Kiourt, C., Kalles, Dimitris and Kanellopoulos, P., (2017), How game complexity affects the playing behavior of synthetic agents, 15th European Conference on Multi-Agent Systems, Evry, 14-15 December 2017 EUMAS 2017 How game complexity affects the playing behavior of synthetic agents Chairi Kiourt1, Dimitris Kalles1, and Panagiotis Kanellopoulos2 1School of Science and Technology, Hellenic Open University, Patras, Greece, chairik,
[email protected] 2CTI Diophantus and University of Patras, Rion, Greece.
[email protected] Abstract—Agent based simulation of social organizations, via of the game. In our investigation, we adopted the state-space the investigation of agents’ training and learning tactics and complexity approach, which is the most-known and widely strategies, has been inspired by the ability of humans to learn used [13]–[15]. from social environments which are rich in agents, interactions and partial or hidden information. Such richness is a source of The complexity of a large set of well-known games has complexity that an effective learner has to be able to navigate. been calculated [14], [15] at various levels, but their usability This paper focuses on the investigation of the impact of the envi- in multi-agent systems as regards the impact on the agents’ ronmental complexity on the game playing-and-learning behavior learning/playing progress is still a flourishing research field. of synthetic agents. We demonstrate our approach using two In this article, we study the game complexity impact on independent turn-based zero-sum games as the basis of forming social events which are characterized both by competition and the learning/training progress of synthetic agents, as well as cooperation.