DAO Dispatcher Pattern: a Robust Design of the Data Access Layer
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1 Design Pattern for Open Class (DRAFT) 2 Abstract Factory
1 Design Pattern for Open Class (DRAFT) Tanaka Akira <[email protected]> A design pattern describes a software architecture which is reusable and exten- sible. [GoF] is the book containing 23 design patterns for OOP languages like C++ and Java. [GoF] describes several trade offs of the patterns. In C++ and Java, a class is defined by only one module. However, there are languages which can define a class by two or more modules: Cecil, MultiJava, AspectJ, MixJuice, CLOS, Ruby, etc. Such class is called "open class" because it is extensible by modules implemented later [Chambers]. For languages with open class, more extensible and/or simpler design patterns exists. We studied design patterns with open class for each GoF design patterns. In this paper, we describe two patterns: the Abstract Factory pattern and the Visitor pattern. 2 Abstract Factory The Abstract Factory pattern is a design pattern for separating class names from the code which generates the object group of related classes for making them configurable. Following figure is the class diagram of the Abstract Factory pattern. Since the example described in [GoF] uses only one concrete factory for each binaries, the required concrete factory is selected statically. The example builds two binaries for Motif and Presentation Manager from a single source code. Two concrete factories are exist for Motif and Presentation Manager. When a binary is built, it is selected which concrete factory is linked. Such static selection can be implemented with the fewer number of classes by open class as following modules. • The module which defines Window and ScrollBar class and their methods which is independent to window systems. -
FAKULT¨AT F¨UR INFORMATIK Architectural Design And
FAKULTAT¨ FUR¨ INFORMATIK DER TECHNISCHEN UNIVERSITAT¨ MUNCHEN¨ Masterarbeit in Informatik Architectural Design and Implementation of a Web Application for Adaptive Data Models Stefan Bleibinhaus FAKULTAT¨ FUR¨ INFORMATIK DER TECHNISCHEN UNIVERSITAT¨ MUNCHEN¨ Masterarbeit in Informatik Architectural Design and Implementation of a Web Application for Adaptive Data Models Architektur Design und Implementierung einer Web Anwendung fur¨ adaptive Datenmodelle Author: Stefan Bleibinhaus Supervisor: Prof. Florian Matthes Advisor: Matheus Hauder Date: April 15, 2013 Ich versichere, dass ich diese Masterarbeit selbstandig¨ verfasst und nur die angegebenen Quellen und Hilfsmittel verwendet habe. I assure the single handed composition of this master thesis only supported by declared resources. Munchen,¨ den 15. April 2013 Stefan Bleibinhaus Acknowledgments I would like to express my very great appreciation to Prof. Florian Matthes for offering me to write my thesis on such a delightful topic and showing so much interest in my work. I am particularly grateful for the assistance given by Matheus Hauder and his will to support me in my research. vii Abstract This thesis discusses the architectural design and implementation of an Enterprise 2.0 collaboration web application. The designed web application uses the concept of hybrid wikis for enabling business users to capture easily content in structured form. A Hybrid wiki is a wiki, which empowers business users to incrementally structure and classify content objects without the struggle of being enforced to use strict information structures. The emergent information structure in a hybrid wiki evolves in daily use by the interaction with its users. Whenever a user wants to extend the content, the system guides them to automatically structure it by using user interface friendly methods like auto-completion and unobtrusive suggestions based on previous similar content. -
Dynamic Data Access Object Design Pattern (CECIIS 2008)
Dynamic Data Access Object Design Pattern (CECIIS 2008) Zdravko Roško, Mario Konecki Faculty of Organization and Informatics University of Zagreb Pavlinska 2, 42000 Varaždin, Croatia [email protected], [email protected] Abstract . Business logic application layer accessing 1 Introduction data from any data source (databases, web services, legacy systems, flat files, ERPs, EJBs, CORBA This paper presents a pattern that help to desing the services, and so forth) uses the Dynamic Data Access data access layer for any data source (not just Object which implements the Strategy[1] design relational) such as CICS, JMS/MQ, iSeries, SAP, pattern and hides most of the complexity away from Web Services, and so forth. Dynamic Data Access an application programmer by encapsulating its Object (DDAO) is an implementation of the Strategy dynamic behavior in the base data access class. By design pattern [1] which defines a family of using the data source meta data, it automates most of algorithms, encapsulate each one, and make them the functionality it handles within the application. interchangeable through an interface. Application programmer needs only to implement Having many options available (EJB, Object specific „finder“ functions, while other functions such Relational Mapping, POJO, J2EE DAO, etc.) to use as „create, store, remove, find, removeAll, storeAll, while accessing a data source, including persistent createAll, findAll“ are implemented by the Dynamic storage, legacy data and any other data source, the Data Access Object base class for a specific data main question for development is: what to use to source type.. bridge the business logic layer and the data from a Currently there are many Object Relational data source ? Assuming that the data access code is Mapping products such as Hibernate, iBatis, EJB not coded directly into the business logic layer (Entity CMP containers, TopLink, which are used to bridge Bean, Session Bean, Servlet, JSP Helper class, POJO) objects and relational database. -
Ioc Containers in Spring
301AA - Advanced Programming Lecturer: Andrea Corradini [email protected] http://pages.di.unipi.it/corradini/ AP-2018-11: Frameworks and Inversion of Control Frameworks and Inversion of Control • Recap: JavaBeans as Components • Frameworks, Component Frameworks and their features • Frameworks vs IDEs • Inversion of Control and Containers • Frameworks vs Libraries • Decoupling Components • Dependency Injection • IoC Containers in Spring 2 Components: a recap A software component is a unit of composition with contractually specified interfaces and explicit context dependencies only. A software component can be deployed independently and is subject to composition by third party. Clemens Szyperski, ECOOP 1996 • Examples: Java Beans, CLR Assemblies • Contractually specified interfaces: events, methods and properties • Explicit context dependencies: serializable, constructor with no argument • Subject to composition: connection to other beans – Using connection oriented programming (event source and listeners/delegates) 3 Towards Component Frameworks • Software Framework: A collection of common code providing generic functionality that can be selectively overridden or specialized by user code providing specific functionality • Application Framework: A software framework used to implement the standard structure of an application for a specific development environment. • Examples: – GUI Frameworks – Web Frameworks – Concurrency Frameworks 4 Examples of Frameworks Web Application Frameworks GUI Toolkits 5 Examples: General Software Frameworks – .NET – Windows platform. Provides language interoperability – Android SDK – Supports development of apps in Java (but does not use a JVM!) – Cocoa – Apple’s native OO API for macOS. Includes C standard library and the Objective-C runtime. – Eclipse – Cross-platform, easily extensible IDE with plugins 6 Examples: GUI Frameworks • Frameworks for Application with GUI – MFC - Microsoft Foundation Class Library. -
Tree Visitors in Clojure Update the Java Visitor Pattern with Functional Zippers
Tree visitors in Clojure Update the Java Visitor pattern with functional zippers Skill Level: Intermediate Alex Miller ([email protected]) Senior Engineer Revelytix 20 Sep 2011 JVM language explorer Alex Miller has recently discovered the benefits of implementing the Visitor pattern using Clojure, a functional Lisp variant for the Java Virtual Machine. In this article, he revisits the Visitor pattern, first demonstrating its use in traversing tree data in Java programs, then rewriting it with the addition of Clojure's functional zippers. I’ve used trees of domain objects in my Java applications for many years. More recently, I’ve been using them in Clojure. In each case, I've found that the Visitor pattern is a reliable tool for manipulating trees of data. But there are differences in how the pattern works in a functional versus object-oriented language, and in the results it yields. About Clojure Clojure is a dynamic and functional programming language variant of Lisp, written specifically for the JVM. Learn more about Clojure on developerWorks: •"The Clojure programming language" •"Clojure and concurrency" •"Solving the Expression Problem with Clojure 1.2" •"Using CouchDB with Clojure" In this article, I revisit domain trees and the Visitor pattern for the Java language, Tree visitors in Clojure Trademarks © Copyright IBM Corporation 2011 Page 1 of 27 developerWorks® ibm.com/developerWorks then walk through several visitor implementations using Clojure. Being a functional language, Clojure brings new tricks to data query and manipulation. In particular, I've found that integrating functional zippers into the Visitor pattern yields efficiency benefits, which I explore. -
APPLYING MODEL-VIEW-CONTROLLER (MVC) in DESIGN and DEVELOPMENT of INFORMATION SYSTEMS an Example of Smart Assistive Script Breakdown in an E-Business Application
APPLYING MODEL-VIEW-CONTROLLER (MVC) IN DESIGN AND DEVELOPMENT OF INFORMATION SYSTEMS An Example of Smart Assistive Script Breakdown in an e-Business Application Andreas Holzinger, Karl Heinz Struggl Institute of Information Systems and Computer Media (IICM), TU Graz, Graz, Austria Matjaž Debevc Faculty of Electrical Engineering and Computer Science, University of Maribor, Maribor, Slovenia Keywords: Information Systems, Software Design Patterns, Model-view-controller (MVC), Script Breakdown, Film Production. Abstract: Information systems are supporting professionals in all areas of e-Business. In this paper we concentrate on our experiences in the design and development of information systems for the use in film production processes. Professionals working in this area are neither computer experts, nor interested in spending much time for information systems. Consequently, to provide a useful, useable and enjoyable application the system must be extremely suited to the requirements and demands of those professionals. One of the most important tasks at the beginning of a film production is to break down the movie script into its elements and aspects, and create a solid estimate of production costs based on the resulting breakdown data. Several film production software applications provide interfaces to support this task. However, most attempts suffer from numerous usability deficiencies. As a result, many film producers still use script printouts and textmarkers to highlight script elements, and transfer the data manually into their film management software. This paper presents a novel approach for unobtrusive and efficient script breakdown using a new way of breaking down text into its relevant elements. We demonstrate how the implementation of this interface benefits from employing the Model-View-Controller (MVC) as underlying software design paradigm in terms of both software development confidence and user satisfaction. -
Object-Oriented Desgin Visitor Pattern George Blankenship 1
Object-Oriented Desgin Visitor Pattern CSCI 253 Object Oriented Design: Visitor Pattern George Blankenship Visitor Pattern George Blankenship 1 Overview Creational Patterns Structural Patterns Behavioral Patterns Singleton Composite Chain of Respons. Abstract factory Façade Command Factory Method Proxy Interpreter Prototype Flyweight Iterator Builder Mediator Adapter Memento Bridge Observer Decorator State Strategy Template Method Visitor Pattern George Blankenship Visitor 2 The Elements of a Design Pattern • A pattern name • The problem that the pattern solves – Including conditions for the pattern to be applicable • The solution to the problem brought by the pattern – The elements (classes-objects) involved, their roles, responsibilities, relationships and collaborations – Not a particular concrete design or implementation • The consequences of applying the pattern – Time and space trade off – Language and implementation issues – Effects on flexibility, extensibility, portability Visitor Pattern George Blankenship 3 George Blankenship 1 Object-Oriented Desgin Visitor Pattern The Visitor Pattern: The Problem Represents an operation to be performed on the elements of an object structure. Visitor lets you define a new operation without changing the classes of the elements on which it operates • many distinct and unrelated operations need to be performed on objects in an object structure an you want to avoid “polluting” their classes with these operations • the classes defining the object structure rarely change but you often want to define new operations over the structure Visitor Pattern George Blankenship 4 Visitor Example • The root of the structure accepts a visitor: root.accept( visitor ) • The root and every child object in the structure have a an accept method: void accept( visitor ) { visitor.visit( this ); for each child of mine child.accept( visitor ) next } • In short order our visitor gets a visit() call from each object in the collection. -
The Role of Model-View Controller in Object Oriented Software Development
Nepal Journal of Multidisciplinary Research (NJMR) ISSN: 2645-8470 Vol 2, No. 2 June 2019 The Role of Model-View Controller in Object Oriented Software Development Ram Naresh Thakur1 and U S Pandey2 1PhD Scholar, Mewar University, Chittorgarh, Rajasthan, India 2Professor, University of Delhi, India. Corresponding Author Ram Naresh Thakur Email: [email protected] Abstract Object Oriented Software Development (OOSD) is a design technique that is used before the development and design of a software. This design method makes the system appears as a collection of objects to communicate with other objects by passing messages. The Model-View- Controller (MVC) has been inherited from Object-Oriented Programming (OOP) with the integration of Graphical User Interface (GUI) and interactive program execution. The MVC is very useful for developing Interactive and Dynamic Web Applications and iOS. With MVC, developers can trust on design patterns that are widely accepted as solutions for recurring problems. MVC can be used to develop flexible, reusable and modular Software. Applying the MVC design pattern in object-oriented Software development a flexible, reliable, modular and scalable website can be built. So, it’s necessary for every developer to have the knowledge of software development using MVC design pattern. Keywords: OOSD, MVC, OOP, GUI, Dynamic, Web Application, iOS, Design Pattern. 1 Introduction In today’s era, it is very essential to develop and design a working software in an effective and efficient manner. As we know that Object Oriented software development is a designing technique that is used before the development and design of a software. Through this method the system appears as a collection of objects which communicate with other objects by passing messages. -
Inversion of Control in Spring – Using Annotation
Inversion of Control in Spring – Using Annotation In this chapter, we will configure Spring beans and the Dependency Injection using annotations. Spring provides support for annotation-based container configuration. We will go through bean management using stereotypical annotations and bean scope using annotations. We will then take a look at an annotation called @Required, which allows us to specify which dependencies are actually required. We will also see annotation-based dependency injections and life cycle annotations. We will use the autowired annotation to wire up dependencies in the same way as we did using XML in the previous chapter. You will then learn how to add dependencies by type and by name. We will also use qualifier to narrow down Dependency Injections. We will also understand how to perform Java-based configuration in Spring. We will then try to listen to and publish events in Spring. We will also see how to reference beans using Spring Expression Language (SpEL), invoke methods using SpEL, and use operators with SpEL. We will then discuss regular expressions using SpEL. Spring provides text message and internationalization, which we will learn to implement in our application. Here's a list of the topics covered in this chapter: • Container configuration using annotations • Java-based configuration in Spring • Event handling in Spring • Text message and internationalization [ 1 ] Inversion of Control in Spring – Using Annotation Container configuration using annotation Container configuration using Spring XML sometimes raises the possibility of delays in application development and maintenance due to size and complexity. To solve this issue, the Spring Framework supports container configuration using annotations without the need of a separate XML definition. -
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools Andreas Harrer, Catholic University Eichstatt-Ingolstadt,¨ Germany, Niels Pinkwart, Clausthal University of Technology, Germany, Bruce M. McLaren, Carnegie Mellon University, Pittsburgh PA, U.S.A., and DFKI, Saarbrucken,¨ Germany, and Oliver Scheuer, DFKI, Saarbrucken,¨ Germany Abstract For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools - getting the pieces to talk to one another in a coherent, well-founded manner - is a crucial requirement that is often hard to achieve. This paper describes a re-usable software design that aims at the integration of independent learning tools into one collaborative learning scenario. We motivate the usefulness and expressiveness of combining several learning tools into one integrated learning experience. Based on this we sketch software design principles that integrate several existing components into a joint technical framework. The feasibility of the approach, which we name the “Scalable Adapter” design pattern, is shown with several implementation examples from different educational technology domains, including Intelligent Tutoring Systems and collaborative learning environments. IEEE keywords: J.m Computer applications, H.5.3 Group and Organization interfaces, K.3.m Computers in Education A short version of this paper appeared in the Proceedings of the Conference on Intelligent Tutoring Systems 2008 1 The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools1 I. INTRODUCTION hypothesis and plans. In order to help the student or student In the field of educational technology, there have been groups during the different steps of this inquiry procedure, it numerous attempts in recent years to connect differently makes sense to enable them to have hypotheses, experimenta- targeted learning environments to one another. -
Data Loader Guide
Data Loader Guide Version 53.0, Winter ’22 @salesforcedocs Last updated: August 24, 2021 © Copyright 2000–2021 salesforce.com, inc. All rights reserved. Salesforce is a registered trademark of salesforce.com, inc., as are other names and marks. Other marks appearing herein may be trademarks of their respective owners. CONTENTS Chapter 1: Data Loader . 1 Chapter 2: When to Use Data Loader . 2 Chapter 3: Installing Data Loader . 3 Install Data Loader on macOS . 4 Install Data Loader on Windows . 5 Considerations for Installing Data Loader . 6 Chapter 4: Configure Data Loader . 8 Data Loader Behavior with Bulk API Enabled . 12 Configure the Data Loader to Use the Bulk API . 12 Chapter 5: Using Data Loader . 13 Data Types Supported by Data Loader . 14 Export Data . 15 Define Data Loader Field Mappings . 17 Insert, Update, or Delete Data Using Data Loader . 17 Perform Mass Updates . 18 Perform Mass Deletes . 19 Upload Attachments . 19 Upload Content with the Data Loader . 20 Review Data Loader Output Files . 21 Data Import Dates . 21 View the Data Loader Log File . 22 Configure the Data Loader Log File . 22 Chapter 6: Running in Batch Mode (Windows Only) . 23 Installed Directories and Files . 24 Encrypt from the Command Line . 24 Upgrade Your Batch Mode Interface . 25 Run Batch File With Windows Command-Line Interface . 25 Configure Batch Processes . 26 Data Loader Process Configuration Parameters . 27 Data Loader Command-Line Operations . 35 Configure Database Access . 36 Spring Framework . 37 Data Access Objects . 38 SQL Configuration . 38 Map Columns . 40 Contents Run Individual Batch Processes . 42 Chapter 7: Command-Line Quick Start (Windows Only) . -
Case Study on Building Data- Centric Microservices
Case Study on Building Data- Centric Microservices Part I - Getting Started May 26, 2020 | Version 1.0 Copyright © 2020, Oracle and/or its affiliates Public DISCLAIMER This document in any form, software or printed matter, contains proprietary information that is the exclusive property of Oracle. Your access to and use of this confidential material is subject to the terms and conditions of your Oracle software license and service agreement, which has been executed and with which you agree to comply. This document and information contained herein may not be disclosed, copied, reproduced or distributed to anyone outside Oracle without prior written consent of Oracle. This document is not part of your license agreement nor can it be incorporated into any contractual agreement with Oracle or its subsidiaries or affiliates. This document is for informational purposes only and is intended solely to assist you in planning for the implementation and upgrade of the product features described. It is not a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decisions. The development, release, and timing of any features or functionality described in this document remains at the sole discretion of Oracle. Due to the nature of the product architecture, it may not be possible to safely include all features described in this document without risking significant destabilization of the code. TABLE OF CONTENTS DISCLAIMER INTRODUCTION ARCHITECTURE OVERVIEW Before You Begin Our Canonical Application