PLAYFUL MAPPING IN THE DIGITAL PLAYFUL MAPPING IN THE DIGITAL AGE MAPPING IN THE DIGITAL PLAYFUL AGE THE PLAYFUL MAPPING COLLECTIVE A SERIES OF READERS PUBLISHED BY THE INSTITUTE OF NETWORK CULTURES ISSUE NO.: 21 INSTITUTE OF NETWORK CULTURES PLAYFUL MAPPING IN THE DIGITAL THE AGEPLAYFUL MAPPING COLLECTIVE 2 THEORY ON DEMAND Theory on Demand #21 Playful Mapping in the Digital Age Authors: Playful Mapping Collective (Clancy Wilmott, Chris Perkins, Sybille Lammes, Sam Hind, Alex Gekker, Emma Fraser, Daniel Evans) Editorial support: Miriam Rasch Copy-editing: Leonieke van Dipten Cover Design: Katja van Stiphout Design: Leonieke van Dipten EPUB development: Leonieke van Dipten Printer: Print on demand Publisher: Institute of Network Cultures, Amsterdam, 2016 ISBN: 978-94-92302-13-7 Contact Institute of Network Cultures Phone: +3120 5951865 Email:
[email protected] Web: http://www.networkcultures.org This publication is available through various print on demand services. For more information, and a freely downloadable PDF: http://networkcultures.org/publications This publication is licensed under the Creative Commons Attribution-NonCommercial-NoD- erivatives 4.0 International (CC BY-NC-SA 4.0). PLAYFUL MAPPING IN THE DIGITAL AGE: THE PLAYFUL MAPPING COLLECTIVE 3 CONTENTS Preface 4 Acknowledgements 11 1. An Introduction to Playful Mapping in the Digital Age Sybille Lammes and Chris Perkins 12 2. GoGoGozo: The Magic of Playful Mapping Moments Sybille Lammes, Chris Perkins and Clancy Wilmott 28 3. Locating Play in Cartographical Interfaces Sybille Lammes and Clancy Wilmott 44 4. Hybrid Clubs?: Playing with Golf Mapping Chris Perkins 56 5. 'Outsmarting Traffic, Together': Driving as Social Navigation Alex Gekker and Sam Hind 78 6.