Otto Neurath, Isotype Picture Language and Its Reflections on Recent Design
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Course Team NATIONAL OPEN UNIVERSITY of NIGERIA
COURSE GUIDE COURSE GUIDE FMC 212 VISUAL LANGUAGE OF FILM Course Team Dr. Angela Nkiru Nwammuo (Course Developer/Writer) - Chukwuemeka Odumegwu Ojukwu University Chuks Odiegwu – Enwerem (Course Coordinator) - NOUN NATIONAL OPEN UNIVERSITY OF NIGERIA 1 © 2021 by NOUN Press National Open University of Nigeria Headquarters University Village Plot 91, Cadastral Zone Nnamdi Azikiwe Expressway Jabi, Abuja Lagos Office 14/16 Ahmadu Bello Way Victoria Island, Lagos e-mail: [email protected] URL: www.nou.edu.ng All rights reserved. No part of this book may be reproduced, in any form or by any means, without permission in writing from the publisher. Printed: 2021 ISBN: 978-978-058-061-2 2 CONTENTS Introduction Intended Learning Outcomes Study Units Textbooks and References Self-Assessment Exercise Final examination and Grading Course Modules/Units What You will Need in the Course Facilitators/Tutors and Tutorials Conclusion Summary 3 INTRODUCTION You are welcome to FMC 212 - Visual Language of Film. This course is designed for communication students in the Faculty of Social sciences. It is designed to help you acquire detailed knowledge of visual communication. After going through this course, you would be able to master the art of making use of all forms of visual communication. You will also be equipped with the knowledge needed to work in different sectors where the skills of visual communicators are needed. This Course Guide provides you with the necessary information about the contents of the course and the materials you need to be familiar with for a proper understanding of the subject matter. It also provides you with the knowledge on how to undertake your assignments. -
The Vienna Method in Amsterdam: Peter Alma's Office for Pictorial Statistics Benjamin Benus, Wim Jansen
The Vienna Method in Amsterdam: Peter Alma’s Office for Pictorial Statistics Benjamin Benus, Wim Jansen The Dutch artist and designer, Peter Alma (see Figure 1), is today remembered for his 1939 Amstel Station murals, as well as for Downloaded from http://direct.mit.edu/desi/article-pdf/32/2/19/1715594/desi_a_00379.pdf by guest on 24 September 2021 his earlier involvement with the Cologne-based Gruppe progres- siver Künstler [Progressive Artists’ Group]. Yet Alma also pro- duced an extensive body of information graphics over the course of the 1930s. Working first in Vienna at the Gesellschafts- und Wirtschaftsmuseum [Social and Economic Museum] (GWM) and later setting up an independent design firm in Amsterdam, Alma became one of the principal Dutch practitioners and promoters of the design approach known as the “Vienna Method of Picto- rial Statistics.” To date, most accounts of this method’s history have focused on its chief inventor, Austrian social scientist Otto Figure 1 Neurath, and his principal collaborators, Germans Marie Neurath August Sander, photograph of Peter Alma, (née Reidemeister) and Gerd Arntz.1 Yet Alma’s work in pictorial late 1920s. Private collection. Reproduced by permission from Sinja L. Alma and statistics also constitutes a substantial chapter in this history, Peter L. Alma. although it has not yet been fully appreciated or adequately docu- mented.2 In addition to providing an account of Alma’s role in the 1 For a detailed history of the Vienna development and dissemination of the Vienna Method, this essay Method, see Christopher Burke, Eric assesses the nature of Alma’s contribution to the field of informa- Kindel, and Sue Walker, eds., Isotype: tion design and considers the place of his pictorial statistics work Design and Contexts, 1925–1971 within his larger oeuvre. -
Rosenblum: Photographers at Work: a Sociology of Photographic Styles
Studies in Visual Communication Volume 6 Issue 1 Spring 1980 Article 13 1980 Rosenblum: Photographers at Work: A Sociology of Photographic Styles Dan Schiller Centre for Mass Communication Research, University of Leicester; Temple University Recommended Citation Schiller, D. (1980). Rosenblum: Photographers at Work: A Sociology of Photographic Styles. 6 (1), 87-90. Retrieved from https://repository.upenn.edu/svc/vol6/iss1/13 This paper is posted at ScholarlyCommons. https://repository.upenn.edu/svc/vol6/iss1/13 For more information, please contact [email protected]. Rosenblum: Photographers at Work: A Sociology of Photographic Styles This reviews and discussion is available in Studies in Visual Communication: https://repository.upenn.edu/svc/vol6/ iss1/13 Reviews and Discussion 87 derlying assumptions of the system or the powerful analytic capacity that it has. Nahumck is successful in this book to the extent Barbara Rosenblum. Photographers at Work: A that she introduces Laban's concepts and gives the Sociology of Photographic Styles. New York and reader some idea of the scope and conceptual power London: Holmes and Meier Publishers, 1978, 144 pp. of his system. She clearly documents her belief, which I share, in the primacy of Laban's system as the most $19.50. precise one available for analyzing movement in its Reviewed by Dan Schiller own terms. The book is particularly useful for readers Centre for Mass Communication Research, University of interested in a purely structural application of the nota tion system independent of the kinesthetic context, Leicester; Temple University. such as the comparative analysis of the steps of two related dance forms. -
Visual Literacy of Infographic Review in Dkv Students’ Works in Bina Nusantara University
VISUAL LITERACY OF INFOGRAPHIC REVIEW IN DKV STUDENTS’ WORKS IN BINA NUSANTARA UNIVERSITY Suprayitno School of Design New Media Department, Bina Nusantara University Jl. K. H. Syahdan, No. 9, Palmerah, Jakarta 11480, Indonesia [email protected] ABSTRACT This research aimed to provide theoretical benefits for students, practitioners of infographics as the enrichment, especially for Desain Komunikasi Visual (DKV - Visual Communication Design) courses and solve the occurring visual problems. Theories related to infographic problems were used to analyze the examples of the student's infographic work. Moreover, the qualitative method was used for data collection in the form of literature study, observation, and documentation. The results of this research show that in general the students are less precise in the selection and usage of visual literacy elements, and the hierarchy is not good. Thus, it reduces the clarity and effectiveness of the infographic function. This is the urgency of this study about how to formulate a pattern or formula in making a work that is not only good and beautiful but also is smart, creative, and informative. Keywords: visual literacy, infographic elements, Visual Communication Design, DKV INTRODUCTION Desain Komunikasi Visual (DKV - Visual Communication Design) is a term portrayal of the process of media in communicating an idea or delivery of information that can be read or seen. DKV is related to the use of signs, images, symbols, typography, illustrations, and color. Those are all related to the sense of sight. In here, the process of communication can be through the exploration of ideas with the addition of images in the form of photos, diagrams, illustrations, and colors. -
The Importance of Vision Linda Lawrence MD, Richard D House
The Importance of Vision Linda Lawrence MD, Richard D House, BFA, BA, Lauren E Vaughan, BFA, Namita Jacob PhD December 2017 Introduction Why is the vision so important? What special role does it play in learning and guiding development from the moment of birth? What is the value of good visual functioning? How does vision affect and impact the development and activities of daily living of children and adolescents? The peripheral organs responsible for vision in humans are the eyes. Through a complex pathway that begins with focusing of the image by the eye, reception and transformation of light rays into neurological information is transmitted to the brain where we “see”. The information is then stored in the occipital lobe (the brain’s visual processing center) and is in turn transferred to other regions of the brain, where interpretation and use for motor (movement), cognition (thinking), learning and social interactions take place. Taste via the tongue’s gustatory pathways, smell through the nose’s olfactory pathways, hearing from the ears’ auditory pathways, and touch from the skin’s somatosensory pathways are the other peripheral senses that gather information from the environment and ultimately may rely on vision for interpretation. All this information is transported via complex biochemical and electrochemical pathways through the body, and integrated it into a meaningful context in the brain that is eventually acted upon by the person. Vision, as experienced through the visual system and visual perception, allows us to observe and extract information from the outside environment. Vision provides information that is not available through the other senses, and works in conjunction with different systems to help orient us in the environment, in time and space and at different ages and stages. -
Gallery Guide 7
���������������������������������������� ������������������������������������������������ ����������������������������������������� isotype International picture language 10 December 2010 – 13 March 2011 isotype Society and economy (International System Of TYpographic Picture Education) was a method for assembling, configuring and disseminating Isotype was forged in the optimism of the first Austrian information and statistics through pictorial means. Republic. It was developed from 1924 at the Social and Economic Museum of Vienna, where it was first called the Its initiator, Otto Neurath, described it as a ‘language-like Vienna Method of Pictorial Statistics. technique’ characterised by consistency in the use of graphic elements. The basic elements are pictograms – simplified The Social and Economic Museum was funded by the Social pictures of people or things, designed to function as repeat- Democratic municipality of Vienna and shared its socialist able units. agenda. It was not what is usually thought of as a museum: its director Otto Neurath stated that instead of a treasure From its beginnings in Vienna of the 1920s, Isotype spread to chest of rare objects, it should be a teaching museum. The the Netherlands, Britain, the Soviet Union, the United States principal exhibits were charts made with the Vienna Method and elsewhere. Its potential for communicating with people in order to ‘represent social facts pictorially’, as a way of of all ages and nationalities was explored in a wide range of Chart from Gesellschaft communicating with both young people and adults. projects and publications through the 1960s. und Wirtschaft (Society The museum had a global-historical outlook, which it The story of Isotype presents a case study of the Modern and Economy). 1930. -
Chapter 6: Visual Communication
Chapter 6: Visual Communication This chapter will introduce you to some basic concepts in communicating with an audience through computer graphics. It will discuss the use of shapes, color, lighting, viewing, labels and legends, and motion, present issues in creating meaningful interaction and taking cultural differences into account in communication, and describe several techniques for presenting higher-dimensional information to the user. These discussions use a number of examples, and the chapter shows you how to implement many of these in OpenGL. This is something of an eclectic collection of information but it will give you valuable background on communication that can help you create more effective computer graphics programs. When you have completed this chapter, you should be able to see the difference between effective and ineffective graphics presentations and be able to identify many of the graphical techniques that make a graphic presentation effective. You should also be able to implement these techniques in your own graphics programming. In order to benefit from this chapter, you need an understanding of the basic concepts of communication, of visual vocabularies for different kinds of users, and of shaping information with the knowledge of the audience and with certain goals. You also need enough computer graphics skills to understand how these communications are created and to create them yourself. Introduction Computer graphics has achieved remarkable things in communicating information to specialists, to informed communities, and to the public at large. This is different from the entertainment areas where computer graphics gets a lot of press because it has the goal of helping the user of the interactive system or the viewer of a well-developed presentation to have a deeper understanding of a complex topic. -
University of Groningen Neurath, Arntz, and ISOTYPE Jansen
University of Groningen Neurath, Arntz, and ISOTYPE Jansen, Wim Published in: Journal of Design History DOI: 10.1093/jdh/epp015 IMPORTANT NOTE: You are advised to consult the publisher's version (publisher's PDF) if you wish to cite from it. Please check the document version below. Document Version Publisher's PDF, also known as Version of record Publication date: 2009 Link to publication in University of Groningen/UMCG research database Citation for published version (APA): Jansen, W. (2009). Neurath, Arntz, and ISOTYPE: The Legacy in Art, Design, and Statistics. Journal of Design History, 22(3), 227-242. https://doi.org/10.1093/jdh/epp015 Copyright Other than for strictly personal use, it is not permitted to download or to forward/distribute the text or part of it without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license (like Creative Commons). Take-down policy If you believe that this document breaches copyright please contact us providing details, and we will remove access to the work immediately and investigate your claim. Downloaded from the University of Groningen/UMCG research database (Pure): http://www.rug.nl/research/portal. For technical reasons the number of authors shown on this cover page is limited to 10 maximum. Download date: 25-09-2021 Journal of Design History Vol. 22 No. 3 doi:10.1093/jdh/epp015 Neurath, Arntz and ISOTYPE: The Legacy in Art, Design and Statistics Wim Jansen To remember simplifi ed pictures is better than to forget accurate fi gures. 1 In the fi rst decades of the twentieth century, Otto Neurath and Gerd Arntz invented the ‘ Vienna Method of Pictorial Statistics ’ (Wiener Bildstatistik). -
Defining Visual Rhetorics §
DEFINING VISUAL RHETORICS § DEFINING VISUAL RHETORICS § Edited by Charles A. Hill Marguerite Helmers University of Wisconsin Oshkosh LAWRENCE ERLBAUM ASSOCIATES, PUBLISHERS 2004 Mahwah, New Jersey London This edition published in the Taylor & Francis e-Library, 2008. “To purchase your own copy of this or any of Taylor & Francis or Routledge’s collection of thousands of eBooks please go to www.eBookstore.tandf.co.uk.” Copyright © 2004 by Lawrence Erlbaum Associates, Inc. All rights reserved. No part of this book may be reproduced in any form, by photostat, microform, retrieval system, or any other means, without prior written permission of the publisher. Lawrence Erlbaum Associates, Inc., Publishers 10 Industrial Avenue Mahwah, New Jersey 07430 Cover photograph by Richard LeFande; design by Anna Hill Library of Congress Cataloging-in-Publication Data Definingvisual rhetorics / edited by Charles A. Hill, Marguerite Helmers. p. cm. Includes bibliographical references and index. ISBN 0-8058-4402-3 (cloth : alk. paper) ISBN 0-8058-4403-1 (pbk. : alk. paper) 1. Visual communication. 2. Rhetoric. I. Hill, Charles A. II. Helmers, Marguerite H., 1961– . P93.5.D44 2003 302.23—dc21 2003049448 CIP ISBN 1-4106-0997-9 Master e-book ISBN To Anna, who inspires me every day. —C. A. H. To Emily and Caitlin, whose artistic perspective inspires and instructs. —M. H. H. Contents Preface ix Introduction 1 Marguerite Helmers and Charles A. Hill 1 The Psychology of Rhetorical Images 25 Charles A. Hill 2 The Rhetoric of Visual Arguments 41 J. Anthony Blair 3 Framing the Fine Arts Through Rhetoric 63 Marguerite Helmers 4 Visual Rhetoric in Pens of Steel and Inks of Silk: 87 Challenging the Great Visual/Verbal Divide Maureen Daly Goggin 5 Defining Film Rhetoric: The Case of Hitchcock’s Vertigo 111 David Blakesley 6 Political Candidates’ Convention Films:Finding the Perfect 135 Image—An Overview of Political Image Making J. -
Designing for Social Data Analysis
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 12, NO. 4, JULY/AUGUST 2006 549 Designing for Social Data Analysis Martin Wattenberg and Jesse Kriss Abstract—The NameVoyager, a Web-based visualization of historical trends in baby naming, has proven remarkably popular. We describe design decisions behind the application and lessons learned in creating an application that makes do-it-yourself data mining popular. The prime lesson, it is hypothesized, is that an information visualization tool may be fruitfully viewed not as a tool but as part of an online social environment. In other words, to design a successful exploratory data analysis tool, one good strategy is to create a system that enables “social” data analysis. We end by discussing the design of an extension of the NameVoyager to a more complex data set, in which the principles of social data analysis played a guiding role. Index Terms—Design study, time-varying data visualization, human-computer interaction, social data analysis. æ 1INTRODUCTION N February of 2005, Laura Wattenberg, the wife of the first self-reports also lead to an observation about the Name- Iauthor, published a guide to American baby names called Voyager: Usage patterns are strongly social and seem more The Baby Name Wizard [16]. To help call attention to the closely related to those of online multiplayer games than to book, a Web-based visualization applet, the NameVoyager a conventional single-user statistical tool. Indeed, users [10], was launched. The NameVoyager lets users interac- seem to fall neatly into Richard Bartle’s well-known tively explore name data—specifically, historical name popularity figures. -
Graphic Design (Visual Communication)
VISUAL & PERFORMING ARTS GRAPHIC DESIGN (VISUAL COMMUNICATION) WHAT IS GRAPHIC DESIGN? DEGREE Graphic Design (visual communication), Bachelor of Fine Arts (BFA) | also a Minor is the practice of visual problem solving through POTENTIAL MINORS the organization of text, images, and content Art | Art History | Entrepreneurship | Illustration in a way that is meaningful, visually compelling, Marketing | Painting | Sculpture | Theatre Arts and serves to communicate an idea or topic. CAREER PATHS The field of graphic design is broad, diverse, To name a few: Brand Design | Packaging Design and ever-evolving. The faculty at Daemen UX Design | Print /Digital Production | Web Design College comes from a range of backgrounds, Exhibition Design | Motion Graphics | Freelance which enables various perspectives and skillsets Digital/Social Media | Art Direction | Advertising that prepare students to enter the field as a Creative Direction | In-House Design | Wayfinding design professional. The program features: • f oundational skill building through classes “Daemen College is a very supportive that focus on design foundations, and community, with so many ways for conceptual problem solving an artist and designer to learn and • skills training through technical try different things. I had amazing lessons, demos, and practical projects professors who — rather than put me in a box by teaching just one way to • contextual skill development through draw, for example, saw how I worked theory, history, and culture teachings and found ways to help me progress.” -
A Comparison of Information Visualization Tools and Techniques
Understanding Data: A Comparison of Information Visualization Tools and Techniques Prashanth Vajjhala Abstract - This paper seeks to evaluate data analysis from an information visualization point of view. A dataset from The Meteoritical Society is used to evaluate two data visualization tools, and different techniques from these tools. The tools used for the visualization are IBM Many Eyes and Google Fusion Tables. The analysis spans several types of visualizations – from Bar Charts to Geospatial Mapping – to determine which works best for this dataset. Also considered is the usability of the software platform as well as the impact of the visualizations on the user. Index Terms – Information Visualization, Summarization, Visualization Tools, Data Analysis 1. INTRODUCTION with other people’s data as well as publicly available data for better visualizations. The field of Information Visualization is constantly growing and This paper will analyse and compare creating visualizations and various new visualization tools are now used by a large variety of comparing these tools in detail, concentrating on the creation of people for various purposes. Today, it is not only scientists and visualizations. Visualizations using each tool are created separately specialists who take advantage of data visualization techniques to while concentrating on major functionalities and features that each interpret complex data, but ordinary people as well. The availability tool offers. Then the paper is subdivided into 5 (4.1-4.5) sections in and accessibility of useful visualization tools make it easier for the which these tools are compared side by side on the following aspects: majority of people to build various visualizations and interpret them Functionality, Data handling, Graphing features and visualizations, accordingly.