Acceleration of Deep Learning on FPGA
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A Superscalar Out-Of-Order X86 Soft Processor for FPGA
A Superscalar Out-of-Order x86 Soft Processor for FPGA Henry Wong University of Toronto, Intel [email protected] June 5, 2019 Stanford University EE380 1 Hi! ● CPU architect, Intel Hillsboro ● Ph.D., University of Toronto ● Today: x86 OoO processor for FPGA (Ph.D. work) – Motivation – High-level design and results – Microarchitecture details and some circuits 2 FPGA: Field-Programmable Gate Array ● Is a digital circuit (logic gates and wires) ● Is field-programmable (at power-on, not in the fab) ● Pre-fab everything you’ll ever need – 20x area, 20x delay cost – Circuit building blocks are somewhat bigger than logic gates 6-LUT6-LUT 6-LUT6-LUT 3 6-LUT 6-LUT FPGA: Field-Programmable Gate Array ● Is a digital circuit (logic gates and wires) ● Is field-programmable (at power-on, not in the fab) ● Pre-fab everything you’ll ever need – 20x area, 20x delay cost – Circuit building blocks are somewhat bigger than logic gates 6-LUT 6-LUT 6-LUT 6-LUT 4 6-LUT 6-LUT FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel code and hardware accelerators need effort – Less effort if soft processors got faster 5 FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel code and hardware accelerators need effort – Less effort if soft processors got faster 6 FPGA Soft Processors ● FPGA systems often have software components – Often running on a soft processor ● Need more performance? – Parallel -
Fact Sheet: the Golden Age of Esports
The Golden Age of eSports The eSports market promises a lot of emotions and spectacular business opportunities. Worldwide, there are an estimated 1.2 billion gamers1 and 160 million fans of electronic entertainment. By 2017, these figures will double. The revenues associated with eSports are constantly growing. According to Newzoo* forecasts, they will reach $463 million in 2016 and $1 billion by 2019. The origins of eSports can be traced back to the end of 80s and beginning of 90s. Since then, not only the eSports scene, but the whole gaming market has undergone tremendous changes. In the heyday of Commodore 64 and games loaded from cassette decks, no one had ever imagined that the value of the gaming market would grow to billions of dollars, while professional players would salaried and earn five-figure prizes in a single tournament. The Golden Age of eSports According to Newzoo research agency, in 2015 the electronic entertainment market has reached $91 billion in terms of revenues. In 2014, the global revenues totaled slightly more than $83.5 billion, and that represents growth by almost 10 percent. Assuming constant growth rate, we can anticipate global revenues in this sector to reach about $107 billion in 20172. The PC segment constitutes as much as 37 percent of this market, or about $34 billion3. Intel estimates that the amounts spent on gaming hardware have also reached unprecedented levels. It is anticipated that by 2018 the figures may reach $100 billion. 40 Percent of eSports Fans Are Viewers Average gamers do not necessarily understand the significance of numbers related to the market growth. -
SIMD Extensions
SIMD Extensions PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 12 May 2012 17:14:46 UTC Contents Articles SIMD 1 MMX (instruction set) 6 3DNow! 8 Streaming SIMD Extensions 12 SSE2 16 SSE3 18 SSSE3 20 SSE4 22 SSE5 26 Advanced Vector Extensions 28 CVT16 instruction set 31 XOP instruction set 31 References Article Sources and Contributors 33 Image Sources, Licenses and Contributors 34 Article Licenses License 35 SIMD 1 SIMD Single instruction Multiple instruction Single data SISD MISD Multiple data SIMD MIMD Single instruction, multiple data (SIMD), is a class of parallel computers in Flynn's taxonomy. It describes computers with multiple processing elements that perform the same operation on multiple data simultaneously. Thus, such machines exploit data level parallelism. History The first use of SIMD instructions was in vector supercomputers of the early 1970s such as the CDC Star-100 and the Texas Instruments ASC, which could operate on a vector of data with a single instruction. Vector processing was especially popularized by Cray in the 1970s and 1980s. Vector-processing architectures are now considered separate from SIMD machines, based on the fact that vector machines processed the vectors one word at a time through pipelined processors (though still based on a single instruction), whereas modern SIMD machines process all elements of the vector simultaneously.[1] The first era of modern SIMD machines was characterized by massively parallel processing-style supercomputers such as the Thinking Machines CM-1 and CM-2. These machines had many limited-functionality processors that would work in parallel. -
Recent International Trade Commission Representations
Recent International Trade Commission Representations Certain Mobile Electronic Devices and Radio Frequency and Processing Components Thereof (II), Inv. No. 337-TA-1093 (ITC 2019). Quinn Emanuel was lead counsel for Qualcomm in a patent infringement action against Apple in the International Trade Commission. Qualcomm alleged that Apple engaged in the unlawful importation and sale of iPhones that infringe one or more claims of five Qualcomm patents covering key technologies that enable important features and function in the iPhones. After a seven day hearing, Administrative Law Judge McNamara issued an Initial Determination finding for Qualcomm on all issues related to claim 1 of U.S. Patent 8,063,674 related to an improved “Power on Control” circuit. ALJ McNamara recommended that the Commission issue a limited exclusion order with respect to the accused iPhone devices. Although the case settled shortly after AJ McNamara recommended the exclusion order, the order would have resulted in the exclusion of all iPhones and iPads without Qualcomm baseband processors from being imported into the United States. Certain Magnetic Tape Cartridges and Components Thereof Inv. No. 337-TA-1058 (ITC 2019): We represented Sony in a multifront battle against Fujifilm arising from Fujifilm’s anticompetitive conduct seeking to exclude Sony from the Linear Tape-Open magnetic tape market. LTO tape products are used to store large quantities of data by companies in a wide range of industries, including health care, education, finance and banking. Sony filed a complaint in the ITC seeking an exclusion order of Fujifilm’s products based on its infringement of three Sony patents covering various aspects of magnetic data storage technology. -
Intel® Quartus® Prime Design Suite Version 18.1 Update Release Notes
Intel® Quartus® Prime Design Suite Version 18.1 Update Release Notes Updated for Intel® Quartus® Prime Design Suite: 18.1.1 Standard Edition Subscribe RN-01080-18.1.1.0 | 2019.04.17 Send Feedback Latest document on the web: PDF | HTML Contents Contents 1. Intel® Quartus® Prime Design Suite Version 18.1 Update Release Notes........................ 3 2. Issues Addressed in Update 1......................................................................................... 4 2.1. Intel Quartus Prime Pro Edition Software.................................................................. 4 2.2. Intel Quartus Prime Standard Edition Software.......................................................... 7 2.3. IP and IP Cores..................................................................................................... 8 2.4. DSP Builder for Intel FPGAs...................................................................................12 2.5. Intel High Level Synthesis Compiler........................................................................12 2.6. Intel FPGA SDK for OpenCL*................................................................................. 13 3. Issues Addressed in Update 2....................................................................................... 15 3.1. Intel Quartus Prime Pro Edition Software.................................................................15 3.2. IP and IP Cores................................................................................................... 15 3.3. Intel FPGA SDK for OpenCL.................................................................................. -
Intel® Industrial Iot Workshop Security for Industrial Platforms
Intel® Industrial IoT workshop Security for industrial platforms Gopi K. Agrawal Security Architect IOTG Technical Sales & Marketing Intel Corporation Legal © 2018 Intel Corporation No license (express or implied, by estoppel or otherwise) to any intellectual property rights is granted by this document. Intel disclaims all express and implied warranties, including without limitation, the implied warranties of merchantability, fitness for a particular purpose, and non-infringement, as well as any warranty arising from course of performance, course of dealing, or usage in trade. This document contains information on products, services and/or processes in development. All information provided here is subject to change without notice. Contact your Intel representative to obtain the latest Intel product specifications and roadmaps. Intel technologies' features and benefits depend on system configuration and may require enabled hardware, software or service activation. Performance varies depending on system configuration. No computer system can be absolutely secure. Check with your system manufacturer or retailer or learn more at www.intel.com. Intel, the Intel logo, are trademarks of Intel Corporation in the U.S. and/or other countries. *Other names and brands may be claimed as the property of others. All information provided here is subject to change without notice. Contact your Intel representative to obtain the latest Intel product specifications and roadmaps No license (express or implied, by estoppel or otherwise) to any intellectual property rights is granted by this document. Intel technologies’ features and benefits depend on system configuration and may require enabled hardware, software or service activation. Performance varies depending on system configuration. No computer system can be absolutely secure. -
Demystifying Internet of Things Security Successful Iot Device/Edge and Platform Security Deployment — Sunil Cheruvu Anil Kumar Ned Smith David M
Demystifying Internet of Things Security Successful IoT Device/Edge and Platform Security Deployment — Sunil Cheruvu Anil Kumar Ned Smith David M. Wheeler Demystifying Internet of Things Security Successful IoT Device/Edge and Platform Security Deployment Sunil Cheruvu Anil Kumar Ned Smith David M. Wheeler Demystifying Internet of Things Security: Successful IoT Device/Edge and Platform Security Deployment Sunil Cheruvu Anil Kumar Chandler, AZ, USA Chandler, AZ, USA Ned Smith David M. Wheeler Beaverton, OR, USA Gilbert, AZ, USA ISBN-13 (pbk): 978-1-4842-2895-1 ISBN-13 (electronic): 978-1-4842-2896-8 https://doi.org/10.1007/978-1-4842-2896-8 Copyright © 2020 by The Editor(s) (if applicable) and The Author(s) This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Open Access This book is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made. The images or other third party material in this book are included in the book’s Creative Commons license, unless indicated otherwise in a credit line to the material. -
(10) Patent No.: US 9037807 B2
US009037807B2 (12) United States Patent (10) Patent No.: US 9,037,807 B2 Vorbach (45) Date of Patent: May 19, 2015 (54) PROCESSOR ARRANGEMENT ON A CHIP Sep. 17, 2001 (DE) .................................. 101 45 792 INCLUDING DATA PROCESSING, MEMORY, Sep. 17, 2001 (DE) ... ... 101 45795 AND INTERFACE ELEMENTS Sep. 19, 2001 (DE) .................................. 101 46132 Sep. 30, 2001 (WO). ... PCT/EPO1/11299 (75) Inventor: Martin Vorbach, Munich (DE) Oct. 8, 2001 (WO) ....................... PCT/EPO1/11593 Nov. 5, 2001 (DE) .................................. 101 54. 259 (73) Assignee: srecinologies AG, Nov. 5, 2001 (DE) ... ... 101 54 260 Dec. 14, 2001 (EP) ..................................... O1129923 (*) Notice: Subject to any disclaimer, the term of this Jan. 18, 2002 (EP) ..................................... O2OO1331 patent is extended or adjusted under 35 Jan. 19, 2002 (DE). 102 O2 044 U.S.C. 154(b) by 0 days. Jan. 20, 2002 (DE) 102 O2 175 Feb. 15, 2002 (DE) 102 O2 653 (21) Appl. No.: 12/944,068 Feb. 18, 2002 (DE) ... ... 102 O6856 Feb. 18, 2002 (DE) ... ... 102 O6857 (22) Filed: Nov. 11, 2010 Feb. 21, 2002 (DE) ... ... 102 O7 224 Feb. 21, 2002 (DE) ... ... 102 O7 225 (65) Prior Publication Data Feb. 21, 2002 (DE) .................................. 102 O7 226 US 2011 FOO60942 A1 Mar. 10, 2011 (51) Int. Cl. O O G06F 3/4 (2006.01) Related U.S. Application Data G06F II/20 (2006.01) (60) Division of application No. 12/496.012, filed on Jul. 1, G06F 3/16 (2006.01) 2009, now abandoned, which is a continuation of G06F 12/00 (2006.01) application No. 10/471.061, filed as application No. -
ESL and Epic Games to Host the First Joint International Fortnite Competition
News release 24 January 2019 Page 1/2 ESL and Epic Games to host the first joint international Fortnite competition • Intel Extreme Masters (IEM) Katowice Expo 2019 will host the first ‘ESL Katowice Royale - Featuring Fortnite’ on 23-24 February and 1-3 March 2019 • ESL continues to bring the world’s most popular games to esports fans, creating an ultimate gaming destination live, on air and online MTG’s Turtle Entertainment, the operator of the world’s largest esports company ESL, and Epic Games have announced that their first international Fortnite competition will take place at IEM Katowice Expo 2019. ‘ESL Katowice Royale - Featuring Fortnite’ will span two weekends at the legendary arena and feature prominent Fortnite influencers. The first of its kind tournament will be split into two epic weekends – a Polish and an International edition of the battle royale. On 23-24 February, the best Polish players will compete for a USD 100,000 prize pool; and on 1-3 March, 100 of the world’s best Fortnite players and influencers will battle for a USD 500,000 prize pool. Jørgen Madsen Lindemann, MTG President & CEO: “The partnership between ESL and Epic Games sees the two leaders in the gaming industry creating a battle royale competition like no other. ESL is bringing its 20-year experience in organising professional tournaments and engaging fans to host a branded event for one of the world’s most played games. The upcoming competition offers the best of competitive gaming at an iconic venue and marks a strong start to 2019.” Esports is a broad umbrella of competitive games that encompasses distinct sub-cultures and demographics. -
Intel® Stratix® 10 General Purpose I/O User Guide
Intel® Stratix® 10 General Purpose I/O User Guide Updated for Intel® Quartus® Prime Design Suite: 21.2 Subscribe UG-S10GPIO | 2021.07.07 Send Feedback Latest document on the web: PDF | HTML Contents Contents 1. Intel® Stratix® 10 I/O Overview..................................................................................... 4 1.1. Intel Stratix 10 I/O and Differential I/O Buffers..........................................................5 1.2. Intel Stratix 10 I/O Migration Support...................................................................... 6 2. Intel Stratix 10 I/O Architecture and Features............................................................... 8 2.1. I/O Standards and Voltage Levels in Intel Stratix 10 Devices....................................... 8 2.1.1. Intel Stratix 10 I/O Standards Support......................................................... 9 2.1.2. Intel Stratix 10 I/O Standards Voltage Support............................................ 10 2.2. I/O Element Structure in Intel Stratix 10 Devices..................................................... 12 2.2.1. I/O Bank Architecture in Intel Stratix 10 Devices..........................................13 2.2.2. I/O Buffer and Registers in Intel Stratix 10 Devices...................................... 14 2.3. Programmable IOE Features in Intel Stratix 10 Devices............................................. 15 2.3.1. Programmable Output Slew Rate Control.....................................................17 2.3.2. Programmable IOE Delay......................................................................... -
Intel® Technology Journal the Original 45Nm Intel Core™ Microarchitecture
Volume 12 Issue 03 Published October 2008 ISSN 1535-864X DOI: 10.1535/itj.1203 Intel® Technology Journal The Original 45nm Intel Core™ Microarchitecture Intel Technology Journal Q3’08 (Volume 12, Issue 3) focuses on Intel® Processors Based on the Original 45nm Intel Core™ Microarchitecture: The First Tick in Intel’s new Architecture and Silicon “Tick-Tock” Cadence The Technical Challenges of Transitioning Original 45nm Intel® Core™ 2 Processor Performance Intel® PRO/Wireless Solutions to a Half-Mini Card Power Management Enhancements Greater Mobility Through Lower Power in the 45nm Intel® Core™ Microarchitecture Improvements in the Intel® Core™ 2 Penryn Processor Family Architecture Power Improvements on 2008 Desktop Platforms and Microarchitecture Mobility Thin and Small Form-Factor Packaging for Intel® Processors Based on Original 45nm The First Six-Core Intel® Xeon™ Microprocessor Intel Core™ Microarchitecture More information, including current and past issues of Intel Technology Journal, can be found at: http://developer.intel.com/technology/itj/index.htm Volume 12 Issue 03 Published October 2008 ISSN 1535-864X DOI: 10.1535/itj.1203 Intel® Technology Journal The Original 45nm Intel Core™ Microarchitecture Articles Preface iii Foreword v Technical Reviewers vii Original 45nm Intel® Core™ 2 Processor Performance 157 Power Management Enhancements in the 45nm Intel® Core™ Microarchitecture 169 Improvements in the Intel® Core™ 2 Penryn Processor Family Architecture 179 and Microarchitecture Mobility Thin and Small Form-Factor Packaging -
Beijing-Haidan Event Guide
BEIJING-HAIDIAN 2019 ATTENDEE EVENT GUIDE INTEL® EXTREME MASTERS: BEIJING 2019 | NOV 09-10 (UTC+8) WELCOME Welcome to our 77th global IEM tournament taking place in the capital of China, Beijing. Intel Extreme Masters has been running tournaments since 2006 and our passion for creating an unforgettable experience for fans, players & partners alike hasn’t changed. We’ve been running events in China for 10 years. Since then we have successfully ran 11 tournaments, IEM Beijing 2019 will be our 12th. • 2009 Chengdu – Click here for photos • 2009 Chengdu - Click here for photos • 2010 Shanghai - Click here for photos • 2011 Guangzhou - Click here for photos • 2013 Shanghai - Click here for photos • 2014 Shenzhen - Click here for photos • 2015 Shenzhen - Click here for photos • 2016 Shanghai - Click here for photos • 2017 Shanghai - Click here for photos • 2018 Shenzhen - Click here for photos Our team has been working tirelessly to create a platform that enables you to create unique memories that last a lifetime. Watch out for each other, be kind to each other and enjoy IEM Beijing-Haidian 2019. INTEL® EXTREME MASTERS: BEIJING 2019 | NOV 09-10 (UTC+8) THANKS TO OUR PARTNERS INTEL® EXTREME MASTERS: BEIJING 2019 | NOV 09-10 (UTC+8) THE VENUE Beijing University Students Gymnasium • Simplified Chinese: 北京大学生体育馆 • Traditional Chinese: 北京大學生體育館 The venue is an indoor arena located within the Haidian District of Beijing, China. It is affiliated to the Capital Institute of Physical Education in Beijing, China. The gymnasium has a floor space of 12,000 square metres and 4,200 seats. The gymnasium was built in 1988 and hosted the basketball events of the 1990 Asian Games.