1) Write Down Any Two Figure Number (Example: 58)
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1 2 3 4 5 6 7 8 9 an headmaster a man a child who enormo a small a giant a girl with a blind 1 tiger with a who lives is always us monkey snake X-ray eyes beggar secret forever grumbling werewol f a an the last of children the oldest an injured a living scream a flying a living 2 abandoned the from the woman in the bird statue ing worm shadow baby pirates future world ghost the monster in a abomina the cheerful the giant a secret a mad a wounded an Egyptian 3 swarm ble puppet swimming spiders agent professor shark mummy of bees snowma pool n a truly the artist the best a knight a police the an a security remarkable the owner of 4who painted fisherman in shining inspect driver of octopus guard grandfathe a huge ship the future in the world armor or a train r a team of the richest an amazing a a a cat a computer 5 mountain man in the a dwarf animal school mysterious a slave burglar nerd climbers world trainer bully newcomer a a a boy who a gold a very powerful a great a man on a war lighthou a creepy 6 liked to prospector lonely child black inventor the run hero se reporter dream witch keeper an a surgeon a very a top a airline a newspaper 7 with an iron a robot small a miser security a drunk castaway hijacke reporter hand man prisoner r the Thunder a shapeless the prince two enthusias a mind a tribe of men 8a talking cat creature of of the terrifie a circus clown tic traveller Eskimos from the dark gypsies d lions salesman Mars a the a top the man who a one- a slime a giant mounted strongest a master of class held the 9 burglars armed monste baby policema man in the disguise stuntma world to teacher r n world n ransom CHARACTERS 1 2 3 4 5 6 7 8 9 a the an hall of a ghost the stone a very a monster 1 mysterious land of fire haunted undergro mirrors town circle deep well fun-fair lighthouse house und city a rocky the back of the a bridge a deserted the lost undergro the lost a prison 2 a sea the desert middle of over a beach submarine und island cell monster a maze waterfall passage where the house an attic in everyone the wall of a burning a secret a creepy a time 3 of no a big old a tunnel is ooze building panel church warp escape house weightless a chair lift at a a in the a ruined behind a a poisonous down a inside a 4 over a cross- prehistori middle of monaste waterfall river mine pyramid glacier roads c sea bed nowhere ry the an the throne the the den outer a damp the main parachute undergrou a rocket 5 room of a bottom of of a polar space dungeon sewer bay of a nd defence launcher great palace a ravine bear war plane network optics room a an old inside a a rugged moon the belly of the Tower 6 of a secret a minefield cryogenic gas huge deep mountai base a whale of London telescope chamber works freeze n pass a flight of enemy an air raid deep in a secret a space 7 medieval uneven a clay pit a crypt territory shelter the woods garden station castle steps the an in a a wildlife in a joke a junk second across the a holiday 8 Egyptian monorail a circus park shop yard hand border camp tomb train shop long an the biggest an the top of a stretch of a famous a chapel of a gypsy 9 amuseme a snake pit school in operating tall building golden landmark rest caravan nt arcade the world theatre sand PLACES 1 2 3 4 5 6 7 8 9 turning in a a the last all war must into school fireballs 1 a bath weddin train a lost ship a warning stop another that from space g home creature vanished a trapped at the bomb sent a Battle of a car race the genie's mummy a fifty fifty 2 bottom of the to destroy hurrica the entombed through visit comes to chance earth Earth ne Gods flames life becoming two pictures encounter invasions a strange light a ship a more a plague of 3 a last hope come to with a of the shining wreck member days to flies life shark earth of a club live a creature a door that alone on a having a a vague discovery in a terrible 4 rolling leads to strange plastic a trap runawa red mist the woods nightmare downstairs the future planet surgery y train the a man jumping turning someone a fight glowing eruptin 5 off the Empire into a the curse screamin for your eyes with sinking REVENGE g State building grown up g for help life no body volcano a the trapped the day stampe finding finding a we have to becoming trapped in wedding with the 6 the world ding buried secret amputate huge quick sand of a waters began elephan treasure passage ghost rising t face to animals tracking having to journey lost in a face with ESCAPE KIDNAPPE 7 against a lost tribe down a prove into the thick fog a ! D! humans thief yourself unknown monster going finding a doing being a crossing deserted by where caught in losing your finding 8 flying what you favourit an your friends you're not the act identity treasure saucer shouldn't e ocean allowed looking ordeal of passing losing a case of organisin becoming sharing BETRAY exactly like 9 hunger and through a your body g a jail very tiny the blame ED someone thirst mirror memory snatching break else SITUATIONS 1 2 3 4 5 6 7 8 9 a hand a tape the steel the golden an ivory a totem a diamond the wheels 1 a cat's eye print in recordi claw amulet tusk pole eye of fun the paint ng a the a doll's a silver trees that a delicious a comfy a mighty a bread 2 pretty silver house door talk dinner chair weed knife doll vulture a monkey a an a time a secret in a massive a floating a great 3 antelope's X ray a harpoon bomb microfilm hanging rainclou body whirlwind horns basket d the an a broken skeleton an old a long a bag of a glowing golden unidentified stained phosphore 4 of a stream ladder Rubies mirror hamm flying glass scant slime dinosaur train er object window a bottle a a teddy a two with a a bucket of a forest of a giant a particular 5 bear's edged message in custard boomerang stalagmites laser submarine bunch of paw sword it keys a the figure the alarm a secret poison a rusty a frogman a brown 6 head of an a pyramid system of a a CD weapon capsul knife suit parcel old ship building e an a an a tin of a giant 7 foot prints electronic a lasso an umbrella glowin exploding a catapult beans laser man g light mine a huge an invisible abandoned invisibl a mouse a secret a rope grinning 8 a box standing ray cars e ink mat formula bridge snowmen stone a a very a set of a the crown a speed a booby a giant 9 a stone rowing expensive false television jewels boat trap snowball boat cake teeth camera
OBJECTS How to use the charts. 1) Write down any two figure number (example: 58) 2) Using the first chart (Characters), find the square which is 5 across and 8 down, and write down the word/phrase in this square (example: the prince of the Gypsies). 3) Choose two figure numbers for the other three charts, and find the appropriate squares (example: "an attic in an old house", "a death trap", and "a tape recording"). 4) Weave a story around those four ingredients. Variations 1) Write down two numbers and use these forwards and backwards, e.g. 25 and 52, 81 and 18. 2) Use the same two digit number on each chart. 3) Take pot luck on each chart by closing your eyes and pointing to a square. Whichever square you have your finger on is the one you use.