Apple Developer Enterprise Program License Agreement
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Mfi Licensing Handbook – Development Licensees
MFi Licensing Handbook – Development Licensees Release R1.2 October 7, 2013 MFi Licensing Handbook - Development Licensees R1.2 Apple Need-to-Know Confidential 1 Table of Contents MFi Development License Overview 4 How to Work with an MFi Manufacturing Licensee ................................................4 If You Will Develop the Accessory Yourself ...............................................................................................5 If You Will Not Develop the Accessory Yourself .........................................................................................5 If Your Manufacturer is not an MFi Manufacturing Licensee .....................................................................5 MFi Accessory Lifecycle ...........................................................................................5 What is a Product Plan? ............................................................................................................................6 MFi Link .......................................................................................................................6 Managing Your Company’s MFi Portal Account 7 MFi Program Confidentiality .....................................................................................7 Who May Access the MFi Portal ..............................................................................7 Multiple Corporate Domain Names ...........................................................................................................7 Who May Not Access the MFi Portal -
Working with Ios Accessories
Working with iOS Accessories Session 201 Emily Schubert Manager, Accessory Interface iPod | iPhone | iPad Accessories These are confidential sessions—please refrain from streaming, blogging, or taking pictures 1 Introduction • iOS provides interfaces for applications to interact with external devices • New opportunities in iOS 5 2 Working with iOS Accessories • AirPlay • Bluetooth • Accessory updates 3 AirPlay Peter Langenfeld Feature Manager iPod | iPhone | iPad Accessories 4 5 Audio Video Photos Mirroring 6 Supports standard Wi-Fi 7 Audio • Multiple endpoints in sync • Discrete volume control • Remote app • ALAC and AAC ■ ~2 second latency Mac and PC 8 Audio • Stream audio • Volume control • Any app can route audio • ALAC and AAC ■ ~2 second latency 9 Video • Stream video • Any app can route video ■ Local content ■ Web apps 10 Photos • Stream photos • Play slideshows • Use transitions 11 AirPlay Mirroring • Just like wired mirroring • Games, web, apps • Rotate screen on TV • Any app can route dedicated screen UI ■ ~100ms latency 12 AirPlay Accessories 13 AirPlay Accessories 14 Audio Video Photos Mirroring 15 Using AirPlay 16 Using AirPlay 17 Using AirPlay 18 Using AirPlay 19 Using AirPlay 20 Using AirPlay 21 Using AirPlay in Your App • Audio ■ Use MPVolumeView • Video ■ Use MPMoviePlayerController or AV Foundation • System handles the rest ■ Presence of AirPlay devices triggers route button appearance ■ User can access system volume levels, video routes, and audio routes 22 Adding a Volume View to Your Hierarchy • Make sure you do not -
SKAA Wireless Audio Standard
SKAA Wireless Audio Standard Bluetooth and AirPlay are the dominant wireless audio standards today, but are still challenged by closed platforms or low quality audio. Will SKAA rise as a viable alternative? Executive Summary Two dominant consumer wireless audio standards exist in the installed base today, Bluetooth and Apple’s Airplay. In spite of their popularity, neither standard was developed to deliver minimal setup or high quality audio across a myriad of different products. SKAA is an alternative wireless audio standard that could challenge both Bluetooth and AirPlay. The two primary reasons for this are SKAA’s focus on ease of connection, synchronized broadcast capability and quality of service. Moor Insights & Strategy is recommending that the consumer audio ecosystem take another look at the SKAA consumer wireless audio standard for their premium audio implementations. Bluetooth Bluetooth is an industry standard managed by the Bluetooth SIG which has 18,000 members. The wireless standard is a broad-based design with many uses in cars, exercise equipment, computers, consumer electronics, health and fitness devices, phones, tablets, and printers. The standard is extremely pervasive with the Bluetooth SIG announcing there are 2.5B end points since inception. Those aren’t the amount of devices in use, but those devices that have been sold. Because Bluetooth can carry very sensitive data, it requires pairing between devices. It can take up to five different steps to pair devices the first time. Once a device is paired the first time, it should stay in place for the next time, but as many have experienced, this connection is very unreliable. -
Iphone Developer Program License Agreement
PLEASE READ THE FOLLOWING LICENSE AGREEMENT TERMS AND CONDITIONS CAREFULLY BEFORE DOWNLOADING OR USING THE APPLE SOFTWARE. THESE TERMS AND CONDITIONS CONSTITUTE A LEGAL AGREEMENT BETWEEN YOU AND APPLE. iPhone Developer Program License Agreement Purpose You would like to use the Apple Software (as defined below) to develop one or more Applications (as defined below) for the iPhone and ¡Pod touch. Apple is willing to grant You a limited license to use the Apple Software to develop and test Your Applications on the terms and conditions set forth in this Agreement. Applications developed under this Agreement can be distributed in two ways: (1) through the App Store, if selected by Apple, and (2) on a limited basis for use on Registered Devices (as defined below). Applications that meet Apple's Documentation and Program Requirements may be submitted for consideration by Apple for distribution via the App Store. If submitted by You and selected by Apple, Your Applications will be digitally signed by Apple and distributed through the App Store. Distribution of free (no charge) Applications will be subject to the distribution terms contained in Schedule 1 to this Agreement. If You would like to distribute Applications for which You will charge a fee, You must enter into a separate agreement with Apple ("Schedule 2"). 1. Accepting this Agreement; Definitions 1.1 Acceptance In order to use the Apple Software and related services, You must first agree to this License Agreement. If You do not or cannot agree to this License Agreement, You are not permitted to use the Apple Software or related services. -
Wiirelless Accessory Confiiguratiion User Manual
Wireless Accessory Configuration User Manual March 2016 silabs.com | Building a more connected world. Wireless Accessory Confi guration User Manual About this Document This document gives an overview of the Apple MFI program implemented for Redpine’s n-Link module and gives the user information on how to configure the n- Link module using WAC. silabs.com | Building a more connected world. Page 3 Wireless Accessory Confi guration User Manual Table Of Contents 1 Introduction ........................................................................ 5 2 Application Overview ........................................................... 6 2.1 Setup Required ................................................................... 6 2.2 Software / Utilities Required............................................... 6 2.3 Installing the required utilities ............................................ 6 3 Compiling the driver and the application ............................. 8 4 Executing the Application .................................................... 9 5 Limitations......................................................................... 14 silabs.com | Building a more connected world. Page 4 Wireless Accessory Confi guration User Manual 1 Introduction The Apple MFi program is a licensing program for iOS device accessories and technologies manufactured by third party companies. The acronym MFi stands for “Made for iPod”, “Made for iPhone” or “Made for iPad”. It is designed to set up the wireless accessories with the credentials stored in the iPhone/iPad. After configuring the module using the iPhone/iPad, this accessory can only be accessed/operated using the iPhone/iPad. More information can be obtained from WAC_POSIX_Server_1.22 documentation. silabs.com | Building a more connected world. Page 5 Wireless Accessory Confi guration User Manual 2 Application Overview The application developed is used to demonstrate how to configure the nLink module using WAC. 2.1 Setup Required 1. Linux machine. 2. n-Link module, with the IAP chip integrated to the I2C interface. -
Apple Developer Program License Agreement Terms and Conditions Carefully Before Downloading Or Using the Apple Software Or Apple Services
PLEASE READ THE FOLLOWING APPLE DEVELOPER PROGRAM LICENSE AGREEMENT TERMS AND CONDITIONS CAREFULLY BEFORE DOWNLOADING OR USING THE APPLE SOFTWARE OR APPLE SERVICES. THESE TERMS AND CONDITIONS CONSTITUTE A LEGAL AGREEMENT BETWEEN YOU AND APPLE. Apple Developer Program License Agreement Purpose You would like to use the Apple Software (as defined below) to develop one or more Applications (as defined below) for Apple-branded products. Apple is willing to grant You a limited license to use the Apple Software and Services provided to You under this Program to develop and test Your Applications on the terms and conditions set forth in this Agreement. Applications developed under this Agreement for iOS Products, Apple Watch, or Apple TV can be distributed in four ways: (1) through the App Store, if selected by Apple, (2) through the Custom App Distribution, if selected by Apple, (3) on a limited basis for use on Registered Devices (as defined below), and (4) for beta testing through TestFlight. Applications developed for macOS can be distributed: (a) through the App Store, if selected by Apple, (b) for beta testing through TestFlight, or (c) separately distributed under this Agreement. Applications that meet Apple's Documentation and Program Requirements may be submitted for consideration by Apple for distribution via the App Store, Custom App Distribution, or for beta testing through TestFlight. If submitted by You and selected by Apple, Your Applications will be digitally signed by Apple and distributed, as applicable. Distribution of free (no charge) Applications (including those that use the In-App Purchase API for the delivery of free content) via the App Store or Custom App Distribution will be subject to the distribution terms contained in Schedule 1 to this Agreement. -
Ios Hardware As a Sensor Platform: DMM Case Study
iOS Hardware as a Sensor Platform: DMM Case Study Daniel Brateris Dwight Bedford, David Calhoun, Aaron Johnson, Atlanticus Innovations Nickolas Kowalski, Kelli Martino, Thomas Mukalian, 1082 Sky Hill Road Justin Reda, Anthony Samaritano and Robert R. Krchnavek Bridgewater, New Jersey 08807 Rowan University Email: [email protected] Glassboro, New Jersey USA http://www.atlanticusinnovations.com/contact Email: [email protected] Abstract—iOS is Apple’s mobile operating system and is communication hardware and functional user interfaces. In presently used on the iPhone, iPad, and iPod Touch. The hard- this context, an accessory is an attachment to the iOS hard- ware platforms associated with the iOS operating system provide ware. The attachment can be physical through the 30-pin a powerful platform for sensor applications. In this paper, we provide a case study on the development of a digital multimeter dock connector (UART serial data transfer or USB 2.0 data (DMM) using an iPod Touch. The DMM case study addresses the transfer) or virtual through a wireless (Bluetooth) connection major subsystems (hardware, software, and firmware) of a typical [2]. The accessory would contain the sensing elements as sensor platform and specific advantages of implementation using well as associated hardware. The designer can focus on the an iOS device. development of the electronics and instrumentation within the accessory. Once data is digitized or the control process can I. INTRODUCTION accept digital commands, then the device can be hooked up An embedded sensor system can often utilize a relatively to an iOS device to exchange data and be configured and simple, low-cost microcontroller to achieve the required mea- controlled. -
Bluetooth® Modules That Simply Work with Iphone®, Ipad®, and Ipod® Devices
Bluetooth® Modules That Simply Work with iPhone®, iPad®, and iPod® Devices Summary Microchip’s Bluetooth APL modules natively support iAP (iPod Accessory Protocol) data connections and directly manage authentication, reducing engineering effort and cost, and simplifying accessory product design. Apple® iOS devices such as the iPhone freely connect via the Bluetooth hands-free and headset profiles. However, establishing Bluetooth data connections with an iPhone, iPad or iPod requires a specific discovery class and authentication. Every Bluetooth accessory must have an Apple authentication co-processor. APL modules are based on the standard RN41-I/RM and RN42-I/RM, making them footprint compatible. Power, ground and UART connections are identical, and connection of the Apple authentication IC is direct to the module via a 2-wire interface. The Apple authentication IC is not part of the module. Customer must join and purchase authentication ICs through the MFi program. Features ■ Discoverable/Connectable with iPhone, iPod or iPad ■ Dual profile allows Bluetooth connections to other smartphone or computing platforms ■ Automatically stores Bluetooth address of the last paired device, for quick reconnection ■ Secure Simple Pairing (SSP) enables ‘no PIN code required’ operation Product Selector ■ Supports complete Microchip Bluetooth feature set Module Class Typ. Range Development Kit ■ Direct hardware connection to the authentication co-processor RN41APL-I/RM Class 1 ~100m RN-41-APL-EVAL* ■ Authentication without iAP firmware development RN42APL-I/RM Class 2 ~30m RN-42-APL-EVAL* *MFi membership is required to purchase the development kit of modules. Please check with your Development Tools Microchip Sales representative for availability: www.microchip.com/sales. -
Mfi) Accessories FTF-CON-F0019
Develop Made For iPod (MFi) Accessories FTF-CON-F0019 Rudan Bettelheim | Business Development Manager A P R . 2 0 1 4 TM External Use Agenda • Introduction to the Made For iPod (MFi) Program • Freescale MFi Solution Philosophy • Freescale MFi Solution Development Hardware • Freescale MFi Solution Software Support • Freescale MFi Solution Development Tools • Freescale MFi Solution Application Examples and Demos • Solution Support and Professional Services • Processor Families Supported by MFi Solution TM External Use 1 Introduction to the Made For iPod (MFi) Program TM External Use 2 Made For iPod (MFi) Program To develop Accessories or App-based accessories for iPhone®, iPad® or iPod® devices, a company needs an MFi (Made For iPod) license from Apple TM External Use 3 MFi Accessory Connection Options Wired Wireless Connection Lightning 30-pin BLE BT BT (MFi) WiFi MFi License Yes Yes No No Yes Yes Required Analog and Audio Digital No Yes Yes AirPlay Digital Wearables, MFi BT Some MFi Notes/ Supports all Home A2DP audio, Connection, Streaming functions not Comments MFi functions Automation, Handsfree Gaming audio supported iBeacon controllers TM External Use 4 https://developer.apple.com/programs/mfi/ TM External Use 5 Freescale MFi Solution Philosophy TM External Use 6 Freescale MFi Solution Philosophy • Develop a flexible solution supporting the full range of possible accessories, including but not limited to audio • Develop a solution supporting a wide range of existing Freescale MCU and MPU products, and capable of rapidly supporting -
Ios Accessories
iOS Accessories Session 701 Edwin Foo Manager, Accessory Interface iPod, iPhone, and iPad Accessories These are confidential sessions—please refrain from streaming, blogging, or taking pictures Introduction • How to make your app take advantage of iOS accessories ■ Use the External Accessory framework ■ Provide Now Playing metadata ■ Handle remote-control events • How to get started developing your own iOS accessories ■ Made for iPod/iPhone/iPad (MFi) ■ Bluetooth on iOS ■ AirPlay Working with iOS Accessories External Accessory Framework External Accessory (EA) Framework At a glance • Declare supported protocols • Handle connections • Open sessions • Interact with streams External Accessory Framework Backgrounded operation • Start/Stop UI required External Accessory Framework Backgrounded operation • Start/Stop UI required • Declare UIBackgroundModes key External Accessory Framework Backgrounded operation • Start/Stop UI required • Declare UIBackgroundModes key • Accessories must use different protocols for each concurrent app Accessory External Accessory Framework Backgrounded operation • Start/Stop UI required • Declare UIBackgroundModes key • Accessories must use different protocols for each concurrent app Accessory External Accessory Framework Backgrounded operation • Start/Stop UI required • Declare UIBackgroundModes key • Accessories must use different protocols for each concurrent app Accessory External Accessory Framework Backgrounded operation • Start/Stop UI required • Declare UIBackgroundModes key • Accessories must use different -
710 What's New in Homekit 04 FINAL
System Frameworks Session #WWDC16 What’s New in HomeKit Session 710 Dennis Mathews HomeKit Engineering © 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Overview Home Database Home Database Home Database Home Database Home Sharing Home Sharing Sharing Home Sharing Sharing • Owner invites users Home Sharing Sharing • Owner invites users • User accepts invitation Common Protocol Common Protocol Common Protocol Accessory Communication Accessory Communication Wi-Fi Bluetooth Low Energy Remote Access Apple TV Remote Access Apple TV Remote access gateway Security Security End-to-end secure Security End-to-end secure Perfect Forward Secrecy Security End-to-end secure Perfect Forward Secrecy Data is private HomeKit Accessories HomeKit Accessories What’s New in HomeKit What’s New in HomeKit What’s New in HomeKit Platform What’s New in HomeKit Platform New Accessories What’s New in HomeKit Platform New Accessories Framework Updates What’s New in HomeKit Platform New Accessories Framework Updates Platform Platform Home App Platform Home App Home App NEW iOS devices Home App NEW iOS devices Home App NEW Apple Watch Control Center NEW Platform Remote Access and Automation Remote Access and Automation Apple TV Remote Access and Automation NEW Apple TV Remote Access and Automation NEW Apple TV Remote access Remote Access and Automation NEW Apple TV Remote access Automation Remote Access and Automation NEW Apple TV Remote access Automation • Event & timer triggers Remote Access -
Designing Accessories for Ios and OS X
Core OS #WWDC14 Designing Accessories for iOS and OS X Session 701 Robert Walsh Manager, Platform Accessories © 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Introduction Accessory interfaces Accessory protocols What’s new in iOS 8 and OS X Yosemite Program information and wrap up Glucose meters Health thermometers App-enabled accessories Wireless speakers Light bulbs Blood pressure monitors Speakers Storage devices Audio devices Garage door openers Headphones Heart rate monitors Hearing aids Game controllers iBeacon Video devices Thermostats Cases Glucose meters Health thermometers App-enabled accessories Wireless speakers Light bulbs Blood pressure monitors Speakers Storage devices Audio devices Garage door openers Headphones Heart rate monitors Hearing aids Game controllers iBeacon Video devices Thermostats Cases Accessory Interfaces Wireless • Bluetooth • Wi-Fi Wired • Lightning connector • USB • Thunderbolt 2 • Headphone remote and mic Bluetooth Bluetooth Low Energy Supported features iOS OS X App framework For more information General communication with apps ✓ ✓ Core Bluetooth Bluetooth Design Guidelines Apple Notification Center Service (ANCS) ✓ Notification Center Bluetooth Design Guidelines Hearing aid audio transport ✓ Core Audio MFi Program Bluetooth Design HealthKit HealthKit ✓ Guidelines MFi Program HomeKit ✓ HomeKit MFi Program iBeacon ✓ Core Location iBeacon Licensing Bluetooth Low Energy Supported features iOS OS X App framework For more information