Anaheim Ducks 2Nd Annual Mini 1-On-1 Skills Competition 2019 Competition Rules
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Anaheim Ducks 2nd Annual Mini 1-on-1 Skills Competition 2019 Competition Rules Anaheim Ducks 2nd Annual Mini 1-on-1 Skills Competition Challenges and Rules Basic Format Participants of the Anaheim Ducks Mini 1-on-1 Skills Competition will compete to become the top player and top goalie in Southern California. Players and goalies will participate in a series of three drills where they will have the opportunity to showcase their all-around skills. Players will participate in the following challenges: fastest lap, passing accuracy (8U only), hardest shot (10U and 12U only), and a shootout. Goalies will participate in the following challenges: fastest lap, passing accuracy, and a shootout. The tournament will be conducted for three age divisions as designated by USA Hockey (Mite/8U, Squirt/10u, and Pee Wee/12U) and is broken into three rounds: a team participation shootout (held at individual team practice), a qualifier (held at a local rink), and a final (held at Honda Center). All local teams will be invited to host a shootout competition during their individual team practice. The top shooter and top goalie from each team will be invited to participate in a qualifying event free of charge. Each qualifying rink will allow up to twenty (30) shooters and ten (10) goalies per age group. Any spaces that are not filled with team representatives will be open to general public participation at a cost of $20 per skater or goalie. The five (5) players and two (2) goalies with the most points from each age division at each qualifying session will advance to the finals. 1 Anaheim Ducks 2nd Annual Mini 1-on-1 Skills Competition Challenges and Rules Shooter Challenges and Rules Fastest Lap- The fastest lap challenge will consist of two separate laps. One lap will be completed skating clockwise around the rink and one lap will be completed skating counterclockwise around the rink; thus allowing players to compete using both edges. A player may begin with a skate on the red line. However, no part of the player’s body may be past the red line. Timing will commence on the coaches whistle. Timing will stop as soon as the player’s body has completely crossed the red line. The player’s official time for each lap will be recorded. The final time for the challenge will be an average of the official clockwise lap time and the official counterclockwise lap time. In the event that a player trips or falls, the player must finish the lap and the time will be recorded. In the event of a false start, the time keeper will raise a red flag and a whistle will be blown. The player will have (1) opportunity to restart the lap. If a second false start is committed, the player will be disqualified from the skill challenge. If the infraction is committed on the first lap, one will still be allowed a second attempt for personal record keeping. Passing Accuracy (8U)- Five mini-nets will be positioned at five different lengths (25’, 35’, 45’, 55’, and 65’) from the blue line. The closest mini-net to the blue line (25’) will be worth one point, the second closest net (35’) will be worth two points, the third closest net (45’) will be worth three points, the fourth closest net (55’) will be worth four points, and the fifth closest net (65’) will be worth five points. The nets will be labeled with the respective point totals. Five pucks will be positioned on the blue line. Each player will have the opportunity to shoot each puck at the respective net. Point totals will be added and recorded. Hardest Shot (10U and 12U)- The hardest shot challenge will consist of two shot attempts. The faster of the two shots will be recorded. A player may take a skating start from inside the blue line or may shoot stationary. In the event that the puck hits the post, goes in the net, and the radar records a speed, the shot will be counted. In the event that the puck hits the post, and does not go in the net, the shot will not be counted and the player may have (1) opportunity to attempt the shot again. In the event that a player completely misses the net, the player will have (1) opportunity to attempt the shot again. Shootout- Each player will have the opportunity to take at least one shot on each goalie present. If there are four or less goalies in attendance, players will take a total of two shots on each goalie. If there are five or more goalies in attendance, players will take one shot on each goalie. Goalies must face all shots from all participating players before it is the next goalie’s turn. In the preliminary rounds, players will start each attempt from the blue line. In the finals, players will start each attempt from center ice. 2 Anaheim Ducks 2nd Annual Mini 1-on-1 Skills Competition Challenges and Rules In the course of the shot attempt, the player may try any variety of dekes, maneuvers, or shots to put the puck past the goalie and into the net. However, doing any of the following actions will result in a “miss” for the player and a “save” for the goalie: Shooters cannot score on a rebound attempt. Once the puck leaves the shooter and is touched by the goalie, the shooter cannot touch the puck again. Shooters cannot come to a full stop or skate back towards center ice. Participants must be moving towards the goal at all times during their attempts Shooters cannot do a “Spin-O-Rama” (a full 360 degree spin before shooting). Participants must be moving towards the goal at all times during attempts. This includes the “Michigan” scoop and spin. Shooters cannot go behind the net. Once the shooter crosses the goal line with the puck, the attempt is over, and will be scored a “miss”. Shooters cannot interfere with the goaltender. Any deliberate attempt to interfere with the goaltender (e.g. skating into goalie) will result in a “miss” for the shooter. Shooters cannot use anything other than their stick to score. This includes kicking, throwing, and any other redirection of the puck not made by the stick. Deliberately kicking or throwing a puck into the net will be scored as a “miss” for the shooter. Shooters may kick the puck as part of a deke or maneuver, however all shots on goal must originate from the shooter’s stick. Note, shooters cannot pick up or hold the puck with their hand at any time during their attempt. Shooters cannot play the puck with a high stick. Directing the puck with a stick held above the crossbar of the net will result in a “miss” for the shooter’s attempt. 3 Anaheim Ducks 2nd Annual Mini 1-on-1 Skills Competition Challenges and Rules Goalie Challenges and Rules Fastest Lap- The fastest lap challenge will consist of two separate laps. One lap will be completed skating clockwise around the rink and one lap will be completed skating counterclockwise around the rink; thus allowing goalies to compete using both edges. A goalie may begin with a skate on the red line. However, no part of the goalie’s body may be past the red line. Timing will commence on the coaches whistle. Timing will stop as soon as the goalie’s body has completely crossed the red line. The goalie’s official time for each lap will be recorded. The final time for the challenge will be an average of the official clockwise lap time and the official counterclockwise lap time. In the event that a goalie trips or falls, the player must finish the lap and the time will be recorded. In the event of a false start, the time keeper will raise a red flag and a whistle will be blown. The goalie will have (1) opportunity to restart the lap. If a second false start is committed, the goalie will be disqualified from the skill challenge. If the infraction is committed on the first lap, one will still be allowed a second attempt for personal record keeping. Passing Accuracy- Five mini-nets will be positioned at five different lengths (25’, 35’, 45’, 55’, and 65’) from the blue line. The closest mini-net to the blue line (25’) will be worth one point, the second closest net (35’) will be worth two points, the third closest net (45’) will be worth three points, the fourth closest net (55’) will be worth four points, and the fifth closest net (65’) will be worth five points. The nets will be labeled with the respective point totals. Five pucks will be positioned on the blue line. Each goalie will have the opportunity to shoot each puck at the respective net. Point totals will be added and recorded. Shootout- Each goalie will face at least one shot from each player. If there are four or less goalies in attendance, goalies will face two shots from each player. If there are five or more goalies in attendance, goalies will face one shot from each player. Once the goalie has taken a shot from each player, he or she will rotate with the next goalie in line. In the preliminary rounds, goalies will face players starting from the blue line. In the finals, goalies will face players starting from center ice. Goalies are permitted to do anything to prevent the puck from entering the net, except for the following actions: Goalies cannot deliberately interfere with a shooter.