Rainbow Fish and the Whale (2) Walkthrough

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Rainbow Fish and the Whale (2) Walkthrough

Rainbow Fish and the Whale (2) Walkthrough

Remember: If you get stuck or do not hear what is said, click on Rainbow Fish and he will explain what you need to do.

The two nodding red and white fish represent yes and no answers that you will need to give throughout the game.

 Type you name and then click on the yellow fish.  Choose a level: For this tutorial I have chosen Yellow.

Easy – Yellow Difficult – Red

 Click on the Nodding red and white fish to start the game.  Click on Mollusc (the orange and brown crab). Click on the Nodding red and white fish to yes.  Click on all the object until you find Giggles  Catch Giggles when he jumps out of the columns of coral.  Giggles will tell you where to find Blue, your friend.  You will find Blue in the Geyser room. He will follow you into the main room.  Click on the tunnel that appears to the left of the square door.  You will enter a cavern with a spider web.  You will find Lucy, Hammer, Scorpi, Head and Toll in the next cavern. They will line up ready to follow you back through the cavern with the spider web.  Click on Lucy to produce a glowing light, this you can scare off Long Legs (orange lobster) with.  You will now be back at the main room. Click on Hammer (Hammerhead shark) and he will break through the glass jar and free Bumble (yellow crab).  Bumble will take you to where Marlowe (orange fish) is being held captive.  Free Marlowe by leading rainbow fish safely past the crabs and down to the cage. Click on each of the length of rope to free Marlowe.  Return back to the main room.  Click on Bubble (yellow fish) and he will lead you to Ruby (Rainbow’s sister).  First you need to clear the entrance to the cave. To do this, sort the mussels into each of the different colours shown.  Cross the cave by clicking on the bubbles rising to clear a path for yourself. Once you have reach Ruby you will need to guide her safely back across the cave.  Return to the main room.  Click on Needler (worm) and he will take you to Boco Coral. You will need to complete the task you are set.  Sea Filly (seahorse) will lead you to the Crimson Plains.  Click on the ? (Green crayfish) and he will take you to the Sea Urchins. Catch 6 urchins.  Click on all of the Urchins (purple creatures) and put them back on the sea urchin press machine. They must be placed in the correct order to fix the machine. Get the urchins to grip onto the piston by clicking on them at the just the right time.  You will be taken back to the Crimson Plains once the Geyser machine is working. Now you can click on the Flat Fish and she will take you to the sea horses.  Find the flower by clicking in the light.  Free the baby seahorses (click on the jellyfish to release the seeds, the more they hit the bubble the weaker it becomes until it bursts). Click on Saw the Sawfish and then on Sea Filly. They will take you to a special place.  To exit the cavern, go to each of the flashing stones situated around the cave. Mind the sea urchins.  Free the Walrus, which will in turn stop the Whales hiccups. To do this click on Saw.  When the Walrus’ tusks are free, you will be returned to the main room. Click on the door to exit the main room.  You will need to guide all your friends through the whales throat, avoiding the objects on the way.  You will now appear in the Whales mouth. Click on the coloured teeth to complete the code you received earlier. (red, White, Green).

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