New Media Introduction /New Media

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New Media Introduction /New Media NEW MEDIA INTRODUCTION /NEW MEDIA DIGITAL LANDSCAPES IN THE MEDIALAB CONVERGENCE physical restrictions of these real-world objects, smile, inspire you or even how you can make movement. In this piece, film and coding converge Cinekid’s new media programme – a place where and are simultaneously creating new sets of them yourselves! We will focus on technological to create a new kind of experience. The third film, television and new media converge in the relations along the way. As a result, the digital is innovation not simply as a new reality forced example is a more abstract landscape, to be filled form of installations, games and workshops – is ubiquitous, networked, immersive and deeply upon us, but also as a landscape offering us in by the visitors themselves. Water Light Graffiti brought together in the MediaLab. A digital influences who we are and how we behave. Free panoramic new worlds of amazement and is a gigantic urban screen consisting of hundreds playground and experimental garden where you Wi-Fi everywhere, urban screens popping up all creative expression. of LEDs that are sensitive to damp and water. will find more than 1,200 m2 of brand new works over major cities, interactive television with This enables kids to collaboratively create huge dealing with innovation and image culture, as hundreds of channels changing viewing live light drawings, thereby reclaiming the public well as golden Cinekid classics. A selection of the behaviour, video on demand becoming the INSTALLATIONS space in an intuitive and spontaneous way. These best children’s media from all over the world will standard on any device, the mobile phone acting The keynote presentations of the MediaLab in the huge digital landscapes can swallow and immerse be presented here, with artists, educators and as the new nanny, GPS being used every day, as is form of its main installations this year together us with their beauty, the interaction they offer other media professionals from the Netherlands the Internet of Things, not to mention full-body & form the conceptual and visual underpinning of and their size; they make us forget where we are, and Canada, Estonia, Austria, the United States, iris scans at airports, all keeping tabs on us and the theme Digital Landscapes. These are Weather or allow us to literally get lost! Denmark and England all showing their work. our environments. This accumulation of Worlds, Ghost and Water Light Graffiti. In Weather The overall theme this year is Digital Landscapes. interactive media surroundings demands an Worlds, created by Theodore Watson and Emily This concept can be explained roughly in two active, critical attitude towards this new, Gobeille, gigantic immersive landscapes grant PROVERBIAL DIGITAL ways: firstly, a selection of digital and interactive changing environment. superpowers over the elements to the user. By LANDSCAPE works show specific translations of the using their bodies, children can conjure up a The other meaning of the digital landscape is a traditional landscape; secondly, this refers to the storm, release a twisting tornado or rain down more proverbial one, and consists of an overview of contemporary media landscape in general in a POSSIBILITIES bolts of lightning with just a flick of the wrist. the latest games, developments and techniques more proverbial sense of the word – what’s new, This ever-brighter new world also has great Immersed in a new fantastic world of stories, that have emerged over the past year which what’s cool and up-and-coming and how this is implications for kids: digital media is a concrete children experience a new form of narration in arguably provide game-changing possibilities for shaping the worlds surrounding us. part of their world and often a topic of playground which they themselves are in charge. A kids. Here we find the nominations for the New conversation, and moreover at the top of their completely different kind of landscape can be Media Award, Gadget Corner and the minds – just like daddy’s smart phone or experienced in Ghost, made by Thomas Eberwein MiniMediaAcademy. The New Media Award BEYOND THE PHYSICAL mummy’s laptop. The constant (virtual) presence and Tim Gferer. Ghost is a freezing winter nominations this year show a remarkably rich These days, our everyday professional and of media can be disturbing or puzzling, but at the landscape, in which the visitor automatically selection of work, varying from commercial to personal lives are increasingly determined by same time its possibilities are tantalizing – becomes captured in a barren country made up of independent games and from international to truly digital environments. An effect that is being especially if you know how & where to take them. a kaleidoscope of greys, blues and purples, while Dutch projects from young start-ups. For example enhanced in no small part by the fact that the This is what Cinekid aims to do: to show you the it just keeps on snowing and snowing and REUS – a ‘god mode’ game which originally started digital is no longer restricted to specific objects. where and the how of the best and most amazing snowing. In contrast to Weather Worlds, Ghost is out as a Dutch non-profit project by young There is the home computer, the iPad and the of media. In the MediaLab, we will not just put on not constructed from one single point of view, but professionals and interns, but reached break-even portable Game Boy, but the ripples of the digital display the best of these latest developments, but rather uses the language of cinematography, with within a week of being launch̶ is programmed next revolution are clearly being felt beyond the we will also show you how they can make you changes in depth of field, camera position and to Wonderbook: Book of Spells, a major Sony 118 119 INTRODUCTION /NEW MEDIA production based on the immensely popular Harry above – is the growing focus on health and apps and online games: free, open source, Potter tales. Some amazing new tools and toys will games. After years of critiques in the media commercial, serious, silly, educational, etc. The be on display in Gadget Corner. For example, the claiming that games create couch-potatoes and amount of apps available grows by thousands latest screen technology from Russia, Displair: an unhealthy, daylight-avoiding game nerds, a new every day. In order to provide parents with solid interactive, translucent, permeable screen era is arising characterised by truly physical, guidelines on quality apps, what they do and how consisting of dry fog, floating in mid-air with an active forms of game play. Paperdude, a virtual their kids could benefit from them, Cinekid is accurate gesture recognition system. reality installation from Canada, is worth a introducing the AppLab. This app will be Or the Sphero, a little robot ball which can light up special mention in this context. Using the newly introduced to parents in the MiniAppLab, and a in different colours and can be controlled by a developed virtual reality headset called the selection of the apps it contains will be made tablet or smartphone and even can roll through Oculus Rift and a real bike, this installation available to the kids. Draw your own bugs that water. It is remarkable to see how these creative, allows kids to experience how it feels to be an really come to life; fold, colour and print your own amazing ideas are emerging from independent all-American paperboy. Or, moving a little more in 3D models; make some music and learn how Paulien Dresscher companies and start-ups using crowdsourcing the direction of traditional technologies, in the animals sound. Head New Media and Festival Programmer platforms such as Kickstarter as a marketing workshop Wonderwheel kids have to get off their tool. In addition to the newest games and latest seats: after designing their own Siuli Ko innovations, media literacy is also a central focus ‘phenaskistoscopic’ animation they subsequently COME OUT AND PLAY! Senior Producer MediaLab of this MediaLab. For example, in the kick another bike into gear to show off their All in all, this year the MediaLab offers an MiniMediaAcademy kids can get to grips with mesmerizing animations. A production made by incredibly rich and complete programme where Kees Buning some of the more complicated media skills, such students from the Willem de Kooning Academy both kids and parents as well as other (media) Producer Workshops as redesigning an existing website using called JUMP also brings physical action to a professionals can pick up inspiration and Hackasaurus, learning the basics of robot building higher level – literally. Next year, the theme of information. Check it out, you can touch (almost) Manon van Hoek with the Cubelets and building their own apps games and health will be followed up by a new everything: and above all, enjoy! Intern New Media with Pocket Code. And of course the Cinekid collaboration between Cinekid and the University classics will be here as well: the master classes in of Technology in Eindhoven, which is researching which renowned professionals from the film and the relationship between health and games in a television programme share their knowledge in more profound way. comprehensive, layered sessions; workshops where kids can learn how to present the news or to make a stop-motion animation, or attend a MINIAPPLAB professional casting session! Last but not least, one of the more prominent developments in the new media landscape is the GAMES AND HEALTH rise of the tablet computer. Mouseless interaction Another
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