Creating a GTK+ Based UI's Markku Ursin / Movial Oy
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Source Code Trees in the VALLEY of THE
PROGRAMMING GNOME Source code trees IN THE VALLEY OF THE CODETHORSTEN FISCHER So you’ve just like the one in Listing 1. Not too complex, eh? written yet another Unfortunately, creating a Makefile isn’t always the terrific GNOME best solution, as assumptions on programs program. Great! But locations, path names and others things may not be does it, like so many true in all cases, forcing the user to edit the file in other great programs, order to get it to work properly. lack something in terms of ease of installation? Even the Listing 1: A simple Makefile for a GNOME 1: CC=/usr/bin/gcc best and easiest to use programs 2: CFLAGS=`gnome-config —cflags gnome gnomeui` will cause headaches if you have to 3: LDFLAGS=`gnome-config —libs gnome gnomeui` type in lines like this, 4: OBJ=example.o one.o two.o 5: BINARIES=example With the help of gcc -c sourcee.c gnome-config —libs —cflags 6: gnome gnomeui gnomecanvaspixbuf -o sourcee.o 7: all: $(BINARIES) Automake and Autoconf, 8: you can create easily perhaps repeated for each of the files, and maybe 9: example: $(OBJ) with additional compiler flags too, only to then 10: $(CC) $(LDFLAGS) -o $@ $(OBJ) installed source code demand that everything is linked. And at the end, 11: do you then also have to copy the finished binary 12: .c.o: text trees. Read on to 13: $(CC) $(CFLAGS) -c $< manually into the destination directory? Instead, 14: find out how. wouldn’t you rather have an easy, portable and 15: clean: quick installation process? Well, you can – if you 16: rm -rf $(OBJ) $(BINARIES) know how. -
Beginning Portable Shell Scripting from Novice to Professional
Beginning Portable Shell Scripting From Novice to Professional Peter Seebach 10436fmfinal 1 10/23/08 10:40:24 PM Beginning Portable Shell Scripting: From Novice to Professional Copyright © 2008 by Peter Seebach All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-1043-6 ISBN-10 (pbk): 1-4302-1043-5 ISBN-13 (electronic): 978-1-4302-1044-3 ISBN-10 (electronic): 1-4302-1044-3 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. Lead Editor: Frank Pohlmann Technical Reviewer: Gary V. Vaughan Editorial Board: Clay Andres, Steve Anglin, Ewan Buckingham, Tony Campbell, Gary Cornell, Jonathan Gennick, Michelle Lowman, Matthew Moodie, Jeffrey Pepper, Frank Pohlmann, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Project Manager: Richard Dal Porto Copy Editor: Kim Benbow Associate Production Director: Kari Brooks-Copony Production Editor: Katie Stence Compositor: Linda Weidemann, Wolf Creek Press Proofreader: Dan Shaw Indexer: Broccoli Information Management Cover Designer: Kurt Krames Manufacturing Director: Tom Debolski Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013. -
Current Status of Win32 Gdk Implementation
Current status of Win32 Gdk implementation Bertrand Bellenot - [email protected] Features (recall) ! Same environment on every system : ! Same look and feel on every platform. ! Simplify the code maintenance : ! No need to care about a « windows specific code ». ! Simplify functionality extension : ! No need to implement the code twice, once for windows and once for other OS. ! Only use TVirtualX. Actual Status (recall) ! The actual code uses a modified version of gdk and glib, the GIMP low-level libraries ported on win32. In practice, this means that we only need to link with gdk.lib, glib.lib and iconv.dll as additional libraries (hopefully less in the future). These libraries are under LGPL, so there are no licensing issues in using and distributing them. ! As original version of gdk was not doing everything needed by root (as font orientation!), I did have to slightly modify the original code. Points fixed since last year ! Some characters were not displayed. " ! Some problems with icon’s transparency. " ! The event handling was not perfect. " ! OpenGL was not working. " Events handling architecture (actual) TSystem CINT TGClient TVirtualX Gdk Threads issue ! From gdk developper FAQ : ! Without some major restructuring in GDK-Win32, I don't think there is any chance that GTK+ would work, in general, in a multi-threaded app, with different threads accessing windows created by other threads. ! One problem is that each thread in Windows have its own message queue. GDK-Win32 currently uses just one "message pump" in the main thread. It will never see messages for windows created by other threads. Threads issue ! As gdk is not thread safe, I had to create a separate thread from within the gdk calls are made. -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
GTK Lesson 3: Containers
CSci493.70 Graphical User Interface Programming Prof. Stewart Weiss Lesson 3: Containers Lesson 3: Containers 1 Container Widgets and Packing When you design an application with a graphical user interface, you put various widgets inside of one another and implicitly dene a hierarchy of what's inside of what. This is a containment hierarchy. Some of the widgets you use have specic purposes, such as buttons, text entry boxes, and menus. If you design your GUI on paper, you draw these widgets where you want them and making them the sizes that you want them to be. However, getting them to be in those specic positions with their specic sizes using a library like GTK+ requires that you use widgets whose primary purpose is for laying out other widgets. These widgets are called container widgets. In Lesson 2, we introduced the GtkContainer class, which is the ancestral class of all container widgets and which we now cover in more detail. Recall that containers can be partitioned into two categories: (1) those that can hold only a single child widget, and (2) those that can hold more than one. Containers that can contain only a single widget are called decorator containers, because their principal purpose is to add functionality and decorative eects to the child widget. Containers that can hold several children are called layout containers, because they are used primarily for laying out the child widgets within their (GDK) windows. Layout containers assign sizes and positions to their children. 1.1 The GtkContainer Class Before we look at their concrete subclasses, we will examine what functionality and properties GtkContainers possess. -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
A Successor to the X Window System
Y: A Successor to the X Window System Mark Thomas <[email protected]> Project Supervisor: D. R¨uckert <[email protected]> Second Marker: E. Lupu <[email protected]> June 18, 2003 ii Abstract UNIX desktop environments are a mess. The proliferation of incompatible and inconsistent user interface toolkits is now the primary factor in the failure of enterprises to adopt UNIX as a desktop solution. This report documents the creation of a comprehensive, elegant framework for a complete windowing system, including a standardised graphical user interface toolkit. ‘Y’ addresses many of the problems associated with current systems, whilst keeping and improving on their best features. An initial implementation, which supports simple applications like a terminal emulator, a clock and a calculator, is provided. iii iv Acknowledgements Thanks to Daniel R¨uckert for supervising the project and for his help and advice regarding it. Thanks to David McBride for his assistance with setting up my project machine and providing me with an ATI Radeon for it. Thanks to Philip Willoughby for his knowledge of the POSIX standard and help with the GNU Autotools and some of the more obscure libc functions. Thanks to Andrew Suffield for his help with the GNU Autotools and Arch. Thanks to Nick Maynard and Karl O’Keeffe for discussions on window system and GUI design. Thanks to Tim Southerwood for discussions about possible features of Y. Thanks to Duncan White for discussions about the virtues of X. All company and product names are trademarks and/or registered trademarks of their respective owners. -
Autotools Tutorial
Autotools Tutorial Mengke HU ECE Department Drexel University ASPITRG Group Meeting Outline 1 Introduction 2 GNU Coding standards 3 Autoconf 4 Automake 5 Libtools 6 Demonstration The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 3 GNU packages for GNU build system I Autoconf Generate a conguration script for a project I Automake Simplify the process of creating consistent and functional makeles I Libtool Provides an abstraction for the portable creation of shared libraries 2 Basic steps (commends) to build and install software I tar -zxvf package_name-version.tar.gz I cd package_name-version I ./congure I make I sudo make install The Basics of Autotools 1 3 GNU packages for GNU build -
Fuzzing Project, Funded by Linux Foundation's Core Infrastructure Initiative
FIX ALL THE BUGS AMERICAN FUZZY LOP AND ADDRESS SANITIZER Hanno Böck 1 INTRODUCTION Hanno Böck, freelance journalist and hacker. Writing for Golem.de and others. Author of monthly Bulletproof TLS Newsletter. Fuzzing Project, funded by Linux Foundation's Core Infrastructure Initiative. 2 BUG EXAMPLE (QT file src/plugins/platforminputcontexts/compose/qcomposeplatforminputcontext.cpp) 3 KDE / QT BUGS Use aer free in qmake Underflow / out of bounds read in QT / QCompose Out of bounds read in QtGui Out of bounds read in Kwin (last 2 not sure if I should blame Xorg/xcb API) 4 FOR FAIRNESS: GNOME #762417: Out of bounds read in glib / token parser #762483: Out of bounds read in glib / unicode parser #768441: Heap overflow in gnome-session parameter parsing #770027: Out of bounds read in pango / test suite 5 BUG EXAMPLE /* +2 for our new arguments, +1 for NULL */ new_argv = g_malloc (argc + 3 * sizeof (*argv)); (gnome-session 3.20.1, bug #768441) 6 ADDRESS SANITIZER (ASAN) All this bugs can be trivially found with Address Sanitizer. Just add -fsanitize=address to the compiler flags in GCC/CLANG. 7 FIND BUGS WITH ASAN ./configure CFLAGS="-fsanitize=address -g" \ CXXFLAGS="-fsanitize=address -g" \ LDFLAGS="-fsanitize=address" make make check 8 WHAT IS ASAN DOING? Shadow memory tracking which memory areas are valid. Finds out of bounds access (read/write) and use aer free bugs (and other less common issues). 9 OUT OF BOUNDS READ #include <stdio.h> int main() { int a[2] = {3,1}; int i = 2; printf("%i\n", a[i]); } 10 USE AFTER FREE #include <stdio.h> #include <stdlib.h> int main() { char *c = calloc(10,1); printf("%i\n", c[0]); free(c); printf("%i\n", c[1]); } 11 MISSION: TEST EVERYTING WITH ASAN Every project using C/C++ code should test with ASAN. -
Development Environment for the Raspberry Pi Using a Cross Compiling Toolchain and Eclipse | Hertaville 07.10.13 13:37
Development Environment for the Raspberry Pi using a Cross Compiling Toolchain and Eclipse | Hertaville 07.10.13 13:37 Hertaville Welcome to Hertaville! Development Environment for the Raspberry Pi using a Cross Compiling Toolchain and Eclipse Posted on September 28, 2012 by halherta UPDATED July 15th 2013 In this blog entry the setup of a cross-compiling development environment for the Raspberry Pi will be demonstrated. This will include the Official Raspbian (armhf) cross compiling toolchain (available from github) Eclipse for C/C++ Developers (Linux) We will finally write a simple Hello World program on our development PC, compile it using the cross compiler and then deploy it onto our Raspberry Pi board to run it. I’m going to assume that you have already installed a Raspbian Wheezy image on your RPi board and that you have Linux installed on your desktop PC. For this tutorial I am using the Crunchbang 11 Linux OS (64-bit) on my PC. The instructions provided should work on most Debian/Ubuntu based Linux distributions running directly on a PC or as a a guest operating system via VMWare/ VirtualBox . A remote debugging tutorial; which I consider to be the continuation of this tutorial, can be found here. Finally, Derek Molloy has a great video tutorial on setting up a similar environment for the Beaglebone. Watching this video was incredibly informative and helped me set up this tutorial. So what is a cross compiling toolchain and why use one ? A native compiler such as the default gcc tool on the PC is a compiler that runs on an Intel machine, as well as creates binaries intended to be run on an Intel machine. -
Drawing in GTK+
CSci493.70 Graphical User Interface Programming Prof. Stewart Weiss Drawing in GTK+ Drawing in GTK+ Background In order to understand how to draw in GTK, you rst have to understand something about how GTK draws widgets, because how GTK draws widgets has an important role in how you design your drawing application. An understanding of how GTK draws widgets is also required if you ever plan to build your own custom widgets. Windows and Clipping Most windowing systems are designed around the idea that an application's visual display lies within a rectangular region on the screen called its window. The windowing system, e.g. Gnome or KDE or Explorer, does not automatically save the graphical content of an application's windows; instead it asks the application itself to repaint 1 its windows whenever it is needed. For example, if a window that is stacked below other windows gets raised to the top, then a client program has to repaint the area that was previously obscured. When the windowing system asks a client program to redraw part of a window, it sends an exposure event to the program that contains that window. An exposure event is simply an event sent from the underlying windowing system to a widget to notify it that it must redraw itself. In this context, a "window" means "a rectangular region with automatic clipping", not a top-level application window. Clipping is the act of removing portions of a window that do not need to be redrawn, or looked at the other way, it is determining which are the only regions of a window that must be redrawn. -
Gtk Marries Ada: the GUI Technology Revolution
GtkGtk MarriesMarries AdaAda:: TheThe GUIGUI TechnologyTechnology RevolutionRevolution [email protected] OverviewOverview History of GtkAda GtkAda Features Why Gtk Rather Than Other Toolkits? Why GtkAda rather than Gtk+? GtkAdaGtkAda -- HistoryHistory á The GIMP – GNU Photoshop clone á The Gtk+ library – Becomes independent á GtkGlade: a Gtk+ GUI builder á Gnome: a desktop manager á GVD: the GNU Visual Debugger GtkAdaGtkAda FeaturesFeatures ááHigh-level binding to the Gtk+ library – object-oriented – type safety – small and efficient ááHighly portable – Unixes: Linux, Solaris, … – Windows NT ááNative GtkAdaGtkAda FeaturesFeatures (2)(2) ááEvent handling ááDrawing services – Lines, rectangles, … – OpenGL (3D graphics) ááStyle support ááLarge set of widgets GtkAdaGtkAda -- WidgetWidget setset á Two types of widgets – containers and visual objects á About 100 widgets are provided á High-level widgets – notebook, text widget, tree, spin button, table, toolbar, ... GtkAdaGtkAda -- ScreenshotsScreenshots á Ctree GtkAdaGtkAda -- ScreenshotsScreenshots (2)(2) á OpenGL WhyWhy Gtk+?Gtk+? á Portable á Native á Extensible á Open Source á Actively developped á Thread-safe WhyWhy Gtk+?Gtk+? (2)(2) á High level widgets á Easy to use scrolling capabilities á Wide range of users á Very powerful layout capabilities – Complete set of containers á Powerful and easy to use GUI builder á Easy to bind TheThe GUIGUI BuilderBuilder ááMulti-language GUI builder – Language-independent save file (XML). – Code-generation specific to each language. – Dynamic loading