60 Years of Mastering Concurrent Computing Through Sequential Thinking Sergio Rajsbaum, Michel Raynal
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The Google File System (GFS)
The Google File System (GFS), as described by Ghemwat, Gobioff, and Leung in 2003, provided the architecture for scalable, fault-tolerant data management within the context of Google. These architectural choices, however, resulted in sub-optimal performance in regard to data trustworthiness (security) and simplicity. Additionally, the application- specific nature of GFS limits the general scalability of the system outside of the specific design considerations within the context of Google. SYSTEM DESIGN: The authors enumerate their specific considerations as: (1) commodity components with high expectation of failure, (2) a system optimized to handle relatively large files, particularly multi-GB files, (3) most writes to the system are concurrent append operations, rather than internally modifying the extant files, and (4) a high rate of sustained bandwidth (Section 1, 2.1). Utilizing these considerations, this paper analyzes the success of GFS’s design in achieving a fault-tolerant, scalable system while also considering the faults of the system with regards to data-trustworthiness and simplicity. Data-trustworthiness: In designing the GFS system, the authors made the conscious decision not prioritize data trustworthiness by allowing applications to access ‘stale’, or not up-to-date, data. In particular, although the system does inform applications of the chunk-server version number, the designers of GFS encouraged user applications to cache chunkserver information, allowing stale data accesses (Section 2.7.2, 4.5). Although possibly troubling -
Introspection-Based Verification and Validation
Introspection-Based Verification and Validation Hans P. Zima Jet Propulsion Laboratory, California Institute of Technology, Pasadena, CA 91109 E-mail: [email protected] Abstract This paper describes an introspection-based approach to fault tolerance that provides support for run- time monitoring and analysis of program execution. Whereas introspection is mainly motivated by the need to deal with transient faults in embedded systems operating in hazardous environments, we show in this paper that it can also be seen as an extension of traditional V&V methods for dealing with program design faults. Introspection—a technology supporting runtime monitoring and analysis—is motivated primarily by dealing with faults caused by hardware malfunction or environmental influences such as radiation and thermal effects [4]. This paper argues that introspection can also be used to handle certain classes of faults caused by program design errors, complementing the classical approaches for dealing with design errors summarized under the term Verification and Validation (V&V). Consider a program, P , over a given input domain, and assume that the intended behavior of P is defined by a formal specification. Verification of P implies a static proof—performed before execution of the program—that for all legal inputs, the result of applying P to a legal input conforms to the specification. Thus, verification is a methodology that seeks to avoid faults. Model checking [5, 3] refers to a special verification technology that uses exploration of the full state space based on a simplified program model. Verification techniques have been highly successful when judiciously applied under the right conditions in well-defined, limited contexts. -
Fault-Tolerant Components on AWS
Fault-Tolerant Components on AWS November 2019 This paper has been archived For the latest technical information, see the AWS Whitepapers & Guides page: Archivedhttps://aws.amazon.com/whitepapers Notices Customers are responsible for making their own independent assessment of the information in this document. This document: (a) is for informational purposes only, (b) represents current AWS product offerings and practices, which are subject to change without notice, and (c) does not create any commitments or assurances from AWS and its affiliates, suppliers or licensors. AWS products or services are provided “as is” without warranties, representations, or conditions of any kind, whether express or implied. The responsibilities and liabilities of AWS to its customers are controlled by AWS agreements, and this document is not part of, nor does it modify, any agreement between AWS and its customers. © 2019 Amazon Web Services, Inc. or its affiliates. All rights reserved. Archived Contents Introduction .......................................................................................................................... 1 Failures Shouldn’t Be THAT Interesting ............................................................................. 1 Amazon Elastic Compute Cloud ...................................................................................... 1 Elastic Block Store ........................................................................................................... 3 Auto Scaling .................................................................................................................... -
Network Reliability and Fault Tolerance
Network Reliability and Fault Tolerance Muriel Medard´ [email protected] Laboratory for Information and Decision Systems Room 35-212 Massachusetts Institute of Technology 77 Massachusetts Avenue, Cambridge, MA 02139 Steven S. Lumetta [email protected] Coordinated Science Laboratory University of Illinois Urbana-Champaign 1308 W. Main Street, Urbana, IL 61801 1 Introduction The majority of communications applications, from cellular telephone conversations to credit card transactions, assume the availability of a reliable network. At this level, data are expected to tra- verse the network and to arrive intact at their destination. The physical systems that compose a network, on the other hand, are subjected to a wide range of problems, ranging from signal distor- tion to component failures. Similarly, the software that supports the high-level semantic interface 1 often contains unknown bugs and other latent reliability problems. Redundancy underlies all ap- proaches to fault tolerance. Definitive definitions for all concepts and terms related to reliability, and, more broadly, dependability, can be found in [AAC+92]. Designing any system to tolerate faults first requires the selection of a fault model, a set of possible failure scenarios along with an understanding of the frequency, duration, and impact of each scenario. A simple fault model merely lists the set of faults to be considered; inclusion in the set is decided based on a combination of expected frequency, impact on the system, and feasibility or cost of providing protection. Most reliable network designs address the failure of any single component, and some designs tolerate multiple failures. In contrast, few attempt to handle the adversarial conditions that might occur in a terrorist attack, and cataclysmic events are almost never addressed at any scale larger than a city. -
Edsger W. Dijkstra: a Commemoration
Edsger W. Dijkstra: a Commemoration Krzysztof R. Apt1 and Tony Hoare2 (editors) 1 CWI, Amsterdam, The Netherlands and MIMUW, University of Warsaw, Poland 2 Department of Computer Science and Technology, University of Cambridge and Microsoft Research Ltd, Cambridge, UK Abstract This article is a multiauthored portrait of Edsger Wybe Dijkstra that consists of testimo- nials written by several friends, colleagues, and students of his. It provides unique insights into his personality, working style and habits, and his influence on other computer scientists, as a researcher, teacher, and mentor. Contents Preface 3 Tony Hoare 4 Donald Knuth 9 Christian Lengauer 11 K. Mani Chandy 13 Eric C.R. Hehner 15 Mark Scheevel 17 Krzysztof R. Apt 18 arXiv:2104.03392v1 [cs.GL] 7 Apr 2021 Niklaus Wirth 20 Lex Bijlsma 23 Manfred Broy 24 David Gries 26 Ted Herman 28 Alain J. Martin 29 J Strother Moore 31 Vladimir Lifschitz 33 Wim H. Hesselink 34 1 Hamilton Richards 36 Ken Calvert 38 David Naumann 40 David Turner 42 J.R. Rao 44 Jayadev Misra 47 Rajeev Joshi 50 Maarten van Emden 52 Two Tuesday Afternoon Clubs 54 2 Preface Edsger Dijkstra was perhaps the best known, and certainly the most discussed, computer scientist of the seventies and eighties. We both knew Dijkstra |though each of us in different ways| and we both were aware that his influence on computer science was not limited to his pioneering software projects and research articles. He interacted with his colleagues by way of numerous discussions, extensive letter correspondence, and hundreds of so-called EWD reports that he used to send to a select group of researchers. -
A Hardware Abstraction Layer in Java
A Hardware Abstraction Layer in Java MARTIN SCHOEBERL Vienna University of Technology, Austria STEPHAN KORSHOLM Aalborg University, Denmark TOMAS KALIBERA Purdue University, USA and ANDERS P. RAVN Aalborg University, Denmark Embedded systems use specialized hardware devices to interact with their environment, and since they have to be dependable, it is attractive to use a modern, type-safe programming language like Java to develop programs for them. Standard Java, as a platform independent language, delegates access to devices, direct memory access, and interrupt handling to some underlying operating system or kernel, but in the embedded systems domain resources are scarce and a Java virtual machine (JVM) without an underlying middleware is an attractive architecture. The contribution of this paper is a proposal for Java packages with hardware objects and interrupt handlers that interface to such a JVM. We provide implementations of the proposal directly in hardware, as extensions of standard interpreters, and finally with an operating system middleware. The latter solution is mainly seen as a migration path allowing Java programs to coexist with legacy system components. An important aspect of the proposal is that it is compatible with the Real-Time Specification for Java (RTSJ). Categories and Subject Descriptors: D.4.7 [Operating Systems]: Organization and Design—Real-time sys- tems and embedded systems; D.3.3 [Programming Languages]: Language Classifications—Object-oriented languages; D.3.3 [Programming Languages]: Language Constructs and Features—Input/output General Terms: Languages, Design, Implementation Additional Key Words and Phrases: Device driver, embedded system, Java, Java virtual machine 1. INTRODUCTION When developing software for an embedded system, for instance an instrument, it is nec- essary to control specialized hardware devices, for instance a heating element or an inter- ferometer mirror. -
Glossary of Technical and Scientific Terms (French / English
Glossary of Technical and Scientific Terms (French / English) Version 11 (Alphabetical sorting) Jean-Luc JOULIN October 12, 2015 Foreword Aim of this handbook This glossary is made to help for translation of technical words english-french. This document is not made to be exhaustive but aim to understand and remember the translation of some words used in various technical domains. Words are sorted alphabetically. This glossary is distributed under the licence Creative Common (BY NC ND) and can be freely redistributed. For further informations about the licence Creative Com- mon (BY NC ND), browse the site: http://creativecommons.org If you are interested by updates of this glossary, send me an email to be on my diffusion list : • [email protected] • [email protected] Warning Translations given in this glossary are for information only and their use is under the responsability of the reader. If you see a mistake in this document, thank in advance to report it to me so i can correct it in further versions of this document. Notes Sorting of words Words are sorted by alphabetical order and are associated to their main category. Difference of terms Some words are different between the "British" and the "American" english. This glossary show the most used terms and are generally coming from the "British" english Words coming from the "American" english are indicated with the suffix : US . Difference of spelling There are some difference of spelling in accordance to the country, companies, universities, ... Words finishing by -ise, -isation and -yse can also be written with -ize, Jean-Luc JOULIN1 Glossary of Technical and Scientific Terms -ization and -yze. -
Modeling of Hardware and Software for Specifying Hardware Abstraction
Modeling of Hardware and Software for specifying Hardware Abstraction Layers Yves Bernard, Cédric Gava, Cédrik Besseyre, Bertrand Crouzet, Laurent Marliere, Pierre Moreau, Samuel Rochet To cite this version: Yves Bernard, Cédric Gava, Cédrik Besseyre, Bertrand Crouzet, Laurent Marliere, et al.. Modeling of Hardware and Software for specifying Hardware Abstraction Layers. Embedded Real Time Software and Systems (ERTS2014), Feb 2014, Toulouse, France. hal-02272457 HAL Id: hal-02272457 https://hal.archives-ouvertes.fr/hal-02272457 Submitted on 27 Aug 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Modeling of Hardware and Software for specifying Hardware Abstraction Layers Yves BERNARD1, Cédric GAVA2, Cédrik BESSEYRE1, Bertrand CROUZET1, Laurent MARLIERE1, Pierre MOREAU1, Samuel ROCHET2 (1) Airbus Operations SAS (2) Subcontractor for Airbus Operations SAS Abstract In this paper we describe a practical approach for modeling low level interfaces between software and hardware parts based on SysML operations. This method is intended to be applied for the development of drivers involved on what is classically called the “hardware abstraction layer” or the “basic software” which provide high level services for resources management on the top of a bare hardware platform. -
Lecture 10: Fault Tolerance Fault Tolerant Concurrent Computing
02/12/2014 Lecture 10: Fault Tolerance Fault Tolerant Concurrent Computing • The main principles of fault tolerant programming are: – Fault Detection - Knowing that a fault exists – Fault Recovery - having atomic instructions that can be rolled back in the event of a failure being detected. • System’s viewpoint it is quite possible that the fault is in the program that is attempting the recovery. • Attempting to recover from a non-existent fault can be as disastrous as a fault occurring. CA463 Lecture Notes (Martin Crane 2014) 26 1 02/12/2014 Fault Tolerant Concurrent Computing (cont’d) • Have seen replication used for tasks to allow a program to recover from a fault causing a task to abruptly terminate. • The same principle is also used at the system level to build fault tolerant systems. • Critical systems are replicated, and system action is based on a majority vote of the replicated sub systems. • This redundancy allows the system to successfully continue operating when several sub systems develop faults. CA463 Lecture Notes (Martin Crane 2014) 27 Types of Failures in Concurrent Systems • Initially dead processes ( benign fault ) – A subset of the processes never even start • Crash model ( benign fault ) – Process executes as per its local algorithm until a certain point where it stops indefinitely – Never restarts • Byzantine behaviour (malign fault ) – Algorithm may execute any possible local algorithm – May arbitrarily send/receive messages CA463 Lecture Notes (Martin Crane 2014) 28 2 02/12/2014 A Hierarchy of Failure Types • Dead process – This is a special case of crashed process – Case when the crashed process crashes before it starts executing • Crashed process – This is a special case of Byzantine process – Case when the Byzantine process crashes, and then keeps staying in that state for all future transitions CA463 Lecture Notes (Martin Crane 2014) 29 Types of Fault Tolerance Algorithms • Robust algorithms – Correct processes should continue behaving thus, despite failures. -
Fault Tolerance
Distributed Systems Fault Tolerance Paul Krzyzanowski Except as otherwise noted, the content of this presentation is licensed under the Creative Commons Attribution 2.5 License. Page Faults • Deviation from expected behavior • Due to a variety of factors: – Hardware failure – Software bugs – Operator errors – Network errors/outages Page A fault in a system is some deviation from the expected behavior of the system -- a malfunction. Faults may be due to a variety of factors, including hardware, software, operator (user), and network errors. Faults • Three categories – transient faults – intermittent faults – permanent faults • Any fault may be – fail-silent (fail-stop) – Byzantine • synchronous system vs. asynchronous system – E.g., IP packet versus serial port transmission Page Faults can be classified into one of three categories: transient faults: these occur once and then disappear. For example, a network message transmission times out but works fine when attempted a second time. Intermittent faults: these are the most annoying of component faults. This fault is characterized by a fault occurring, then vanishing again, then occurring, … An example of this kind of fault is a loose connection. Permanent faults: this fault is persistent: it continues to exist until the faulty component is repaired or replaced. Examples of this fault are disk head crashes, software bugs, and burnt-out hardware. Any of these faults may be either a fail-silent failure (also known as fail-stop) or a Byzantine failure. A fail-silent fault is one where the faulty unit stops functioning and produces no ill output (it produces no output or produces output to indicate failure). A Byzantine fault is one where the faulty unit continues to run but produces incorrect results. -
Actor-Based Concurrency by Srinivas Panchapakesan
Concurrency in Java and Actor- based concurrency using Scala By, Srinivas Panchapakesan Concurrency Concurrent computing is a form of computing in which programs are designed as collections of interacting computational processes that may be executed in parallel. Concurrent programs can be executed sequentially on a single processor by interleaving the execution steps of each computational process, or executed in parallel by assigning each computational process to one of a set of processors that may be close or distributed across a network. The main challenges in designing concurrent programs are ensuring the correct sequencing of the interactions or communications between different computational processes, and coordinating access to resources that are shared among processes. Advantages of Concurrency Almost every computer nowadays has several CPU's or several cores within one CPU. The ability to leverage theses multi-cores can be the key for a successful high-volume application. Increased application throughput - parallel execution of a concurrent program allows the number of tasks completed in certain time period to increase. High responsiveness for input/output-intensive applications mostly wait for input or output operations to complete. Concurrent programming allows the time that would be spent waiting to be used for another task. More appropriate program structure - some problems and problem domains are well-suited to representation as concurrent tasks or processes. Process vs Threads Process: A process runs independently and isolated of other processes. It cannot directly access shared data in other processes. The resources of the process are allocated to it via the operating system, e.g. memory and CPU time. Threads: Threads are so called lightweight processes which have their own call stack but an access shared data. -
Developing with Pojos: Faster and Easier 3 Chapter 2 ■ J2EE Design Decisions 31
FROM OUR PEER REVIEW ... “Chris Richardson targets critical design issues for lightweight Java enterprise applications using POJOs with fantastic in-depth exam- ples. This book extends Martin Fowler’s great book, Enterprise Architecture Patterns, as well as the more recent Domain-Driven Design by Eric Evans, by providing practical design guidance and useful examples. It also addresses the architecture and design issues asso- ciated with Spring and Hibernate development, whereas Man- ning’s companion ‘in Action’ books focus primarily on the Spring and Hibernate technologies. “This is a powerful book for architects, senior developers, and consultants. It uniquely combines best practices and design wisdom to integrate domain-driven design and test-driven development for object-oriented Java enterprise applications using lightweight Spring, Hibernate, and JDO technologies. “The table of contents reflects the important topics that most architects and enterprise developers face every day. There is signifi- cant need for a book like this, which shows how to address many common and complex design issues with real-world examples. The content in this book is unique and not really available elsewhere.” DOUG WARREN Software Architect Countrywide Financial “POJOs in Action fills a void: the need for a practical explanation of the techniques used at various levels for the successful building of J2EE projects. This book can be compared with the less enterprise- oriented and more abstract J2EE Development without EJB by Rod Johnson, but Richardson offers a step-by-step guide to a successful J2EE project. The explanations of the various alternatives available for each step provide the main thrust of this book.