Fuzzing Javascript Engines with Aspect-Preserving Mutation
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Differential Fuzzing the Webassembly
Master’s Programme in Security and Cloud Computing Differential Fuzzing the WebAssembly Master’s Thesis Gilang Mentari Hamidy MASTER’S THESIS Aalto University - EURECOM MASTER’STHESIS 2020 Differential Fuzzing the WebAssembly Fuzzing Différentiel le WebAssembly Gilang Mentari Hamidy This thesis is a public document and does not contain any confidential information. Cette thèse est un document public et ne contient aucun information confidentielle. Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Technology. Antibes, 27 July 2020 Supervisor: Prof. Davide Balzarotti, EURECOM Co-Supervisor: Prof. Jan-Erik Ekberg, Aalto University Copyright © 2020 Gilang Mentari Hamidy Aalto University - School of Science EURECOM Master’s Programme in Security and Cloud Computing Abstract Author Gilang Mentari Hamidy Title Differential Fuzzing the WebAssembly School School of Science Degree programme Master of Science Major Security and Cloud Computing (SECCLO) Code SCI3084 Supervisor Prof. Davide Balzarotti, EURECOM Prof. Jan-Erik Ekberg, Aalto University Level Master’s thesis Date 27 July 2020 Pages 133 Language English Abstract WebAssembly, colloquially known as Wasm, is a specification for an intermediate representation that is suitable for the web environment, particularly in the client-side. It provides a machine abstraction and hardware-agnostic instruction sets, where a high-level programming language can target the compilation to the Wasm instead of specific hardware architecture. The JavaScript engine implements the Wasm specification and recompiles the Wasm instruction to the target machine instruction where the program is executed. Technically, Wasm is similar to a popular virtual machine bytecode, such as Java Virtual Machine (JVM) or Microsoft Intermediate Language (MSIL). -
Interaction Between Web Browsers and Script Engines
IT 12 058 Examensarbete 45 hp November 2012 Interaction between web browsers and script engines Xiaoyu Zhuang Institutionen för informationsteknologi Department of Information Technology Abstract Interaction between web browser and the script engine Xiaoyu Zhuang Teknisk- naturvetenskaplig fakultet UTH-enheten Web browser plays an important part of internet experience and JavaScript is the most popular programming language as a client side script to build an active and Besöksadress: advance end user experience. The script engine which executes JavaScript needs to Ångströmlaboratoriet Lägerhyddsvägen 1 interact with web browser to get access to its DOM elements and other host objects. Hus 4, Plan 0 Browser from host side needs to initialize the script engine and dispatch script source code to the engine side. Postadress: This thesis studies the interaction between the script engine and its host browser. Box 536 751 21 Uppsala The shell where the engine address to make calls towards outside is called hosting layer. This report mainly discussed what operations could appear in this layer and Telefon: designed testing cases to validate if the browser is robust and reliable regarding 018 – 471 30 03 hosting operations. Telefax: 018 – 471 30 00 Hemsida: http://www.teknat.uu.se/student Handledare: Elena Boris Ämnesgranskare: Justin Pearson Examinator: Lisa Kaati IT 12 058 Tryckt av: Reprocentralen ITC Contents 1. Introduction................................................................................................................................ -
Extending Basic Block Versioning with Typed Object Shapes
Extending Basic Block Versioning with Typed Object Shapes Maxime Chevalier-Boisvert Marc Feeley DIRO, Universite´ de Montreal,´ Quebec, Canada DIRO, Universite´ de Montreal,´ Quebec, Canada [email protected] [email protected] Categories and Subject Descriptors D.3.4 [Programming Lan- Basic Block Versioning (BBV) [7] is a Just-In-Time (JIT) com- guages]: Processors—compilers, optimization, code generation, pilation strategy which allows rapid and effective generation of run-time environments type-specialized machine code without a separate type analy- sis pass or complex speculative optimization and deoptimization Keywords Just-In-Time Compilation, Dynamic Language, Opti- strategies (Section 2.4). However, BBV, as previously introduced, mization, Object Oriented, JavaScript is inefficient in its handling of object property types. The first contribution of this paper is the extension of BBV with Abstract typed object shapes (Section 3.1), object descriptors which encode type information about object properties. Type meta-information Typical JavaScript (JS) programs feature a large number of object associated with object properties then becomes available at prop- property accesses. Hence, fast property reads and writes are cru- erty reads. This allows eliminating run-time type tests dependent on cial for good performance. Unfortunately, many (often redundant) object property accesses. The target of method calls is also known dynamic checks are implied in each property access and the seman- in most cases. tic complexity of JS makes it difficult to optimize away these tests The second contribution of this paper is a further extension through program analysis. of BBV with shape propagation (Section 3.3), the propagation We introduce two techniques to effectively eliminate a large and specialization of code based on object shapes. -
AAS Worldwide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data
AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citation Rosenfield, Philip, Jonathan Fay, Ronald K Gilchrist, Chenzhou Cui, A. David Weigel, Thomas Robitaille, Oderah Justin Otor, and Alyssa Goodman. 2018. AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data. The Astrophysical Journal: Supplement Series 236, no. 1. Published Version https://iopscience-iop-org.ezp-prod1.hul.harvard.edu/ article/10.3847/1538-4365/aab776 Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:41504669 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Open Access Policy Articles, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#OAP Draft version January 30, 2018 Typeset using LATEX twocolumn style in AASTeX62 AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data Philip Rosenfield,1 Jonathan Fay,1 Ronald K Gilchrist,1 Chenzhou Cui,2 A. David Weigel,3 Thomas Robitaille,4 Oderah Justin Otor,1 and Alyssa Goodman5 1American Astronomical Society 1667 K St NW Suite 800 Washington, DC 20006, USA 2National Astronomical Observatories, Chinese Academy of Sciences 20A Datun Road, Chaoyang District Beijing, 100012, China 3Christenberry Planetarium, Samford University 800 Lakeshore Drive Birmingham, AL 35229, USA 4Aperio Software Ltd. Headingley Enterprise and Arts Centre, Bennett Road Leeds, LS6 3HN, United Kingdom 5Harvard Smithsonian Center for Astrophysics 60 Garden St. -
Machine Learning in the Browser
Machine Learning in the Browser The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:38811507 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA Machine Learning in the Browser a thesis presented by Tomas Reimers to The Department of Computer Science in partial fulfillment of the requirements for the degree of Bachelor of Arts in the subject of Computer Science Harvard University Cambridge, Massachusetts March 2017 Contents 1 Introduction 3 1.1 Background . .3 1.2 Motivation . .4 1.2.1 Privacy . .4 1.2.2 Unavailable Server . .4 1.2.3 Simple, Self-Contained Demos . .5 1.3 Challenges . .5 1.3.1 Performance . .5 1.3.2 Poor Generality . .7 1.3.3 Manual Implementation in JavaScript . .7 2 The TensorFlow Architecture 7 2.1 TensorFlow's API . .7 2.2 TensorFlow's Implementation . .9 2.3 Portability . .9 3 Compiling TensorFlow into JavaScript 10 3.1 Motivation to Compile . 10 3.2 Background on Emscripten . 10 3.2.1 Build Process . 12 3.2.2 Dependencies . 12 3.2.3 Bitness Assumptions . 13 3.2.4 Concurrency Model . 13 3.3 Experiences . 14 4 Results 15 4.1 Benchmarks . 15 4.2 Library Size . 16 4.3 WebAssembly . 17 5 Developer Experience 17 5.1 Universal Graph Runner . -
Javascript API Deprecation in the Wild: a First Assessment
JavaScript API Deprecation in the Wild: A First Assessment Romulo Nascimento, Aline Brito, Andre Hora, Eduardo Figueiredo Department of Computer Science Federal University of Minas Gerais, Brazil romulonascimento, alinebrito, andrehora,figueiredo @dcc.ufmg.br { } Abstract—Building an application using third-party libraries of our knowledge, there are no detailed studies regarding API is a common practice in software development. As any other deprecation in the JavaScript ecosystem. software system, code libraries and their APIs evolve over JavaScript has become extremely popular over the last years. time. In order to help version migration and ensure backward According to the Stack Overflow 2019 Developer Survey1, compatibility, a recommended practice during development is to deprecate API. Although studies have been conducted to JavaScript is the most popular programming language in this investigate deprecation in some programming languages, such as platform for the seventh consecutive year. GitHub also reports Java and C#, there are no detailed studies on API deprecation that JavaScript is the most popular language in terms of unique in the JavaScript ecosystem. This paper provides an initial contributors to both public and private repositories2. The npm assessment of API deprecation in JavaScript by analyzing 50 platform, the largest JavaScript package manager, states on popular software projects. Initial results suggest that the use of 3 deprecation mechanisms in JavaScript packages is low. However, their latest survey that 99% of JavaScript developers rely on wefindfive different ways that developers use to deprecate API npm to ease the management of their project dependencies. in the studied projects. Among these solutions, deprecation utility This survey also points out the massive growth in npm usage (i.e., any sort of function specially written to aid deprecation) and that started about 5 years ago. -
XAMARIN.FORMS for BEGINNERS ABOUT ME Tom Soderling Sr
XAMARIN.FORMS FOR BEGINNERS ABOUT ME Tom Soderling Sr. Mobile Apps Developer @ Polaris Industries; Ride Command Xamarin.Forms enthusiast DevOps hobbyist & machine learning beginner 4 year XCMD Blog: https://tomsoderling.github.io GitHub: https://github.com/TomSoderling Twitter: @tomsoderling How Deep Pickster Spaniel Is It? THE PLAN • Introduction: Why, What, and When • Overview of Xamarin.Forms Building Blocks • Building a Xamarin.Forms UI in XAML • Data Binding • View Customization • Next Steps & Resources • Please ask any questions that come up! THE PLAN • Introduction: Why, What, and When • Overview of Xamarin.Forms Building Blocks • Building a Xamarin.Forms UI in XAML • Data Binding • View Customization • Next Steps & Resources INTRODUCTION : WHY • WET: the soggy state of mobile app development • Write Everything Twice INTRODUCTION : WHY • WET: the soggy state of mobile app development • Write Everything Twice INTRODUCTION : WHAT • What is Xamarin.Forms? • Cross-platform UI framework • Platforms: • Mobile: iOS 8 and up, Android 4.0.3 (API 15) • Desktop: Windows 10 UWP, MacOS, WFP • Samsung Smart Devices: Tizen INTRODUCTION : WHAT • Brief History: • May 2011, Xamarin founded • MonoTouch and Mono for Android using MonoDevelop IDE • February 2013, release of Xamarin 2.0 • Xamarin Studio IDE & integration with Visual Studio • Renamed to Xamarin.Android and Xamarin.iOS • May 2014, Xamarin.Forms released as part of Xamarin 3 • February 24 2016, Xamarin acquired by Microsoft • Owned, actively developed on, and supported by Microsoft • Free -
Licensing Information User Manual Release 9.1 F13415-01
Oracle® Hospitality Cruise Fleet Management Licensing Information User Manual Release 9.1 F13415-01 August 2019 LICENSING INFORMATION USER MANUAL Oracle® Hospitality Fleet Management Licensing Information User Manual Version 9.1 Copyright © 2004, 2019, Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error- free. If you find any errors, please report them to us in writing. If this software or related documentation is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, then the following notice is applicable: U.S. GOVERNMENT END USERS: Oracle programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, delivered to U.S. Government end users are "commercial computer software" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, use, duplication, disclosure, modification, and adaptation of the programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, shall be subject to license terms and license restrictions applicable to the programs. -
Quickly Documentation Release 0.1
Quickly Documentation Release 0.1 Michael Spencer March 28, 2016 Contents 1 Offline Reading 3 1.1 Tutorial..................................................3 1.2 QMLify Transpiler............................................5 1.3 Core JS Modules.............................................5 1.4 Distributing your Module........................................8 2 Indices and tables 11 i ii Quickly Documentation, Release 0.1 Quickly is a build tool and QML module with provides an NodeJS-like ES6 environment for Javascript used in QML. The goal of the project is to allow you to write awesome modern ES6 Javascript taking advantage of classes, decorators, arrow functions, and best of all, many of the vast array of NPM packages available using the standard ES6 module imports. You can then take that code and use in directly from QML, just as you would with plain, old, QML-specific Javascript. You can even build a library using ES6 and NPM packages, and then distribute that as a standard QML module or QPM package for other developers to use in regular QML or QML-specific Javascript. For those who would prefer to stick with standard QML-specific Javascript, you can also do that and still use the Quickly library, which gives you promises, the fetch API, and many polyfills. This is great for longtime QML devel- opers or existing projects that just want to drop in some easy-to-use features from modern JS core libraries. Tutorial A quick guide to get you up and running with Quickly. QMLify Transpiler How to use qmlify, the Quickly transpiler. Core JS Modules How to use the core JS modules. Distributing your Module Distributing your awesome new module for other developers to use. -
Internet Explorer 9 Features
m National Institute of Information Technologies NIIT White Paper On “What is New in Internet Explorer 9” Submitted by: Md. Yusuf Hasan Student ID: S093022200027 Year: 1st Quarter: 2nd Program: M.M.S Date - 08 June 2010 Dhaka - Bangladesh Internet Explorer History Abstract: In the early 90s—the dawn of history as far as the World Wide Web is concerned—relatively few users were communicating across this Internet Explorer 9 (abbreviated as IE9) is the upcoming global network. They used an assortment of shareware and other version of the Internet Explorer web browser from software for Microsoft Windows operating system. In 1995, Microsoft Microsoft. It is currently in development, but developer hosted an Internet Strategy Day and announced its commitment to adding Internet capabilities to all its products. In fulfillment of that previews have been released. announcement, Microsoft Internet Explorer arrived as both a graphical Web browser and the name for a set of technologies. IE9 will have complete or nearly complete support for all 1995: Internet Explorer 1.0: In July 1995, Microsoft released the CSS 3 selectors, border-radius CSS 3 property, faster Windows 95 operating system, which included built-in support for JavaScript and embedded ICC v2 or v4 color profiles dial-up networking and TCP/IP (Transmission Control support via Windows Color System. IE9 will feature Protocol/Internet Protocol), key technologies for connecting to the hardware accelerated graphics rendering using Direct2D, Internet. In response to the growing public interest in the Internet, Microsoft created an add-on to the operating system called Internet hardware accelerated text rendering using Direct Write, Explorer 1.0. -
Onclick Event-Handler
App Dev Stefano Balietti Center for European Social Science Research at Mannheim University (MZES) Alfred-Weber Institute of Economics at Heidelberg University @balietti | stefanobalietti.com | @nodegameorg | nodegame.org Building Digital Skills: 5-14 May 2021, University of Luzern Goals of the Seminar: 1. Writing and understanding asynchronous code: event- listeners, remote functions invocation. 2. Basic front-end development: HTML, JavaScript, CSS, debugging front-end code. 3. Introduction to front-end frameworks: jQuery and Bootstrap 4. Introduction to back-end development: NodeJS Express server, RESTful API, Heroku cloud. Outputs of the Seminar: 1. Web app: in NodeJS/Express. 2. Chrome extensions: architecture and examples. 3. Behavioral experiment/survey: nodeGame framework. 4. Mobile development: hybrid apps with Apache Cordova, intro to Ionic Framework, progressive apps (PWA). Your Instructor: Stefano Balietti http://stefanobalietti.com Currently • Fellow in Sociology Mannheim Center for European Social Research (MZES) • Postdoc at the Alfred Weber Institute of Economics at Heidelberg University Previously o Microsoft Research - Computational Social Science New York City o Postdoc Network Science Institute, Northeastern University o Fellow IQSS, Harvard University o PhD, Postdoc, Computational Social Science, ETH Zurich My Methodology Interface of computer science, sociology, and economics Agent- Social Network Based Analysis Models Machine Learning for Optimal Experimental Experimental Methods Design Building Platforms Patterns -
Webpack Cheatsheet
12/25/18, 655 PM Page 1 of 1 ! Edit Webpack cheatsheet — Proudly sponsored by — Airbrake.io Full-stack error tracking & analytics for Python developers. Try it Free! ethical ads via CodeFund This is a very basic “getting started with Webpack” guide for use with Webpack v3. This doesnʼt cover all features, but it should get you started in understanding the config file format. Basic config webpack.config.js module.exports = { context: __dirname, entry: 'src/app.js', output: { path: __dirname + '/public', filename: 'app.js' } } Terminal npm install --save-dev webpack webpack build webpack -- -p build production webpack -- --watch compile continuously This compiles src/app.js into public/app.js. (Note: you may need to use ./node_modules/.bin/webpack as a command if youʼre not invoking Webpack via npm scripts.) Multiple files webpack.config.js module.exports = { entry: { app: 'src/app.js', vendor: 'src/vendor.js' }, output: { path: __dirname + '/public', filename: '[name].js' } } This creates app.js and vendor.js. # Loaders Babel Terminal npm install --save-dev \ babel-loader \ babel-preset-env \ babel-preset-react webpack.config.js module.exports = { ··· module: { rules: [ { test: /\.js$/, exclude: /node_modules/, use: [ { loader: 'babel-loader' } ] } ] } } .babelrc { "presets": [ "env", "react" ] } Adds support for Babel. CSS Terminal npm install --save-dev \ css-loader \ style-loader webpack.config.js module.exports = { ··· module: { rules: [ { test: /\.css$/, exclude: /node_modules/, use: [ { loader: 'style-loader' }, { loader: 'css-loader'