Optimizing Runtime Performance of Dynamically Typed Code
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Lap Around the .NET Framework 4
Lap Around the .NET Framework 4 Marc Schweigert ([email protected]) Principal Developer Evangelist DPE US Federal Government Team http://blogs.msdn.com/devkeydet http://twitter.com/devkeydet .NET Framework 4.0 User Interface Services Data Access ASP.NET Windows Windows (WebForms, Entity Presentation Data Services Communication ADO.NET MVC, Dynamic Framework Foundation Foundation Data) Windows WinForms Workflow LINQ to SQL Foundation Core Managed Dynamic Parallel Base Class Extensibility LINQ Languages Language Extensions Library Framework Runtime Common Language Runtime ASP.NET MVC 1.0 (Model View Controller) A new Web Application Project type Simply an option Not a replacement for WebForms Builds on top ASP.NET Manual vs. Automatic Transmission Supports a clear separation of concerns Supports testability Supports “close to the metal” programming experience ASP.NET MVC 2 Visual Studio 2010 Included Visual Studio 2008 (Service Pack 1) Download Both versions built against .NET 3.5 What’s New in MVC 2? Better Separation of Concerns (Maintainability) Html.RenderAction() Areas Easier Validation (Maintainability/Productivity) Data Annotations Client Validation Helper Improvements (Maintainability/Productivity) Strongly-Typed Helpers Templated Helpers ASP.NET 4 Web Forms? Support for SEO with URL Routing Cleaner HTML Client ID improvements ViewState improvements Dynamic Data Improvements Chart Controls Productivity and Extensibility Rich Client Ajax supports both MVC & Web Forms WPF 4 Calendar, Data Grid, DatePicker Ribbon (separate download) -
Building Openjfx
Building OpenJFX Building a UI toolkit for many different platforms is a complex and challenging endeavor. It requires platform specific tools such as C compilers as well as portable tools like Gradle and the JDK. Which tools must be installed differs from platform to platform. While the OpenJFX build system was designed to remove as many build hurdles as possible, it is necessary to build native code and have the requisite compilers and toolchains installed. On Mac and Linux this is fairly easy, but setting up Windows is more difficult. If you are looking for instructions to build FX for JDK 8uNNN, they have been archived here. Before you start Platform Prerequisites Windows Missing paths issue Mac Linux Ubuntu 18.04 Ubuntu 20.04 Oracle Enterprise Linux 7 and Fedora 21 CentOS 8 Common Prerequisites OpenJDK Git Gradle Ant Environment Variables Getting the Sources Using Gradle on The Command Line Build and Test Platform Builds NOTE: cross-build support is currently untested in the mainline jfx-dev/rt repo Customizing the Build Testing Running system tests with Robot Testing with JDK 9 or JDK 10 Integration with OpenJDK Understanding a JDK Modular world in our developer build Adding new packages in a modular world First Step - development Second Step - cleanup Before you start Do you really want to build OpenJFX? We would like you to, but the latest stable build is already available on the JavaFX website, and JavaFX 8 is bundled by default in Oracle JDK 8 (9 and 10 also included JavaFX, but were superseded by 11, which does not). -
Ironpython in Action
IronPytho IN ACTION Michael J. Foord Christian Muirhead FOREWORD BY JIM HUGUNIN MANNING IronPython in Action Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> IronPython in Action MICHAEL J. FOORD CHRISTIAN MUIRHEAD MANNING Greenwich (74° w. long.) Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> For online information and ordering of this and other Manning books, please visit www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact Special Sales Department Manning Publications Co. Sound View Court 3B fax: (609) 877-8256 Greenwich, CT 06830 email: [email protected] ©2009 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15% recycled and processed without the use of elemental chlorine. -
Liste Von Programmiersprachen
www.sf-ag.com Liste von Programmiersprachen A (1) A (21) AMOS BASIC (2) A# (22) AMPL (3) A+ (23) Angel Script (4) ABAP (24) ANSYS Parametric Design Language (5) Action (25) APL (6) Action Script (26) App Inventor (7) Action Oberon (27) Applied Type System (8) ACUCOBOL (28) Apple Script (9) Ada (29) Arden-Syntax (10) ADbasic (30) ARLA (11) Adenine (31) ASIC (12) Agilent VEE (32) Atlas Transformatikon Language (13) AIMMS (33) Autocoder (14) Aldor (34) Auto Hotkey (15) Alef (35) Autolt (16) Aleph (36) AutoLISP (17) ALGOL (ALGOL 60, ALGOL W, ALGOL 68) (37) Automatically Programmed Tools (APT) (18) Alice (38) Avenue (19) AML (39) awk (awk, gawk, mawk, nawk) (20) Amiga BASIC B (1) B (9) Bean Shell (2) B-0 (10) Befunge (3) BANCStar (11) Beta (Programmiersprache) (4) BASIC, siehe auch Liste der BASIC-Dialekte (12) BLISS (Programmiersprache) (5) Basic Calculator (13) Blitz Basic (6) Batch (14) Boo (7) Bash (15) Brainfuck, Branfuck2D (8) Basic Combined Programming Language (BCPL) Stichworte: Hochsprachenliste Letzte Änderung: 27.07.2016 / TS C:\Users\Goose\Downloads\Softwareentwicklung\Hochsprachenliste.doc Seite 1 von 7 www.sf-ag.com C (1) C (20) Cluster (2) C++ (21) Co-array Fortran (3) C-- (22) COBOL (4) C# (23) Cobra (5) C/AL (24) Coffee Script (6) Caml, siehe Objective CAML (25) COMAL (7) Ceylon (26) Cω (8) C for graphics (27) COMIT (9) Chef (28) Common Lisp (10) CHILL (29) Component Pascal (11) Chuck (Programmiersprache) (30) Comskee (12) CL (31) CONZEPT 16 (13) Clarion (32) CPL (14) Clean (33) CURL (15) Clipper (34) Curry (16) CLIPS (35) -
MANNING Greenwich (74° W
Object Oriented Perl Object Oriented Perl DAMIAN CONWAY MANNING Greenwich (74° w. long.) For electronic browsing and ordering of this and other Manning books, visit http://www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact: Special Sales Department Manning Publications Co. 32 Lafayette Place Fax: (203) 661-9018 Greenwich, CT 06830 email: [email protected] ©2000 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Library of Congress Cataloging-in-Publication Data Conway, Damian, 1964- Object oriented Perl / Damian Conway. p. cm. includes bibliographical references. ISBN 1-884777-79-1 (alk. paper) 1. Object-oriented programming (Computer science) 2. Perl (Computer program language) I. Title. QA76.64.C639 1999 005.13'3--dc21 99-27793 CIP Manning Publications Co. Copyeditor: Adrianne Harun 32 Lafayette -
Homework 2: Reflection and Multiple Dispatch in Smalltalk
Com S 541 — Programming Languages 1 October 2, 2002 Homework 2: Reflection and Multiple Dispatch in Smalltalk Due: Problems 1 and 2, September 24, 2002; problems 3 and 4, October 8, 2002. This homework can either be done individually or in teams. Its purpose is to familiarize you with Smalltalk’s reflection facilities and to help learn about other issues in OO language design. Don’t hesitate to contact the staff if you are not clear about what to do. In this homework, you will adapt the “multiple dispatch as dispatch on tuples” approach, origi- nated by Leavens and Millstein [1], to Smalltalk. To do this you will have to read their paper and then do the following. 1. (30 points) In a new category, Tuple-Smalltalk, add a class Tuple, which has indexed instance variables. Design this type to provide the necessary methods for working with dispatch on tuples, for example, we’d like to have access to the tuple of classes of the objects in a given tuple. Some of these methods will depend on what’s below. Also design methods so that tuples can be used as a data structure (e.g., to pass multiple arguments and return multiple results). 2. (50 points) In the category, Tuple-Smalltalk, design other classes to hold the behavior that will be declared for tuples. For example, you might want something analogous to a method dictionary and other things found in the class Behavior or ClassDescription. It’s worth studying those classes to see what can be adapted to our purposes. -
SME: a High Productivity FPGA Tool for Software Programmers
1 SME: A High Productivity FPGA Tool for Software Programmers Carl-Johannes Johnsen∗, Alberte Thegler∗, Kenneth Skovhede∗, and Brian Vinter† {∗Niels Bohr Institute, University of Copenhagen, † Faculty of Technical Sciences, Aarhus University} Abstract—For several decades, the CPU has been the standard model to use in the majority of computing. While the CPU does excel in some areas, heterogeneous computing, such as reconfigurable hardware, is showing increasing potential in areas like parallelization, performance, and power usage. This is especially prominent in problems favoring deep pipelining or tight latency requirements. However, due to the nature of these problems, they can be hard to program, at least for software developers. Synchronous Message Exchange (SME) is a runtime environment that allows development, testing and verification of hardware designs for FPGA devices in C#, with access to modern debugging and code features. The goal is to create a framework for software developers to easily implement systems for FPGA devices without having to obtain heavy hardware programming knowledge. This article presents a short introduction to the SME model as well as new updates to SME. Lastly, a selection of student projects and examples will be presented in order to show how it is possible to create quite complex structures in SME, even by students with no hardware experience. Index Terms—Reconfigurable hardware, Modeling techniques, Simulation, Verification, Hardware description languages, Computers and Education ✦ 1 INTRODUCTION The use of CPUs for programming is an incredibly flexi- simpler than other methods [4] and initial results also show ble approach that allows the same hardware to be deployed that the SME model allows students familiar with sequential in many different scenarios, and also enables seamless up- programming to pick up the parallelism [5]. -
A Metacircular Architecture for Runtime Optimisation Persistence Clément Béra
Sista: a Metacircular Architecture for Runtime Optimisation Persistence Clément Béra To cite this version: Clément Béra. Sista: a Metacircular Architecture for Runtime Optimisation Persistence. Program- ming Languages [cs.PL]. Université de Lille 1, 2017. English. tel-01634137 HAL Id: tel-01634137 https://hal.inria.fr/tel-01634137 Submitted on 13 Nov 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Universit´edes Sciences et Technologies de Lille { Lille 1 D´epartement de formation doctorale en informatique Ecole´ doctorale SPI Lille UFR IEEA Sista: a Metacircular Architecture for Runtime Optimisation Persistence THESE` pr´esent´eeet soutenue publiquement le 15 Septembre 2017 pour l'obtention du Doctorat de l'Universit´edes Sciences et Technologies de Lille (sp´ecialit´einformatique) par Cl´ement B´era Composition du jury Pr´esident: Theo D'Hondt Rapporteur : Ga¨elThomas, Laurence Tratt Examinateur : Elisa Gonzalez Boix Directeur de th`ese: St´ephaneDucasse Co-Encadreur de th`ese: Marcus Denker Laboratoire d'Informatique Fondamentale de Lille | UMR USTL/CNRS 8022 INRIA Lille - Nord Europe Numero´ d’ordre: XXXXX i Acknowledgments I would like to thank my thesis supervisors Stéphane Ducasse and Marcus Denker for allowing me to do a Ph.D at the RMoD group, as well as helping and supporting me during the three years of my Ph.D. -
The Future: the Story of Squeak, a Practical Smalltalk Written in Itself
Back to the future: the story of Squeak, a practical Smalltalk written in itself Dan Ingalls, Ted Kaehler, John Maloney, Scott Wallace, and Alan Kay [Also published in OOPSLA ’97: Proc. of the 12th ACM SIGPLAN Conference on Object-oriented Programming, 1997, pp. 318-326.] VPRI Technical Report TR-1997-001 Viewpoints Research Institute, 1209 Grand Central Avenue, Glendale, CA 91201 t: (818) 332-3001 f: (818) 244-9761 Back to the Future The Story of Squeak, A Practical Smalltalk Written in Itself by Dan Ingalls Ted Kaehler John Maloney Scott Wallace Alan Kay at Apple Computer while doing this work, now at Walt Disney Imagineering 1401 Flower Street P.O. Box 25020 Glendale, CA 91221 [email protected] Abstract Squeak is an open, highly-portable Smalltalk implementation whose virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change. To achieve practical performance, a translator produces an equivalent C program whose performance is comparable to commercial Smalltalks. Other noteworthy aspects of Squeak include: a compact object format that typically requires only a single word of overhead per object; a simple yet efficient incremental garbage collector for 32-bit direct pointers; efficient bulk- mutation of objects; extensions of BitBlt to handle color of any depth and anti-aliased image rotation and scaling; and real-time sound and music synthesis written entirely in Smalltalk. Overview Squeak is a modern implementation of Smalltalk-80 that is available for free via the Internet, at http://www.research.apple.com/research/proj/learning_concepts/squeak/ and other sites. It includes platform-independent support for color, sound, and image processing. -
Expression Trees 1 Dynamic Language Runtime Overview 5 Creating and Using Dynamic Objects 9 Early and Late Binding 17 Execute Ex
Expression Trees 1 Dynamic Language Runtime Overview 5 Creating and Using Dynamic Objects 9 Early and Late Binding 17 Execute Expression Trees 19 Modify Expression Trees 21 Use Expression Trees to Build Dynamic Queries 23 Debugging Expression Trees 26 Expression Trees (Visual Basic) https://msdn.microsoft.com/en-us/library/mt654260(d=printer).aspx Expression Trees (Visual Basic) Visual Studio 2015 Expression trees represent code in a tree-like data structure, where each node is an expression, for example, a method call or a binary operation such as x < y . You can compile and run code represented by expression trees. This enables dynamic modification of executable code, the execution of LINQ queries in various databases, and the creation of dynamic queries. For more information about expression trees in LINQ, see How to: Use Expression Trees to Build Dynamic Queries (Visual Basic) . Expression trees are also used in the dynamic language runtime (DLR) to provide interoperability between dynamic languages and the .NET Framework and to enable compiler writers to emit expression trees instead of Microsoft intermediate language (MSIL). For more information about the DLR, see Dynamic Language Runtime Overview . You can have the C# or Visual Basic compiler create an expression tree for you based on an anonymous lambda expression, or you can create expression trees manually by using the System.Linq.Expressions namespace. Creating Expression Trees from Lambda Expressions When a lambda expression is assigned to a variable of type Expression(Of TDelegate) , the compiler emits code to build an expression tree that represents the lambda expression. The Visual Basic compiler can generate expression trees only from expression lambdas (or single-line lambdas). -
Towards Gradual Typing for Generics
Towards Gradual Typing for Generics Lintaro Ina and Atsushi Igarashi Graduate School of Informatics, Kyoto University {ina,igarashi}@kuis.kyoto-u.ac.jp Abstract. Gradual typing, proposed by Siek and Taha, is a framework to combine the benefits of static and dynamic typing. Under gradual typing, some parts of the program are type-checked at compile time, and the other parts are type-checked at run time. The main advantage of gradual typing is that a programmer can write a program rapidly without static type annotations in the beginning of development, then add type annotations as the development progresses and end up with a fully statically typed program; and all these development steps are carried out in a single language. This paper reports work in progress on the introduction of gradual typing into class-based object-oriented programming languages with generics. In previous work, we have developed a gradual typing system for Feather- weight Java and proved that statically typed parts do not go wrong. After reviewing the previous work, we discuss issues raised when generics are introduced, and sketch a formalization of our solutions. 1 Introduction Siek and Taha have coined the term “gradual typing” [1] for a linguistic sup- port of the evolution from dynamically typed code, which is suitable for rapid prototyping, to fully statically typed code, which enjoys type safety properties, in a single programming language. The main technical challenge is to ensure some safety property even for partially typed programs, in which some part is statically typed and the rest is dynamically typed. The framework of gradual typing consists of two languages: the surface lan- guage in which programmers write programs and the intermediate language into which the surface language translates. -
TAMING the MERGE OPERATOR a Type-Directed Operational Semantics Approach
Technical Report, Department of Computer Science, the University of Hong Kong, Jan 2021. 1 TAMING THE MERGE OPERATOR A Type-directed Operational Semantics Approach XUEJING HUANG JINXU ZHAO BRUNO C. D. S. OLIVEIRA The University of Hong Kong (e-mail: fxjhuang, jxzhao, [email protected]) Abstract Calculi with disjoint intersection types support a symmetric merge operator with subtyping. The merge operator generalizes record concatenation to any type, enabling expressive forms of object composition, and simple solutions to hard modularity problems. Unfortunately, recent calculi with disjoint intersection types and the merge operator lack a (direct) operational semantics with expected properties such as determinism and subject reduction, and only account for terminating programs. This paper proposes a type-directed operational semantics (TDOS) for calculi with intersection types and a merge operator. We study two variants of calculi in the literature. The first calculus, called li, is a variant of a calculus presented by Oliveira et al. (2016) and closely related to another calculus by Dunfield (2014). Although Dunfield proposes a direct small-step semantics for her calcu- lus, her semantics lacks both determinism and subject reduction. Using our TDOS we obtain a direct + semantics for li that has both properties. The second calculus, called li , employs the well-known + subtyping relation of Barendregt, Coppo and Dezani-Ciancaglini (BCD). Therefore, li extends the more basic subtyping relation of li, and also adds support for record types and nested composition (which enables recursive composition of merged components). To fully obtain determinism, both li + and li employ a disjointness restriction proposed in the original li calculus.