250+ Attendees from Brands, Game Developers, Esports Teams, Tournament Organizers, Media and More

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250+ Attendees from Brands, Game Developers, Esports Teams, Tournament Organizers, Media and More Connecting eSports and Non-Endemic Decision-Makers to SAVE MORE WHEN YOU Drive the Commercial Adoption and Growth of eSports in BOOK A TEAM OF 3+! Mainstream Businesses 2nd Annual “The eSports Conference so far is the only conference that has been able to bring together all the influencers and intelligence of the industry in one location. It’s been truly an opportunity to get informed and get connected.” – Wouter Sleijffers, FNATIC September 6-8, 2016 Pre-Conference Workshop & NGE Main Conference: ESL Site Tour: Westin Bonaventure, Los Angeles, CA Site Tour: September 6 September 7-8 September 8 250+ Attendees from Brands, Game Developers, eSports Teams, Tournament Organizers, Media and More... JUSTIN SHACKLETTE RALF REICHERT SAM MATHEWS Principal Data Scientist Managing Director Founder & Chairman Activision ESL Fnatic NATE ECKMAN STEVE ARHANCET DAN CICCONE Chief Strategy & Brand Co-Ceo and Owner Managing Director Officer, Co-Founder Team Liquid rEvXP Ultimate Media Ventures Lead Designer ULTesports ANDY SWANSON CLINTON FOY ALBERTO VP eSports & Events Managing Director ‘CRUMBZ’ Twitch Crosscut Ventures RENGIFO Participating Organizations: NEW! FOR 2016! WE’VE DONE THE RESEARCH ON ESPORTS FOR YOU. SOLD OUT! Here are the Most Important Topics You’ll Need to Know About SITE TOURS! Watch a live eSports tournament during in the eSports Industry and What We’ll Discuss Onsite: our two available site tours at the eSports • Find Out Why Capital the eSports experience and How can traditional sports to Conference - only for All Access Pass holders. Investors Invest in eSports: connecting brands together. engage with esports and what Hear 4 leading venture capital type of collaborations can we • Understand Where the Next Generation eSports - investors explain why they expect in the future? Industry is in the Uphill September 6th -30 places invested in eSports brands, such Journey of Regulation: • The Transition into available. as AlphaDraft and the new LCS What is the latest update on Mainstream Broadcasting: By Hosted By Andy vander eSports team Immortals. Woude, CEO, NGE team and player structures, September we’ll have seen major • Meet Brands Interested in eSport integrity issues and the steps by broadcasters to engage eSports: Gain insight into the big question of who should with the eSports eco-system and ESL - September 8th opportunities eSports has for regulate eSports? And how? leverage the millennial audience. 150 places available. content marketing and engaging Join us in LA and network with • Discover the Opportunities Hosted by Ralf Reichert, youth audiences, understanding media representatives at the in eSports and its (Growing) Managing Director, ESL the millennial culture, enhancing forefront of these developments. Tie-In to Traditional Sports: 2016 Event 2016 Media Presented by: Partners: Partners: Register Online at www.esports-conference.com or Email us at [email protected]. “The tools and resources your team provided were invaluable to personal and career growth. Not only from a networking perspective, but it really felt like a higher learning seminar covering fascinating material.” – Oscar Miranda, Wargaming.net WHO WILL YOU MEET? Welcome to the 2nd Annual eSports Conference! The eSports industry is set to generate global revenues of $500 million by the end 2016, an 175+ ATTENDEES increase of 25% from the $400 million generated in 2015, and is likely reach an audience of Unique Organization by Type close to 150 million people by the end of the year. The industry is now gaining the attention • Game Developers / Publishers of mainstream broadcasters, non-endemic brands and investors. • Tournament Organisers After months of research, we are proud to present an expanded program designed • Streaming Platforms to welcome eSports newcomers or refreshers, as well as to encourage more tailored conversations for eSports veterans – all in the beautiful, bustling gaming hub, Los Angeles. • Accessories / Peripherals Last year, we hosted 175+ executives from game developers, teams, streaming platforms, legal • Advertising, PR & Media Agencies firms, technology firms and more for the first-ever B2B eSports Conference in San Francisco. • Analytics Platforms & Technology With an incredibly talented speaker faculty and an engaged and relevant audience, the • Legal Firms conversations and networking opportunities onsite were meaningful and impactful – in fact, many of our attendees have gone on to form collaborations and partnerships with each other. • Disruptive Technology Let’s continue this momentum for the September show in Los Angeles. • Payment Solutions Network with some of the most prestigious names in the eSports industry and • Media Research influencers who have seen it all (and then some). In 2016, we present 40+ speakers, • Mobile Monetization including 15 CEOs, such as: • Computer Hardware / Software • Dan Ciccone, Managing Director, rEv XP • Talent Management • Steve Arhancet, Co-Owner, Team Liquid • Clinton Foy, Crosscut Ventures NEW TO ESPORTS / • Andy Swanson, VP eSports & Events, Twitch 70% NON-ENDEMIC • Sam Mathews, Founder & Chairman, Fnatic Gain a 360 view on the current state of the industry, including its potential and challenges, making new partnerships and connecting eSports stakeholders together with new media, traditional broadcasting and non-endemic brands. ABOUT KISACO RESEARCH We’ve mapped out the most critical pain points and salient topics you need to know about the eSports industry if you’re considering incorporating it into you program. Key Topics include: Kisaco Research works with the early adopters and leaders 1 Role of the Publisher 5 eSports on Console of growth markets in driving their respective industries forward and 2 Growth and Business Opportunities 6 Key Legal Frameworks in providing the right knowledge, learning and social opportunities to stimulate business 3 The Value of Original Content 7 Where to Invest in eSports growth quickly and effectively. 4 Diversity in Gaming 8 Big Media and eSports Kisaco Research produces, designs and hosts B2B industry conferences and exhibitions. Our platforms are neutral, so that our Non-endemic brands are also jumping on board to leverage the potential audience of 1.4 attendees get the right information from the most relevant people. billion eSports enthusiasts worldwide and explore the opportunities therein for content marketing and engaging youth audiences. So come along and meet those brands as well as Our level of research ensures the topics and the media agencies that represent them! products we offer are of utmost relevance and timeliness; our 30+ years of combined Register online at www.esports-conference.com or email us at [email protected] experience in the event industry means we for more information. We hope you can join us in Los Angeles this September! have an unmatched level of strategic social engineering onsite. Calan Smith Join our conferences to ensure you benefit from the high-quality knowledge, learning Conference Director PS. Save More Cash When You Book Kisaco Research and networking opportunities. Find out a Team of 3+! more about our upcoming events by emailing [email protected]. Register Online at www.esports-conference.com or Email us at [email protected]. “The event really brought together a very valuable and diversity collection of players in the eSports space. The viewpoints expressed were very insightful and helped to really represent the full richness of activity and interests in the ecosystem.” - Cliff Mercer, Jist.TV 2016 eSports Conference Speaker Faculty: Ralf Reichert Justin Shacklette Carlos “Ocelote” Sam Mathews Dan Ciccone Managing Director Principal Data Scientist Rodriguez Founder & Chairman Managing Director ESL ACTIVISION Founder and CEO FNATIC REV XP G2 ESPORTS Kyle Stallock Steve Arhancet Kristian Segerstrale Clinton Foy Bryce Blum Senior Account Executive/ Co-Ceo and Owner COO & Executive Director Managing Director Founding Partner Senior Community Manager TEAM LIQUID SUPER EVIL MEGACORP CROSSCUT VENTURES IME LAW EDELMAN Andy Swanson Stephen Jon Goldman Robb Charini Yan Perng VP eSports & Events ‘Snoopeh’ Ellis Venture Partner Senior Manager, Associate TWITCH Strategic Partnerships GREYCROFT VENTURE Competition Team FOSTER PEPPER PLLC Manager, FACEBOOK CAPITAL UBISOFT Jared Wynne Alex Fletcher Frank A. DeGeorge Jr. Victor Martyn Travis Gafford Editor Founder & President Co-Founder & CEO CEO eSports DAILY DOT ESPORTS GROUP YOUSTAKE, INC. GOSUGAMERS YAHOO Pieter van den Heuvel Noah Winston DARIO RACITI Adam Welker Walter Wang Team Lead eSports CEO US Director Zero Code Director of Interactive Director of eSports NEWZOO IMMORTALS OMD Entertainment & eSports HTC APA Register Online at www.esports-conference.com or Email us at [email protected]. 2016 eSports Conference Speaker Faculty: Nate Eckman Grant Farwell Rick Ling Daniel Angelo Ngai Chief Strategy & Brand CEO CEO ‘Tafokints’ Lee eSports Product Supervisor Officer, Co-Founder MATCHERINO INSTANT ESPORTS SMASH COMMUNITY SUPERDATA ULTIMATE MEDIA VENTURES Lead Designer ULTESPORTS Alberto ‘Crumbz’ Philip Wride Sebastian Läger Tomber Su Stan Press Rengifo CEO Head of eSports Executive Director Managing Director, Digital HEERO GAMESHOW HIGH SCHOOL and Gaming STARLEAGUE MAGID ADVISORS Jeff Ifrah Morgan Romine AJ “Desecration” Ann Lai Wim Stocks Founding Partner Director of Initiatives Damiano Independent eSports COO IFRAH LAW ANYKEY Founder and CEO Consultant EGAMES POWERSPIKE “I greatly enjoyed meeting and networking with
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