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Notes Contents And Then There Were 10 ...... 4 System Requirements ...... 5 Getting Started ...... 5 Welcome Screen ...... 6 Using Menus ...... 7 The Basics ...... 9 Main Moves ...... 11 Quick Saves ...... 11 Game Modes ...... 12 Options Menu ...... 13 Select Player ...... 15 Fight Progress & Indicators ...... 15 Game Over/Continue ...... 16 The Virtua Fighters Akira ...... 16 Kage ...... 26 Pai ...... 18 Sarah ...... 28 Lau ...... 20 Shun ...... 30 Wolf ...... 22 Jacky ...... 32 Jeffry ...... 24 Lion ...... 34 Trouble Shooting ...... 36 Credits ...... 39 3 972369.virtuafight.qrk 20/4/01 2:15 pm Page 4

And Then There Were 10... System Requirements Operating system: Windows ® 95 ne year has passed since eight of the world’s CD-ROM: 2x (4x recommended) Otoughest, fastest fighters challenged each other Minimum CPU Type: Pentium ® in the World Fighting Tournament. Lau Chan may processor, 90 Mhz have won the championship, but all of the fighters gained something. Each fighter’s limits and Memory: 16MB shortcomings became crystal clear. Some made new Graphics: SVGA, supports 16 friendships; others developed intense rivalries. All bit high color (256 gained valuable fighting experience before they left colors required) the arena and went their separate ways. Sound Card: Sound Blaster 16 or The first time you insert the 2 Now, one year later, the call has come again: ten compatible CD-ROM, the dialog box will give you the cordial invitations to the second World Fighting Other: Keyboard, Windows option of installing the game or exiting the Tournament. Ominously, no RSVP’s are 95 Compatible program. Select INSTALL to begin the installa- requested-as if anyone would be foolish enough to joystick or Game Pad tion process. Here you can elect to perform a back out. Could the sinister Judgement 6 cartel “Full” install (most of the program is stored to be behind all this? Whatever new and formidable moves and techniques these accomplished fighters your hard drive for better performance) or may possess, they all share one thing: the suspicion that this time, the stakes will be higher than ever. Getting Started perform a “Minimum” install (part of the After a year of hard training, Akira Yuki is back to try out his new moves and to fight the decisive runs under Windows 95 only. program runs from your hard drive and the rest runs on the CD). If you do not wish to install battle against new-found rival Wolf Hawkfield. Hong Kong film star Pai Chan returns for another To Play Virtua Fighter 2 under Windows 95, Virtua Fighter 2 at this time, select CANCEL. chance to defeat her father, Lau Chan, who has returned to defend his title. Pancratium master Jeffry follow these steps: McWild fights to preserve his livelihood. The ninja Kage-maru returns on both official and family Under Windows 95, the Virtua Fighter 2 1. Place the Virtua Fighter 2 CD in the business, as he seeks to break the cover and discover the secrets of the mysterious syndicate that pulls installation procedure analyzes your specific CD-ROM drive, label side up. Close the the strings of the World Fighting Tournament. Jacky Bryant has come to rescue his sister, Sarah, who- system configuration and loads the appropriate tray. ironically- has been brainwashed and carefully trained to eliminate him. Master of Drunken-style kung drivers for your sound card and video display fu Shun-di arrives to try his skills against the hottest young fighters in the world, while Tourou-ken, 2. After a few moments, a dialog box card. In addition, Virtua Fighter 2 will create a expert Lion Rafale, fights for his freedom. will appear, giving you a choice of new program group called Virtua Fighter 2 and Who will emerge victorious this time? options. place the Virtua Fighter 2 program in that group. 4 5 972369.virtuafight.qrk 20/4/01 2:15 pm Page 6

Welcome Screen 1. Configuration: Minimum Installa- Using Menus Here you elect to Play, (Re) Install, Uninstall tion, 45 Megabytes; and/or Exit the Virtua Fighter 2 program. Medium Installation, When you play Virtua Fighter 2 in a small 295 Megabytes; window, you will be able to access the menu Full Installation, items at any time. In Full screen mode, you can 370 Megabytes. bring up the menu-bar by pressing F3 which will 2. Get Destination pause the game. To access a menu, move the Path: Choosing arrow pointer to the menu title on the menu bar Directory-Where you and press the Left mouse button. To select an want to install game. item from the menu, move the pointer down to highlight the item and click the Left mouse 3. This program button. Each menu and its options is described Network Settings (F9) Brings up Link uses Direct X3. on the following pages: game options. If you already Exit (Alt + F4) Exit the game at have Direct X3 Main Game Menu any time. installed, do not Once Virtua Fighter 2 is installed, whenever you install Direct X3, To get to Menu Structure, first pause game by insert the CD-ROM in the drive, you will be Direct X has hitting F3, then use the mouse or Alt to bring up Graphic Settings given the option to Play, (Re) Install, Uninstall or the menu options. been known Interlace OFF ON Cancel. Click Install to Reinstall Virtua Fighter 2, to overwrite Screen Mode Resolution/Color Depth. select Uninstall if you wish to remove Virtua certain video Game Fighter 2 from your system, or CANCEL to take and sound drivers improperly. If you already have Go from window to full screen viewing. Press F6 no action. See “Using Menus,” below for more Save Replays Use to save replays Direct X3 installed, choose, “Do not install for Playback Mode. again to return to window mode. Choose from information on starting or resuming games. Direct X.” If you do not have Direct X3 installed, 320x240 low resolution with 256 colors to 640x choose “install Direct X.” If you experience any Restart (Alt + F2) Restart the game at 480 high resolution with 16 bit high color (over video or sound problems with Virtua Fighter 2, any time. 65,000 colors). go to the trouble shooting section of this manual Pause (F3) Pause the game at on page 37. If you have an earlier version of any time. Direct X installed, you’ll need to install Direct X3. 6 7 972369.virtuafight.qrk 20/4/01 2:15 pm Page 8

Screen Size Stage Quality The Basics Full Screen Play Virtua Fighter 2 on every Determines texture of stages. pixel on your screen in Full High A very detailed textured stage Screen Mode. Here are the basic movements for the keyboard and Gamepad/Joystick. All instructions for a Low A textured stage with less detail than fighter facing RIGHT. Reflect the instructions for a fighter facing LEFT. Quarter A full screen mode where one- the high detailed stage quarter of the screen is used to maximize speed. Simple A flat shaded and one colored stage Model 2 Play in the video mode direct from the Model 2 arcade Stage Select Leap Up architecture. Choose different stages.

There are 13 stages to choose from and each

B.G.(Background) Stage Quality character has a specific stage. Leap Backward Leap Forward ➪

The lower the level B.G., the faster the game Note: You can access all of these options and more ➪ performance. by hitting F5 or F6 on the character select screen. ➪ To access Controller Settings and Game Options ➪ ➪ High Level B.G. You will get 2 levels of Move Backward Move Forward in the press F5. To access Graphical Options press F6. ➪ background and high ➪

detailed backgrounds. ➪ Mid Level B.G. Backgrounds will have one Crouch\Move Crouch\Move level of parallax scrolling. Low Level B.G. No levels of Parallax Backward Forward scrolling, but still very high details backgrounds. Crouch Simple Level B.G. This background setting allows for optimal speed of . 8 9 972369.virtuafight.qrk 20/4/01 2:15 pm Page 10

Matrix Main Moves Quick Saves Action Keyboard Player 1 Keyboard Player 2 Game Pad\Joystick Quick Step: LEFT LEFT OR RIGHT RIGHT When you’re knocked off your feet, you’ll get up Left A Left Arrow Left Quickly press twice LEFT or twice RIGHT for a automatically after a few seconds, but during that Right D Right Arrow Right quick step in those directions. time your opponent might try to stomp on you. Use these moves to save yourself. Up W Up Up Down S Down Down Dash/Retreat: LEFT Hold LEFT or RIGHT Recovery Hold RIGHT. Block A Delete Button 1 Quickly Stand Press twice RIGHT or twice LEFT. Punch B End Button 2 Up Straight: LEFT RIGHT (rapidly toggle LEFT and RIGHT) Kick C Page Down Button 3 Throw (All character): [Block + Punch] Roll Backwards Away Start Z Enter Button 4/Start Button If you’re within grabbing range of your oppo- From Opponent: Hold LEFT nent, press Block and Punch SIMULTANE- Roll Away to Side: Block Block Block... To change your input device to joystick, make sure your gamepad/joystick is properly configured OUSLY to throw your opponent. Throws vary and calibrated under the Windows 95 control panel. Then, hit F5 on the character select screen. according to fighter. Spring Up Onto Feet: Hold UP

Key Mid-Level Kick: RIGHT/DOWN Kick Kick Recovery Use the following key to read the control assignments in the Main Moves and Virtua Fighters sections. Recover With High Quickly press RIGHT/DOWN, then press Kick. (Refer to the Matrix for the corresponding button/key assignments on your controller type.) Or Vertical Kick: Kick Kick Kick... This kick can damage an opponent who is in a Dark Arrows: Press and Hold key/button in that direction. crouching guard position. Recover With Regular Arrows: Press and Release in that direction. Sweep Kick: Hold DOWN Kick Kick Kick... A: Block B: Punch C: Kick Quick Stomp: UP + Punch or Hold UP + Punch Punch Punch... Roll Away To Side [ + ]: Simultaneously (e.g., “[A+C]” means “Press Block and Kick simultaneously”) + Sweep Kick: Block Kick Block Kick Press UP and Punch simultaneously to jump or Block Kick... Punch Punch Punch... Rapid tap (e.g., repeatedly tap Punch as fast as possible) stomp on a fallen opponent. 10 11 972369.virtuafight.qrk 20/4/01 2:15 pm Page 12

Playback Mode: Allows you to play back the Team Battle Mode for Multiplayer: Allows you Time Limit: Choose how long you want your replays that you’ve saved. to organize a match between two teams of three match to last. 10, 20, 30, or 60 seconds. Choose Game Modes or five players over IPX/LAN, TCP/IP, serial link NO LIMIT to turn the timer off. or modem. Arcade Mode: Select a character and take on all Enemy Level: (Arcade Mode only): How tough challengers-just like at the arcades. IPX: Link up with a friend over a local network. do you want your opponent to be? Choose from EASY to EXPERT. VS Mode: You and a friend choose your favorite TCP/IP: Play anyone over the internet or on local character and play head-to-head until the bitter area network. Enter the IP address of the session end. Note: A VS game can be canceled during host you wish to challenge or to see a listing of play by holding DOWN the Block, Punch, Kick, anyone looking for a game. Run “winipcfg” to get and the Start keys/buttons simultaneously or your IP address. (Note: You must have the pressing Punch on the Character Selection TCP/IP protocol installed for Windows 95 (under Screen. Network Properties) to have winipcfg installed.) Expert Mode: A one-player mode against the Serial Link: Play head to head over a cable link between two communication ports. computer which allows it to use all the tricks and Portrait Mode: See portraits of your favorite patterns it’s learned while playing against you. fighters. Modem: Play against a friend over the phone Ranking Mode: A one-player game where you lines. We recommend at least a 14.4K Baud VS Mode for Multiplayer Matches: Allows you play until you lose and then get scored for your Modem for modem play. to play head to head via IPX/LAN, TCP/IP, fighting skill and style. modem or serial link. Continue: Turn this option ON for a continuous Team Battle Mode: Allows you to organize a challenge, just like at the arcades. Turn the match between two teams of three or five players. Options Menu option OFF to return to the Title screen after the Play against the computer, or set up a tourna- game ends. ment with up to nine friends. Life Gauge: Alter the length of your fighter’s Life Sound Test, Voice Test, Music Test: Listen to Watch Mode: Allows you to watch randomly Gauge. The longer the Life Gauge, the less the music, voices, and sound effects used in the picked opponents battle it out and learn about damage your fighter takes per hit. game. their fighting style. This mode is for viewing only. Match Point: Select the number of rounds you Record: Displays the Record screen where you Option: Lets you configure parts of your game, want to use to decide a fighter’s victory. Choose can view stats on all the fighters in the game. view fighter stats or sample the game’s sound and from one to five points. Version: Toggle between Virtua Fighter version voice tracks. 2.0 and Virtua Fighter version 2.1. 12 13 972369.virtuafight.qrk 20/4/01 2:16 pm Page 14

to configure next. Repeat the above steps. Press Timer: This shows the amount of time in the Start to exit the Edit feature and return to the fight. When the timer reaches zero, the fighter Option menu. Select Player with the least amount of vitality left in his or her life gauge loses the fight. The timer can be Backup Data: Access this feature to see stats on adjusted or turned off in the Option Menu. all the fighters in the game. Choose a record from the menu by pressing the arrow UP or Victory: This shows the total number of rounds won DOWN, then press Block, Kick or Start. To by each fighter. In the default game, the first fighter return to the menu, press Punch. Press again to to win two rounds win the match. The number of return to the Option menu. To clear the records, rounds can also be set in the Options Menu. Press Control and “D” simultaneously. Champion’s Total Time: Arcade Mode only. VS Record: Shows each fighter’s number of This shows the total amount of time the current victories and losses. champion has lasted in the arena against his or Button Reassignment: Use this feature to her opponents. configure the buttons on your keyboard. Select Time Record: Shows the time spent for each this option and press the Start, Block, or Kick arcade mode victory. Timer Life Gauge Player 2 buttons to bring up the Button Reassignment Ranking Record: Shows each fighter’s ranking When you choose a mode of gameplay, the Player Player 1 screen. There are three different settings available, mode performance. Select screen appears next. Highlight the desired or you can customize your Controller with the player by pressing the RIGHT or LEFT keys, and Edit feature. Each player selects the desired Learning Data: To erase what the computer has select that player by pressing the Block, Punch or setting by pressing the arrow LEFT or RIGHT. learned about your ability. For Expert Mode only. Kick keys/buttons. You have 20 seconds to select Press Block, Kick or Start to enter the desired Default: Select Default and press Block, Kick or a fighter. When the timer runs out, the high- setting or Punch to cancel, then press Start to Start to return your options to their default lighted fighter is automatically selected. return to the Option menu. settings. Note: In VS game, both players can select the To customize your controls, press LEFT or Note: You can access all of these options and more same fighter, if desired. Wins RIGHT until the EDIT screen appears, then by hitting F5 or F6 on the character select screen. press Block, Kick, or Start. The first function To access Controller Settings and Game Options Fight Progress & Indicators (Button A: Block) begins flashing. Press the press F5. To access Graphical Options press F6. arrow LEFT or RIGHT to cycle through the Life Gauge: The green bar on this gauge gets smaller each time your fighter takes abuse. The available functions. To select a function and go Current Round Champion’s fighter whose life gauge vanishes completely is on to the next control, press the button you wish Total Time knocked out and loses the fight. 14 15 972369.virtuafight.qrk 20/4/01 2:16 pm Page 16

Shoutai: Kick Special Moves & Combos Game Over/Continue Akira Youzentai: Kick (while crouching) The game ends as soon as your fighter loses a Renkantai: eeKick Kick Sokutai: hKick match. The Continue screen appears next. To Full Name: Jyoho Chouchuu: ePunch continue with your current level and opponent, Akira Yuki ee press Z for Player 1, ENTER for Player 2 before Small-Jump Attacks Rimon Chouchuu: Punch the timer runs out. Nationality: Rakuhou Sousui: Punch (simultaneous Yakuho Chouchuu: eeePunch Japanese with jump) The Player Select screen appears next. Select your Mouko Kouhazan: gePunch Date of Birth: fighter, then press Z or ENTER to move on to Rakuhosui: Punch (on way up) hh your first round with the opponent you lost to in September 23, Youhou: Punch Choushitai: Kick (on way up) your last game. 1968 Tetsuzan Kou: dee[Punch+Kick] Shitai: Kick (just before You have an unlimited number of Continues in h landing) Soukahou: Punch (on fallen both Arcade and VS Modes. Occupation: Kung Fu Instructor opponent) Ranking Mode: The game ends as soon as your Hobby: Kung Fu Giant Leap Attacks Shin Iha: fePunch (close to fighter loses a match. The Ranking screen opponent) appears, showing your progress. There is no Technique: Hakkyoku-ken Rakugeki Sousui: [e+Punch] (on way up) Youshi Senrin: dh[Punch+Kick] Continue option for this mode. Already a legendary master of the art of Toukyaku: Kick (simultaneous (close to opponent) Hakkyoku-ken, Akira has spent the past year with jump) traveling and honing his skills to a razor edge. e Daiden Housui: e[Punch+Kick] Though he didn’t win the first tournament, he Hidantai: [ +Kick] (on way up, opponent in front) (close to opponent) The considered it a learning experience, and eagerly dg anticipates trying out his new moves on all Rakuho Tai: Kick (on way up) Junho Honko: [Punch+Block] comers. (close to opponent) Fujintai: Kick (immediately after apex) Kaiko: e[Punch+Block] Virtua Regular Attacks (close to opponent) Fuumon Toukai: [d+Kick] (on way Chuusui: Punch up, hits opponent Honko: d[Punch+Block] Fighters Housui: Punch (while crouching) from behind) (close to opponent) 16 17 972369.virtuafight.qrk 20/4/01 2:16 pm Page 18

Gekiho Honko: g[Punch+Block] Regular Attacks Enhaishou: [d+Kick] (on way up, (close to opponent) Pai hits opponent from Chuu: Punch behind) Shinpo Riko: f[Punch+Block] (close to opponent) Full Name: Souchuu Ken: Punch (while crouching) Special Moves & Combos Gaimon Chouchuu: Block [d+Punch] Pai Chan Koushuutai: Kick Senpuuga: [Kick+Block] (countering high punch) Nationality: Sensai Tai: Kick (while crouching) Tai Atari: Block [f+Punch] Chinese h Enjin Senpuukyaku: d[Kick+Block] (Hong Kong) Senchuu Tai: Kick (countering midlevel Renkan kick) Date of Birth: Small-Jump Attacks Tenshin Kyaku: Punch Punch Punch Koutoubu Naguri: Block [g+Punch] May 17, 1975 Kick Toukuu Soushou: Punch (simultaneous (countering low punch) with jump) Ensen Shuu: [Kick+Block] (while Rimon: Block [f+Punch] Occupation: Action Film Star crouching) Toudan Kensui: Punch (on way up) (countering elbow Hobby: Dancing Renkan attack) Hishitai: Kick (on way up) Tenshin Soukyaku: Punch Punch Punch g Technique: Ensei-ken Hougeki Sokushuu Tai: Kick (just before Kick Unshin Soukoshou: (close to opponent) Even though Pai is Lau’s daughter, there is little landing) Renken Senpuuga: Punch [Kick+Block] [Punch+Kick+Block] love between the two-while Lau pursued his (after opponent punches) obsessive search for perfection, Pai’s mother toiled (immediately followed Giant-Leap Attacks g by:) dh [Punch+Kick] so hard to support the family that she died of Renken Ensenshuu: Punch [Kick+Block] Rakugeki Souken: [e+Punch] (on way up) (immediately followed overwork. Pai never forgave Lau for her mother’s (after opponent punches) by:)ge Punch orgd death, and swore she would someday beat Lau at Hien Toukyaku: Kick (simultaneously Hai Tentai: aKick Punch his own game. Though she didn’t have what it with jump) took to defeat him in the last tournament, this Renkan Hien Youshuu: [e+Kick] (on way up, Haitenkyaku: Punch Punch Puncha time she’s armed with a few new techniques that opponent in front) just might knock Lau out of the champion’s Kick position. And with Lau out of the way, the others Hien Kaikyaku: Kick (on way up) Taitou Risenkyaku: Kick (while standing should fall like dominoes. Enshou Fujinkyaku: Kick (immediately from crouch) after apex) 18 19 972369.virtuafight.qrk 20/4/01 2:16 pm Page 20

Koutan Kyaku: e[e+Kick] Katsumentai: Kick Special Moves & Combos Hien Rekkyaku: [c+Kick] Kick Lau Sensai Tai: [g+Kick] Senpuuga: [Kick+Block] Senchuu Ken: hPunch Senchuu Tai: hKick Full Name: Ensen Shuu: [Kick+Block] (while d d Rikensui: [ +Punch] Lau Chan Small-Jump Attacks crouching) Raiin Shouda: hPunch (on fallen Renkan Nationality: Toukuu Shashou: Punch (simultaneous opponent) Tenshinkyaku: Punch Punch Punch Chinese with jump) Sokushin Inshou: ee[Punch+Kick] Kick Date of Birth: Toukuu Chuuken: Punch (on way up) (close to opponent) October 2, 1940 Renkan g Senpuu Enjin: dePunch (close to Hishitai: Kick (on way up) Tenshin Soukyaku: Punch Punch Punch opponent) Tenshin Soutai: Kick (just before Kick Occupation: Cook Tenchi Touraku: egPunch (close to landing) Renken Senpuuga: Punch [Kick+Block] opponent) Hobby: Chinese Poetry (after opponent punches) Seien Katou: dg[Punch+Block] Technique: Koen-ken Giant-Leap Attacks Renken Ensenshuu: Punch g [Kick+Block] (close to opponent) Lau strives for perfection in anything he does, Touraku (after opponent punches) Sousuishou: [e+Punch] Ensen Hairyuu: dPunch (use as counter whether it’s working as a famous chef in China or Renshou Senpuuga: h Punch [Kick+Block] (on way up) to punch) acquiring the title of the most powerful fighter in (after opponent punches) the world. Though declared champion, Lau was Hishuutai: Kick (simultaneous Renshou Ensenshuu: hPunchg [Kick+Block] Rasen Anshou: dPunch (use as counter far from satisfied with his performance, so after with jump) (after opponent punches) to kick) the first tournament, he headed for the mountains Toukuu Soutai: [e+Kick] (on way up, Kakyaku Senten: fPunch (to counter for an excruciating year-long regimen of training. Souken Senpuutai: Punch Punch Kick opponent in front) opponent’s midlevel kick) He hopes that in the next tournament he’ll be able Kokyaku Haiten: aKick to perform up to his own exacting standards. Toukuu Tankyaku: Kick (on way up) Enfuu Rinshou: e[Kick+Punch+Block] Renkan (on crouching opponent) Toukuu Fujinkyaku: Kick (immediately Haitenkyaku: Punch Punch Punch Regular Attacks after apex) aKick Chuu Ken: Punch Kokyaku Haishou: [d+Kick] (hits oppo- Taitouri Senkyaku: Kick (when standing Souchuu Ken: [g+Punch] nent from behind) from a crouch) 20 21 972369.virtuafight.qrk 20/4/01 2:16 pm Page 22

Toukuu Kosen Kyaku: [c+Kick] Regular Attacks Special Moves & Combos Wolf e Kuuko Kyaku: c[Kick+Block] Straight Hammer: Punch Knee Blast: Kick g c Chisoutai: egKick Full Name: Low Hammer: [ +Punch] Drop Kick: Kick Wolf Hawkfield Chuugeki: ePunch High Kick: Kick Neck Cut Kick: [Kick+Block] Nationality: g e Shakashou: hPunch Low Smash: [ +Kick] Rolling Saw Butt: [Kick+Block] Canadian Face-Lift Kick: hKick Flying Kneel Kick: e[e+Kick+Block] Shajoushou: hPunch Date of Birth: Front Roll Kick: de[Block+Kick] Junpo Chuushou: hhPunch February 8, 1966 Small-Jump Attacks f Hammer Kick: Punch Kick Honshin Chuugeki: Punch Step Hammer: Punch (simultaneous Body Blow: ePunch Fumitsuke: hKick (use on fallen with jump) Level Back Chop: dPunch opponent) Occupation: Pro Wrestler Rock Punch: Punch (on way up) Elbow Butt: d[Punch+Kick] Ryuusha Senten: dPunch (close to Hobby: Karaoke Toe Crush: Kick (on way up) opponent) Elbow Smash: Punch Punch Technique: Pro Wrestling Hammer Edge: Kick (just before Tenshin Haiinshou: dePunch (close to [e+Punch] Wolf worked as a lumberjack until he was landing) opponent) discovered by a scout and encouraged to take up Sonic Upper: hPunch Ryuushu Katou: dg[Punch+Block] professional wrestling. It wasn’t long before he Giant-Leap Attacks Vertical Upper: hPunch (close to opponent) became invincible in the sport. He entered the Jumping Lariat: [e+Punch (on way up) World Fighting Tournament in order to find an Reverse Sledgehammer: gePunch opponent skilled enough to call a rival. It wasn’t Rising Toe: Kick (simultaneous long before Akira gave him exactly what he was with jump) Axe Lariat: eePunch looking for, and the two set up a friendly but Hammer Kick: Kick (on way up) Shoulder Attack: dePunch intense competition. At the end of the first tournament, both swore they would battle again. Heel Crush: Kick (immediately Somersault Drop: bKick (on fallen Now that chance has arrived, and Wolf has his after apex) opponent) eye on the championship. Back Side Kick: [d+Kick] (hits oppo- Elbow Drop: hPunch (on fallen nent from behind) opponent) 22 23 972369.virtuafight.qrk 20/4/01 2:16 pm Page 24

Body Slam: ePunch (close to Regular Attacks Heel Stomp: Kick (immediately opponent) Jeffry after apex) Straight Knuckle: Punch Frankensteiner: c[Kick+Block] (close to Rear Kick: [d+Kick] (hits oppo- opponent) Full Name: Low Knuckle: [g+Punch] nent from behind) Steiner Screwdriver: hh[Punch+Kick] Jeffry McWild Upper Kick: Kick Special Moves & Combos (close to opponent) Nationality: Vertical Kick: [g+Kick] Australian Knuckle Kick: Punch Kick Giant Swing: ffghePunch Side Kick: hKick (close to opponent) Date of Birth: Knee Attack: [e+Kick] February 20, 1957 Double-Arm Suplex: f[Punch+Kick+Block] Small-Jump Attacks Toe kick: [g+Kick] (use on crouching Hammer Down: Punch (simultaneous Toe Kick Hammer: [g+Kick] Punch opponent) with jump) Kenka Kick: e[e+Kick] Tiger Drive: h[Punch+Kick+Block] Occupation: Fisherman Step Knuckle: Punch (on way up) (on crouching opponent) e g Hobby: Reggae Music Heel Attack: [ +Kick] Step Kick: Kick (on way up) Side Suplex: g[Punch+Block] (on h Technique: Pancratium Vertical Upper: Punch crouching opponent) Pushing Kick: Kick (just before h Jeffry uses the prize money from his fighting landing) Double Upper: [ +Punch] Punch Dragon Suplex: [Punch+Kick+Block] tournaments to maintain a fishing boat, his chief Dashing Elbow: e[e+Punch] (standing behind source of livelihood. All his life, he has sought one opponent) Giant-Leap Attacks Elbow Upper: e[e+Punch]Punch trophy above others: the legendary, man-eating Dragon Screw: fPunch (to counter “Devil Shark.” Their last battle was the most Rising Sun Hammer: [e+Punch] Elbow Hammer: [e+Punch] opponent’s midlevel kick) ferocious yet, but the shark escaped, leaving (on way up) [d+Punch] nothing of Jeffry’s boat but splinters. So Jeffry Killing Bites: Kick (simultaneous Elbow Stamp: dePunch polished up his fighting techniques and is with jump) stepping into the ring again. If he wins this time, Head Attack: e[Punch+Kick] Jumping Foot Stomp: [e+Kick] (on way up, he can buy a new boat and get rid of his nemesis Hell Stab: [g+Punch+Kick] once and for all. opponent in front) Flying Low Kick: Kick (on way up) Elbow Attack: dhPunch

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Stomach Crush: f[e+Punch+Kick ] Tobi Kakato Geri: Kick (immediately Regular Attacks after apex) Hip Attack: [Punch+Kick+Block] Kage Danken: Punch Kaiten Enzui Geri: [d+Kick] (hits oppo- Stomping: hKick (on fallen Jizuri Dan: [g+Punch] nent from behind) opponent) Full Name: Kage-maru Tsukikaeshikeri: Kick Power Slam: ePunch (close to Special Moves & Combos opponent) Nationality: Surigeri: [g+Kick] Japanese Hagasane: Punch Kick Body Lift: d [Punch+Block] Naka Geri: hKick (close to opponent) Date of Birth: June Resshou Kyaku: Punch Punch Kick 6, 1971 Splash Mountain: hh[Punch+Kick] Small-Jump Attacks Sandan Urageri: Punch Punch Punch Kick (close to opponent) Shutou: Punch Senpuu Geri: aKick Front Back Breaker: dee[Punch+Kick+ Tobi Seiken: Punch (on way up) Sandan Block] (close to opponent) Occupation: Ninja Fuujin Kyaku: Punch Punch Puncha Tobi Maegeri: Kick (simultaneous with Hobby: Mah-jongg Kick Iron Claw: gPunch (on crouching jump) opponent) Technique: Hagakure- Jujutsu Suisha Geri: a[Kick+Block] Jitsumuji: Kick (just before Power Bomb: h[Punch+Kick+Block] Not much can be said about Kage’s background, landing) Genyou: d[Kick+Block] (on crouching opponent) only that he is searching for the mysterious Tsumuji Geri: [Kick+Block] (standing Machine Gun organization that murdered his father and Giant-Leap Attacks from crouch) Knee Lift: geKick (on crouching kidnapped his mother. His search led him to the Rakuyou: [e+Punch] Fushin Hiza Geri: geKick opponent) first tournament, which he entered in order to pick up clues. Though he made an impressive (on way up) e e de Ryuuei Kyaku: [ +Kick] Triple Head Butt: [Punch+Kick] showing as a fighter, he was unable to bring the Hishougeri: Kick (simultaneous Hagaryuu: ee[Kick+Block] (close to opponent, syndicate to light...however, he did receive word with jump) followed by:)e[Punch+ that his mother might still be alive. He has Rairyuu Kuuhadan: [e+Kick] (on way up, Kick] (Followed by:) stepped into the arena again in the hope that Hishoukyaku: ee[Punch+Kick+ opponent in front) e[Punch+Kick] once declared champion, he will be able to find Block] out more. Marutageri: Kick (on way up) Jibashiri: dfgKick 26 27 972369.virtuafight.qrk 20/4/01 2:16 pm Page 28

Kaiten Jizuri Kyaku: dfgheKick Heel Kick: Kick (immediately after Regular Attacks apex) Kouten Jizuri Kyaku: ehgfdKick Sarah Straight Lead: Punch Jump Over Kick: [d+Kick] (hits oppo- Renkan Zenten: dfgePunch Squat Straight: Punch (while crouching) nent from behind) (following a front roll) Full Name: dfgheKick Sarah Bryant Vertical Hook Kick: Kick (following a front roll Nationality: Special Moves & Combos dfghe Low Kick: Kick (while crouching) [Punch+ American h Leg Slicer: [Kick+Block] (while Kick+Block] (following a Middle Kick: Kick Date of Birth: crouching) front roll) July 4, 1973 Illusion Kick: hKick Kick Fuusenjin: g[Punch+Kick] Small-Jump Attacks Mirage Kick: hKick Kick Kick [Punch+Kick] Elbow: Punch (simultaneous with jump) d Risenjin: ge[Punch+Kick] Double Kick: Kick Occupation: College Student [Punch+Kick] Step Straight: Punch (on way up) Jackknife Kick: gKick Hobby: Skydiving Hiji Uchi: ePunch Step Hook Kick: Kick (on way up) Jackknife Kick+Slide: gKick Kick Technique: Kakato Otoshi: hKick (on fallen Step Heel Kick: Kick (just before Round Kick: bKick opponent) Kidnapped, brainwashed, and groomed for landing) c combat by an underground organization, Sarah Step Round Kick: Kick Katana Gasumi: [Punch+Kick Block] Bryant was pitted against her brother in the first (close to opponent) Giant-Leap Attacks Spinning Kick: [Kick+Block] tournament. The organization had hoped to f Koenraku: dPunch (close to eliminate Jacky this way, but because they Jumping Hook Side Hook Kick: [Kick+Block] opponent) couldn’t control Sarah completely, she failed to Knuckles: [e+Punch (on way up) Tornado Kick: c[Kick+Block] carry out her orders. She has spent the past year Kagegasumi: dePunch (close to Jump Kick: Kick (simultaneous with Double Spin Kick: gdKick Kick opponent) being reconditioned under a new set of teachers. jump) By the time she steps into the arena again, she Dashing Knee eeKick g Dragon Kick: [e+Kick] (on way up, Kote Gaeshi: Punch (use to counter will be the ultimate fighting machine. ge a high punch) opponent in front) Rising Knee: Kick e h Side Roll: Blockd Middle Kick: Kick (on way up) Double-Step Knee: Kick Kick 28 29 972369.virtuafight.qrk 20/4/01 2:16 pm Page 30

High Kick contenders? But Shun would not be turned away. Soutai Rakushuu: [e+Kick] (on way up, & Straight: Kick Punch Shun It’s time to show those youngsters a trick or two... opponent in front) Rising Knee Combo: Punch Punch Punch Kuuhi Tankyaku: Kick (on way up) Kick Regular Attacks Full Name: Rakuhi Shoutai: Kick (immediately after Chougeki: Punch Rising Kick Combo: Punch Punch Punch Shun-di apex) b Kick Fuku Chougeki: [g+Punch] Nationality: Hai Soutai Somersault Kick: aKick Chinese Koushuu Tai: Kick Rakushuu: [d+Kick] (hits oppo- Somersault Combo: Punch Punch Punch Date of Birth: Gyousen Tai: [g+Kick] nent from behind) aKick January 2, 1912 Sokuten Kyaku: hKick Double-Joint Butt: ePunch Kick Special Moves & Combos d Punch & Side Kick: Punch [g+Kick] Small-Jump Attacks Gyoushin Toutai: Kick Occupation: Herbal Doctor c Snap Back Knuckle: hPunch Touchihan Soushou: Punch (simultaneous Senshi: Kick Hobby: Collecting Medicinal Herbs ff Sway Smash: fPunch with jump) Haitourensen Kyaku: Kick Technique: Drunken Kung fu f Soccer Ball Kick: hKick (on fallen Rakuho Chuugeki: Punch (on way up) Goshuu Rentai: [ +Kick] Kick Block Under the guise of a hermit taking shelter deep in opponent) Ryuubi Kyaku: Kick (simultaneous with Chuubu the mountains of northern China, Shun spent his jump) e e Neck Breaker Drop: eePunch (close to days instructing young students in several esoteric Souten Kyaku: [ +Kick] opponent) and deadly martial arts. One day, while Saika Tai: Kick (on way up) Kousoku drinking with two old friends (who happened to Jigen Tai: Kick (on way up) Kouhi Fushi: [Block+Kick] be grand masters in the arts of Hakkyoku-ken and Hissou-ken), Shun learned that his contem- Senpuu Soutai: [Block+Kick] (while poraries had students who had achieved high Giant-Leap Attacks crouching) ranks in the previous World Fighting Tourna- Soushou Toukyaku: g[Block+Kick] ment, and were planning to return for the next. Touraku Geki: ePunch (on way up) This sounded intriguing, and Shun decided to Honshin enter the tournament as well. His old friends Touku Kyaku: Kick (simultaneous with Rensen Kyaku: d[Block Kick] tried their best to discourage him-what could one jump) Renpuu Soutai: [g+Punch+Kick] Kick old man do against such powerful young Kick (after drinking 3 times) 30 31 972369.virtuafight.qrk 20/4/01 2:16 pm Page 32

Ousoushu: [Block+Kick] Punch Regular Attacks Jump Over Kick: [d+Kick] (hits oppo- Tenshin Jacky nent from behind) Souchuushou: [Punch+Kick] Straight Lead: Punch Zabantetsu: gg Full Name: Squatting Straight: Punch (while crouching) Special Moves & Combos Jacky Bryant d Saikei Kyaku: Kick (from seated Vertical Hook Kick: Kick Side Hook Kick: Kick position only) Nationality: Low Kick: Kick (while crouching) Toe Kick: gKick American Tentouritsu: ehgfd Middle Kick: hKick Knee Kick: eKick Date of Birth: Toshinren Kyaku: Kick (from Tentouritsu Dashing August 28, 1970 position only) Small-Jump Attacks Hammer Kick: eeKick Haisenchuu: fPunch Elbow: Punch (simultaneous Somersault Kick: aKick with jump) Ousogeki: dPunch Leg Slicer: [Kick+Block] (while Occupation: Indy Car Racer Step Straight: Punch (on way up) crouching) Hiten Hougeki: cPunch Hobby: Training Step Hook Kick: Kick (on way up) Spinning kick: [Kick+Block] Rensai Gakushu: ePunch Technique: Jeet Kune Do Step Heel Kick: Kick (just before Middle Spin Kick: de[Kick+Block] Getsuya Saigeki: ePunch (while crouching) landing) One fateful day, hotshot race driver and Jeet Kune Lightning Kick: g[Punch+Kick] Kick Chouwan Ryouken: ghePunch Do master Jacky Bryant was separated from his Kick Kick... Koushin Hifushutsu: [d+Block] Punch sister, Sarah, when she was kidnapped by an Giant-Leap Attacks underground syndicate. After years of searching, he Double Jumping Tanhi Chougeki: [f+Block] Punch learned that Sarah was being trained for combat Spinning Kick: Kick Kick Hook Knuckle: [e+Punch] (on way up) Kousoku Hifushutsu: [f+Block] Punch+Kick and was considered tops in the art of Jeet Kune Do. Punch & Spin Kick: Punch Kick Jump Kick: Kick (simultaneous with When the first World Fighting Tournament was Punch & Low Toushin Chuugeki: [Block+Punch+Kick] announced, Jacky took the challenge in the hopes of jump) g (close to opponent) Spin Kick: Punch Kick finding and rescuing Sarah from the syndicate. But Drop kick: [e+Kick] (on way up, Double Punch Kousoku Zenhi: Blockh once a winner was declared, Sarah vanished. Jacky opponent in front) spent the next year training for the ensuing bout he & Snap Kick: Punch Punch Kick Middle Kick: Kick (on way up) knew would come. This time he plans to win the Spinning championship and take Sarah back for sure. Heel Kick: Kick (just before landing) Back Knuckle: dPunch 32 33 972369.virtuafight.qrk 20/4/01 2:16 pm Page 34

Spinning Low Spin Kick: dPunch gKick Regular Attacks Special Moves & Combos Lion e Double Spin Tousui: Punch Koushu teishitsu: Kick Knuckle: dPunch Punch Full Name: Katousui: [g+Punch] Sentenkuu Kyaku: cKick Spinning Slant Lion Rafale Senshin Tai: Kick Zensoutai: [g+Kick] Kick Back Knuckle: dPunch fPunch Nationality: French Atsu Tai: [g+Kick] Katoutai: bKick Kick Jab, Straight, Date of Birth: Dantai: hKick Senkyuutai: ggKick & Back Knuckle: Punch Punch d Punch December 24, 1979 Kousoutai: g[Block + Kick] Rising Elbow: ePunch Small-Jump Attacks Shitsu Chisoutai: h[Block + Kick] Elbow Spin Kick: ePunch Kick Occupation: High Tou Kuugeki Shou: Punch (on way up) Tenshin Elbow Combo: Punch Punch e Punch school student Senpuu Tai: Kick (simultaneous with Ryouin Kyaku: ee[Block + Kick] jump) Elbow & Spin Hobby: Skateboarding Zensoutai, Katoutai: [g+Kick] [Kick+Block] Kick Combo: Punch Punch e Punch Technique: Tourou-ken Toukuu Shoukyaku: Kick (on way up) Kick Taizon Soukoushu: dPunch A wealthy, prominent French family, the Rafales Chisou Shoukyaku: Kick (just before landing) Smash Hook: hPunch were known first and foremost for their success in Juuchou Senshou: bPunch Slant Back Knuckle: fPunch aircraft research and development, but this Giant-Leap Attacks Senshitsupo: e[e+Punch] business was only a front for an underground Toukuuraku Sousui: ePunch (on way up) Slant Low Spin Kick: fPunch gKick weapons trade. Lion Rafale grew up with the best Tougeki Shou: [f+Punch] Punch Beat Knuckle: [Punch+Kick] education available, and had been groomed all his Chou Hidantai: Kick (simultaneous with Senin Shou, life to follow in his father’s footsteps, but once he jump) Rakugeki Shou: [f+Punch] Punch Soccer Ball Kick: hKick (on fallen discovered his father was a “death merchant,” Lion Toukuuraku Soutai: [e+Kick] (on way up) opponent) wanted nothing at all to do with the family Rensoukoushu: Punch Punch (from business. His father has given him an ultimatum: Hichuu Sentai: Kick (on way up) crouching position) Neck Breaker Drop: eePunch if he wants out of the family legacy, he has to prove (closer to opponent) Rakufu Jintai: Kick (immediately after Touho Soushu: [Block+Punch] he can be successful enough in whatever he does to apex) Knee Strike: ed[Punch+Kick] be worthy of the Rafale name. In other words, if Touho Haisousui: h[Block+Punch] Lion wins the World Fighting Tournament, his Roukuuraku Haitai: [d+Kick] (hits oppo- (close to opponent) Mabanshu: BlockePunch father will free him of all family obligations. nent from behind) 34 35 972369.virtuafight.qrk 20/4/01 2:16 pm Page 36

Shaho Shasousui: Block [h+Punch] If this does not fix your video issue, you should Answer: The music in Virtua Fighter 2 is CD e Trouble Shooting download the latest Direct X compatible video Audio. You should try to play tracks 2 or higher Souji Senpuu: [Punch+Block] drivers from your video card manufacturer’s web on the Virtua Fighter 2 CD-ROM to see if your Renkoushu Haishu: [Block+Punch] (behind site. CD audio is properly set up. If you cannot hear Question #1: Does Virtua Fighter 2 require an the CD Audio under the Windows 95 CD Player opponent) Here is a list of certain video cards which require MMX processor, or will it work on a Pentium- (Start Button e Programs e Accessories e Fuushu Shuutai: d[Punch+Kick] special Direct X drivers to be downloaded from class processor? Multimedia e CD Player), you need to: (close to opponent) your video card manufacturer’s web site: Answer: Virtua Fighter 2 will work with either 1) Make sure that the CD Audio volume Saishu Houkou: ee[Block+Punch] 1. Some ATI brand video cards an MMX processor in your computer or a native is not muted (under Windows 95 (close to opponent) (www.atitech.com) Pentium class processor without MMX. Volume Control) Tenshin Soukoushu: ehgfd 2. Chips and Technologies Question #2: After installing the game, I am 2) Make sure that your CD-ROM drive [Block+Punch] (www.chips.com) experiencing Video problems. What could have is connected to your Sound Card. (close to opponent) caused this and how can I fix it? 3. Diamond Multimedia Question #4: During gameplay, I get CD Audio, Shazen Ho: [h+Block] (www.diamondmm.com) Answer: but no Sound Effects. How do I fix this? Shakou Ho: [f+Block] 4. Matrox (www.matrox.com) What most likely happened is Microsoft’s Direct Answer: 1) Make sure that the Sound Effects X overwrote your video drivers. Since Virtua 5. Number 9 (www.nine.com) volume is not muted (under Windows 95 Fighter 2 uses Direct X3, your previous drivers 6. Simply the Best Volume Control) are backed up when it installs new drivers. One (www.stb.com) way you can restore the drivers is to: 2) Direct X could have overwritten your Sound Drivers. Since Virtua Fighter 2 uses Direct X3, 1) Double Click on the “My Computer” 7. Silicon Integrated Systems “SiS” icon. (www.sis.com.tw) your previous drivers are backed up when it installs new drivers. One way you can restore the 2) Double Click on the “Control Panel” 8. Tseng Labs drivers is to: icon. (www.tseng.com) 3) Double Click on the “Add/Remove 1) Double Click on the “My Computer” Programs” icon. If you have trouble finding Direct X drivers, you icon. can also get drivers at www.drivershq.com or 2) Double Click on the “Control Panel” 4) Choose Direct X Drivers and then hit www.windows95.com. the Add/Remove Programs Button. icon. 5) Click on the “Restore Display Drivers” Question #3: I get sound effects, but no music 3) Double Click on the “Add/Remove button. during gameplay? How do I fix this? Programs” icon. 36 37 972369.virtuafight.qrk 20/4/01 2:16 pm Page 38

4) Choose Direct X and then hit the not know my IP address. How do I find out my slow down. (See answer to Question #2) Add/Remove Programs Button. IP address? 2) Make sure all other programs are Credits 5) Click on the “Restore Audio Drivers” Answer: If you have TCP/IP installed under closed or disabled. button. Network Properties, Windows 95 has a built in 3) Try playing with low detailed command called “winipcfg”. Go to the Start If this does not fix your sound issue, you should background and stage textures. Entertainment Credits Button, choose “Run” and then type “winipcfg” download the latest Direct X compatible sound Executive Producer and a dialog box will appear with your IP 4) Try playing in quarter screen mode. drivers from your sound card manufacturer’s web Matt Wolf address. The person who creates a new game site. Here is a list of certain sound cards which 5) Try playing in low resolution or 256 Producer should enter in the IP address of their computer require special Direct X drivers to be downloaded colors. Scott Hawkins and the person joining the game should enter in from your sound card manufacturer’s web site: the IP address of the computer where the game Question #8: I am having trouble hooking up Product Manager 1) Aztech Labs - standard in most was created. my gamepad/joystick. What do I need to do? Kristi Walker Packard Bell computers Copywriter Question #6: I inserted the Virtua Fighter 2 Answer: Virtua Fighter 2 uses Direct Input, so all (www.aztechca.com) Josh Braff CD into the drive and am getting a message: you should need to do is properly configure and 2) Crystal Semiconductor “Line 253 = COMMON...” and the game will calibrate your joystick/gamepad under the Design & Typesetting (www.crystal.com) not install - what do I do? Joystick icon in the Windows 95 control panel. Cody Gates Once you have done this, start Virtua Fighter 2, Package Illustration 3) MWAVE Answer: The solution is to download the go to the Options Menu in the menubar and Masud Husain (http://watson.mmb.sfu.ca/new.html) Windows 95 CD-ROM drivers from your CD- choose “Device Settings.” Choose the input Creative Services 4) OPTi (www.opti.com) or ROM drive either from your CD-ROM method you want to use “Keyboard, Joystick and Eileen Sacman (ftp://ftp.opti.com/pub/multimed/) manufacturer or from www.windows95.com. Keyboard, 2 Joysticks, Microsoft Sidewinder Arvin Carlson (both Player 1 and Player 2 can play head to 5) Sound Blaster 64 AWE or Sound Question #7: How can I optimize Virtua Fighter Scot Allen 2 to run faster on my PC? head with MS Sidewinder gamepads), etc. Blaster 32 AWE Special Thanks (www.soundblaster.com) Answer: We have included several PC specific Shinobu Toyoda, Bernie Stolar, Greg Suarez, If you have trouble finding Direct X drivers, you options to allow you to get the best performance Jill Braff, Sue Price, and John Goodale can also get drivers at www.drivershq.com or possible on the PC. Some ways of making Virtua www.windows 95.com. Fighter 2 run faster are: Question #5: I want to play a head to head 1) Make sure you have the proper Direct network game using TCP/IP protocol, but I do X video drivers - this is the #1 cause of 38 39 972369.virtuafight.qrk 20/4/01 2:16 pm Page 40

Sega of Japan Credits SEGA of Japan PC Division (Marketing) Director Group General Manager Notes Tadashi Ihoroi Shinji Fujiwara Producer Managers Toshinori Asai Chie Tokoro Assistant Producer Yasuo Koike Shun Arai Staff Supervisor Ryousuke Kaji Junko Yasui Main Programmer Yoshirou Tateyama Koue Tsukuda Satomi Kawasaki Takeshi Tsugane Programmers Toshiro Nakayama Masato Hagishita Yasuhide Nagasawa Yasuhiro Suzuki Shinya Itoh Hajime Sawada Shozu Hirano Yoshihiko Toyoshima Takashi Atsu Help Editor Toshinori Suzuki Tadashi Ihoroi Kazuhisa Hasuoka Takako Higuchi Tomonobu Takahashi Graphic Designers Hisato Fukumoto Tomoharu Tanaka Katsufumi Yoshimori Yumi Morikawa Sound Designer Takenobu Mitsuyoshi

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