Don Bluth By: Hew Evans, Craig Matola and Danielle Christian MUSM 302: Curatorial Practices - Spring 2018
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Drawn to Life Exhibiting the Work of Don Bluth By: Hew Evans, Craig Matola and Danielle Christian MUSM 302: Curatorial Practices - Spring 2018 22 Table of Contents Introduction Objectives Research Development I. Exhibition V. Movie Theme VIII. Potential Host Concept Summaries Venues Narrative VI. Exhibition IX. Exhibition II. Audience Checklist Renderings Identification VII. Sample Catalog X. Conclusion III. Exhibition ___Entries Themes IV. Education Goals 2 33 Table of Contents Introduction Objectives Research Development I. Exhibition V. Movie Theme VIII. Potential Host Concept Summaries Venues Narrative VI. Exhibition IX. Exhibition II. Audience Checklist Renderings Identification VII. Sample Catalog X. Conclusion III. Exhibition ___Entries Introductions Themes IV. Education Goals 44 Objectives I. Exhibition Concept Narrative 55 DrawnDrawn to Life: to Exhibiting Life: Exhibiting the Work of the Don Work Bluth ofwill Don explore Bluth the creationwill explore of Don theBluth Productions’ feature films and video games. Hoping to educate future animators and sequential artists, our exhibit strives to illustrate a generalized process of traditional 2-dimensional creation of Don Bluth Productions’ feature films and video games. animation from start to finish, display exemplary pieces of professional artwork, and emphasize the studio’s focus on creativity, consistency, and collaboration.Hoping to Twenty-four educate future works will animators be borrowed and from sequential the Jen Library’s artists, Don Bluthour Collection For Animation to create a well-rounded inventory composedexhibit of strives concept to sketches, illustrate storyboards, a generalized color keys, process animated of drawings, traditio characternal model sheets, painted cels / backgrounds, photographs, scripts,2-dimensional scores, x-sheets, animation promotional from materials, start andto finish, VHS tapes. display exemplary The objects will be grouped based on one of three themes of development: Pre-Production / Ideation, Production / Animation, and pieces of professional artwork, and emphasize the studio’s focus on Post-Production / Promotion. Pre-production works will focus on the conception of Bluth’s films The Secret of NIMH and Thumbelina. Production creativity, consistency, and collaboration. Twenty-four works will works will focus on the physical animation of Bluth’s film Thumbelina. Finally, Post-production works will focus on the promotion and marketing of beBluth’s borrowed film NIMH from and Laser-Disc the Jen video Library’s game Dragon’s Don Bluth Lair. CollectionAll exhibited objectsFor were created by Don Bluth Productions and its animators duringAnimation its corporate to create lifespan a between well-rounded 1979 and 1992.inventory composed of concept sketches,The exhibit storyboards, will be held at color the Savannah keys, animated College of Art drawings, and Design’s character Gutstein Gallery between Sunday, 7 October 2018, to Sunday 4 November 2018. No admissions fee will be charged for SCAD students, faculty, and staff. The general public are encouraged to pay a $5 donation model sheets, painted cels / backgrounds, photographs, scripts, but are not required. Screenings of Bluth’s films will also be available across the street in SCAD’s Trustees Theater during their annual Savannah scores, x-sheets, promotional materials, and VHS tapes. Film Festival, starting Friday, 27 October 2018, and ending on Friday, 3 November 2018. All patrons must purchase tickets to attend these screenings. II. Audience Identification 86 Drawn To Life caters to all ages, but specifically attractsDrawn artists To and Life animation caters students. to all ages, Any large but production specifically has aattracts multitude artists of moving parts throughout development; this is a familiar dance done in the artistic process. Artists will appreciate the process coming to life through an and animation students. Any large production has a multitude of immersive exhibit. Having the exhibit at SCAD ensures reaching the artist community and others interested in the art world. Animation students moving parts throughout development; this is a familiar dance done in both seasoned and novice will be drawn to seeing origins of major animation works by Bluth, a noted and acclaimed animator. Reaching his the artistic process. Artists will appreciate the process coming to life level of success does not come without hard work, which is evident to any audience member observing the animation process. through an immersive exhibit. Having the exhibit at SCAD ensures reaching the artist community and others interested in the art world. Animation students both seasoned and novice will be drawn to seeing origins of major animation works by Bluth, a noted and acclaimed animator. Reaching his level of success does not come without hard work, which is evident to any audience member observing the animation process. II. Audience Identification 8 III. Exhibition Themes 97 Drawn To Life caters to all ages, but specifically attracts artists 1.)1.) Pre-ProductionPre-Production 2.)2.) ProductionProduction 3.)3.)Post-Post- Production Production The phase serves to further develop After preparation, the long process Once the final product is finished, and animation students. Any large production has a multitude of The phase serves to further Once the final product is finished, ideas and plans prior to actual Afterof animating preparation, scenes framethe long by frame the focus is shifted to reaching an moving parts throughout development; this is a familiar dance done in develop ideas and plans prior to the focus is shifted to reaching an animation. Planning helps develop a processbegins. ofAnimators animating work inscenes teams and audience. Things like marketing the artistic process. Artists will appreciate the process coming to life audience. Things like marketing actualroad-map animation. to base further Planning production helps framewear bymany frame different begins. hats. AnimatorsMaterials in events, promotional materials, through an immersive exhibit. Having the exhibit at SCAD ensures events, promotional materials, developstages anda road-map gives an overview to base of workthis incategory teams include and wearpainted many layouts, newspaper interviews and reaching the artist community and others interested in the art world. different steps involved in process. backgrounds, and cels. newspapermerchandise interviewsconstitute this and category. further production stages and different hats. Materials in this Animation students both seasoned and novice will be drawn to seeing Materials in this category are drawn merchandise constitute this gives an overview of different category include painted layouts, and consist of storyboards, character origins of major animation works by Bluth, a noted and acclaimed steps involved in process. category. design, color models, narrative backgrounds, and cels. animator. Reaching his level of success does not come without hard Materials in this category are writing, and animatic. work, which is evident to any audience member observing the drawn and consist of storyboards, animation process. character design, color models, narrative writing, and animatic. III. Exhibition Themes 108 Pre-Production Production Post- Production Storyboards Animation Master Distribution Narrative Pencil test Marketing Material Voice Recordings Backgrounds Merchandise Animatic Ink & Paint Cels Promotional Events Model Sheets Final Photography Layout IV. Education Goals 119 DrawnDrawn to Life to seeks Life to seeks educate to and educate inspire alland audience inspire members all audience as to the importance and craft of traditional animation. Using Don Bluth’smembers master collectionas to the of importance art and a variety and of exhibition craft of strategies,traditional viewers animation are informed. about traditional animation processes while experiencingUsing Don the Bluth’s immersive master wonder collection of Bluth’s hand of artdrawn and creations. a variety By highlighting of each stage of development through different material types, the viewer can see start to finish what goes into making an animation by hand. Featuring not just one Bluth production but three gives the exhibition strategies, viewers are informed about traditional viewer a point of reference and a chance to compare. The mental insights from comparative discussion open the door to deeper understanding animation processes while experiencing the immersive wonder of of animation processes. Bluth’sBoth hand animators drawn and non-animatorscreations. By will highlighting benefit from observing each stage the complex of process, something that is lost to the public once the final piecedevelopment is displayed. Each through piece, andifferent artwork worthy material of individual types, display,the viewer is visually can stunning see and connects the audience to a time when pictures movestart with to more finish intricately what goesanimated into characters. making Inan our animation newly digital by world hand. full of efficiency and convenience, long drawn out processes are few andFeaturing far between. not Computers just one have Bluth taken production the place of many but timethree consuming gives the practices, viewer but the importance of the old master techniques have not been lost. Drawn to Life serves as a gateway to learning about the traditional animation process and Bluth’s dedicated craftsmanship. a point of reference and a chance to compare. The mental insights from comparative