Treaty of Coruscant Timeline
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Star Wars at MT
NEW STAR WARS AT MADAME TUSSAUDS UNIQUE INTERACTIVE STAR WARS EXPERIENCE OPENS MAY 2015 A NEW multi-million pound experience opens at Madame Tussauds London in May, with a major new interactive Star Wars attraction. Created in close collaboration with Disney and Lucasfilm, the unique, immersive experience brings to life some of film’s most powerful moments featuring extraordinarily life- like wax figures in authentic walk-in sets. Fans can star alongside their favourite heroes and villains of Star Wars Episodes I-VI, with dynamic special effects and dramatic theming adding to the immersion as they encounter 16 characters in 11 separate sets. The attraction takes the Madame Tussauds experience to a whole new level with an experience that is about much more than the wax figures. Guests will become truly immersed in the films as they step right into Yoda's swamp as Luke Skywalker did in Star Wars: Episode V The Empire Strikes Back or feel the fiery lava of Mustafar as Anakin turns to the dark side in Star Wars: Episode III Revenge of the Sith. Spanning two floors, the experience covers a galaxy of locations from the swamps of Dagobah and Jabba’s Throne Room to the flight deck of the Millennium Falcon. Fans can come face-to-face with sinister Stormtroopers; witness Luke Skywalker as he battles Darth Vader on the Death Star; feel the Force alongside Obi-Wan Kenobi and Qui-Gon Jinn when they take on Darth Maul on Naboo; join the captive Princess Leia and the evil Jabba the Hutt in his Throne Room; and hang out with Han Solo in the cantina before stepping onto the Millennium Falcon with the legendary Wookiee warrior, Chewbacca. -
Dark Council of the Sith Empire
The Force Shall Free Me Dark Council of the Sith Empire “Peace is a lie; there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.” —The Sith Code Contents Letter from the Director ................................................................................................... 4 Mandate .......................................................................................................................... 5 Background ...................................................................................................................... 6 History .................................................................................................................. 6 Imperial Government Structure ............................................................................. 8 Key Planets to Know ............................................................................................. 8 Topics for Discussion ..................................................................................................... 10 Imperial Alliances ................................................................................................ 10 Sith and Non-Sith ................................................................................................ 12 Corruption .......................................................................................................... 14 Positions ....................................................................................................................... -
Star Wars and the History of Transmedia Storytelling
13. Chasing Wild Space Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic Cody Mejeur As introduced in the iconic line that precedes the first film’s opening crawl, Star Wars’s galaxy far, far away is the foundation for the franchise’s world- building efforts. It is the backdrop and context for the story told by any Star Wars film, novel, game, or other text,1 and as such it functions as a narrative world or storyworld. David Herman describes a storyworld as the “mental model” of the larger world of a text, one that audiences construct from “textual cues and the inferences that they make possible.”2 In other words, the Star Wars galaxy is only partially represented by any particular text, and audiences use that partial representation to imagine how the rest of the galaxy works. However, it seems strange to call the Star Wars galaxy, itself an agglomeration of inconsistent and contested narratives, characters, and worlds, a singular storyworld. Marie-Laure Ryan’s recent conception of the narrative universe as an accumulation of storyworlds seems more apt.3 This chapter therefore explores the space of the Star Wars galaxy as a narrative universe, arguing that it renews itself and its transmedial franchise through the mystery of outside spaces. The use of these outside spaces in Star Wars suggests a new modification or addition to existing theories of narrative world-building, and draws critical attention to the ethical and political dimensions of world-building processes. A narrative universe relies on the creation of narrative space, including a dynamic process of expanding and exploring that space. -
Star Wars: the Fascism Awakens Representation and Its Failure from the Weimar Republic to the Galactic Senate Chapman Rackaway University of West Georgia
STAR WARS: THE FASCISM AWAKENS 7 Star Wars: The Fascism Awakens Representation and its Failure from the Weimar Republic to the Galactic Senate Chapman Rackaway University of West Georgia Whether in science fiction or the establishment of an earthly democracy, constitutional design matters especially in the realm of representation. Democracies, no matter how strong or fragile, can fail under the influence of a poorly constructed representation plan. Two strong examples of representational failure emerge from the post-WWI Weimar Republic and the Galactic Republic’s Senate from the Star Wars saga. Both legislatures featured a combination of overbroad representation without minimum thresholds for minor parties to be elected to the legislature and multiple non- citizen constituencies represented in the body. As a result both the Weimar Reichstag and the Galactic Senate fell prey to a power-hungry manipulating zealot who used the divisions within their legislature to accumulate power. As a result, both democracies failed and became tyrannical governments under despotic leaders who eventually would be removed but only after wars of massive casualties. Representation matters, and both the Weimer legislature and Galactic Senate show the problems in designing democratic governments to fairly represent diverse populations while simultaneously limiting the ability of fringe groups to emerge. “The only thing necessary for the triumph of representative democracies. A poor evil is for good men to do nothing.” constitutional design can even lead to tyranny. – Edmund Burke (1848) Among the flaws most potentially damaging to a republic is a faulty representational “So this is how liberty dies … with structure. Republics can actually build too thunderous applause.” - Padme Amidala (Star much representation into their structures, the Wars: Episode III Revenge of the Sith, 2005) result of which is tyranny as a byproduct of democratic failure. -
JCC Star Wars: the Republic Background Guide
The Cornell International Affairs Society Proudly Presents CIAC VIII Cornell International Affairs Conference VIII JCC Star Wars: The Republic Background Guide November 2nd - 5th Cornell University, Ithaca, NY Letter from the Chair Dear Delegates of the Galactic Republic, Throughout the history of our fair republic, it is in times of great crisis that even greater heroes arise. Now, that responsibility falls on all of you, as the very fabric of our society is torn by an insidious darkness. However, in a galaxy far far away... It is my pleasure to welcome you all to Cornell International Affairs Conference (CIAC) 2017. My name is Jenniston Francis and I am very excited to serve as your chair for the simulation of the Star Wars JCC. I am currently a junior at Cornell University in Ithaca, New York, where I am majoring in finance in the Dyson School of Applied Economics and Management. My involvement with Model UN began much like your own: I was a delegate throughout high school, where I learned a lot from the debate and simulation in Model UN. This simulation will run as a joint crisis committee, with a particular focus on creating policies and responses that directly respond to both the actions of our rival committee and of the universe at large. These crisis committees offer a heightened delegate experience, revolving around fast-paced and dynamic debate. In order to be fully be prepared for this committee, please be prepared with exhaustive research, an open mind, and intellectual interest in debating and resolving the pressing issues you will be faced with. -
Star Wars Video Game Planets
Terrestrial Planets Appearing in Star Wars Video Games In order of release. By LCM Mirei Seppen 1. Star Wars: The Empire Strikes Back (1982) Outer Rim Hoth 2. Star Wars (1983) No Terrestrial Planets 3. Star Wars: Jedi Arena (1983) No Terrestrial Planets 4. Star Wars: Return of the Jedi: Death Star Battle (1983) No Terrestrial Planets 5. Star Wars: Return of the Jedi (1984) Outer Rim Forest Moon of Endor 6. Death Star Interceptor (1985) No Terrestrial Planets 7. Star Wars: The Empire Strikes Back (1985) Outer Rim Hoth 8. Star Wars (1987) Mid Rim Iskalon Outer Rim Hoth (Called 'Tina') Kessel Tatooine Yavin 4 9. Ewoks and the Dandelion Warriors (1987) Outer Rim Forest Moon of Endor 10. Star Wars Droids (1988) Outer Rim Aaron 11. Star Wars (1991) Outer Rim Tatooine Yavin 4 12. Star Wars: Attack on the Death Star (1991) No Terrestrial Planets 13. Star Wars: The Empire Strikes Back (1992) Outer Rim Bespin Dagobah Hoth 14. Super Star Wars 1 (1992) Outer Rim Tatooine Yavin 4 15. Star Wars: X-Wing (1993) No Terrestrial Planets 16. Star Wars Chess (1993) No Terrestrial Planets 17. Star Wars Arcade (1993) No Terrestrial Planets 18. Star Wars: Rebel Assault 1 (1993) Outer Rim Hoth Kolaador Tatooine Yavin 4 19. Super Star Wars 2: The Empire Strikes Back (1993) Outer Rim Bespin Dagobah Hoth 20. Super Star Wars 3: Return of the Jedi (1994) Outer Rim Forest Moon of Endor Tatooine 21. Star Wars: TIE Fighter (1994) No Terrestrial Planets 22. Star Wars: Dark Forces 1 (1995) Core Cal-Seti Coruscant Hutt Space Nar Shaddaa Mid Rim Anteevy Danuta Gromas 16 Talay Outer Rim Anoat Fest Wildspace Orinackra 23. -
Rise of the Empire 1000 Bby-0 Bby (2653 Atc -3653 Atc)
RISE OF THE EMPIRE 1003-980 B.B.Y. (2653-2653 A.T.C.) The Battle of Ruusan 1,000 B.B.Y.-0 B.B.Y. and the Rule of Two (2653 A.T.C. -3653 A.T.C.) 1000 B.B.Y. (2653 A.T.C.) “DARKNESS SHARED” Bill Slavicsek Star Wars Gamer #1 Six months prior to the Battle of Ruusan. Between chapters 20 and 21 of Darth Bane: Path of Destruction. 996 B.B.Y. (2657 A.T.C.) “ALL FOR YOU” Adam Gallardo Tales #17 Volume 5 The sequence here is intentional. Though I am keeping the given date, this story would seem to make more sense placed prior to the Battle of Ruusan and the fall of the Sith. 18 PATH OF DESTRUCTION with the Sith). This was an issue dealt with in the Ruusan Reformations, marking the Darth Bane beginning of the Rule of Two for the Sith, and Drew Karpyshyn the reformation of the Republic and the Jedi Order. This has also been borne out by the fact that in The Clone Wars, the members of the current Galactic Republic still refer to the former era as “The Old Republic” (an error that in this case works in the favor of retcons, I The date of this novel has been shifted around believe). The events of this graphic novel were somewhat. The comic Jedi vs. Sith, off of which adapted and overwritten by Chapters 26- it is based, has been dated 1032 B.B.Y and Epilogue of Darth Bane: Path of Destruction 1000 B.B.Y. -
2016 Topps Star Wars Card Trader Checklist
BASE CARDS 1 Luke Skywalker 34 Salacious B. Crumb 68 Lor San Tekka 2 Princess Leia Organa 35 General Dodonna 69 Maz Kanata 3 Han Solo 36 Biggs Darklighter 70 Obi-Wan Kenobi 4 Darth Vader 37 Zuckuss 71 Anakin Skywalker 5 C-3PO 38 4-LOM 72 Darth Sidious 6 R2-D2 39 General Madine 73 Mace Windu 7 The Emperor 40 Max Rebo 74 General GrieVous 8 Chewbacca 41 Captain Antilles 75 Qui-Gon Jinn 9 Jabba The Hutt 42 Bib Fortuna 76 Padmé Amidala 10 Yoda 43 Ponda Baba 77 Jango Fett 11 Lando Calrissian 44 Dr. EVazan 78 Count Dooku 12 Boba Fett 45 Rey 79 Darth Maul 13 Stormtrooper 46 Finn 80 Clone Trooper 14 Admiral Ackbar 47 Poe Dameron 81 Zam Wesell 15 Nien Nunb 48 BB-8 82 Nute Gunray 16 Admiral Piett 49 Major Ematt 83 Bail Organa 17 Moff Jerjerrod 50 Snap Wexley 84 Rune Haako 18 Chief Chirpa 51 Admiral Statura 85 Commander Cody 19 Wedge Antilles 52 Doctor Kalonia 86 Ezra Bridger 20 Dak Ralter 53 PZ-4CO 87 Kanan Jarrus 21 Greedo 54 Kylo Ren 88 Sabine Wren 22 Imperial Royal Guard 55 Captain Phasma 89 Hera Syndulla 23 Grand Moff Tarkin 56 First Order Stormtrooper 90 Zeb Orrelios 24 Wicket W. Warrick 57 First Order Flametrooper 91 Chopper 25 Lobot 58 Riot Control Stormtrooper 92 The Grand Inquisitor 26 IG-88 59 General Hux 93 Asajj Ventress 27 Jawa 60 Supreme Leader Snoke 94 Captain Rex 28 Tusken Raider 61 Teedo 95 Savage Opress 29 General Veers 62 Unkar Plutt 96 Fifth Brother 30 Mon Mothma 63 Sidon Ithano 97 SeVenth Sister 31 Bossk 64 Razoo Qin-Fee 98 Ahsoka Tano 32 Dengar 65 Tasu Leech 99 Cad Bane 33 Sy Snootles 66 Bala-tik 100 First Order Snowtrooper 67 Korr Sella Inserts BOUNTY TOPPS CHOICE CLASSIC ARTWORK B-1 Greedo TC-1 Lok Durd CA-1 Han Solo B-2 Bossk TC-2 Duchess Satine CA-2 Luke Skywalker B-3 Darth Maul TC-3 Ree-Yees CA-3 Princess Leia (Boushh Disguise) B-4 Cad Bane TC-4 Kabe CA-4 Darth Vader B-5 Dengar TC-5 Ponda Baba CA-5 Chewbacca B-6 Boushh TC-6 Bossk CA-6 Yoda B-7 4-LOM TC-7 Lak Sivrak CA-7 Boba Fett B-8 Zuckuss TC-8 Yarael Poof CA-8 Captain Phasma B-9 Dr. -
Rpggamer.Org (Planets D6 / Coruscant) Printer Friendly
Planets D6 / Coruscant Name: Coruscant Region: Core Worlds Sector: Coruscant subsector, Corusca sector System: Coruscant system Suns: 1: Coruscant Prime Orbital position: 6 Moons: 4 natural:3 Centax-1, Centax-2, Centax-3, Hesperidium, Many artificial satellites Grid coordinates: L-9 XYZ coordinates: 0, 0, 0 Trade routes: Corellian Run, Koros Trunk Line, Martial Cross, Metellos Trade Route, Perlemian Trade Route, Shawken Spur Distance from Core: 10,000 light years Rotation period: 24 standard hours Orbital period: 368 standard days Class: Terrestrial Diameter: 12,240 kilometers Atmosphere: Type I (Breathable) Climate: Temperate and controlled Gravity: Standard Primary terrain: Urban cityscape, Mountains Surface water: Artificial reservoirs Points of interest: Coruscant underworld, Galactic Museum, Great Western Sea, Imperial Palace, Jedi Temple, Manarai Mountains, Senate Building, University of Coruscant, The Works Fauna: Cthon, Duracrete slug/worm, Gartro, Hawk-bat, Stratt, Thrantcill, Umrach Native species: Humans (Zhell), Taung, Coruscani ogre Immigrated species: Various Primary language(s): Galactic Basic Standard, Old Galactic Standard Government: Theocratic dictatorship (2729 ABY), Galactic City Authority Population: 1 trillion permanent residents Demonym: Coruscanti Major cities: Galactic City (capital) Major imports: Foodstuffs & medicinal goods Description: Coruscant, originally called Notron, also known as Imperial Center or the Queen of the Core, was a planet located in the Galactic Core. It was generally agreed that Coruscant was, during most of galactic history, the most politically important world in the galaxy. At various times, it was the capital of the Galactic Republic, the Galactic Empire, the New Republic, the Yuuzhan Vong empire, the Galactic Alliance, very briefly the Fel Empire, Darth Krayt's Galactic Empire, and the Galactic Federation Triumvirate. -
Rpggamer.Org (Characters D6 / Artoo Detoo (R2-D2) (As of Rise Of
Characters D6 / Artoo Detoo (R2-D2) (as of Rise of Skywalker) Name: Artoo Detoo (R2-D2) Homeworld: Naboo Date destroyed: 20 BBY, Carida system (rebuilt shortly after) Manufacturer: Industrial Automaton Product line: R-series Model: R2 series astromech droid Class: Astromech droid Degree: Class Two Height: 1.09 meters Mass: 32 kilograms Gender: Masculine programming Sensor color: Red Plating color: Blue, Silver DEXTERITY 2D Dodge 4D+1 Electroshock Prod 4D+2 KNOWLEDGE 2D Planetary Systems 11D Survival 6D+2 Value 6D+2 MECHANICAL 4D Astrogation 13D Communications 7D+2 Sensors 8D+1, Starfighter Piloting 6D Starfighter Piloting: X-wing 8D+1 Starship Gunnery 4D+1 Starship Shields 5D+1 PERCEPTION 3D Command: 3D+1 Con 3D+2 Gambling 6D Search 3D+1 Sneak 4D+1 STRENGTH 3D Swimming 3D+1 Lifting 4D TECHNICAL 4D Computer programming/repair 9D+1 Droid programming 7D+2 Droid Repair 7D Machinery Repair 5D+2 Repulsorlift Repair 5D+2 Security 8D+1 Starfighter Repair 6D Starfighter Repair: X-wing 8D+1 Space Transports Repair 5D+2 Space Transports Repair: YT-1300 Transports 7D+2 Equipped With: • Three wheeled legs (one retractable) • Retractable heavy grasper arm (+ID to lifting) • Retractable fine-work grasper arm • Extendable 3 meter long video sensor (360° rotation) • Small electric arc welder (3D damage, O.3-meter range) • Small circular saw (4D damage, O.3-meter range) • Video display screen • Holographic projector/recorder (one-meter range) • Fire extinguisher • Small internal "cargo" area (20 cm by 8 cm) • High-pitch acoustic signaller • One long-range -
12/25/2017 V.5.2 KOTOR Anon Coruscant: This Planet Wide Metropolis Is the Capital of the Republic and the Home of the Jedi Order
12/25/2017 V.5.2 KOTOR Anon Coruscant: This planet wide metropolis is the capital of the Republic and the home of the Jedi Order. The city is stacked upon hundreds of levels, each one becoming more dangerous as you descend. Despite the crime that occurs below the surface, Coruscant is probably the safest place in the entire galaxy. Dantooine: A peaceful farming planet, and home to secret Jedi enclave. Much of Dantooine is still uninhabited, and there are dozens of Force sensitive ruins spread out across the planet. Pretty much the only threats on Dantooine are the raiders, the wild animals, and the occasional fallen Jedi. Korriban: The ancient homeworld of the Sith, this planet is deeply entrenched in the dark-side of the Force. Korriban is one big wasteland with only a single small settlement. The Exchange has a small presence on the planet, and the old Sith tombs currently lie undisturbed. Manaan: The entire surface of the planet is one big ocean, and the only terrestrial settlement is the massive artificial island know as Ahto city. Manaan is the Selkath homeworld, and the galaxies sole provider of Kolto, a powerful healing substance. The planet is neutral, but maintains an alliance with the Republic. Telos IV: Telos is a major Republic world, and the headquarters of the Jedi Agricultural Corps. The diverse and fertile environment supports planet wide farming, and both the Republic military and Telos Security Force provide protection for the planet. Onderon: Onderon and It’s moon were some of the most heavily occupied planets during the Mandalorian wars, and despite being liberated by the Republic, some of the people of Onderon have developed a new distaste for both the Mandalorians and the Republic. -
Star Wars: Episode 1:The Phantom Menace
Star Wars: Episode 1:The Phantom Menace TITLE CARD : A long time ago in a galaxy far, far away.... A vast sea of stars serves as the backdrop for the main title, followed by a roll up, which crawls up into infinity. EPISODE 1 THE PHANTOM MENACE Turmoil has engulfed the Galactic Republic. The taxation of trade routes to outlaying star systems is in dispute. Hoping to resolve the matter with a blockade of deadly battleships, the greedy Trade Federation has stopped all shipping to the small planet of Naboo. While the congress of the Republic endlessly debates this alarming chain of events, the Supreme Chancellor has secretly dispatched two Jedi Knights, the guardians of peace and justice in the galaxy, to settle the conflict..... PAN DOWN to reveal a small space cruiser heading TOWARD CAMERA at great speed. PAN with the cruiser as it heads towardthe beautiful green planet of Naboo, which is surrounded by hundreds of Trade Federation battleships. INT. REPUBLIC CRUISER - COCKPIT In the cockpit of the cruise, the CAPTAIN and PILOT maneuver closer to one of the battleships. QUI-GON : (off screen voice) Captain. The Captain turns to an unseen figure sitting behind her. CAPTAIN : Yes, sir? QUI-GON : (V.O) Tell them we wish to board at once. CAPTAIN : Yes, sir. The CAPTAIN looks to her view screen, where NUTE GUNRAY, a Neimoidian trade viceroy, waits for a reply. CAPTAIN : (cont'd) With all due respect for the Trade Federation, the Ambassodors for the Supreme Chancellor wish to board immediately. NUTE : Yes, yes, of coarse...ahhh...as you know, our blockade is perfectly legal, and we'd be happy to recieve the Ambassador...Happy to.