Audio Engineering 1

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Audio Engineering 1 (AE) Audio Engineering 1 AE 200. Audio Engineering II. 3 Hours. (AE) AUDIO ENGINEERING In AE 200, students build upon their audio knowledge and experience obtained in Audio Tech. I, through classroom studies and hands-on Courses recording and mixing. Students foster their knowledge by investigating AE 100. Audio Engineering I. 3 Hours. audio fundamentals, signal flow, common recording technologies, and This course surveys the fundamental concepts of audio production. studio operation procedures. In the lab, students learn microphone, It introduces students to sound and psycho-acoustics, the principles console, and session management techniques by recording live of audio consoles and signal routing, and essential technologies such performers. In personal labs, students hone mixing and recording skills. as loudspeakers, microphones, and signal processing. Throughout the A minimum of C+ must be earned for all required Audio Engineering course, students develop a common vocabulary relating to the audio courses in the Music Production, Post Production, and Live Sound industry, concepts, and career options. Lab work includes mixing and Production concentrations. Prerequisite(s): AE 103 and AE 104. signal flow exercises. A minimum of C+ must be earned for all required AE 201. Applied Audio Engineering II. 3 Hours. Audio Engineering courses in the Music Production, Post Production, and In the studio, students learn microphone, console, and session Live Sound Production concentrations. management techniques through the recording of live performers. AE 101. Applied Audio Engineering I. 2 Hours. In personal labs, students hone mix skills through weekly mixing of This course is the lab segment for AE 100 Audio I, which introduces prerecorded material. In order to continue in the Audio Engineering and/or acoustics and psycho-acoustics, the principles of audio consoles Live Sound Program, students must earn a grade of “C+” or higher in this and signal routing, and essential technologies such as loudspeakers, course. Prerequisite(s): AE 103 and AE 104. microphones, and signal processing. Throughout the course students AE 202. Intro To Music Production. 3 Hours. develop a vocabulary of common audio definitions, concepts, and career This course helps students achieve an understanding of the ideas and options. Lab work includes mixing and signal flow exercises. A minimum principles behind the theory and the structure of music. Harmony, melody, of C+ must be earned for all required Audio Engineering courses in rhythm, and form are explored, coupled with theory and ear training the Music Production, Post Production, and Live Sound Production exercises, and composition projects. A minimum of C+ must be earned concentrations. for all required Audio Engineering courses in the Music Production, Post AE 102. Music Structure and Style for Audio. 3 Hours. Production, and Live Sound Production concentrations. Prerequisite(s): This course fosters an appreciation of various musical genres and AE 104. their typical forms, stylistic components, and instrumentation. Through AE 203. Sound Reinforcement Techniques I. 3 Hours. regular music listening and analysis, students develop their abilities to This course reinforces live sound knowledge and skills through hands communicate in professional music environments. Emphasis is made on on experience. Topics include digital console operation, microphones, critical listening skills that highlight the recording and mixing techniques mixing workflows, wireless audio technologies, and advanced signal common in music production. A minimum of C+ must be earned for flow concepts. Participation in performance events is required, including all required Audio Engineering courses in the Music Production, Post concerts, video productions, sporting events, and variety shows. A Production, and Live Sound Production concentrations. minimum of C+ must be earned for all required Audio Engineering AE 103. Intro To Live Sound Production. 3 Hours. courses in the Music Production, Post Production, and Live Sound This course introduces the concepts and practices of live sound Production concentrations. Prerequisite(s): AE 103. engineering. In the lab, students learn analog console functionality AE 221. Intro to Post Production. 3 Hours. and how to properly set up a system for a live event. In the lecture, This course explores the fundamentals of editing video as a complement students receive a survey of live sound essentials including console to the audio portion of students' work. From file management to operation and gain structure, microphone usage, electrical fundamentals, compression schemes and from editing on a timeline to distribution monitor engineering, and the basics of system design. A minimum of C+ methods, students examine various facets of video, including must be earned for all required Audio Engineering courses in the Music commercials, films, live productions, and television shows. The course Production, Post Production, and Live Sound Production concentrations. also looks at how certain aspects of audio post production integrate Prerequisite(s): AE 100 and (AE 101 or EP 122). with variations of video, including a snapshot of Foley work, ADR, SFX AE 104. Pro Tools 1. 3 Hours. mixing, and surround sound editing. A minimum of C+ must be earned Pro Tools I offers an introduction to the most widely used application for all required Audio Engineering courses in the Music Production, Post for music and post production in the world today. The course provides Production, and Live Sound Production concentrations. the foundational skills necessary for basic recording, mixing and editing AE 275. Event Production Technology. 3 Hours. within the Pro Tools environment. Students learn file structure, edit This course explores the multidisciplinary nature of live event production. functions, time scale and ruler views, session configuration, recording The fundamentals of stage lighting, theatrical and entertainment rigging, and managing audio, importing audio and QuickTime movie files, MIDI and video projection are explored, with a weekly emphasis placed basics, software based mixing, virtual instruments, region groups, looping on event safety and methods for working effectively in a large, multi- audio, and the use of plug-ins. A minimum of C+ must be earned for department production crew. Across the semester, students become all required Audio Engineering courses in the Music Production, Post familiar with stage and production terminology, common job titles and Production, and Live Sound Production concentrations. Prerequisite(s): their associated responsibilities, and complete mock load-ins and strikes AE 100 and AE 101. in a variety of event scenarios. AE 299. Topic/. 1-6 Hour. This course listing is intended to provide the opportunity for faculty to offer courses of interest in Communications Technology that would not normally be part of the University curriculum. 2 (AE) Audio Engineering AE 300. Technical Foundations of Audio Systems. 3 Hours. AE 324. Pro Tools II Post. 3 Hours. This course explores advanced audio theory including gain staging, This course builds intermediate Pro Tools skills in audio post production. loudness, electricity fundamentals, power, and grounding. It also Students learn the components of a HDx system, advanced mixing and addresses concerns in the design and interconnection of digital and editing options, the use of alternate production tools, time operations, analog audio equipment. A minimum of C+ must be earned for all alignment techniques, writing and editing automation, recording and required Audio Engineering courses in the Music Production, Post comping multiple takes, elastic audio, virtual instruments, MIDI, and beat Production, and Live Sound Production concentrations. Prerequisite(s): detective. Students complete hands-on projects involving editing and AE 200 and AE 201 and AE 203. mixing audio for video in the Pro Tools environment. A minimum of C+ AE 301. Hybrid Mixing Techniques. 3 Hours. must be earned for all required Audio Engineering courses in the Music In this course, students create music and post-production mixes, building Production, Post Production, and Live Sound Production concentrations. technical and listening skills. A culminating cartoon project applies Prerequisite(s): AE 300 and AE 301 and AE 311. learned mix and recording skills in a complex post-production project. AE 330. Internship. 3 Hours. A minimum of C+ must be earned for all required Audio Engineering This experiential course is a supervised work experience with courses in the Music Production, Post Production, and Live Sound participating employers for Communications Technology students. It Production concentrations. Prerequisite(s): AE 200 and AE 201 and provides for the application of classroom learning in a professional work AE 203. environment. Prerequisite(s): (Major= Communications Technology – AE 302. Electronic Music Technology. 3 Hours. Live Sound Technology or Major=BS Communications Technology - The course covers the practices and principles of analog and digital Audio Engineering or Major=BS Communications Technology – Video sound synthesis, sequencing, sampling, and MIDI. Use of both hardware Production or Major=BS Communications Technology- WebMedia) and and software devices are employed and students learn techniques (College Level=Senior). Each student will find, will choose, or will be to create music tracks with various controllers and synthesized provided with an internship site. The site chosen
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