4 Introducing Monents of Forces
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												MOMENT of a COUPLE Today’S Objectives: Students Will Be Able to A) Define a Couple, And, In-Class Activities: B) Determine the Moment of a Couple
ENGR-1100 Introduction to Engineering Analysis Lecture 11 MOMENT OF A COUPLE Today’s Objectives: Students will be able to a) define a couple, and, In-Class activities: b) determine the moment of a couple. • Reading Quiz • Applications • Moment of a Couple • Concept Quiz • Group Problem Solving • Attention Quiz APPLICATIONS A torque or moment of 12 N·m is required to rotate the wheel. Why does one of the two grips of the wheel above require less force to rotate the wheel? APPLICATIONS (continued) When you grip a vehicle’s steering wheel with both hands and turn, a couple moment is applied to the wheel. Would older vehicles without power steering need larger or smaller steering wheels? MOMENT OF A COUPLE A couple is defined as two parallel forces with the same magnitude but opposite in direction separated by a perpendicular distance “d.” The moment of a couple is defined as MO = F d (using a scalar analysis) or as MO = r F (using a vector analysis). Here r is any position vector from the line of action of F to the line of action of F. MOMENT OF A COUPLE (continued) The net external effect of a couple is that the net force equals zero and the magnitude of the net moment equals F *d. Since the moment of a couple depends only on the distance between the forces, the moment of a couple is a free vector. It can be moved anywhere on the body and have the same external effect on the body. Moments due to couples can be added together using the same rules as adding any vectors. - 
												
												Chapter 2 Review of Forces and Moments
Chapter 2 Review of Forces and Moments 2.1 Forces In this chapter we review the basic concepts of forces, and force laws. Most of this material is identical to material covered in EN030, and is provided here as a review. There are a few additional sections – for example forces exerted by a damper or dashpot, an inerter, and interatomic forces are discussed in Section 2.1.7. 2.1.1 Definition of a force Engineering design calculations nearly always use classical (Newtonian) mechanics. In classical mechanics, the concept of a `force’ is based on experimental observations that everything in the universe seems to have a preferred configuration – masses appear to attract each other; objects with opposite charges attract one another; magnets can repel or attract one another; you are probably repelled by your professor. But we don’t really know why this is (except perhaps the last one). The idea of a force is introduced to quantify the tendency of objects to move towards their preferred configuration. If objects accelerate very quickly towards their preferred configuration, then we say that there’s a big force acting on them. If they don’t move (or move at constant velocity), then there is no force. We can’t see a force; we can only deduce its existence by observing its effect. Specifically, forces are defined through Newton’s laws of motion 0. A `particle’ is a small mass at some position in space. 1. When the sum of the forces acting on a particle is zero, its velocity is constant; 2. - 
												
												Classical Mechanics an Introductory Course
Classical Mechanics An introductory course Richard Fitzpatrick Associate Professor of Physics The University of Texas at Austin Contents 1 Introduction 7 1.1 Major sources: . 7 1.2 What is classical mechanics? . 7 1.3 mks units . 9 1.4 Standard prefixes . 10 1.5 Other units . 11 1.6 Precision and significant figures . 12 1.7 Dimensional analysis . 12 2 Motion in 1 dimension 18 2.1 Introduction . 18 2.2 Displacement . 18 2.3 Velocity . 19 2.4 Acceleration . 21 2.5 Motion with constant velocity . 23 2.6 Motion with constant acceleration . 24 2.7 Free-fall under gravity . 26 3 Motion in 3 dimensions 32 3.1 Introduction . 32 3.2 Cartesian coordinates . 32 3.3 Vector displacement . 33 3.4 Vector addition . 34 3.5 Vector magnitude . 35 2 3.6 Scalar multiplication . 35 3.7 Diagonals of a parallelogram . 36 3.8 Vector velocity and vector acceleration . 37 3.9 Motion with constant velocity . 39 3.10 Motion with constant acceleration . 39 3.11 Projectile motion . 41 3.12 Relative velocity . 44 4 Newton's laws of motion 53 4.1 Introduction . 53 4.2 Newton's first law of motion . 53 4.3 Newton's second law of motion . 54 4.4 Hooke's law . 55 4.5 Newton's third law of motion . 56 4.6 Mass and weight . 57 4.7 Strings, pulleys, and inclines . 60 4.8 Friction . 67 4.9 Frames of reference . 70 5 Conservation of energy 78 5.1 Introduction . 78 5.2 Energy conservation during free-fall . - 
												
												ME 101: Engineering Mechanics
ME 101: Engineering Mechanics Rajib Kumar Bhattacharjya Department of Civil Engineering Indian Institute of Technology Guwahati M Block : Room No 005 : Tel: 2428 www.iitg.ernet.in/rkbc ME101: Division II &IV (3 1 0 8) Lecture Schedule : Venue L2 (Div. II & IV) DAY DIV II DIV IV MONDAY 3.00-3.55 (PM) 10.00-10.55 (AM) TUESDAY 2.00-2.55 (PM) 11.00-11.55 (AM) FRIDAY 4.00-4.55 (PM) 09.00-09.55 (AM) Tutorial Schedule : Thurs: 8:00-8:55 (AM) 2 ME101: Syllabus Rigid body static : Equivalent force system. Equations of equilibrium, Free body diagram, Reaction, Static indeterminacy and partial constraints, Two and three force systems. Structures : 2D truss, Method of joints, Method of section. Frame, Beam, types of loading and supports, Shear Force and Bending Moment diagram, relation among load-shear force-bending moment. Friction : Dry friction (static and kinematics), wedge friction, disk friction (thrust bearing), belt friction, square threaded screw, journal UPbearings TO (Axle frictMIDion), Wheel SEM friction, Rolling resistance. Center of Gravity and Moment of Inertia : First and second moment of area and mass, radius of gyration, parallel axis theorem, product of inertia, rotation of axes and principal M. I., Thin plates, M.I. by direct method (integration), composite bodies. Virtual work and Energy method : Virtual Displacement, principle of virtual work, mechanical efficiency, work of a force/couple (springs etc.), Potential Energy and equilibrium, stability. Kinematics of Particles : Rectilinear motion, curvilinear motion rectangular, normal tangential, polar, cylindrical, spherical (coordinates), relative and constrained motion, space curvilinear motion. Kinetics of Particles : Force, mass and acceleration, work and energy, impulse and momentum, impact. - 
												
												2 Static Equilibrium Force and Moment
2 Static Equilibrium Force and Moment 2.1 Concept of Force Equilibrium of a Particle You are standing in an elevator, ascending at a constant velocity, what is the resultant force acting on you as a particle? The correct response is zero: For a particle at rest, or moving with constant velocity relative to an inertial frame, the resultant force acting on the isolated particle must be zero, must vanish. We usually attribute this to the unquestion- able authority of Newton. The essential phrases in the question are constant velocity, resultant force and particle. Other words like “standing”, “elevator”, “ascending”, and “you” seem less important, even distracting, but they are there for a reason: The world that you as an engineer will analyze, re-design, and systematize is filled with people and elevators, not isolated particles, velocity vectors, or resultant forces — or at least, not at first sight. The latter concepts are abstractions which you must learn to identify in the world around you in order to work effectively as an engineer, e.g., in order to design an elevator. The problems that appear in engineering text books are a kind of middle ground between abstract theory and everyday reality. We want you to learn to read and see through the superficial appearances, these descriptions which mask certain scientific concepts and principles, in order to grasp and appropriate the underlying forms that provide the basis for engineering analysis and design. The key phrase in Newton’s requirement is isolated particle: It is absolutely essential that you learn to abstract out of the problem statement and all of its rele- vant and irrelevant words and phrases, a vision of a particle as a point free in space. - 
												
												Mechanics: Statics and Dynamics – Kyu-Jung Kim
MECHANICAL ENGINEERING – Mechanics: Statics and Dynamics – Kyu-Jung Kim MECHANICS: STATICS AND DYNAMICS Kyu-Jung Kim Mechanical Engineering Department, California State Polytechnic University, Pomona, U.S.A. Keywords: mechanics, statics, dynamics, equilibrium, kinematics, kinetics, motion, impact Contents 1. Introduction 2. Statics 2.1. Force vectors 2.2. Static equilibrium for particles 2.3. Moment of a force vector 3. Dynamics 3.1. Particle kinematics 3.2. Particle kinetics 3.3. Rigid body kinematics in 2-D 3.4. Rigid body kinematics in 3-D 3.5. Rigid body kinetics 3.6. Lagrange’s equations of motion 4. Conclusions Glossary Bibliography Biographical Sketch Summary A comprehensive overview on the fundamentals of mechanics is presented in this chapter. Classical mechanics is a foundation of various mechanics topics such as strength of materials, fluid mechanics, machine design, mechanical vibrations, automatic control, finite elements, and so on. First, statics is illustrated with mathematical definitions of a force vector and subsequent force equilibrium requirements for particles. The concept of the moment of a force is introduced as static equilibriumUNESCO requirements for rigid bodies. – Th en,EOLSS dynamics is explained from kinematics arguments of motion to kinetics analysis of particles and rigid bodies. Various kinetic methods are explainedSAMPLE through vector (N ewtonian)CHAPTERS methods, energy methods, and momentum methods. Finally, advanced dynamic topics such as 3-D kinematics and the Lagrangian approach are illustrated. 1. Introduction The science of mechanics is centered on the study of the motion of a physical object subjected to various types of mechanical loading. From the causality point of view, a mechanical cause (applied load) to a physical object will result in mechanical responses (motion). - 
												
												Mechanics of Machine I (Mce 312)
MECHANICS OF MACHINE I (MCE 312) Introduction 1.1 Mechanics Mechanics is defined as a science that concerned with the motion of bodies under the action of forces, including the special case in which a body remains at rest. Of first concern in the problem of motion are the forces that bodies exert on one another. This leads to the study of such topics as gravitation, electricity, and magnetism, according to the nature of the forces involved. Given the forces, one can seek the manner in which bodies move under the action of forces; this is the subject matter of mechanics proper. Historically, mechanics was among the first of the exact sciences to be developed. Its internal beauty as a mathematical discipline and its early remarkable success in accounting in quantitative detail for the motions of the Moon, the Earth, and other planetary bodies had enormous influence on philosophical thought and provided impetus for the systematic development of science into the 20th century. Mechanics may be divided into three branches: statics, which deals with forces acting on and in a body at rest; kinematics, which describes the possible motions of a body or system of bodies; and kinetics, which attempts to explain or predict the motion that will occur in a given situation. Alternatively, mechanics may be divided according to the kind of system studied. The simplest mechanical system is the particle, defined as a body so small that its shape and internal structure are of no consequence in the given problem. More complicated is the motion of a system of two or more particles that exert forces on one another and possibly undergo forces exerted by bodies outside of the system. - 
												
												Lecture 13 Foundations of Statics
Lecture 13 Foundations of Statics Foundations of statics Preview of statics Foundations Equivalence theorems Lecture 13 Line of action Poinsot’s theorem Foundations of Statics Wrenches Matthew T. Mason Mechanics of Manipulation Lecture 13 Today’s outline Foundations of Statics Foundations of statics Preview of statics Foundations Equivalence theorems Line of action Poinsot’s theorem Foundations of statics Wrenches Preview of statics Foundations Equivalence theorems Line of action Poinsot’s theorem Wrenches Lecture 13 Preview of statics Foundations of Statics Foundations of statics Preview of statics I We will adopt Newton’s hypothesis that particles Foundations Equivalence theorems interact through forces. Line of action Poinsot’s theorem I We can then show that rigid bodies interact through Wrenches wrenches. I Screw theory applies to wrenches. I Wrenches and twists are dual. I We also get: I Line of force; I Screw coordinates applied to statics; I Reciprocal product of twist and wrench; I Zero Moment Point (ZMP), and its generalization. Lecture 13 What is force? Foundations of Statics Foundations of statics Preview of statics Foundations Equivalence theorems I You cannot measure force, only its effects: Line of action Poinsot’s theorem deformation of structures, acceleration. Wrenches I We could start from Newton’s laws, but instead we hypothesize: I A force applied to a particle is a vector. I The motion of a particle is determined by the vector sum of all applied forces. I A particle remains at rest only if that vector sum is zero. Lecture 13 Moment of force about a line Foundations of Statics Foundations of statics Preview of statics Foundations Equivalence theorems Line of action Definition Poinsot’s theorem Wrenches I Let l be line through origin with direction ^l, I Let f act at x.