Flag Football Rules Simplified
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Flag Football Rules Simplified
Can be played with up to 11 players on a team, and can be played indoors or outdoors.
Starting the Game:
There will be no kickoff. Play will start on the hash mark near the offensive team's goal line. A coin toss/rock, paper, scissors determines who gets first possession of the ball.
Scoring:
Touch down = 6 points
Conversion by running = 1 point
Conversion by passing = 2 points
Safety = 2 points
Definitions:
Down - when the ball becomes dead. Four downs (or tries) are allowed to score a touch down, or cross the marked yard line. On the fourth down if the offensive team doesn’t score or reach the next yard line, they should punt the ball or risk turning over the ball at the line of scrimmage.
Dead ball - the ball becomes dead when: a. the ball carrier’s flag becomes detached b. when any part of the ball carrier’s body other than the hands and feet touch the ground c. an incomplete pass d. a fumble e. when the ball goes out of bounds Center - the offensive lineman who snaps the football to the quarterback
Defense - the team that does not have possession of the ball
End zone - the area between the goal line and the end line where touchdowns occur
Fake/Cut - a move made by a player for the purpose of deceiving an opponent
First down - the first of four attempts to move the football forward into the end zone or to the next yard line
Fumble - the ball carrier drops the ball while in their possession. Fumbles become dead balls and can not be advanced by the recovering team
Handoff - an exchange of the football from the quarterback to a teammate. Only one hand off during a series of downs
Interception - when the defense catch a ball that was meant to be caught by the offensive team
Line of Scrimmage- Imaginary line drawn from the forward tip of the football to the side line
Offense - the team that has possession of the football
Offside - Movement across the line of scrimmage before the football is snapped
Safety - removing the flag of the other team behind their own goal line with the ball
Touchdown - an offensive player having possession of the football in the opponent’s end zone
No Contact- there is no contact what so ever during the game! If you are a blocker, your hands need to be down at your side or behind your back
No Flag Blocking- If you have possession of the ball, you may not push the defenders’ hand away to block your flag from being pulled.
Flag Pulling- You may only pull a flag off of a person who has possession of the ball Flag Football ◙ Playbook
Directions: Your team will be in charge of creating a playbook that consists of five offensive plays. The plays will need to meet the criteria below to earn 10 points.
Grading Criteria:
1. Five offensive plays that include all team members on five separate index cards. (5 points) 2. Each player is a color dot and the route is marked in black with an arrow. (2 pts) 3. Each play has a code name that can be called out by the quarter back during play. (1 pts) 4. Each team member understands and can explain what to do in each play. (2 pts)
Flag Football ◙ Playbook
Directions: Your team will be in charge of creating a playbook that consists of five offensive plays. The plays will need to meet the criteria below to earn 10 points.
Grading Criteria:
1. Five offensive plays that include all team members on five separate index cards. (5 points) 2. Each player is a color dot and the route is marked in black with an arrow. (2 pts) 3. Each play has a code name that can be called out by the quarter back during play. (1 pts) 4. Each team member understands and can explain what to do in each play. (2 pts) Name: Number: Period: Flag Football Test
Directions: Answer the questions below as best as you can. Each question is worth 2 points. 1. Describe two ways you can score points in flag football.
2. What does it mean when the ball is “dead”? Describe two ways a ball can be “dead” in flag football.
Directions: Connect the word with the definition below. Each definition is worth 1 point.
Fake/Cut the ball carrier drops the ball while in their possession, becomes a dead ball and can not be advanced by the recovering team
Line of Scrimmage imaginary line drawn from the forward tip of the football to the side line
Fumble a move made by a player for the purpose of deceiving an opponent
Offside the first of four attempts to move the football forward into the end zone or to the next yard line
1st Down body position where no contact is allowed, hands at side or behind back
Blocking Movement across the line of scrimmage before the football is snapped