The Thief's Gambit
A Four-Hour Icewind Dale Adventure for Tier 1 Characters. SampleOptimized for APL 3. file D&D Adventure Format ©2018 Wizards 1 DC-POA-VAN-MT-01 The Thief’s Gambit A request to restore the honor of the Four Heavenly Schools of Dragonchess takes you to the Grand Tournament in Easthaven, where you discover horror waiting beneath the frozen earth. A Four-Hour Icewind Dale Adventure for Tier 1 Characters. Optimized for APL 3. Sample file Credits Designer: Mitch Tee Dungeoncraft Seed Used: Do You Know the Way to Lonely Wood Beta Reader: Ken Wong D&D Adventurers League Guildmaster: Chris Lindsay Art Director & Graphic Design: Mitch Tee Twemoji graphics licensed under CC-BY 4.0: https://creativecommons.org/licenses/by/4.0 (https://twemoji.twitter.com). Alien, Flesh, and Organic Map Assets created by Cannyjacks and licensed under CAL-NA: https://cartographyassets.com/license (https://cartographyassets.com/creator/cannyjacks) D&D Adventurers League Wizards Team: Brandy Camel, Lea Helotis, Chris Lindsay, Chris Tulach D&D Adventurers League Administrators: Alan Patrick, Amy Lynn Dzura, Travis Woodall, Ma’at Crook, Claire Hoffman, Greg Marks Playtesters: Morthos, Alton Tealeaf, Brock Lee, Bash, Belren, Magnus, Nightowl Initial Dragonchess mechanics: Paul Gabat (https://twitter.com/DMPaulG) Dedication: This adventure is dedicated to Lorraine Chow, who puts up with the inordinate amount of time I spend playing D&D every week; and to Sebastian Hesse, without whom I would never have started this hobby. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.
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