" ( Number , String , etc.) are functions