A Simplified Sysml-Based Approach for Modeling Complex Systems
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Filling the Gap Between Business Process Modeling and Behavior Driven Development
Filling the Gap between Business Process Modeling and Behavior Driven Development Rogerio Atem de Carvalho Rodrigo Soares Manhães Fernando Luis de Carvalho e Silva Nucleo de Pesquisa em Sistemas de Informação (NSI), Instituto Federal Fluminense (IFF), Brazil {ratem, rmanhaes, [email protected]} 1. Introduction Behavior Driven Development (NORTH, 2006) is a specification technique that is growing in acceptance in the Agile methods communities. BDD allows to securely verify that all functional requirements were treated properly by source code, by connecting the textual description of these requirements to tests. On the other side, the Enterprise Information Systems (EIS) researchers and practitioners defends the use of Business Process Modeling (BPM) to, before defining any part of the system, perform the modeling of the system's underlying business process. Therefore, it can be stated that, in the case of EIS, functional requirements are obtained by identifying Use Cases from the business process models. The aim of this paper is, in a narrower perspective, to propose the use of Finite State Machines (FSM) to model business process and then connect them to the BDD machinery, thus driving better quality for EIS. In a broader perspective, this article aims to provoke a discussion on the mapping of the various BPM notations, since there isn't a real standard for business process modeling (Moller et al., 2007), to BDD. Firstly a historical perspective of the evolution of previous proposals from which this one emerged will be presented, and then the reasons to change from Model Driven Development (MDD) to BDD will be presented also in a historical perspective. -
Communication Diagram.Pdf
TU2943: Information Engineering Methodology Lab Notes, 2009-2010, Faculty of Technology and Information Science, Universiti Kebangsaan Malaysia LAB 5: Interaction Diagram - UML Communication Diagram OBJECTIVES To understand the role of dynamic models in requirement analysis by reading and constructing UML Communication Diagram. INTRODUCTION Communication Diagram (a.k.a. Collaboration Diagram) Communication Diagram provides another way to model a scenario. Essentially is a part of Interaction Diagram (just like Sequence Diagram). Each object is represented by an object icon, and links are used to indicate communication paths on which messages are transmitted. Messages presented in the same way as those in sequence diagram. Formerly known as Collaboration Diagram in UML 1.x specification. Communication Diagram represents a combination of information taken from Use Case, Class and Sequence Diagrams describing both the static structure and dynamic behavior of the system. Comparing and Contrasting: Collaboration and Sequence Both diagrams show the same information: Objects/classes Messages Sequence Conditional Repetition Messages to self Sequence Diagram and Communication Diagram are two views of the same scenario. Collaboration diagrams emphasize who-is-talking-to-who. But the time-ordering of the messages who gets obscured. Sequence diagrams emphasize time-ordering. But the who-is-talking-to-who gets obscured. Use the diagram that you are most comfortable with. Structure and Notation of Communication Diagram Objects are named <an object name>:< its class> . Nor Samsiah Binti Sani 1 TU2943: Information Engineering Methodology Lab Notes, 2009-2010, Faculty of Technology and Information Science, Universiti Kebangsaan Malaysia Either <an object name> or <a class name> can be removed. Collaborations / communications are shown by lines between objects. -
Unified Modeling Language 2.0 Part 1 - Introduction
UML 2.0 – Tutorial (v4) 1 Unified Modeling Language 2.0 Part 1 - Introduction Prof. Dr. Harald Störrle Dr. Alexander Knapp University of Innsbruck University of Munich mgm technology partners (c) 2005-2006, Dr. H. Störrle, Dr. A. Knapp UML 2.0 – Tutorial (v4) 2 1 - Introduction History and Predecessors • The UML is the “lingua franca” of software engineering. • It subsumes, integrates and consolidates most predecessors. • Through the network effect, UML has a much broader spread and much better support (tools, books, trainings etc.) than other notations. • The transition from UML 1.x to UML 2.0 has – resolved a great number of issues; – introduced many new concepts and notations (often feebly defined); – overhauled and improved the internal structure completely. • While UML 2.0 still has many problems, current version (“the standard”) it is much better than what we ever had formal/05-07-04 of August ‘05 before. (c) 2005-2006, Dr. H. Störrle, Dr. A. Knapp UML 2.0 – Tutorial (v4) 3 1 - Introduction Usage Scenarios • UML has not been designed for specific, limited usages. • There is currently no consensus on the role of the UML: – Some see UML only as tool for sketching class diagrams representing Java programs. – Some believe that UML is “the prototype of the next generation of programming languages”. • UML is a really a system of languages (“notations”, “diagram types”) each of which may be used in a number of different situations. • UML is applicable for a multitude of purposes, during all phases of the software lifecycle, and for all sizes of systems - to varying degrees. -
APECS: Polychrony Based End-To-End Embedded System Design and Code Synthesis
APECS: Polychrony based End-to-End Embedded System Design and Code Synthesis Matthew E. Anderson Dissertation submitted to the faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer Engineering Sandeep K. Shukla, Chair Lamine Mili Alireza Haghighat Chao Wang Yi Deng April 3, 2015 Blacksburg, Virginia Keywords: AADL, CPS, Model-based code synthesis, correct-by-construction code synthesis, Polychrony, code generators, OSATE, Ocarina Copyright 2015, Matthew E. Anderson APECS: Polychrony based End-to-End Embedded System Design and Code Synthesis Matthew E. Anderson (ABSTRACT) The development of high integrity embedded systems remains an arduous and error-prone task, despite the efforts by researchers in inventing tools and techniques for design automa- tion. Much of the problem arises from the fact that the semantics of the modeling languages for the various tools, are often distinct, and the semantics gaps are often filled manually through the engineer's understanding of one model or an abstraction. This provides an op- portunity for bugs to creep in, other than standardising software engineering errors germane to such complex system engineering. Since embedded systems applications such as avionics, automotive, or industrial automation are safety critical, it is very important to invent tools, and methodologies for safe and reliable system design. Much of the tools, and techniques deal with either the design of embedded platforms (hardware, networking, firmware etc), and software stack separately. The problem of the semantic gap between these two, as well as between models of computation used to capture semantics must be solved in order to design safer embedded systems. -
Sysml Distilled: a Brief Guide to the Systems Modeling Language
ptg11539604 Praise for SysML Distilled “In keeping with the outstanding tradition of Addison-Wesley’s techni- cal publications, Lenny Delligatti’s SysML Distilled does not disappoint. Lenny has done a masterful job of capturing the spirit of OMG SysML as a practical, standards-based modeling language to help systems engi- neers address growing system complexity. This book is loaded with matter-of-fact insights, starting with basic MBSE concepts to distin- guishing the subtle differences between use cases and scenarios to illu- mination on namespaces and SysML packages, and even speaks to some of the more esoteric SysML semantics such as token flows.” — Jeff Estefan, Principal Engineer, NASA’s Jet Propulsion Laboratory “The power of a modeling language, such as SysML, is that it facilitates communication not only within systems engineering but across disci- plines and across the development life cycle. Many languages have the ptg11539604 potential to increase communication, but without an effective guide, they can fall short of that objective. In SysML Distilled, Lenny Delligatti combines just the right amount of technology with a common-sense approach to utilizing SysML toward achieving that communication. Having worked in systems and software engineering across many do- mains for the last 30 years, and having taught computer languages, UML, and SysML to many organizations and within the college setting, I find Lenny’s book an invaluable resource. He presents the concepts clearly and provides useful and pragmatic examples to get you off the ground quickly and enables you to be an effective modeler.” — Thomas W. Fargnoli, Lead Member of the Engineering Staff, Lockheed Martin “This book provides an excellent introduction to SysML. -
Systems Engineering with Sysml/UML Morgan Kaufmann OMG Press
Systems Engineering with SysML/UML Morgan Kaufmann OMG Press Morgan Kaufmann Publishers and the Object Management Group™ (OMG) have joined forces to publish a line of books addressing business and technical topics related to OMG’s large suite of software standards. OMG is an international, open membership, not-for-profi t computer industry consortium that was founded in 1989. The OMG creates standards for software used in government and corporate environments to enable interoperability and to forge common development environments that encourage the adoption and evolution of new technology. OMG members and its board of directors consist of representatives from a majority of the organizations that shape enterprise and Internet computing today. OMG’s modeling standards, including the Unifi ed Modeling Language™ (UML®) and Model Driven Architecture® (MDA), enable powerful visual design, execution and maintenance of software, and other processes—for example, IT Systems Modeling and Business Process Management. The middleware standards and profi les of the Object Management Group are based on the Common Object Request Broker Architecture® (CORBA) and support a wide variety of industries. More information about OMG can be found at http://www.omg.org/. Related Morgan Kaufmann OMG Press Titles UML 2 Certifi cation Guide: Fundamental and Intermediate Exams Tim Weilkiens and Bernd Oestereich Real-Life MDA: Solving Business Problems with Model Driven Architecture Michael Guttman and John Parodi Architecture Driven Modernization: A Series of Industry Case Studies Bill Ulrich Systems Engineering with SysML/UML Modeling, Analysis, Design Tim Weilkiens Acquisitions Editor: Tiffany Gasbarrini Publisher: Denise E. M. Penrose Publishing Services Manager: George Morrison Project Manager: Mónica González de Mendoza Assistant Editor: Matt Cater Production Assistant: Lianne Hong Cover Design: Dennis Schaefer Cover Image: © Masterfile (Royalty-Free Division) Morgan Kaufmann Publishers is an imprint of Eslsevier. -
Towards Fixing Sketchy UML Models by Leveraging Textual Notations: Application to Real-Time Embedded Systems
Towards Fixing Sketchy UML Models by Leveraging Textual Notations: Application to Real-Time Embedded Systems Fr´ed´ericJouault and J´er^ome Delatour PRES Universit´eNantes Angers Le Mans (UNAM) TRAME team, ESEO, Angers, France [email protected] Abstract. During the development of real-time embedded system, the use of UML models as blueprints is a common practice with a focus on un- derstandability rather than comprehensiveness. However, further in the development, these models must be completed in order to achieve the necessary validation and verification activities. They are typically per- formed by using several formal tools. Each tool needs models of the sys- tem at a given abstraction level, which are precise and complete enough wrt. how the tool processes them. If UML is appropriate for capturing multiple concerns, its multiple partial views without a global one in- crease the difficulty of locating inconsistency or incompleteness issues. Therefore, ensuring completeness is time consuming, fastidious, and er- ror prone. We propose an approach based on the use of a UML textual syntax closely aligned to its metamodel: tUML. An initial prototype is described, and examples are given. 1 Introduction Using sketchy models is common during software systems development. Such models (also called contemplative models) are just drawings that cannot be au- tomatically processed (e.g., transformed into code, or verified). In the use of such models as blueprints, the focus is on communication rather than on com- pleteness. The UML language is a good candidate for that kind of practice. It is primarily a graphical notation, and it offers a relatively large set of diagrams for representing various concerns. -
Θέµα : Interaction Diagrams / State Machine Diagrams Ηµεροµηνία : 21
ΗΥΗΥΗΥ -351: Ανάλυση και Σχεδίαση Πληροφοριακών Συστημάτων Information Systems Analysis and Design Πανεπιστήμιο Κρήτης , Φθινόπωρο 2005 Φροντιστήριο 5 Θέµα : Interaction Diagrams / State Machine Diagrams Ηεροµηνία : 21 Νοεµβρίου 2005 Outline • Interaction Diagrams – Sequence diagrams – Communication diagrams • State Machine Diagrams •For each Diagram •Definition •Elements •Demonstration •Tool tricks CS-351 University of Crete, Fall 2005-2006 2 Sequence Diagrams • Definition : An interaction diagram that represents objects as lifelines running down the page. • The interactions between the objects are represented as messages drawn as arrows from the source lifeline to the target lifeline. • Good at showing which objects communicate with which other objects and what messages trigger those communications. • NOT intended for showing complex procedural logic. CS-351 University of Crete, Fall 2005-2006 3 Sequence Diagrams • Lifelines • Messages – Execution Occurrence – Self Message – Lost and Found Messages • Lifeline Start and End • Duration and Time Constraints • Combined Fragments • Gate • Part Decomposition • State Invariant / Continuations CS-351 University of Crete, Fall 2005-2006 4 Sequence Diagrams - Lifelines • A lifeline represents an individual participant. If its name is self then that indicates that the lifeline represents the owner of the sequence diagram. • Sometimes a sequence diagram will have a lifeline with an actor element symbol at its head. This will usually be the case if the sequence diagram is owned by a use case. • Boundary, -
Lecture 8 Behavioral Models Interaction Diagrams: 1. Sequence
IS 460 Lecture Notes Lecture 8 Professor Yong Tan Lecture 8 Behavioral Models Interaction diagrams: 1. Sequence diagram 2. Communication diagram State machine 1. Sequence Diagram • Illustrates the classes that participate in a use case • Shows the messages that pass between classes over time for one use case • Can be a generic sequence diagram, but more frequently one is drawn for a single scenario within the use case Elements: An actor An object A lifeline An execution occurrence / Focus of control A message, return message Object destruction Example: 1. Object creation and destruction 1 IS 460 Lecture Notes Lecture 8 Professor Yong Tan 2. Simple iteration Scenario for making a phone call: - Caller lifts receiver - Dial tone begins - Caller dials digits one at a time - Switch makes routing - Ringing tone on caller’s receiver begins o Phone rings on callee’s receiver begins o Callee lifts receiver - Switch makes connection between caller and callee o Switch connects caller o Switch connects callee 2 IS 460 Lecture Notes Lecture 8 Professor Yong Tan Message with duration Communication diagram / Collaboration Emphasize the flow of messages among objects, rather than timing and ordering of messages Elements Actor Object Association / link – communication paths Message – sequence number and direction 3 IS 460 Lecture Notes Lecture 8 Professor Yong Tan State Machine / Statechart State – an abstraction of the attribute values and links of an object. Characteristics: A state occupies an interval of time A state is often associated with an abstraction of attribute values of an entity satisfying some condition(s) An entity changes it state not only as a direct consequence of current input, but as a result of some past history of its inputs State machine • A dynamic model showing changes of state of a single class over time in response to events along with its responses and actions • Typically not used for all classes, but just to help simplify the design of algorithms for methods of complex classes Elements Initial state Final state State anEvent Transition Examples 4 . -
Matters of (Meta-) Modeling
Appeared in the Journal on Software and Systems Modeling, Volume 5, Number 4, pp. 369-385, December 2006 Matters of (Meta-) Modeling Thomas Kuh¨ ne Darmstadt University of Technology, Darmstadt, Germany e-mail: [email protected] Abstract With the recent trend to model driven engineering ontologies for the basic terms of their discipline, any com- a common understanding of basic notions such as “model” munication may create the illusion of agreement where there and “metamodel” becomes a pivotal issue. Even though these is none, i.e., unnoticed misunderstandings, and raise barriers notions have been in widespread use for quite a while, there of communication where they are just accidental. is still little consensus about when exactly it is appropriate In the following we will focus on the term “model” in the to use them. The aim of this article is to start establishing a context of model driven engineering. Our models are thus all consensus about generally acceptable terminology. Its main language-based in nature, unlike, e.g., physical scale models contributions are the distinction between two fundamental- and they describe something as opposed to models in mathe- ly different kinds of model roles, i.e. “token model” versus matics which are understood as interpretations of a theory [3]. “type model”1, a formal notion of “metaness”, and the consi- In an attempt to define the scope of the notion “model” we deration of “generalization” as yet another basic relationship should consider how it has been traditionally used in softwa- between models. In particular, the recognition of the funda- re engineering. -
Introduction to Systems Modeling Languages
Fundamentals of Systems Engineering Prof. Olivier L. de Weck, Mark Chodas, Narek Shougarian Session 3 System Modeling Languages 1 Reminder: A1 is due today ! 2 3 Overview Why Systems Modeling Languages? Ontology, Semantics and Syntax OPM – Object Process Methodology SySML – Systems Modeling Language Modelica What does it mean for Systems Engineering of today and tomorrow (MBSE)? 4 Exercise: Describe the “Mr. Sticky” System Work with a partner (5 min) Use your webex notepad/white board I will call on you randomly We will compare across student teams © source unknown. All rights reserved. This content is excluded from our Creative Commons license. For more information, see http://ocw.mit.edu/help/faq-fair-use/. 5 Why Systems Modeling Languages? Means for describing artifacts are traditionally as follows: Natural Language (English, French etc….) Graphical (Sketches and Drawings) These then typically get aggregated in “documents” Examples: Requirements Document, Drawing Package Technical Data Package (TDP) should contain all info needed to build and operate system Advantages of allowing an arbitrary description: Familiarity to creator of description Not-confining, promotes creativity Disadvantages of allowing an arbitrary description: Room for ambiguous interpretations and errors Difficult to update if there are changes Handoffs between SE lifecycle phases are discontinuous Uneven level of abstraction Large volume of information that exceeds human cognitive bandwidth Etc…. 6 System Modeling Languages Past efforts -
Integration of Model-Based Systems Engineering and Virtual Engineering Tools for Detailed Design
Scholars' Mine Masters Theses Student Theses and Dissertations Spring 2011 Integration of model-based systems engineering and virtual engineering tools for detailed design Akshay Kande Follow this and additional works at: https://scholarsmine.mst.edu/masters_theses Part of the Systems Engineering Commons Department: Recommended Citation Kande, Akshay, "Integration of model-based systems engineering and virtual engineering tools for detailed design" (2011). Masters Theses. 5155. https://scholarsmine.mst.edu/masters_theses/5155 This thesis is brought to you by Scholars' Mine, a service of the Missouri S&T Library and Learning Resources. This work is protected by U. S. Copyright Law. Unauthorized use including reproduction for redistribution requires the permission of the copyright holder. For more information, please contact [email protected]. INTEGRATION OF MODEL-BASED SYSTEMS ENGINEERING AND VIRTUAL ENGINEERING TOOLS FOR DETAILED DESIGN by AKSHA Y KANDE A THESIS Presented to the Faculty of the Graduate School of the MISSOURI UNIVERSITY OF SCIENCE AND TECHNOLOGY In Partial Fulfillment of the Requirements for the Degree MASTER OF SCIENCE IN SYSTEMS ENGINEERING 2011 Approved by Steve Corns, Advisor Cihan Dagli Scott Grasman © 2011 Akshay Kande All Rights Reserved 111 ABSTRACT Design and development of a system can be viewed as a process of transferring and transforming data using a set of tools that form the system's development environment. Conversion of the systems engineering data into useful information is one of the prime objectives of the tools used in the process. With complex systems, the objective is further augmented with a need to represent the information in an accessible and comprehensible manner.