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Investigations on Unit Distance Property of Clebsch Graph and Its Complement
Proceedings of the World Congress on Engineering 2012 Vol I WCE 2012, July 4 - 6, 2012, London, U.K. Investigations on Unit Distance Property of Clebsch Graph and Its Complement Pratima Panigrahi and Uma kant Sahoo ∗yz Abstract|An n-dimensional unit distance graph is on parameters (16,5,0,2) and (16,10,6,6) respectively. a simple graph which can be drawn on n-dimensional These graphs are known to be unique in the respective n Euclidean space R so that its vertices are represented parameters [2]. In this paper we give unit distance n by distinct points in R and edges are represented by representation of Clebsch graph in the 3-dimensional Eu- closed line segments of unit length. In this paper we clidean space R3. Also we show that the complement of show that the Clebsch graph is 3-dimensional unit Clebsch graph is not a 3-dimensional unit distance graph. distance graph, but its complement is not. Keywords: unit distance graph, strongly regular The Petersen graph is the strongly regular graph on graphs, Clebsch graph, Petersen graph. parameters (10,3,0,1). This graph is also unique in its parameter set. It is known that Petersen graph is 2-dimensional unit distance graph (see [1],[3],[10]). It is In this article we consider only simple graphs, i.e. also known that Petersen graph is a subgraph of Clebsch undirected, loop free and with no multiple edges. The graph, see [[5], section 10.6]. study of dimension of graphs was initiated by Erdos et.al [3]. -
Chapter 10 RADIOSITY METHOD
Chapter 10 RADIOSITY METHOD The radiosity metho d is based on the numerical solution of the shading equation by the nite element metho d. It sub divides the surfaces into small elemental surface patches. Supp osing these patches are small, their intensity distribution over the surface can b e approximated by a constant value which dep ends on the surface and the direction of the emission. We can get rid of this directional dep endency if only di use surfaces are allowed, since di use surfaces generate the same intensity in all directions. This is exactly the initial assumption of the simplest radiosity mo del, so we are also going to consider this limited case rst. Let the energy leaving a unit area of surface i in a unit time in all directions b e B , and assume that the light i density is homogeneous over the surface. This light density plays a crucial role in this mo del and is also called the radiosity of surface i. The dep endence of the intensityon B can b e expressed by the following i argument: 1. Consider a di erential dA element of surface A. The total energy leaving the surface dA in unit time is B dA, while the ux in the solid angle d! is d=IdA cos d! if is the angle b etween the surface normal and the direction concerned. 2. Expressing the total energy as the integration of the energy contribu- tions over the surface in all directions and assuming di use re ection 265 266 10. -
Contractions of Polygons in Abstract Polytopes
Contractions of Polygons in Abstract Polytopes by Ilya Scheidwasser B.S. in Computer Science, University of Massachusetts Amherst M.S. in Mathematics, Northeastern University A dissertation submitted to The Faculty of the College of Science of Northeastern University in partial fulfillment of the requirements for the degree of Doctor of Philosophy March 31, 2015 Dissertation directed by Egon Schulte Professor of Mathematics Acknowledgements First, I would like to thank my advisor, Professor Egon Schulte. From the first class I took with him in the first semester of my Masters program, Professor Schulte was an engaging, clear, and kind lecturer, deepening my appreciation for mathematics and always more than happy to provide feedback and answer extra questions about the material. Every class with him was a sincere pleasure, and his classes helped lead me to the study of abstract polytopes. As my advisor, Professor Schulte provided me with invaluable assistance in the creation of this thesis, as well as career advice. For all the time and effort Professor Schulte has put in to my endeavors, I am greatly appreciative. I would also like to thank my dissertation committee for taking time out of their sched- ules to provide me with feedback on this thesis. In addition, I would like to thank the various instructors I've had at Northeastern over the years for nurturing my knowledge of and interest in mathematics. I would like to thank my peers and classmates at Northeastern for their company and their assistance with my studies, and the math department's Teaching Committee for the privilege of lecturing classes these past several years. -
Classic Radiosity
Classic radiosity LiU, ITN, TNCG15 Ali Khashan, [email protected] Fredrik Salomonsson, [email protected] VT 10 Abstract This report describes how a classic radiosity method can be solved using the hemicube method to calculate form factors and sorting for optimizing. First the scene is discretized by subdividing the faces uniformly into smaller faces, called patches. At each patch a hemicube is created where the scene is projected down onto the current hemicube to determine the visibility each patch has. After the scene has been projected onto the hemicube form factors are calculated using the data from the hemicube, to determine how much the light contribution from light sources and other objects in the scene. Finally when the form factors has been calculated the radiosity equation can be solved. To choose witch patch to place the hemicube onto all patches are sorted with regard to the largest unshot energy. The patch that comes on top at iteration of the radiosity equation is the one which the hemicube is placed onto. The equation is solved until a convergence of radiosity is reached, meaning when the difference between a patch’s old radiosity and the newly calculated radiosity reaches a certain threshold the radiosity algorithim stops. After the scene is done Gouraud shading is applied to achieve the bleeding of light between patches and objects. The scene is presented with a room and a few simple primitives using C++ and OpenGL with Glut. The results can be visualized by solving the radiosity equation for each of the three color channels and then applying them on the corresponding vertices in the scene. -
Quantum Local Testability Arxiv:1911.03069
Quantum local testability arXiv:1911.03069 Anthony Leverrier, Inria (with Vivien Londe and Gilles Zémor) 27 nov 2019 Symmetry, Phases of Matter, and Resources in Quantum Computing A. Leverrier quantum LTC 27 nov 2019 1 / 25 We want: a local Hamiltonian such that I with degenerate ground space (quantum code) I the energy of an error scales linearly with the size of the error A. Leverrier quantum LTC 27 nov 2019 2 / 25 The current research on quantum error correction mostly concerned with the goal of building a (large) quantum computer desire for realistic constructions I LDPC codes: the generators of the stabilizer group act on a small number of qubits I spatial/geometrical locality: qubits on a 2D/3D lattice I main contenders: surface codes, or 3D variants A fairly reasonable and promising approach I good performance for topological codes: efficient decoders, high threshold I overhead still quite large for fault-tolerance (magic state distillation) but the numbers are improving regularly Is this it? A. Leverrier quantum LTC 27 nov 2019 3 / 25 Better quantum LDPC codes? from a math/coding point of view, topological codes in 2D-3D are not that good p I 2D toric code n, k = O(1), d = O( n) J K I topological codes on 2D Euclidean manifold (Bravyi, Poulin, Terhal 2010) kd2 ≤ cn I topological codes on 2D hyperbolic manifold (Delfosse 2014) kd2 ≤ c(log k)2n I things are better in 4D hyp. space: Guth-Lubotzky 2014 (also Londe-Leverrier 2018) n, k = Q(n), d = na , for a 2 [0.2, 0.3] J K what can we get by relaxing geometric locality in 3D? I we still want an LDPC construction, but allow for non local generators I a nice mathematical topic with many frustrating open questions! A. -
On Snarks That Are Far from Being 3-Edge Colorable
On snarks that are far from being 3-edge colorable Jonas H¨agglund Department of Mathematics and Mathematical Statistics Ume˚aUniversity SE-901 87 Ume˚a,Sweden [email protected] Submitted: Jun 4, 2013; Accepted: Mar 26, 2016; Published: Apr 15, 2016 Mathematics Subject Classifications: 05C38, 05C70 Abstract In this note we construct two infinite snark families which have high oddness and low circumference compared to the number of vertices. Using this construction, we also give a counterexample to a suggested strengthening of Fulkerson's conjecture by showing that the Petersen graph is not the only cyclically 4-edge connected cubic graph which require at least five perfect matchings to cover its edges. Furthermore the counterexample presented has the interesting property that no 2-factor can be part of a cycle double cover. 1 Introduction A cubic graph is said to be colorable if it has a 3-edge coloring and uncolorable otherwise. A snark is an uncolorable cubic cyclically 4-edge connected graph. It it well known that an edge minimal counterexample (if such exists) to some classical conjectures in graph theory, such as the cycle double cover conjecture [15, 18], Tutte's 5-flow conjecture [19] and Fulkerson's conjecture [4], must reside in this family of graphs. There are various ways of measuring how far a snark is from being colorable. One such measure which was introduced by Huck and Kochol [8] is the oddness. The oddness of a bridgeless cubic graph G is defined as the minimum number of odd components in any 2-factor in G and is denoted by o(G). -
Arxiv:Math/9906062V1 [Math.MG] 10 Jun 1999 Udo Udmna Eerh(Rn 96-01-00166)
Embedding the graphs of regular tilings and star-honeycombs into the graphs of hypercubes and cubic lattices ∗ Michel DEZA CNRS and Ecole Normale Sup´erieure, Paris, France Mikhail SHTOGRIN Steklov Mathematical Institute, 117966 Moscow GSP-1, Russia Abstract We review the regular tilings of d-sphere, Euclidean d-space, hyperbolic d-space and Coxeter’s regular hyperbolic honeycombs (with infinite or star-shaped cells or vertex figures) with respect of possible embedding, isometric up to a scale, of their skeletons into a m-cube or m-dimensional cubic lattice. In section 2 the last remaining 2-dimensional case is decided: for any odd m ≥ 7, star-honeycombs m m {m, 2 } are embeddable while { 2 ,m} are not (unique case of non-embedding for dimension 2). As a spherical analogue of those honeycombs, we enumerate, in section 3, 36 Riemann surfaces representing all nine regular polyhedra on the sphere. In section 4, non-embeddability of all remaining star-honeycombs (on 3-sphere and hyperbolic 4-space) is proved. In the last section 5, all cases of embedding for dimension d> 2 are identified. Besides hyper-simplices and hyper-octahedra, they are exactly those with bipartite skeleton: hyper-cubes, cubic lattices and 8, 2, 1 tilings of hyperbolic 3-, 4-, 5-space (only two, {4, 3, 5} and {4, 3, 3, 5}, of those 11 have compact both, facets and vertex figures). 1 Introduction arXiv:math/9906062v1 [math.MG] 10 Jun 1999 We say that given tiling (or honeycomb) T has a l1-graph and embeds up to scale λ into m-cube Hm (or, if the graph is infinite, into cubic lattice Zm ), if there exists a mapping f of the vertex-set of the skeleton graph of T into the vertex-set of Hm (or Zm) such that λdT (vi, vj)= ||f(vi), f(vj)||l1 = X |fk(vi) − fk(vj)| for all vertices vi, vj, 1≤k≤m ∗This work was supported by the Volkswagen-Stiftung (RiP-program at Oberwolfach) and Russian fund of fundamental research (grant 96-01-00166). -
A Tourist Guide to the RCSR
A tourist guide to the RCSR Some of the sights, curiosities, and little-visited by-ways Michael O'Keeffe, Arizona State University RCSR is a Reticular Chemistry Structure Resource available at http://rcsr.net. It is open every day of the year, 24 hours a day, and admission is free. It consists of data for polyhedra and 2-periodic and 3-periodic structures (nets). Visitors unfamiliar with the resource are urged to read the "about" link first. This guide assumes you have. The guide is designed to draw attention to some of the attractions therein. If they sound particularly attractive please visit them. It can be a nice way to spend a rainy Sunday afternoon. OKH refers to M. O'Keeffe & B. G. Hyde. Crystal Structures I: Patterns and Symmetry. Mineral. Soc. Am. 1966. This is out of print but due as a Dover reprint 2019. POLYHEDRA Read the "about" for hints on how to use the polyhedron data to make accurate drawings of polyhedra using crystal drawing programs such as CrystalMaker (see "links" for that program). Note that they are Cartesian coordinates for (roughly) equal edge. To make the drawing with unit edge set the unit cell edges to all 10 and divide the coordinates given by 10. There seems to be no generally-agreed best embedding for complex polyhedra. It is generally not possible to have equal edge, vertices on a sphere and planar faces. Keywords used in the search include: Simple. Each vertex is trivalent (three edges meet at each vertex) Simplicial. Each face is a triangle. -
Petrie Schemes
Canad. J. Math. Vol. 57 (4), 2005 pp. 844–870 Petrie Schemes Gordon Williams Abstract. Petrie polygons, especially as they arise in the study of regular polytopes and Coxeter groups, have been studied by geometers and group theorists since the early part of the twentieth century. An open question is the determination of which polyhedra possess Petrie polygons that are simple closed curves. The current work explores combinatorial structures in abstract polytopes, called Petrie schemes, that generalize the notion of a Petrie polygon. It is established that all of the regular convex polytopes and honeycombs in Euclidean spaces, as well as all of the Grunbaum–Dress¨ polyhedra, pos- sess Petrie schemes that are not self-intersecting and thus have Petrie polygons that are simple closed curves. Partial results are obtained for several other classes of less symmetric polytopes. 1 Introduction Historically, polyhedra have been conceived of either as closed surfaces (usually topo- logical spheres) made up of planar polygons joined edge to edge or as solids enclosed by such a surface. In recent times, mathematicians have considered polyhedra to be convex polytopes, simplicial spheres, or combinatorial structures such as abstract polytopes or incidence complexes. A Petrie polygon of a polyhedron is a sequence of edges of the polyhedron where any two consecutive elements of the sequence have a vertex and face in common, but no three consecutive edges share a commonface. For the regular polyhedra, the Petrie polygons form the equatorial skew polygons. Petrie polygons may be defined analogously for polytopes as well. Petrie polygons have been very useful in the study of polyhedra and polytopes, especially regular polytopes. -
Regular Polyhedra Through Time
Fields Institute I. Hubard Polytopes, Maps and their Symmetries September 2011 Regular polyhedra through time The greeks were the first to study the symmetries of polyhedra. Euclid, in his Elements showed that there are only five regular solids (that can be seen in Figure 1). In this context, a polyhe- dron is regular if all its polygons are regular and equal, and you can find the same number of them at each vertex. Figure 1: Platonic Solids. It is until 1619 that Kepler finds other two regular polyhedra: the great dodecahedron and the great icosahedron (on Figure 2. To do so, he allows \false" vertices and intersection of the (convex) faces of the polyhedra at points that are not vertices of the polyhedron, just as the I. Hubard Polytopes, Maps and their Symmetries Page 1 Figure 2: Kepler polyhedra. 1619. pentagram allows intersection of edges at points that are not vertices of the polygon. In this way, the vertex-figure of these two polyhedra are pentagrams (see Figure 3). Figure 3: A regular convex pentagon and a pentagram, also regular! In 1809 Poinsot re-discover Kepler's polyhedra, and discovers its duals: the small stellated dodecahedron and the great stellated dodecahedron (that are shown in Figure 4). The faces of such duals are pentagrams, and are organized on a \convex" way around each vertex. Figure 4: The other two Kepler-Poinsot polyhedra. 1809. A couple of years later Cauchy showed that these are the only four regular \star" polyhedra. We note that the convex hull of the great dodecahedron, great icosahedron and small stellated dodecahedron is the icosahedron, while the convex hull of the great stellated dodecahedron is the dodecahedron. -
15 BASIC PROPERTIES of CONVEX POLYTOPES Martin Henk, J¨Urgenrichter-Gebert, and G¨Unterm
15 BASIC PROPERTIES OF CONVEX POLYTOPES Martin Henk, J¨urgenRichter-Gebert, and G¨unterM. Ziegler INTRODUCTION Convex polytopes are fundamental geometric objects that have been investigated since antiquity. The beauty of their theory is nowadays complemented by their im- portance for many other mathematical subjects, ranging from integration theory, algebraic topology, and algebraic geometry to linear and combinatorial optimiza- tion. In this chapter we try to give a short introduction, provide a sketch of \what polytopes look like" and \how they behave," with many explicit examples, and briefly state some main results (where further details are given in subsequent chap- ters of this Handbook). We concentrate on two main topics: • Combinatorial properties: faces (vertices, edges, . , facets) of polytopes and their relations, with special treatments of the classes of low-dimensional poly- topes and of polytopes \with few vertices;" • Geometric properties: volume and surface area, mixed volumes, and quer- massintegrals, including explicit formulas for the cases of the regular simplices, cubes, and cross-polytopes. We refer to Gr¨unbaum [Gr¨u67]for a comprehensive view of polytope theory, and to Ziegler [Zie95] respectively to Gruber [Gru07] and Schneider [Sch14] for detailed treatments of the combinatorial and of the convex geometric aspects of polytope theory. 15.1 COMBINATORIAL STRUCTURE GLOSSARY d V-polytope: The convex hull of a finite set X = fx1; : : : ; xng of points in R , n n X i X P = conv(X) := λix λ1; : : : ; λn ≥ 0; λi = 1 : i=1 i=1 H-polytope: The solution set of a finite system of linear inequalities, d T P = P (A; b) := x 2 R j ai x ≤ bi for 1 ≤ i ≤ m ; with the extra condition that the set of solutions is bounded, that is, such that m×d there is a constant N such that jjxjj ≤ N holds for all x 2 P . -
Snarks and Flow-Critical Graphs 1
Snarks and Flow-Critical Graphs 1 CˆandidaNunes da Silva a Lissa Pesci a Cl´audioL. Lucchesi b a DComp – CCTS – ufscar – Sorocaba, sp, Brazil b Faculty of Computing – facom-ufms – Campo Grande, ms, Brazil Abstract It is well-known that a 2-edge-connected cubic graph has a 3-edge-colouring if and only if it has a 4-flow. Snarks are usually regarded to be, in some sense, the minimal cubic graphs without a 3-edge-colouring. We defined the notion of 4-flow-critical graphs as an alternative concept towards minimal graphs. It turns out that every snark has a 4-flow-critical snark as a minor. We verify, surprisingly, that less than 5% of the snarks with up to 28 vertices are 4-flow-critical. On the other hand, there are infinitely many 4-flow-critical snarks, as every flower-snark is 4-flow-critical. These observations give some insight into a new research approach regarding Tutte’s Flow Conjectures. Keywords: nowhere-zero k-flows, Tutte’s Flow Conjectures, 3-edge-colouring, flow-critical graphs. 1 Nowhere-Zero Flows Let k > 1 be an integer, let G be a graph, let D be an orientation of G and let ϕ be a weight function that associates to each edge of G a positive integer in the set {1, 2, . , k − 1}. The pair (D, ϕ) is a (nowhere-zero) k-flow of G 1 Support by fapesp, capes and cnpq if every vertex v of G is balanced, i. e., the sum of the weights of all edges leaving v equals the sum of the weights of all edges entering v.