The Fork-Join Model and Its Implementation in Cilk
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Glibc and System Calls Documentation Release 1.0
Glibc and System Calls Documentation Release 1.0 Rishi Agrawal <[email protected]> Dec 28, 2017 Contents 1 Introduction 1 1.1 Acknowledgements...........................................1 2 Basics of a Linux System 3 2.1 Introduction...............................................3 2.2 Programs and Compilation........................................3 2.3 Libraries.................................................7 2.4 System Calls...............................................7 2.5 Kernel.................................................. 10 2.6 Conclusion................................................ 10 2.7 References................................................ 11 3 Working with glibc 13 3.1 Introduction............................................... 13 3.2 Why this chapter............................................. 13 3.3 What is glibc .............................................. 13 3.4 Download and extract glibc ...................................... 14 3.5 Walkthrough glibc ........................................... 14 3.6 Reading some functions of glibc ................................... 17 3.7 Compiling and installing glibc .................................... 18 3.8 Using new glibc ............................................ 21 3.9 Conclusion................................................ 23 4 System Calls On x86_64 from User Space 25 4.1 Setting Up Arguements......................................... 25 4.2 Calling the System Call......................................... 27 4.3 Retrieving the Return Value...................................... -
Preview Objective-C Tutorial (PDF Version)
Objective-C Objective-C About the Tutorial Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. This is the main programming language used by Apple for the OS X and iOS operating systems and their respective APIs, Cocoa and Cocoa Touch. This reference will take you through simple and practical approach while learning Objective-C Programming language. Audience This reference has been prepared for the beginners to help them understand basic to advanced concepts related to Objective-C Programming languages. Prerequisites Before you start doing practice with various types of examples given in this reference, I'm making an assumption that you are already aware about what is a computer program, and what is a computer programming language? Copyright & Disclaimer © Copyright 2015 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book can retain a copy for future reference but commercial use of this data is not allowed. Distribution or republishing any content or a part of the content of this e-book in any manner is also not allowed without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] ii Objective-C Table of Contents About the Tutorial .................................................................................................................................. -
Threads Chapter 4
Threads Chapter 4 Reading: 4.1,4.4, 4.5 1 Process Characteristics ● Unit of resource ownership - process is allocated: ■ a virtual address space to hold the process image ■ control of some resources (files, I/O devices...) ● Unit of dispatching - process is an execution path through one or more programs ■ execution may be interleaved with other process ■ the process has an execution state and a dispatching priority 2 Process Characteristics ● These two characteristics are treated independently by some recent OS ● The unit of dispatching is usually referred to a thread or a lightweight process ● The unit of resource ownership is usually referred to as a process or task 3 Multithreading vs. Single threading ● Multithreading: when the OS supports multiple threads of execution within a single process ● Single threading: when the OS does not recognize the concept of thread ● MS-DOS support a single user process and a single thread ● UNIX supports multiple user processes but only supports one thread per process ● Solaris /NT supports multiple threads 4 Threads and Processes 5 Processes Vs Threads ● Have a virtual address space which holds the process image ■ Process: an address space, an execution context ■ Protected access to processors, other processes, files, and I/O Class threadex{ resources Public static void main(String arg[]){ ■ Context switch between Int x=0; processes expensive My_thread t1= new my_thread(x); t1.start(); ● Threads of a process execute in Thr_wait(); a single address space System.out.println(x) ■ Global variables are -
Lecture 10: Introduction to Openmp (Part 2)
Lecture 10: Introduction to OpenMP (Part 2) 1 Performance Issues I • C/C++ stores matrices in row-major fashion. • Loop interchanges may increase cache locality { … #pragma omp parallel for for(i=0;i< N; i++) { for(j=0;j< M; j++) { A[i][j] =B[i][j] + C[i][j]; } } } • Parallelize outer-most loop 2 Performance Issues II • Move synchronization points outwards. The inner loop is parallelized. • In each iteration step of the outer loop, a parallel region is created. This causes parallelization overhead. { … for(i=0;i< N; i++) { #pragma omp parallel for for(j=0;j< M; j++) { A[i][j] =B[i][j] + C[i][j]; } } } 3 Performance Issues III • Avoid parallel overhead at low iteration counts { … #pragma omp parallel for if(M > 800) for(j=0;j< M; j++) { aa[j] =alpha*bb[j] + cc[j]; } } 4 C++: Random Access Iterators Loops • Parallelization of random access iterator loops is supported void iterator_example(){ std::vector vec(23); std::vector::iterator it; #pragma omp parallel for default(none) shared(vec) for(it=vec.begin(); it< vec.end(); it++) { // do work with it // } } 5 Conditional Compilation • Keep sequential and parallel programs as a single source code #if def _OPENMP #include “omp.h” #endif Main() { #ifdef _OPENMP omp_set_num_threads(3); #endif for(i=0;i< N; i++) { #pragma omp parallel for for(j=0;j< M; j++) { A[i][j] =B[i][j] + C[i][j]; } } } 6 Be Careful with Data Dependences • Whenever a statement in a program reads or writes a memory location and another statement reads or writes the same memory location, and at least one of the two statements writes the location, then there is a data dependence on that memory location between the two statements. -
The Problem with Threads
The Problem with Threads Edward A. Lee Electrical Engineering and Computer Sciences University of California at Berkeley Technical Report No. UCB/EECS-2006-1 http://www.eecs.berkeley.edu/Pubs/TechRpts/2006/EECS-2006-1.html January 10, 2006 Copyright © 2006, by the author(s). All rights reserved. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission. Acknowledgement This work was supported in part by the Center for Hybrid and Embedded Software Systems (CHESS) at UC Berkeley, which receives support from the National Science Foundation (NSF award No. CCR-0225610), the State of California Micro Program, and the following companies: Agilent, DGIST, General Motors, Hewlett Packard, Infineon, Microsoft, and Toyota. The Problem with Threads Edward A. Lee Professor, Chair of EE, Associate Chair of EECS EECS Department University of California at Berkeley Berkeley, CA 94720, U.S.A. [email protected] January 10, 2006 Abstract Threads are a seemingly straightforward adaptation of the dominant sequential model of computation to concurrent systems. Languages require little or no syntactic changes to sup- port threads, and operating systems and architectures have evolved to efficiently support them. Many technologists are pushing for increased use of multithreading in software in order to take advantage of the predicted increases in parallelism in computer architectures. -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
Modifiable Array Data Structures for Mesh Topology
Modifiable Array Data Structures for Mesh Topology Dan Ibanez Mark S Shephard February 27, 2016 Abstract Topological data structures are useful in many areas, including the various mesh data structures used in finite element applications. Based on the graph-theoretic foundation for these data structures, we begin with a generic modifiable graph data structure and apply successive optimiza- tions leading to a family of mesh data structures. The results are compact array-based mesh structures that can be modified in constant time. Spe- cific implementations for finite elements and graphics are studied in detail and compared to the current state of the art. 1 Introduction An unstructured mesh simulation code relies heavily on multiple core capabili- ties to deal with the mesh itself, and the range of features available at this level constrain the capabilities of the simulation as a whole. As such, the long-term goal towards which this paper contributes is the development of a mesh data structure with the following capabilities: 1. The flexibility to deal with evolving meshes 2. A highly scalable implementation for distributed memory computers 3. The ability to represent any of the conforming meshes typically used by Finite Element (FE) and Finite Volume (FV) methods 4. Minimize memory use 5. Maximize locality of storage 6. The ability to parallelize work inside supercomputer nodes with hybrid architecture such as accelerators This paper focuses on the first five goals; the sixth will be the subject of a future publication. In particular, we present a derivation for a family of structures with these properties: 1 1. -
CUDA Binary Utilities
CUDA Binary Utilities Application Note DA-06762-001_v11.4 | September 2021 Table of Contents Chapter 1. Overview..............................................................................................................1 1.1. What is a CUDA Binary?...........................................................................................................1 1.2. Differences between cuobjdump and nvdisasm......................................................................1 Chapter 2. cuobjdump.......................................................................................................... 3 2.1. Usage......................................................................................................................................... 3 2.2. Command-line Options.............................................................................................................5 Chapter 3. nvdisasm.............................................................................................................8 3.1. Usage......................................................................................................................................... 8 3.2. Command-line Options...........................................................................................................14 Chapter 4. Instruction Set Reference................................................................................ 17 4.1. Kepler Instruction Set.............................................................................................................17 -
Lithe: Enabling Efficient Composition of Parallel Libraries
BERKELEY PAR LAB Lithe: Enabling Efficient Composition of Parallel Libraries Heidi Pan, Benjamin Hindman, Krste Asanović [email protected] {benh, krste}@eecs.berkeley.edu Massachusetts Institute of Technology UC Berkeley HotPar Berkeley, CA March 31, 2009 1 How to Build Parallel Apps? BERKELEY PAR LAB Functionality: or or or App Resource Management: OS Hardware Core 0 Core 1 Core 2 Core 3 Core 4 Core 5 Core 6 Core 7 Need both programmer productivity and performance! 2 Composability is Key to Productivity BERKELEY PAR LAB App 1 App 2 App sort sort bubble quick sort sort code reuse modularity same library implementation, different apps same app, different library implementations Functional Composability 3 Composability is Key to Productivity BERKELEY PAR LAB fast + fast fast fast + faster fast(er) Performance Composability 4 Talk Roadmap BERKELEY PAR LAB Problem: Efficient parallel composability is hard! Solution: . Harts . Lithe Evaluation 5 Motivational Example BERKELEY PAR LAB Sparse QR Factorization (Tim Davis, Univ of Florida) Column Elimination SPQR Tree Frontal Matrix Factorization MKL TBB OpenMP OS Hardware System Stack Software Architecture 6 Out-of-the-Box Performance BERKELEY PAR LAB Performance of SPQR on 16-core Machine Out-of-the-Box sequential Time (sec) Time Input Matrix 7 Out-of-the-Box Libraries Oversubscribe the Resources BERKELEY PAR LAB TX TYTX TYTX TYTX A[0] TYTX A[0] TYTX A[0] TYTX A[0] TYTX TYA[0] A[0] A[0]A[0] +Z +Z +Z +Z +Z +Z +Z +ZA[1] A[1] A[1] A[1] A[1] A[1] A[1]A[1] A[2] A[2] A[2] A[2] A[2] A[2] A[2]A[2] -
Thread Scheduling in Multi-Core Operating Systems Redha Gouicem
Thread Scheduling in Multi-core Operating Systems Redha Gouicem To cite this version: Redha Gouicem. Thread Scheduling in Multi-core Operating Systems. Computer Science [cs]. Sor- bonne Université, 2020. English. tel-02977242 HAL Id: tel-02977242 https://hal.archives-ouvertes.fr/tel-02977242 Submitted on 24 Oct 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Ph.D thesis in Computer Science Thread Scheduling in Multi-core Operating Systems How to Understand, Improve and Fix your Scheduler Redha GOUICEM Sorbonne Université Laboratoire d’Informatique de Paris 6 Inria Whisper Team PH.D.DEFENSE: 23 October 2020, Paris, France JURYMEMBERS: Mr. Pascal Felber, Full Professor, Université de Neuchâtel Reviewer Mr. Vivien Quéma, Full Professor, Grenoble INP (ENSIMAG) Reviewer Mr. Rachid Guerraoui, Full Professor, École Polytechnique Fédérale de Lausanne Examiner Ms. Karine Heydemann, Associate Professor, Sorbonne Université Examiner Mr. Etienne Rivière, Full Professor, University of Louvain Examiner Mr. Gilles Muller, Senior Research Scientist, Inria Advisor Mr. Julien Sopena, Associate Professor, Sorbonne Université Advisor ABSTRACT In this thesis, we address the problem of schedulers for multi-core architectures from several perspectives: design (simplicity and correct- ness), performance improvement and the development of application- specific schedulers. -
Performance and Programmability Trade-Offs in the Opencl 2.0 SVM and Memory Model
Performance and Programmability Trade-offs in the OpenCL 2.0 SVM and Memory Model Brian T. Lewis, Intel Labs Overview • This talk: – My experience working on the OpenCL 2.0 SVM & memory models – Observation: tension between performance and programmability – Programmability = productivity, ease-of-use, simplicity, error avoidance – For most programmers & architects today, performance is paramount • First, some background: why are GPUs programmed the way they are? – Discrete & integrated GPUs – GPU differences from CPUs – GPU performance considerations – GPGPU programming • OpenCL 2.0 and a few of its features, compromises, tradeoffs 3/2/2014 Trade-offs in OpenCL 2.0 SVM and Memory Model 2 A couple of comments first • These are my personal observations • OpenCL 2.0, and its SVM & memory model, are the work of many people – I’ve been impressed by the professionalism & care paid by Khronos OpenCL members – Disagreements often lead to new insights 3/2/2014 Trade-offs in OpenCL 2.0 SVM and Memory Model 3 GPUs: massive data-parallelism for modest energy • NVIDIA Tesla K40 discrete GPU: 4.3 TFLOPs, 235 Watts, $5,000 http://forum.beyond3d.com/showpost.php?p=1643034&postcount=107 3/2/2014 Trade-offs in OpenCL 2.0 SVM and Memory Model 4 Integrated CPU+GPU processors • More than 90% of processors shipping today include a GPU on die • Low energy use is a key design goal Intel 4th Generation Core Processor: “Haswell” AMD Kaveri APU http://www.geeks3d.com/20140114/amd-kaveri-a10-7850k-a10-7700k-and-a8-7600-apus-announced/ 4-core GT2 Desktop: 35 W package Desktop: 45-95 W package 2-core GT2 Ultrabook: 11.5 W package Mobile, embedded: 15 W package 3/2/2014 Trade-offs in OpenCL 2.0 SVM and Memory Model 5 Discrete & integrated processors • Different points in the performance-energy design space • 235W vs. -
An Analysis of the D Programming Language Sumanth Yenduri University of Mississippi- Long Beach
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by CSUSB ScholarWorks Journal of International Technology and Information Management Volume 16 | Issue 3 Article 7 2007 An Analysis of the D Programming Language Sumanth Yenduri University of Mississippi- Long Beach Louise Perkins University of Southern Mississippi- Long Beach Md. Sarder University of Southern Mississippi- Long Beach Follow this and additional works at: http://scholarworks.lib.csusb.edu/jitim Part of the Business Intelligence Commons, E-Commerce Commons, Management Information Systems Commons, Management Sciences and Quantitative Methods Commons, Operational Research Commons, and the Technology and Innovation Commons Recommended Citation Yenduri, Sumanth; Perkins, Louise; and Sarder, Md. (2007) "An Analysis of the D Programming Language," Journal of International Technology and Information Management: Vol. 16: Iss. 3, Article 7. Available at: http://scholarworks.lib.csusb.edu/jitim/vol16/iss3/7 This Article is brought to you for free and open access by CSUSB ScholarWorks. It has been accepted for inclusion in Journal of International Technology and Information Management by an authorized administrator of CSUSB ScholarWorks. For more information, please contact [email protected]. Analysis of Programming Language D Journal of International Technology and Information Management An Analysis of the D Programming Language Sumanth Yenduri Louise Perkins Md. Sarder University of Southern Mississippi - Long Beach ABSTRACT The C language and its derivatives have been some of the dominant higher-level languages used, and the maturity has stemmed several newer languages that, while still relatively young, possess the strength of decades of trials and experimentation with programming concepts.