animal crossing secret hacks Guide:Secrets () If the player has a really rare fruit that they really want to grow, chop down an existing tree, uproot the stump, then plant your desired fruit. This also works for money trees. So long as no other tree is planted next to the tree, this will automatically grow into a new tree. When you want to plant a coconut make sure you plant it on the coastline. No other tree can be planted on the coastline.(If you are playing New Leaf, bananas are also planted on the coastline.) Money Rock. Every day, there will be one rock in the player town that, once hit with a shovel or axe, it will release a bag of bells. Continue hitting the rock until it stops releasing money. The amount of bells increases with every hit. This can be done once a day. Also, the quicker the player is, the more money the player can get. When the money rock is hit the first three times, it gives 100 bells each time. After that, it gives 1,000 bells for each successive hit. In New Leaf, the amount of bells you can get from the money rock on a regular luck day are as follows: 100, 200, 300, 500, 1000, 2000, 4000, 8000. If the player digs a hole in the ground behind them and on either side of them, they will not be recoiled back so they can hit the rock many more times. Fishing. Make sure to buy a fishing pole as soon as possible. No matter the season, you will have a stable form of income to pay off debts. There are all kind of fish in the river, ponds, and ocean, and some will fetch higher prices than others. Money Grows on Trees. Instead of digging up that bag of bells from the glowing spot on the ground, bury it again to grow a money tree! The trick is though that sometimes the GameCube will be confused if you pocket it or turn away then bury the money bag. Stand "behind" the hole before you dig it up so the point of view is facing your character. Then, once the bells are picked up, the character won't turn to "face you" and lose the ability to grow a money tree. Golden Shovel. To obtain the Golden Shovel, buy two ordinary shovels. Bury one shovel. Wait for the next day and find the spot where you buried your shovel. Dig up the shovel and it will become a Golden Shovel. Golden Fishing Rod. Collect all types of fish. In New leaf, you recive the Golden Rod at the next Fishing Tourney. Golden Net. Collect all types of bugs. In New Leaf, you receive the Golden Net at the next Bug-Off. Get multiple Jingle items without finding him. On Christmas Eve, when Jingle comes around there is a way to get as many presents from him as you have room for. 1) Get quite a few shirts and have letters ready to put items in. 2) Find Jingle 5 times so he gives you an item, then, change your shirt and search town again. 3) When you find Jingle, talk to him, and then push him as close to the edge of the acre as he will go. 4) Then, walk into the acre you just pushed Jingle close to, but stay right on the edge of the acre. 5) Now, walk back into the acre with Jingle and if you were quick enough, he will still be right there, so you won't have to go through the trouble of finding him again! 6) Now, push Jingle back towards the edge of the acre if needed and run back out to the adjacent acre. 7) While in the adjacent acre, stay close to the edge again. 8) Now, quickly pause the game and change your shirt to something totally different. 9) Now, run back to the acre with Jingle and talk again. Repeat steps 3 through 9 until you receive the desired item(s). Double Your Money. In order to do this you must first have 2 Memory cards the available space for travel data. Put ALL your money into the bank and go on a trip . Put the travel data on the memory card without your game on it! Take it out and start the game with the memory card that has your town on it. It will start as normal but when it gets to the menu where you chose your name you chose yours and then s/he will ask you about using a default character. Say yes and then go to the bank. Take out all of your money and drop it in front of your house. Save and exit. Put the memory card with the travel data and s/he will welcome you back from your trip. Then they will ask you a question like, Do you want to use data from your vistor you say NO. When you get into the game all your money should be in the bank and the money that your double dropped on the floor will still be there! Duplicate items. To do this you need 2 Gameboy advances and a GC GBA link cable. First connect the first Gameboy to the link than the link to the GameCube. Next turn on the Gameboy and go to the island when you get there drop off the money and items that you want to duplicate. Leave the island. When Kapp'n asks if you want to save the island to the Gameboy say yes. After it saves just put the Gameboy off to the side in sleep mode. When you get to the town go up one acre and plug Gameboy two in to the link and turn it on. Next go back down an acre. Go back to the island and pick up the stuff you dropped off. Get back into the boat and tell Kapp'n that you don't want to save the island on your Gameboy. Next unplug the Gameboy from the link. Then take the Gameboy one out of sleep mode. Plug it back in to the link. Go up an acre then down again. Talk to Kapp'n again and go back to the island. You should see the money and items. Make the player's face look like a gyroid. Drop all of your items and money on the ground or somewhere in your town. (If the player has something in their pockets, it will be lost.) Talk to Porter (the monkey who is located at the Train Station in the player's town.) and tell him they are taking a trip. Once the player goes on the train, press RESET on the GameCube (or Wii) Load up the player must account, a random villager from the player's town should say something like "Do you want to use a default character?" say No. The player's face should now be erased and should look like a gyroid. This is not a glitch. programmed this on purpose, probably to remind the player to use the gyroid to save. Get a Tan. Walking around on your tropical GBA island will actually give your character a tan. The longer your on the island the stronger of a tan you will get. You can't get a tan on days when it's raining. If you don't want to tan, carry an umbrella or parasol. Get a Sunburn. If you get bitten by a mosquito and then hang around on your island for a long time, your character can get sunburn. To avoid this, carry an umbrella or parasol. Secret Songs. There are three secret songs in Animal Crossing that Totakeke won't play unless you request them. They are: I Love You K.K. Song Two Days Ago. Magic Rock. Every day, one rock in your village will turn into a treasure rock. Walk up to a rock and hit it with your shovel. If it turns red, quickly hit it again -- up to seven times if you're fast enough. Each time, a money bag will come flying out. The first few bags will be 100 Bell bags, but soon you'll hear the extra life chime -- which means these bags contain 1,000 Bell. After the rock changes color again, it goes back to being a regular rock. Lucky Items. There are a number of good luck charms you can display in your house that will instantly improve your chances of getting your hands on money and items. Here's the list: Angler Trophy Autumn Medal Big Festive Tree Dracanea (plant) Festive Tree Fishing Trophy GameCube Logo Hinaningyo (doll) House Model Luigi Trophy Mailbox Manor Model Mario Trophy Piggy Bank Post Model Samurai Suit Spring Medal Tanabata Palm (plant) Tissue. Treasure Chest. Catalogue Stars If you complete any given section (ie: have all items entered for that section) of the catalogue at 's, a star will appear next to the icon for that section. Aerobics Radio. If you get your hands on the Aerobics Radio item -- don't sell it before you try it. It's not just a tiny radio, it's a special radio. Turn it on to hear the Aerobics tune that's usually played at Copper's Aerobics sessions. If you now play with the C-Stick, you can perform all the moves to the music indoors. Telephone Hotline. You will need the Lovely Phone. Once you've got it, put it in your house and press A in front of it. By using the phone, you will get hints on specific events taking place that day. The Biggest Secrets in Animal Crossing: New Horizons. Animal Crossing: New Horizons contains plenty of secrets that some players don't know about, so here are some of the biggest ones to find. Animal Crossing is nearly twenty year old series with 2020's Animal Crossing: New Horizons being the latest entry in the franchise. Considering the depth of many of the games in the series, there are plenty of secrets to find in all the games and the newest entry isn't different in that regard. As Animal Crossing: New Horizons will be receiving new updates as 2020 goes on, it's very possible that more secrets can become available in the future. Until then, these are some of the biggest secrets in Animal Crossing: New Horizons as of version 1.1.4. Toilets. As eating fruit has the benefits of giving players extra bursts of strength, there may be times where players have eaten too much and want to get rid of the extra food in their bellies. After all, a lot of players don't want to accidentally shatter a rock into pieces when they just want to mine them for materials. Luckily, there is a way to get rid of that extra food. By sitting on any toilet furniture, food stock will be "removed" from the player, as they sit. As there are plenty of different kinds of toilets that can be found via falling out of trees or buying from Timmy and Tommy, obtaining a toilet is a pretty easy task to complete. Talking To Sable. After the unlocking of the Able Sisters tailor shop, players are able to buy various clothes and accessories from the blue hedgehog, Mabel. However, while Mabel is the more outgoing and talkative sister, being the one that players can purchase items through, a secret can be found in the back of the shop. Sable is the more reserved of the sisters, working on creating the various clothes for purchase on her sewing machine in the very back of the tailor shop. Compared to Mabel, Sable is far more reserved and is a hedgehog of few words. However, by talking to her every day, she will slowly start to open up to the player. Eventually, the conversations will reveal more about the sisters. It's highly recommended for players to fulfill this side-quest themselves so they can directly hear the story from Sable herself. Villagers Wearing Pro-Designs. With many players flaunting their creativity via the use of pro-designs in Animal Crossing: New Horizons , what some players may not know is that sometimes their villagers will wear their iconic fashion items. Unlike normal clothing items, they cannot be gifted to villagers and can only happen randomly if certain conditions are met. First, players must have the Able Sisters tailor shop unlocked and built. Then, players must put their designs on the back wall of the shop. Note that players can only display designs that they themselves have created and cannot display designs downloaded via the design servers. After being displayed, there's a random chance that villagers who come into the Able Sisters tailor shop will leave with a copy of a displayed design and wear it. The Museum Gets More Upgrades With More Donations. With there being three exhibit categories in the museum, there are plenty of things to donate. However, something that some players may not notice until far later is that the museum slowly upgrades itself as there are more donations. For example, as more fish are added into certain tanks in the aquarium exhibit, the tanks will start getting more plants and logs added as decoration. Some tanks even add more coral and rocks, truly making a wonderful new home for the donated fish. Blathers even made sure that the bugs got lovely homes, as can be seen with the specially made exhibit for the centipede, pill bug, and moth. Totaka's Song. Kazumi Totaka is a video game composer and sound director for many Nintendo projects. He's known for his work with Mario Paint , 's Story , , and countless other titles. In fact, K.K. Slider's Japanese name is Totakeke, in reference to Totaka. He is additionally also known for his famous voice work of Yoshi, Professor E. Gadd, Captain Olimar, , and K.K. Slider himself. Something that is well known among many Nintendo fans is a little melody called "Totaka's Song." This song usually shows up as an Easter Egg in various titles that Totaka has worked on, such as Luigi's Mansion , , and most of the Animal Crossing games. Of course, this means that the song is in Animal Crossing: New Horizons as well. Totaka's Song isn't as well hidden as it is in other titles. It can be bought as a K.K. Slider song under Nook Shopping as "K.K. Song." It can also be given as a request to K.K. Slider when he visits players' islands. Having this song is like having a piece of video game history, so players should give it a listen. Animal Crossing: New Horizons is out now, exclusively for the Nintendo Switch. Secret Animal Crossing: New Horizons Details That You Might Have Missed. Since launching almost a year ago, Animal Crossing: New Horizons has established itself as one of the most popular titles on the Nintendo Switch. The social sim lets players progress at their own pace while providing a relaxing and immersive experience. Article continues below this ad. The many characters, locations, and items present in New Horizons are some features adored by the player base. In addition, the developers were clever to sneak in many hidden features players might want to look out for while exploring their in-game islands. In a YouTube video, Crossing Channel shows off some intriguing secrets that Animal Crossing: New Horizons has to offer. This will help players pinpoint the secret details that they might have missed out on while playing the game. Article continues below this ad. Animal Crossing New Horizons: New Wands Arriving in March. Interesting details about the Able sisters in Animal Crossing: New Horizons- Label’s designer clothing expansions, Sable’s scissors, and Label’s bag. In Animal Crossing: New Horizons, Label is a special visiting villager who rewards unique clothing. By talking to Label and modeling for her, players can receive exclusive clothing of her own brand, Labelle. Label will not only hand you this clothing, but it will also become available to purchase from the Able Sisters store the following day. This means that one can expand the inventory of the Able Sisters through Label. Also, once you have conducted enough fashion checks with her, she will start using the Happiness reaction when she meets you. Therefore, players can increase their friendship with Label by interacting with her and partaking in her fashion checks. Another interesting detail regarding Label is that if you look close enough, you will see a little ribbon on her bag. The design of this ribbon is a throwback reference to Gracie, the fashion designer giraffe who trained Label. Since Gracie isn’t in the game at this moment, this is a pleasant reference. We have talked about one of the three Able sisters, and now it’s time to talk about Sable. One interesting detail regarding Sable is that she and Tom Nook were childhood friends. Based on some dialogue within previous games, the pair were even rumored to have a romantic relationship. Despite the pair’s separation, Tom Nook would still send letters to Sable, and he even sent her a pair of scissors for her birthday. Currently, you can see this pair of scissors in the Able Sisters store, highlighting Sable’s appreciation for the gift. Staying true to the lore of the game, this is an adorable detail. Will the Missing Gyroids Return to Animal Crossing: New Horizons? Secret details about the stereos and Yule Log, and how to make the crowd go wild in Animal Crossing: New Horizons. Moving on to the items, the stereos in New Horizons have a realistic aspect regarding their audio quality. The more expensive stereos in the game actually sound better than the cheaper ones available. While this feature incentivizes players to spend some extra Bells on certain items for getting the best quality possible, many in the player base are still more fond of the lower-quality vintage radios and stereos in the game. Meanwhile, the Yule Log is a decorative item introduced in last November’s winter update. For players who are not familiar, this item can be customized in a variety of styles. While Chocolate is its default variation, Chestnut, Whipped Cream, Strawberry, and Green Tea are the distinct looks players can change the item to. The next secret detail is cool and might come as a bit of a surprise. It requires a combination of two items to happen – the Ringside Seating wallpaper and the Judge’s Bell. Ringing the bell whilst in a room with this wallpaper makes the crowd go wild, and it does not occur if the room does not have the specified wallpaper applied. This is a clever feature; credit to the devs for coding it in. Players should test this one out themselves. Animal Crossing New Horizons to Get 76 New Items and 6 Sanrio Villagers. Blathers fear of bugs and cool features regarding the curtains in your house and the Tulip Surprise box. When entering the museum, players might have noticed that Blathers does not stand in the center. While this might seem random, there is a meaning behind it. Blathers is terrified of bugs. He is reluctant to present facts about them and hold them when the player donates any bug to him. This ties into his odd standing position inside the museum. Blathers places himself far away from the bug exhibit, filled with the critters that he fears. Instead, he is closer to the fish, fossil, and art exhibits. The next hidden feature might seem fairly obvious, but it is also something new to this game. The windows in your house change depending on the type of wallpaper that you use. As a result, some windows have curtains, while others don’t have them. For those who have curtains within their house, they can open and close the curtains freely. Being a minor detail, some players might not be aware of this one. Article continues below this ad. Meanwhile, the Tulip Surprise Box might not seem like a fancy houseware item, but they contain a neat secret. Inside the yellow and white tulips, you can see two princesses. They are Princess Peach and Princess Daisy from the Mario series. This is a sweet reference for two of Nintendo’s most popular and iconic characters. In the video, Crossing Channel also points out how giving the villagers different accessories to wear can reveal more visible details of their characters. You can check out the full video above for the same. Let us know about some secret Animal Crossing: New Horizons details that you have discovered in the comments. Secret code. Secret codes , also known as passwords or simply codes , are a 28-character passwords used in Animal Crossing to give and receive in-game items. The codes are usually displayed as two rows of 14 characters each, that being the format that they are received from and input into the game. Valid code characters include all uppercase and lowercase letters of the English alphabet, the numbers 0, 2, 3, 4, 5, 6, 7, 8, 9, the ampersand (&), the at sign (@), the pound (#), and the percent sign (%). The number zero and uppercase "o" are interchangeable. When generated by Tom Nook, a capital "i" can be distinguished from a lowercase "L" by the serif drawn at both the top and bottom of its stem. Note also that the number "1" is never generated in a secret code. Nook will only distribute three items via password per game load. To redeem more items, the player must save and quit and then reload the game. Contents. Types of codes [ edit ] Animal Crossing makes use of a variety of code types, each of which serves a different purpose and has a different origin. All code types follow the same description as outlined in the introduction and thus appear very similar to the untrained eye. Player-to-player codes [ edit ] As an alternative to online play, the player-to-player code system allows players to send items to anyone in the world so long as they know the receiving player's character and town name. These codes can be both received and redeemed at Nook's shop via the "Other things" menu. Unlike other code types which can be redeemed by any player in any town, player-to-player codes are specific to the character and town name combination they were generated for. This was done to mimic the experience of a personalized delivery service. Nook will only generate passwords for items that are orderable from the catalog (plus Mushrooms and Candy). Prior to the discovery of universal codes which work for any player regardless of name/town combination, fans created a group named Project Hyrule, whose sole goal was to amass a list of player-to-player codes for every item in the game. To take advantage of such a list, each member used the credentials Link in Hyrule when creating their town. After the advent and proliferation of code generators the group eventually became redundant, however their dedicated cryptologists did manage to generate many universal codes, which when redeemed at Nook's provide the player with a gift from "Project Hyrule." [ citation needed ] Universal codes [ edit ] Codes of this type will work for any player. Additionally, they can be used to acquire almost any item (including some unused items), whereas player-to-player codes may only be generated for orderable items. Universal codes were originally discovered by accident as players (sometimes intentionally) input the wrong code to Nook. They were also used by Nintendo to distribute the Mario Theme, with codes for individual pieces listed in various issues of Nintendo Power magazine and on the official website. [1] The Nintendo Bench code was distributed through Tips & Tricks magazine. NES contest codes [ edit ] All NES games (excluding Mario Bros. , Super Mario Bros. , Ice Climbers , and ) can have NES contest codes generated for them. As with universal and player-to-player codes, NES contest codes are redeemed through Tom Nook and are unique to a specific player and town combination. Soccer , Donkey Kong Jr. , Donkey Kong 3 , Punch-Out!! and Clu Clu Land D were exclusively released on the official Animal Crossing website using NES contest codes and can only be obtained through this manner; universal codes cannot be generated for these titles. As the game's official site is no longer online, these five games are now solely available via third-party code generators capable of creating this specialized code type. Contest codes [ edit ] These are distinct from their NES counterparts in that they are not limited to NES titles. Furthermore, they do not always guarantee an item; sometimes the player is told they haven't won the contest. These codes may have been included because Nintendo was planning to run contests for Animal Crossing items, however these plans never came to fruition. Contest codes are similar to universal codes in that they can be entered by any player regardless of character and town name. Villager codes [ edit ] Found on the back of Animal Crossing e-Reader cards, these codes include an extra key icon in their first line (for a total of three lines of code), and must be sent to villagers via letter. In their reply, the villager will include a present with an item inside. If the player sends a code to the villager pictured on the front of the e-card (e.g. sends the code on the back of Bob's card to Bob), that villager will provide the player with a random NES game instead of a regular item from the catalog. Cross-compatibility [ edit ] The secret codes used in Animal Crossing are not compatible with any Japanese titles, nor can English code generators create codes that will work for Japanese games. Japanese universal codes do exist, however, and Japanese code generators may have been developed independently of their English counterparts, however their current status is unknown. Code messages [ edit ] Different code types will result in different messages from Nook. You can use these messages to determine a code's type as well as to diagnose potential issues when a code is not working. Wrong password: This message is received after entering a player-to-player code that has a few typographical errors, but that is otherwise correct and can be redeemed by the player. " Now that's odd. I think there's something the matter with your password. Do you want to tell it to me again? " Someone else's password: This message is received after entering a player-to-player code that was not sent to your specific character and/or town name. Remember that these names must be entered exactly as they appear when generating a code for it to work. " Oh?! What's this? You can't use that password, [player name]! Don't try to trick me by using someone else's password! Do you have a password of your own that you'd like to try? " Send to animal: This message is received after telling Nook a villager code. This code type can only be redeemed by sending a letter to a villager in town. When mailing a villager code, make sure the key symbol appears by itself on the first line, the first line of code is placed on the second line, and second line of code sits on the third line of the letter. The villager will respond in a few days. If there is not a present attached to the letter then the code was typed incorrectly or is invalid. " Eh? I'm sorry, but that password isn't valid here. Try sending it to one of the animals living in [player's town]. " Contest winner: There are two alternate dialogues for contest codes, one which mentions the sender's name and one which mentions the contest's name. " I see, I see. A [item] has arrived for you from [sender's name]. Please take your present. Thank you much. " " I see, I see. This [item] is the prize for winning [contest name]. Congratulations! Thank you much. " Contest loser: This message is received after entering a losing contest code. Note that if the player attempts to reenter the code they may eventually 'win' the item. " I see, I see. . Now, this IS regrettable! Based on the notification I've received directly from [name]. it seems you are NOT a winner. But thank you much for trying! "