The Paradigms of Programming
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Programming Paradigms & Object-Oriented
4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Syllabus Content: 4.3.1 Programming paradigms Show understanding of what is meant by a programming paradigm Show understanding of the characteristics of a number of programming paradigms (low- level, imperative (procedural), object-oriented, declarative) – low-level programming Demonstrate an ability to write low-level code that uses various address modes: o immediate, direct, indirect, indexed and relative (see Section 1.4.3 and Section 3.6.2) o imperative programming- see details in Section 2.3 (procedural programming) Object-oriented programming (OOP) o demonstrate an ability to solve a problem by designing appropriate classes o demonstrate an ability to write code that demonstrates the use of classes, inheritance, polymorphism and containment (aggregation) declarative programming o demonstrate an ability to solve a problem by writing appropriate facts and rules based on supplied information o demonstrate an ability to write code that can satisfy a goal using facts and rules Programming paradigms 1 4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Programming paradigm: A programming paradigm is a set of programming concepts and is a fundamental style of programming. Each paradigm will support a different way of thinking and problem solving. Paradigms are supported by programming language features. Some programming languages support more than one paradigm. There are many different paradigms, not all mutually exclusive. Here are just a few different paradigms. Low-level programming paradigm The features of Low-level programming languages give us the ability to manipulate the contents of memory addresses and registers directly and exploit the architecture of a given processor. -
Bioconductor: Open Software Development for Computational Biology and Bioinformatics Robert C
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Collection Of Biostatistics Research Archive Bioconductor Project Bioconductor Project Working Papers Year 2004 Paper 1 Bioconductor: Open software development for computational biology and bioinformatics Robert C. Gentleman, Department of Biostatistical Sciences, Dana Farber Can- cer Institute Vincent J. Carey, Channing Laboratory, Brigham and Women’s Hospital Douglas J. Bates, Department of Statistics, University of Wisconsin, Madison Benjamin M. Bolstad, Division of Biostatistics, University of California, Berkeley Marcel Dettling, Seminar for Statistics, ETH, Zurich, CH Sandrine Dudoit, Division of Biostatistics, University of California, Berkeley Byron Ellis, Department of Statistics, Harvard University Laurent Gautier, Center for Biological Sequence Analysis, Technical University of Denmark, DK Yongchao Ge, Department of Biomathematical Sciences, Mount Sinai School of Medicine Jeff Gentry, Department of Biostatistical Sciences, Dana Farber Cancer Institute Kurt Hornik, Computational Statistics Group, Department of Statistics and Math- ematics, Wirtschaftsuniversitat¨ Wien, AT Torsten Hothorn, Institut fuer Medizininformatik, Biometrie und Epidemiologie, Friedrich-Alexander-Universitat Erlangen-Nurnberg, DE Wolfgang Huber, Department for Molecular Genome Analysis (B050), German Cancer Research Center, Heidelberg, DE Stefano Iacus, Department of Economics, University of Milan, IT Rafael Irizarry, Department of Biostatistics, Johns Hopkins University Friedrich Leisch, Institut fur¨ Statistik und Wahrscheinlichkeitstheorie, Technische Universitat¨ Wien, AT Cheng Li, Department of Biostatistical Sciences, Dana Farber Cancer Institute Martin Maechler, Seminar for Statistics, ETH, Zurich, CH Anthony J. Rossini, Department of Medical Education and Biomedical Informat- ics, University of Washington Guenther Sawitzki, Statistisches Labor, Institut fuer Angewandte Mathematik, DE Colin Smith, Department of Molecular Biology, The Scripps Research Institute, San Diego Gordon K. -
A New Macro-Programming Paradigm in Data Collection Sensor Networks
SpaceTime Oriented Programming: A New Macro-Programming Paradigm in Data Collection Sensor Networks Hiroshi Wada and Junichi Suzuki Department of Computer Science University of Massachusetts, Boston Program Insert This paper proposes a new programming paradigm for wireless sensor networks (WSNs). It is designed to significantly reduce the complexity of WSN programming by providing a new high- level programming abstraction to specify spatio-temporal data collections in a WSN from a global viewpoint as a whole rather than sensor nodes as individuals. Abstract SpaceTime Oriented Programming (STOP) is new macro-programming paradigm for wireless sensor networks (WSNs) in that it supports both spatial and temporal aspects of sensor data and it provides a high-level abstraction to express data collections from a global viewpoint for WSNs as a whole rather than sensor nodes as individuals. STOP treats space and time as first-class citizens and combines them as spacetime continuum. A spacetime is a three dimensional object that consists of a two special dimensions and a time playing the role of the third dimension. STOP allows application developers to program data collections to spacetime, and abstracts away the details in WSNs, such as how many nodes are deployed in a WSN, how nodes are connected with each other, and how to route data queries in a WSN. Moreover, STOP provides a uniform means to specify data collections for the past and future. Using the STOP application programming interfaces (APIs), application programs (STOP macro programs) can obtain a “snapshot” space at a given time in a given spatial resolutions (e.g., a space containing data on at least 60% of nodes in a give spacetime at 30 minutes ago.) and a discrete set of spaces that meet specified spatial and temporal resolutions. -
Advancing Automatic Programming: Regeneration, Meta-Circularity, and Two-Sided Interfaces
SOFTNET 2019 Advancing Automatic Programming: Regeneration, Meta-circularity, and Two-Sided Interfaces HERWIGMANNAERT NOVEMBER 2 7 , 2 0 1 9 • Automatic Programming • Toward Automatic Regeneration • Creating Meta-Circular Regeneration • On Meta-Programming Interfaces ADVANCING AUTOMATIC PROGRAMMING • Concluding Facts and Thoughts Overview • Questions and Discussion • Automatic Programming • Concept and Trends • Remaining Challenges • Toward Automatic Regeneration ADVANCING AUTOMATIC PROGRAMMING • Creating Meta-Circular Regeneration • On Meta-Programming Interfaces Overview • Concluding Facts and Thoughts • Questions and Discussion Automatic Programming • Automatic programming: • The act of automatically generating source code from a model or template • Sometimes distinguished from code generation, as performed by a compiler • Has always been a euphemism for programming in a higher-level language than was then available to the programmer [David Parnas] • Also referred to a generative or meta-programming • To manufacture software components in an automated way • It is as old as programming itself: System.out.println(“Hello world.”); System.out.println(“System.out.println(\“Hello world.\”);”); The Need for Automatic Programming • Goal is and has always been to improve programmer productivity • In general, to manufacture software components in an automated way, in the same way as automation in the industrial revolution, would: • Increase programming productivity • Consolidate programming knowledge • Eliminate human programming errors • Such -
Paradigms of Computer Programming
Paradigms of computer programming l This course aims to teach programming as a unified discipline that covers all programming languages l We cover the essential concepts and techniques in a uniform framework l Second-year university level: requires some programming experience and mathematics (sets, lists, functions) l The course covers four important themes: l Programming paradigms l Mathematical semantics of programming l Data abstraction l Concurrency l Let’s see how this works in practice Hundreds of programming languages are in use... So many, how can we understand them all? l Key insight: languages are based on paradigms, and there are many fewer paradigms than languages l We can understand many languages by learning few paradigms! What is a paradigm? l A programming paradigm is an approach to programming a computer based on a coherent set of principles or a mathematical theory l A program is written to solve problems l Any realistic program needs to solve different kinds of problems l Each kind of problem needs its own paradigm l So we need multiple paradigms and we need to combine them in the same program How can we study multiple paradigms? l How can we study multiple paradigms without studying multiple languages (since most languages only support one, or sometimes two paradigms)? l Each language has its own syntax, its own semantics, its own system, and its own quirks l We could pick three languages, like Java, Erlang, and Haskell, and structure our course around them l This would make the course complicated for no good reason -
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Turing's Influence on Programming — Book Extract from “The Dawn of Software Engineering: from Turing to Dijkstra”
Turing's Influence on Programming | Book extract from \The Dawn of Software Engineering: from Turing to Dijkstra" Edgar G. Daylight∗ Eindhoven University of Technology, The Netherlands [email protected] Abstract Turing's involvement with computer building was popularized in the 1970s and later. Most notable are the books by Brian Randell (1973), Andrew Hodges (1983), and Martin Davis (2000). A central question is whether John von Neumann was influenced by Turing's 1936 paper when he helped build the EDVAC machine, even though he never cited Turing's work. This question remains unsettled up till this day. As remarked by Charles Petzold, one standard history barely mentions Turing, while the other, written by a logician, makes Turing a key player. Contrast these observations then with the fact that Turing's 1936 paper was cited and heavily discussed in 1959 among computer programmers. In 1966, the first Turing award was given to a programmer, not a computer builder, as were several subsequent Turing awards. An historical investigation of Turing's influence on computing, presented here, shows that Turing's 1936 notion of universality became increasingly relevant among programmers during the 1950s. The central thesis of this paper states that Turing's in- fluence was felt more in programming after his death than in computer building during the 1940s. 1 Introduction Many people today are led to believe that Turing is the father of the computer, the father of our digital society, as also the following praise for Martin Davis's bestseller The Universal Computer: The Road from Leibniz to Turing1 suggests: At last, a book about the origin of the computer that goes to the heart of the story: the human struggle for logic and truth. -
7. Control Flow First?
Copyright (C) R.A. van Engelen, FSU Department of Computer Science, 2000-2004 Ordering Program Execution: What is Done 7. Control Flow First? Overview Categories for specifying ordering in programming languages: Expressions 1. Sequencing: the execution of statements and evaluation of Evaluation order expressions is usually in the order in which they appear in a Assignments program text Structured and unstructured flow constructs 2. Selection (or alternation): a run-time condition determines the Goto's choice among two or more statements or expressions Sequencing 3. Iteration: a statement is repeated a number of times or until a Selection run-time condition is met Iteration and iterators 4. Procedural abstraction: subroutines encapsulate collections of Recursion statements and subroutine calls can be treated as single Nondeterminacy statements 5. Recursion: subroutines which call themselves directly or indirectly to solve a problem, where the problem is typically defined in terms of simpler versions of itself 6. Concurrency: two or more program fragments executed in parallel, either on separate processors or interleaved on a single processor Note: Study Chapter 6 of the textbook except Section 7. Nondeterminacy: the execution order among alternative 6.6.2. constructs is deliberately left unspecified, indicating that any alternative will lead to a correct result Expression Syntax Expression Evaluation Ordering: Precedence An expression consists of and Associativity An atomic object, e.g. number or variable The use of infix, prefix, and postfix notation leads to ambiguity An operator applied to a collection of operands (or as to what is an operand of what arguments) which are expressions Fortran example: a+b*c**d**e/f Common syntactic forms for operators: The choice among alternative evaluation orders depends on Function call notation, e.g. -
Scripting: Higher- Level Programming for the 21St Century
. John K. Ousterhout Sun Microsystems Laboratories Scripting: Higher- Cybersquare Level Programming for the 21st Century Increases in computer speed and changes in the application mix are making scripting languages more and more important for the applications of the future. Scripting languages differ from system programming languages in that they are designed for “gluing” applications together. They use typeless approaches to achieve a higher level of programming and more rapid application development than system programming languages. or the past 15 years, a fundamental change has been ated with system programming languages and glued Foccurring in the way people write computer programs. together with scripting languages. However, several The change is a transition from system programming recent trends, such as faster machines, better script- languages such as C or C++ to scripting languages such ing languages, the increasing importance of graphical as Perl or Tcl. Although many people are participat- user interfaces (GUIs) and component architectures, ing in the change, few realize that the change is occur- and the growth of the Internet, have greatly expanded ring and even fewer know why it is happening. This the applicability of scripting languages. These trends article explains why scripting languages will handle will continue over the next decade, with more and many of the programming tasks in the next century more new applications written entirely in scripting better than system programming languages. languages and system programming -
Structured Programming - Retrospect and Prospect Harlan D
University of Tennessee, Knoxville Trace: Tennessee Research and Creative Exchange The aH rlan D. Mills Collection Science Alliance 11-1986 Structured Programming - Retrospect and Prospect Harlan D. Mills Follow this and additional works at: http://trace.tennessee.edu/utk_harlan Part of the Software Engineering Commons Recommended Citation Mills, Harlan D., "Structured Programming - Retrospect and Prospect" (1986). The Harlan D. Mills Collection. http://trace.tennessee.edu/utk_harlan/20 This Article is brought to you for free and open access by the Science Alliance at Trace: Tennessee Research and Creative Exchange. It has been accepted for inclusion in The aH rlan D. Mills Collection by an authorized administrator of Trace: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. mJNDAMNTL9JNNEPTS IN SOFTWARE ENGINEERING Structured Programming. Retrospect and Prospect Harlan D. Mills, IBM Corp. Stnuctured program- 2 ' dsger W. Dijkstra's 1969 "Struc- mon wisdom that no sizable program Ste red .tured Programming" articlel could be error-free. After, many sizable ming haxs changed ho w precipitated a decade of intense programs have run a year or more with no programs are written focus on programming techniques that has errors detected. since its introduction fundamentally alteredhumanexpectations and achievements in software devel- Impact of structured programming. two decades ago. opment. These expectations and achievements are However, it still has a Before this decade of intense focus, pro- not universal because of the inertia of lot of potentialfor gramming was regarded as a private, industrial practices. But they are well- lot of fo puzzle-solving activity ofwriting computer enough established to herald fundamental more change. -
Model Based Software Development: Issues & Challenges
Model Based Software Development: Issues & Challenges N Md Jubair Basha 1, Salman Abdul Moiz 2 & Mohammed Rizwanullah 3 1&3 IT Department, Muffakham Jah College of Engineering & Technology, Hyderabad, India 2IT Department, MVSR Engineering College, Hyderabad, India E-mail : [email protected] 1, [email protected] 2, [email protected] 3 Abstract - One of the goals of software design is to model a system in such a way that it is easily understandable . Nowadays the tendency for software development is changing from manual coding to automatic code generation; it is becoming model-based. This is a response to the software crisis, in which the cost of hardware has decreased and conversely the cost of software development has increased sharply. The methodologies that allowed this change are model-based, thus relieving the human from detailed coding. Still there is a long way to achieve this goal, but work is being done worldwide to achieve this objective. This paper presents the drastic changes related to modeling and important challenging issues and techniques that recur in MBSD. Keywords - model based software; domain engineering; domain specificity; transformations. I. INTRODUCTION domain engineering and application. The system described by a model may or may not exist at the time Model is an abstraction of some aspect of a system. the model is created. Models are created to serve Model-based software and system design is based on the particular purposes, for example, to present a human end-to-end use of formal, composable and manipulable understandable description of some aspect of a system models in the product life-cycle. -
Edsger W. Dijkstra: a Commemoration
Edsger W. Dijkstra: a Commemoration Krzysztof R. Apt1 and Tony Hoare2 (editors) 1 CWI, Amsterdam, The Netherlands and MIMUW, University of Warsaw, Poland 2 Department of Computer Science and Technology, University of Cambridge and Microsoft Research Ltd, Cambridge, UK Abstract This article is a multiauthored portrait of Edsger Wybe Dijkstra that consists of testimo- nials written by several friends, colleagues, and students of his. It provides unique insights into his personality, working style and habits, and his influence on other computer scientists, as a researcher, teacher, and mentor. Contents Preface 3 Tony Hoare 4 Donald Knuth 9 Christian Lengauer 11 K. Mani Chandy 13 Eric C.R. Hehner 15 Mark Scheevel 17 Krzysztof R. Apt 18 arXiv:2104.03392v1 [cs.GL] 7 Apr 2021 Niklaus Wirth 20 Lex Bijlsma 23 Manfred Broy 24 David Gries 26 Ted Herman 28 Alain J. Martin 29 J Strother Moore 31 Vladimir Lifschitz 33 Wim H. Hesselink 34 1 Hamilton Richards 36 Ken Calvert 38 David Naumann 40 David Turner 42 J.R. Rao 44 Jayadev Misra 47 Rajeev Joshi 50 Maarten van Emden 52 Two Tuesday Afternoon Clubs 54 2 Preface Edsger Dijkstra was perhaps the best known, and certainly the most discussed, computer scientist of the seventies and eighties. We both knew Dijkstra |though each of us in different ways| and we both were aware that his influence on computer science was not limited to his pioneering software projects and research articles. He interacted with his colleagues by way of numerous discussions, extensive letter correspondence, and hundreds of so-called EWD reports that he used to send to a select group of researchers.