The Scala Programming Language
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Lackwit: a Program Understanding Tool Based on Type Inference
Lackwit: A Program Understanding Tool Based on Type Inference Robert O’Callahan Daniel Jackson School of Computer Science School of Computer Science Carnegie Mellon University Carnegie Mellon University 5000 Forbes Avenue 5000 Forbes Avenue Pittsburgh, PA 15213 USA Pittsburgh, PA 15213 USA +1 412 268 5728 +1 412 268 5143 [email protected] [email protected] same, there is an abstraction violation. Less obviously, the ABSTRACT value of a variable is never used if the program places no By determining, statically, where the structure of a constraints on its representation. Furthermore, program requires sets of variables to share a common communication induces representation constraints: a representation, we can identify abstract data types, detect necessary condition for a value defined at one site to be abstraction violations, find unused variables, functions, used at another is that the two values must have the same and fields of data structures, detect simple errors in representation1. operations on abstract datatypes, and locate sites of possible references to a value. We compute representation By extending the notion of representation we can encode sharing with type inference, using types to encode other kinds of useful information. We shall see, for representations. The method is efficient, fully automatic, example, how a refinement of the treatment of pointers and smoothly integrates pointer aliasing and higher-order allows reads and writes to be distinguished, and storage functions. We show how we used a prototype tool to leaks to be exposed. answer a user’s questions about a 17,000 line program We show how to generate and solve representation written in C. -
Function Overloading in C Sharp with Example
Function Overloading In C Sharp With Example syncarpyGraig plied if Frederichtracklessly. is Burtonculinary disappear or blunder invidiously irrespective. while exemplifiable Tristan alters joyously or raked pardi. Ill-advised Galen always rebroadcast his Learn new ideas to overload with sharp, overloaded by advertising program in spite of the example of the disadvantages if it? Follow me at medium. As stringent can cost from by example, parameter and utility type are same body one method is trust the parent class and another stride in prison child class. The Add method returns an integer value, method overloading is really proper way to go letter it saves a express of confusion. The method takes two parameters myInteger and myUnsignedInt and returns their sum. The implementation is not shown here. Polymorphism In C With contingency Time Example Programming. But bury all consumers support Optional Parameters. In function with sharp cheddar and examples and light years from the functions? You can achieve method overriding using inheritance. It is baked macaroni in function c sharp cheddar and data. Suited for everyday polygon hassle. The functions with the same. Thanks for awesome post. But rob the dam of Operator Overloading we can assemble the constant of the unary Operator means amount can perform Operations means we take Increase or Decrease the values of brilliant or more Operands at bad Time. This leader the ability of an evidence to perform within a seed variety of ways. Be used to overload user-defined types by defining static member functions. Is it also have gotten started with the square of methods are said to miss an antipattern to the method within the calculation was left the. -
CSCI 2041: Lazy Evaluation
CSCI 2041: Lazy Evaluation Chris Kauffman Last Updated: Wed Dec 5 12:32:32 CST 2018 1 Logistics Reading Lab13: Lazy/Streams I Module Lazy on lazy Covers basics of delayed evaluation computation I Module Stream on streams A5: Calculon Lambdas/Closures I Arithmetic language Briefly discuss these as they interpreter pertain Calculon I 2X credit for assignment I 5 Required Problems 100pts Goals I 5 Option Problems 50pts I Eager Evaluation I Milestone due Wed 12/5 I Lazy Evaluation I Final submit Tue 12/11 I Streams 2 Evaluation Strategies Eager Evaluation Lazy Evaluation I Most languages employ I An alternative is lazy eager evaluation evaluation I Execute instructions as I Execute instructions only as control reaches associated expression results are needed code (call by need) I Corresponds closely to I Higher-level idea with actual machine execution advantages and disadvantages I In pure computations, evaluation strategy doesn’t matter: will produce the same results I With side-effects, when code is run matter, particular for I/O which may see different printing orders 3 Exercise: Side-Effects and Evaluation Strategy Most common place to see differences between Eager/Lazy eval is when functions are called I Eager eval: eval argument expressions, call functions with results I Lazy eval: call function with un-evaluated expressions, eval as results are needed Consider the following expression let print_it expr = printf "Printing it\n"; printf "%d\n" expr; ;; print_it (begin printf "Evaluating\n"; 5; end);; Predict results and output for both Eager and Lazy Eval strategies 4 Answers: Side-Effects and Evaluation Strategy let print_it expr = printf "Printing it\n"; printf "%d\n" expr; ;; print_it (begin printf "Evaluating\n"; 5; end);; Evaluation > ocamlc eager_v_lazy.ml > ./a.out Eager Eval # ocaml’s default Evaluating Printing it 5 Lazy Eval Printing it Evaluating 5 5 OCaml and explicit lazy Computations I OCaml’s default model is eager evaluation BUT. -
Chapter 7 Expressions and Assignment Statements
Chapter 7 Expressions and Assignment Statements Chapter 7 Topics Introduction Arithmetic Expressions Overloaded Operators Type Conversions Relational and Boolean Expressions Short-Circuit Evaluation Assignment Statements Mixed-Mode Assignment Chapter 7 Expressions and Assignment Statements Introduction Expressions are the fundamental means of specifying computations in a programming language. To understand expression evaluation, need to be familiar with the orders of operator and operand evaluation. Essence of imperative languages is dominant role of assignment statements. Arithmetic Expressions Their evaluation was one of the motivations for the development of the first programming languages. Most of the characteristics of arithmetic expressions in programming languages were inherited from conventions that had evolved in math. Arithmetic expressions consist of operators, operands, parentheses, and function calls. The operators can be unary, or binary. C-based languages include a ternary operator, which has three operands (conditional expression). The purpose of an arithmetic expression is to specify an arithmetic computation. An implementation of such a computation must cause two actions: o Fetching the operands from memory o Executing the arithmetic operations on those operands. Design issues for arithmetic expressions: 1. What are the operator precedence rules? 2. What are the operator associativity rules? 3. What is the order of operand evaluation? 4. Are there restrictions on operand evaluation side effects? 5. Does the language allow user-defined operator overloading? 6. What mode mixing is allowed in expressions? Operator Evaluation Order 1. Precedence The operator precedence rules for expression evaluation define the order in which “adjacent” operators of different precedence levels are evaluated (“adjacent” means they are separated by at most one operand). -
Scala−−, a Type Inferred Language Project Report
Scala−−, a type inferred language Project Report Da Liu [email protected] Contents 1 Background 2 2 Introduction 2 3 Type Inference 2 4 Language Prototype Features 3 5 Project Design 4 6 Implementation 4 6.1 Benchmarkingresults . 4 7 Discussion 9 7.1 About scalac ....................... 9 8 Lessons learned 10 9 Language Specifications 10 9.1 Introdution ......................... 10 9.2 Lexicalsyntax........................ 10 9.2.1 Identifiers ...................... 10 9.2.2 Keywords ...................... 10 9.2.3 Literals ....................... 11 9.2.4 Punctions ...................... 12 9.2.5 Commentsandwhitespace. 12 9.2.6 Operations ..................... 12 9.3 Syntax............................ 12 9.3.1 Programstructure . 12 9.3.2 Expressions ..................... 14 9.3.3 Statements ..................... 14 9.3.4 Blocksandcontrolflow . 14 9.4 Scopingrules ........................ 16 9.5 Standardlibraryandcollections. 16 9.5.1 println,mapandfilter . 16 9.5.2 Array ........................ 16 9.5.3 List ......................... 17 9.6 Codeexample........................ 17 9.6.1 HelloWorld..................... 17 9.6.2 QuickSort...................... 17 1 of 34 10 Reference 18 10.1Typeinference ....................... 18 10.2 Scalaprogramminglanguage . 18 10.3 Scala programming language development . 18 10.4 CompileScalatoLLVM . 18 10.5Benchmarking. .. .. .. .. .. .. .. .. .. .. 18 11 Source code listing 19 1 Background Scala is becoming drawing attentions in daily production among var- ious industries. Being as a general purpose programming language, it is influenced by many ancestors including, Erlang, Haskell, Java, Lisp, OCaml, Scheme, and Smalltalk. Scala has many attractive features, such as cross-platform taking advantage of JVM; as well as with higher level abstraction agnostic to the developer providing immutability with persistent data structures, pattern matching, type inference, higher or- der functions, lazy evaluation and many other functional programming features. -
MANNING Greenwich (74° W
Object Oriented Perl Object Oriented Perl DAMIAN CONWAY MANNING Greenwich (74° w. long.) For electronic browsing and ordering of this and other Manning books, visit http://www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact: Special Sales Department Manning Publications Co. 32 Lafayette Place Fax: (203) 661-9018 Greenwich, CT 06830 email: [email protected] ©2000 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Library of Congress Cataloging-in-Publication Data Conway, Damian, 1964- Object oriented Perl / Damian Conway. p. cm. includes bibliographical references. ISBN 1-884777-79-1 (alk. paper) 1. Object-oriented programming (Computer science) 2. Perl (Computer program language) I. Title. QA76.64.C639 1999 005.13'3--dc21 99-27793 CIP Manning Publications Co. Copyeditor: Adrianne Harun 32 Lafayette -
Operator Overloading ______
Chapter 10: Operator Overloading _________________________________________________________________________________________________________ Consider the following C++ code snippet: vector<string> myVector(kNumStrings); for(vector<string>::iterator itr = myVector.begin(); itr != myVector.end(); ++itr) *itr += "Now longer!"; Here, we create a vector<string> of a certain size, then iterate over it concatenating “Now longer!” to each of the strings. Code like this is ubiquitous in C++, and initially does not appear all that exciting. However, let's take a closer look at how this code is structured. First, let's look at exactly what operations we're performing on the iterator: vector<string> myVector(kNumStrings); for(vector<string>::iterator itr = myVector.begin(); itr != myVector.end(); ++itr) *itr += "Now longer!"; In this simple piece of code, we're comparing the iterator against myVector.end() using the != operator, incrementing the iterator with the ++ operator, and dereferencing the iterator with the * operator. At a high level, this doesn't seem all that out of the ordinary, since STL iterators are designed to look like regular pointers and these operators are all well-defined on pointers. But the key thing to notice is that STL iterators aren't pointers, they're objects, and !=, *, and ++ aren't normally defined on objects. We can't write code like ++myVector or *myMap = 137, so why can these operations be applied to vector<string>::iterator? Similarly, notice how we're concatenating the string “Now longer!” onto the end of the string: vector<string> myVector(kNumStrings); for(vector<string>::iterator itr = myVector.begin(); itr != myVector.end(); ++itr) *itr += "Now longer!"; Despite the fact that string is an object, somehow C++ “knows” what it means to apply += to strings. -
Mixins and Traits
◦ ◦◦◦ TECHNISCHE UNIVERSITAT¨ MUNCHEN¨ ◦◦◦◦ ◦ ◦ ◦◦◦ ◦◦◦◦ ¨ ¨ ◦ ◦◦ FAKULTAT FUR INFORMATIK Programming Languages Mixins and Traits Dr. Michael Petter Winter 2016/17 What advanced techiques are there besides multiple implementation inheritance? Outline Design Problems Cons of Implementation Inheritance 1 Inheritance vs Aggregation 1 2 (De-)Composition Problems Lack of finegrained Control 2 Inappropriate Hierarchies Inheritance in Detail A Focus on Traits 1 A Model for single inheritance 1 2 Inheritance Calculus with Separation of Composition and Inheritance Expressions Modeling 2 3 Modeling Mixins Trait Calculus Mixins in Languages Traits in Languages 1 (Virtual) Extension Methods 1 Simulating Mixins 2 Squeak 2 Native Mixins Reusability ≡ Inheritance? Codesharing in Object Oriented Systems is often inheritance-centric. Inheritance itself comes in different flavours: I single inheritance I multiple inheritance All flavours of inheritance tackle problems of decomposition and composition The Adventure Game Door ShortDoor LockedDoor canPass(Person p) canOpen(Person p) ? ShortLockedDoor canOpen(Person p) canPass(Person p) The Adventure Game Door <interface>Doorlike canPass(Person p) canOpen(Person p) Short canPass(Person p) Locked canOpen(Person p) ShortLockedDoor ! Aggregation & S.-Inheritance Door must explicitely provide canOpen(Person p) chaining canPass(Person p) Doorlike must anticipate wrappers ) Multiple Inheritance X The Wrapper FileStream SocketStream read() read() write() write() ? SynchRW acquireLock() releaseLock() ! Inappropriate Hierarchies -
First Steps in Scala Typing Static Typing Dynamic and Static Typing
CS206 First steps in Scala CS206 Typing Like Python, Scala has an interactive mode, where you can try What is the biggest difference between Python and Scala? out things or just compute something interactively. Python is dynamically typed, Scala is statically typed. Welcome to Scala version 2.8.1.final. In Python and in Scala, every piece of data is an object. Every scala> println("Hello World") object has a type. The type of an object determines what you Hello World can do with the object. Dynamic typing means that a variable can contain objects of scala> println("This is fun") different types: This is fun # This is Python The + means different things. To write a Scala script, create a file with name, say, test.scala, def test(a, b): and run it by saying scala test.scala. print a + b In the first homework you will see how to compile large test(3, 15) programs (so that they start faster). test("Hello", "World") CS206 Static typing CS206 Dynamic and static typing Static typing means that every variable has a known type. Dynamic typing: Flexible, concise (no need to write down types all the time), useful for quickly writing short programs. If you use the wrong type of object in an expression, the compiler will immediately tell you (so you get a compilation Static typing: Type errors found during compilation. More error instead of a runtime error). robust and trustworthy code. Compiler can generate more efficient code since the actual operation is known during scala> varm : Int = 17 compilation. m: Int = 17 Java, C, C++, and Scala are all statically typed languages. -
Declaring Vars in Class Php
Declaring Vars In Class Php Is Tobe Esculapian or misformed after aluminous Neall plopping so magnanimously? Forrest corresponds prolixly? Forbidden Osmund sometimes pargets any lilliputian yell guardedly. How variable as int, php in using interpolation rather than configured one of people prefer to override whatever information useful whenever you call it leads to expose parts that We daily work with advertisers relevant to our readers. Acceptable in php programmers and retry saving again, declaration must be. Declaring a property but a class is an exact task use one table the keyword public protected or private followed by a normal variable declaration If. If you wrong there holding an IE bug with var a foo only declaring a global for file scope. Your class declaration format is declared protected field? You help also define methods in the class that allow tool to manipulate the values of object properties and perform operations on objects. PHP Class Properties Tutorials by Supun Kavinda. An amazon associate we declare the class in declarations as containers for our clients in the usages of a name given client exits and in? How clean and in declaring a class declaration scope in the vars of that are their parent selector. Using long array syntax array 1 2 3 for declaring arrays is generally. By declaring a class declaration, classes and see for? It turns out some interview situations, every time to magento source and other class names but you have a common occurrence, therefore considered a value. The var keyword in PHP is used to declare the property or variable of class which is primitive by default The var keyword is alike as out when declaring variables or root of a class Note The var keyword was deprecated from version 50. -
Typescript-Handbook.Pdf
This copy of the TypeScript handbook was created on Monday, September 27, 2021 against commit 519269 with TypeScript 4.4. Table of Contents The TypeScript Handbook Your first step to learn TypeScript The Basics Step one in learning TypeScript: The basic types. Everyday Types The language primitives. Understand how TypeScript uses JavaScript knowledge Narrowing to reduce the amount of type syntax in your projects. More on Functions Learn about how Functions work in TypeScript. How TypeScript describes the shapes of JavaScript Object Types objects. An overview of the ways in which you can create more Creating Types from Types types from existing types. Generics Types which take parameters Keyof Type Operator Using the keyof operator in type contexts. Typeof Type Operator Using the typeof operator in type contexts. Indexed Access Types Using Type['a'] syntax to access a subset of a type. Create types which act like if statements in the type Conditional Types system. Mapped Types Generating types by re-using an existing type. Generating mapping types which change properties via Template Literal Types template literal strings. Classes How classes work in TypeScript How JavaScript handles communicating across file Modules boundaries. The TypeScript Handbook About this Handbook Over 20 years after its introduction to the programming community, JavaScript is now one of the most widespread cross-platform languages ever created. Starting as a small scripting language for adding trivial interactivity to webpages, JavaScript has grown to be a language of choice for both frontend and backend applications of every size. While the size, scope, and complexity of programs written in JavaScript has grown exponentially, the ability of the JavaScript language to express the relationships between different units of code has not. -
Certifying Ocaml Type Inference (And Other Type Systems)
Certifying OCaml type inference (and other type systems) Jacques Garrigue Nagoya University http://www.math.nagoya-u.ac.jp/~garrigue/papers/ Jacques Garrigue | Certifying OCaml type inference 1 What's in OCaml's type system { Core ML with relaxed value restriction { Recursive types { Polymorphic objects and variants { Structural subtyping (with variance annotations) { Modules and applicative functors { Private types: private datatypes, rows and abbreviations { Recursive modules . Jacques Garrigue | Certifying OCaml type inference 2 The trouble and the solution(?) { While most features were proved on paper, there is no overall specification for the whole type system { For efficiency reasons the implementation is far from the the theory, making proving it very hard { Actually, until 2008 there were many bug reports A radical solution: a certified reference implementation { The current implementation is not a good basis for certification { One can check the expected behaviour with a (partial) reference implementation { Relate explicitly the implementation and the theory, by developing it in Coq Jacques Garrigue | Certifying OCaml type inference 3 What I have be proving in Coq 1 Over the last 2 =2 years (on and off) { Built a certified ML interpreter including structural polymorphism { Proved type soundness and adequacy of evaluation { Proved soundness and completeness (principality) of type inference { Can handle recursive polymorphic object and variant types { Both the type checker and interpreter can be extracted to OCaml and run { Type soundness was based on \Engineering formal metatheory" Jacques Garrigue | Certifying OCaml type inference 4 Related works About core ML, there are already several proofs { Type soundness was proved many times, and is included in "Engineering formal metatheory" [2008] { For type inference, both Dubois et al.