Eseecode: Creating a Computer Language from Teaching Experiences
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Apuntes De Logo
APUNTES DE LOGO Eugenio Roanes Lozano 1 y Eugenio Roanes Macías 2 Unidad Docente de Álgebra 3 Facultad de Educación Universidad Complutense de Madrid 26 Diciembre 2015 1 [email protected] 2 [email protected] 3 www.ucm.es/info/secdealg/ 1 DESCARGA DE LOGO: Una breve resumen de la historia de Logo (y sus dialectos) y la posibilidad de descargar MSWLogo 6.3 (funciona hasta Windows XP, no compatible con Windows 7 y posteriores): http://roble.pntic.mec.es/~apantoja/familias.htm Descarga de MSWLogo 6.5a (compatible con Windows modernos) (el más recomendable 4) http://neoparaiso.com/logo/versiones-logo.html Descarga de FMSLogo 6.34.0 (compatible con Windows modernos) 5: http://neoparaiso.com/logo/versiones-logo.html ALGUNAS OBSERVACIONES Ambos dialectos derivan de UCBLogo, diseñado por Brian Harvey, de la Universidad de Berkeley. Los tres volúmenes de su libro “Computer Science Logo Style”, publicado en 1997 por el MIT e información sobre Logo puede encontrarse en: http://www.cs.berkeley.edu/~bh/ El libro pionero y enciclopédico sobre las posibilidades de la geometría de la tortuga es: • Abelson, H. & di Sessa, A. (1986). Geometría de tortuga: el ordenador como medio de exploración de las Matemáticas. Madrid, España: Anaya. Un libro de esa época en que se desarrollan diferentes aplicaciones educativas para antiguos dialectos de Logo es: • Roanes Macías, E. & Roanes Lozano, E. (1988). MACO. Matemáticas con ordenador. Madrid, España: Síntesis. Es de destacar que hay localizados más de 300 dialectos de Logo. Véase: http://www.elica.net/download/papers/LogoTreeProject.pdf INSTALACIÓN: Sólo hay que ejecutar el correspondiente archivo .EXE. -
Agent-Based Modeling with Netlogo
Agent-Based Modeling with NetLogo Uri Wilensky Center for Connected Learning and Computer-Based Modeling Northwestern Institute on Complex Systems Departments of Computer Science & Learning Sciences Northwestern University Agent-Based Modeling in NetLogo SFI MOOC, Summer 2016 1 History: Roman to Hindu-Arabic Europe – at the turn of the first millenium • Before widespread adoption of Hindu-Arabic, very few could do multiplication/division • Scientists recognized superiority immediately • But widespread adoption took a very long time • Was in surreptitious use, but not official 2 Restructurations Structurations -- the encoding of the knowledge in a domain as a function of the representational infrastructure used to express the knowledge Restructurations -- A change from one structuration of a domain to another resulting from a change in representational infrastructure --- Wilensky & Papert 2006;2010 What is important and hard for people today? Similar to numeracy importance for science but difficulties in understanding, today we need to make sense of complex systems yet we find it difficult. What are Complex Systems? • Systems with a large number of interacting parts, evolving over time • Decentralized decisions vs. centralized control • Emergent global patterns from local interactions and decisions • Examples: ecosystems, economies, immune systems, molecular systems, minds, stock market, democratic government... Emergent Phenomena • Structure (Rules) at Micro- level leads to pattern at Macro- level • Order without Design • No leader or orchestrator -
Using Computer Programming As an Effective Complement To
Using Computer Programming as an Effective Complement to Mathematics Education: Experimenting with the Standards for Mathematics Practice in a Multidisciplinary Environment for Teaching and Learning with Technology in the 21st Century By Pavel Solin1 and Eugenio Roanes-Lozano2 1University of Nevada, Reno, 1664 N Virginia St, Reno, NV 89557, USA. Founder and Director of NCLab (http://nclab.com). 2Instituto de Matemática Interdisciplinar & Departamento de Didáctica de las Ciencias Experimentales, Sociales y Matemáticas, Facultad de Educación, Universidad Complutense de Madrid, c/ Rector Royo Villanova s/n, 28040 – Madrid, Spain. [email protected], [email protected] Received: 30 September 2018 Revised: 12 February 2019 DOI: 10.1564/tme_v27.3.03 Many mathematics educators are not aware of a strong 2. KAREL THE ROBOT connection that exists between the education of computer programming and mathematics. The reason may be that they Karel the Robot is a widely used educational have not been exposed to computer programming. This programming language which was introduced by Richard E. connection is worth exploring, given the current trends of Pattis in his 1981 textbook Karel the Robot: A Gentle automation and Industry 4.0. Therefore, in this paper we Introduction to the Art of Computer Programming (Pattis, take a closer look at the Common Core's eight Mathematical 1995). Let us note that Karel the Robot constitutes an Practice Standards. We show how each one of them can be environment related to Turtle Geometry (Abbelson and reinforced through computer programming. The following diSessa, 1981), but is not yet another implementation, as will discussion is virtually independent of the choice of a be detailed below. -
Microworlds: Building Powerful Ideas in the Secondary School
US-China Education Review A 9 (2012) 796-803 Earlier title: US-China Education Review, ISSN 1548-6613 D DAVID PUBLISHING Microworlds: Building Powerful Ideas in the Secondary School Craig William Jenkins University of Wales, Wales, UK In the 1960s, the MIT (Massachusetts Institute of Technology) developed a programming language called LOGO. Underpinning this invention was a profound new philosophy of how learners learn. This paper reviews research in the area and asks how one notion in particular, that of a microworld, may be used by secondary school educators to build powerful ideas in STEM (science, technology, engineering, and mathematics) subjects. Keywords: microworlds, programming, STEM (science, technology, engineering, and mathematics), constructionism, education Theories of Knowing This paper examines the microworld as a tool for acquiring powerful ideas in secondary education and explores their potential role in making relevant conceptual learning accessible through practical, constructionist approaches. In line with this aim, the paper is split into three main sections: The first section looks at the underlying educational theory behind microworlds in order to set up the rest of the paper; The second section critically examines the notion of a microworld in order to draw out the characteristics of a microworlds approach to learning; Finally, the paper ends with a real-world example of a microworld that is designed to build key, powerful ideas within a STEM (science, technology, engineering, and mathematics) domain of knowledge. To begin to understand the educational theory behind microworlds, a good starting point is to consider the ways in which learners interact with educational technology. In 1980, Robert Taylor (1980) provided a useful framework for understanding such interactions. -
The Education Column
The Education Column by Juraj Hromkovicˇ Department of Computer Science ETH Zürich Universitätstrasse 6, 8092 Zürich, Switzerland [email protected] Learn to Program?Program to Learn! Matthias Hauswirth Università della Svizzera italiana [email protected] Abstract Learning to program may make students more employable, and it may make them better thinkers. However, the most important reason for learning to program may well be that it enables an entirely new way of learning.1 1 Why Everyone Should Learn to Program We are in a gold rush in computer science education. Countless school districts, states, countries, non-profits, and startups rush to offer computer science, or cod- ing, for all. The goal—or gold?—too often is seen in empowering students to get great future-proof jobs. This first goal—programming to earn—is fine, but it is much too limited. A broader goal looks at computer science education as general education that helps students to become critical thinkers. Like the headmaster of my school, who recommended I study Latin because it would make me a better thinker. It probably did. And so did studying computer science. This second goal—programming to think—is great. However, I claim that there is a third, even greater, goal for teaching computer science to each and every person on the planet. Read on! 2 Computer Language as a Medium In “Computer Science: Reflections on the Field, Reflections from the Field” [6], Gerald Jay Sussman (MIT) writes an essay called “The Legacy of Computer Sci- ence.” There he cites from his own landmark programming textbook “Structure and Interpretation of Computer Programs” (SCIP) [1]: 1 This article is based on a blog post previously published at https://medium.com/ @mathau/learning-to-program-programming-to-learn-c2c3d71d4d1d The computer revolution is a revolution in the way we think and in the way we express what we think. -
A Simplified Introduction to Virus Propagation Using Maple's Turtle Graphics Package
E. Roanes-Lozano, C. Solano-Macías & E. Roanes-Macías.: A simplified introduction to virus propagation using Maple's Turtle Graphics package A simplified introduction to virus propagation using Maple's Turtle Graphics package Eugenio Roanes-Lozano Instituto de Matemática Interdisciplinar & Departamento de Didáctica de las Ciencias Experimentales, Sociales y Matemáticas Facultad de Educación, Universidad Complutense de Madrid, Spain Carmen Solano-Macías Departamento de Información y Comunicación Facultad de CC. de la Documentación y Comunicación, Universidad de Extremadura, Spain Eugenio Roanes-Macías Departamento de Álgebra, Universidad Complutense de Madrid, Spain [email protected] ; [email protected] ; [email protected] Partially funded by the research project PGC2018-096509-B-100 (Government of Spain) 1 E. Roanes-Lozano, C. Solano-Macías & E. Roanes-Macías.: A simplified introduction to virus propagation using Maple's Turtle Graphics package 1. INTRODUCTION: TURTLE GEOMETRY AND LOGO • Logo language: developed at the end of the ‘60s • Characterized by the use of Turtle Geometry (a.k.a. as Turtle Graphics). • Oriented to introduce kids to programming (Papert, 1980). • Basic movements of the turtle (graphic cursor): FD, BK RT, LT. • It is not based on a Cartesian Coordinate system. 2 E. Roanes-Lozano, C. Solano-Macías & E. Roanes-Macías.: A simplified introduction to virus propagation using Maple's Turtle Graphics package • Initially robots were used to plot the trail of the turtle. http://cyberneticzoo.com/cyberneticanimals/1969-the-logo-turtle-seymour-papert-marvin-minsky-et-al-american/ 3 E. Roanes-Lozano, C. Solano-Macías & E. Roanes-Macías.: A simplified introduction to virus propagation using Maple's Turtle Graphics package • IBM Logo / LCSI Logo (’80) 4 E. -
Mswlogo Free Online
1 / 4 Mswlogo Free Online It runs on every flavour of Windows from 16-bit to NT. http://softronix.com/logo.html. This article is provided by FOLDOC - Free Online Dictionary of Computing ( .... Jan 13, 2021 — MSWLogo antivirus report This download is virus-free. This file ... Can we download MSW Logo for mac OS system from the internet? Leave a .... Yes, there are lots of turtles in MSW Logo 1, to be exact. Commander window; Recall list MswLogo Definition,. Online Computer Terms Dictionary. Anki is a free .... Oct 2, 2012 — It should be noted that enrolling in two online courses is the equivalent of a full-time campus course load. msw logo online. Those who are .... ... LCSI software online. www.motivate.maths.org.uk: maths videoconferences for ... pedigree resources and software. www.softronix.com/logo.html: MSW Logo, .... Oct 25, 2016 — We are using MSW logo to code (click here to download) Today we drew a rocket and made it launch. For homework try draw a car and make it .... Welcome to the MSW LOGO online course. This course is designed for the kids to give them a start in programming and provide a step by step information about ... Mar 12, 2020 — Fast downloads of the latest free software! ... MSWLogo is a Logo-based programming environment developed in the Massachusetts Institute of .... Online students pay less than the out-of-state tuition rate for the MPH portion of this coordinated degree. Free Logo Design in Minutes. Page 3 MSW Logo .... Available Formats. Download as DOC, PDF, TXT or read online from Scribd .. -
Co-Teaching Computer Science Across Borders
Session 3 L@S ’20, August 12–14, 2020, Virtual Event, USA Co-Teaching Computer Science Across Borders: Human-Centric Learning at Scale Chris Piech Lisa Yan Lisa Einstein Stanford University Stanford University Stanford University Stanford, CA, USA Stanford, CA, USA Stanford, CA, USA [email protected] [email protected] [email protected] Ana Saavedra Baris Bozkurt Eliska Sestakova Stanford University Izmir Demokrasi Universitesi Czech Technical University Stanford, CA, USA Izmir, Turkey Prague, Czech Republic [email protected] [email protected] eliska.sestakova@fit.cvut.cz Ondrej Guth Nick McKeown Czech Technical University Stanford University Prague, Czech Republic Stanford, CA, USA ondrej.guth@fit.cvut.cz [email protected] ABSTRACT CCS Concepts Programming is fast becoming a required skill set for stu- •Social and professional topics ! Computing education; dents in every country. We present CS Bridge, a model for CS1; cross-border co-teaching of CS1, along with a correspond- ing open-source course-in-a-box curriculum made for easy INTRODUCTION localization. In the CS Bridge model, instructors and student- Computer science education has made substantial progress teachers from different countries come together to teach a towards the goal of CS for All in the United States, online, short, stand-alone CS1 course to hundreds of local high school and in some regions of the world. However, there is mounting students. The corresponding open-source curriculum has been evidence of a growing global digital divide, where access to specifically designed to be easily adapted to a wide variety of CS education is heavily dependant on which region you were local teaching practices, languages, and cultures. -
Down with School! up with Logoland!
NEW SCIENTIST REVIEW Down with School! Up with Logoland! The Children's Machine: Rethinking in the classroom, with mixed results. large and small, designed to implement his School in the Age of the Computer I was one of them. About ten years ago, ideas, and has received a wealth of feed by Seymour Papert, Basic Books, New York, I was part of a team that developed and back, much of it deeply discouraging. But HarperCollins in Britain, pp 241, £22·50 taught an introductory course in computer one can learn even more from "mistakes" science aimed at universirv students who than from a string of successes-that is a Daniel Dennett hated and feared computers but whose central tenet of Papert's vision of learning, parents, in many cases, had said "You must and he practices what he preaches. So this IN 1956, the mathematician John McCarthy learn about computers before you gradu sequel engagingly recounts what he has coined the term "artificial intelligence" ate." These students were seasoned veter learned, and especially the mistakes he for a new discipline that was emerging ans of what Paperr calls School-experts at made along the way. His own thinking from some of the more has undergone a transforma imaginative and playful tion; he is still an infectiously explorations of that new optimistic visionary, but a mind-tool, the computer. A wiser one. few years later he devel Logo has nowjoined forces oped a radically new sort of with Lego, the plastic build programming language, ing blocks, and a new wave Lisp, which became the of delectable settings for lingua franca of AI. -
Papert's Microworld and Geogebra: a Proposal to Improve Teaching Of
Creative Education, 2019, 10, 1525-1538 http://www.scirp.org/journal/ce ISSN Online: 2151-4771 ISSN Print: 2151-4755 Papert’s Microworld and Geogebra: A Proposal to Improve Teaching of Functions Carlos Vitor De Alencar Carvalho1,4, Lícia Giesta Ferreira De Medeiros2, Antonio Paulo Muccillo De Medeiros3, Ricardo Marinho Santos4 1State University Center of Western, Rio de Janeiro, RJ, Brazil 2CEFET/RJ, Valença, RJ, Brazil 3Rio de Janeiro Federal Institute (IFRJ), Pinheiral, RJ, Brazil 4Vassouras University, Vassouras, RJ, Brazil How to cite this paper: De Alencar Car- Abstract valho, C. V., De Medeiros, L. G. F., De Me- deiros, A. P. M., & Santos, R. M. (2019). This paper discusses how to improve teaching of Mathematics in Brazilian Papert’s Microworld and Geogebra: A Pro- schools, based on Seymour Papert’s Constructionism associated with Infor- posal to Improve Teaching of Functions. mation Technology tools. Specifically, this work introduces the construction- Creative Education, 10, 1525-1538. https://doi.org/10.4236/ce.2019.107111 ist microworld, a digital environment where students are able to build their knowledge interactively, in this case, using dynamic mathematics software Received: June 6, 2019 GeoGebra. Accepted: July 14, 2019 Published: July 17, 2019 Keywords Copyright © 2019 by author(s) and Microworld, GeoGebra, Seymour Papert, Information Technologies in Scientific Research Publishing Inc. Education This work is licensed under the Creative Commons Attribution International License (CC BY 4.0). http://creativecommons.org/licenses/by/4.0/ Open Access 1. Introduction This research’s main goal is to present a proposal to help Brazilian teachers im- prove their educational practices. -
Polish Python: a Short Report from a Short Experiment Jakub Swacha Department of IT in Management, University of Szczecin, Poland [email protected]
Polish Python: A Short Report from a Short Experiment Jakub Swacha Department of IT in Management, University of Szczecin, Poland [email protected] Abstract Using a programming language based on English can pose an obstacle for learning programming, especially at its early stage, for students who do not understand English. In this paper, however, we report on an experiment in which higher-education students who have some knowledge of both Python and English were asked to solve programming exercises in a Polish-language-based version of Python. The results of the survey performed after the experiment indicate that even among the students who both know English and learned the original Python language, there is a group of students who appreciate the advantages of the translated version. 2012 ACM Subject Classification Social and professional topics → Computing education; Software and its engineering → General programming languages Keywords and phrases programming language education, programming language localization, pro- gramming language translation, programming language vocabulary Digital Object Identifier 10.4230/OASIcs.ICPEC.2020.25 1 Introduction As a result of the overwhelming contribution of English-speaking researchers to the conception and development of computer science, almost every popular programming language used nowadays has a vocabulary based on this language [15]. This can be seen as an obstacle for learning programming, especially at its early stage, for students whose native language is not English [11]. In their case, the difficulty of understanding programs is augmented by the fact that keywords and standard library function names mean nothing to them. Even in the case of students who speak English as learned language, they are additionally burdened with translating the words to the language in which they think. -
1. with Examples of Different Programming Languages Show How Programming Languages Are Organized Along the Given Rubrics: I
AGBOOLA ABIOLA CSC302 17/SCI01/007 COMPUTER SCIENCE ASSIGNMENT 1. With examples of different programming languages show how programming languages are organized along the given rubrics: i. Unstructured, structured, modular, object oriented, aspect oriented, activity oriented and event oriented programming requirement. ii. Based on domain requirements. iii. Based on requirements i and ii above. 2. Give brief preview of the evolution of programming languages in a chronological order. 3. Vividly distinguish between modular programming paradigm and object oriented programming paradigm. Answer 1i). UNSTRUCTURED LANGUAGE DEVELOPER DATE Assembly Language 1949 FORTRAN John Backus 1957 COBOL CODASYL, ANSI, ISO 1959 JOSS Cliff Shaw, RAND 1963 BASIC John G. Kemeny, Thomas E. Kurtz 1964 TELCOMP BBN 1965 MUMPS Neil Pappalardo 1966 FOCAL Richard Merrill, DEC 1968 STRUCTURED LANGUAGE DEVELOPER DATE ALGOL 58 Friedrich L. Bauer, and co. 1958 ALGOL 60 Backus, Bauer and co. 1960 ABC CWI 1980 Ada United States Department of Defence 1980 Accent R NIS 1980 Action! Optimized Systems Software 1983 Alef Phil Winterbottom 1992 DASL Sun Micro-systems Laboratories 1999-2003 MODULAR LANGUAGE DEVELOPER DATE ALGOL W Niklaus Wirth, Tony Hoare 1966 APL Larry Breed, Dick Lathwell and co. 1966 ALGOL 68 A. Van Wijngaarden and co. 1968 AMOS BASIC FranÇois Lionet anConstantin Stiropoulos 1990 Alice ML Saarland University 2000 Agda Ulf Norell;Catarina coquand(1.0) 2007 Arc Paul Graham, Robert Morris and co. 2008 Bosque Mark Marron 2019 OBJECT-ORIENTED LANGUAGE DEVELOPER DATE C* Thinking Machine 1987 Actor Charles Duff 1988 Aldor Thomas J. Watson Research Center 1990 Amiga E Wouter van Oortmerssen 1993 Action Script Macromedia 1998 BeanShell JCP 1999 AngelScript Andreas Jönsson 2003 Boo Rodrigo B.