Damon Knight 3D, Mobile, Web and VFX (310) 913-5111

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Damon Knight 3D, Mobile, Web and VFX (310) 913-5111

Damon Knight 3d, Mobile, web and VFX (310) 913-5111

I have been employed in the High tech and media industries for many years. I have worked in a number of positions that have helped to hone my administrative skills as well as my technical and creative abilities.

Work experience: I have extensive experience in many types of media including 3D animation, film, video, High Def, and video games. (Many projects are not listed here)

2009 – present Digital Maniax – Owner - I am responsible for creating and producing concepts and viability as it pertains to cross market platforms (mobile, gaming, web) as well as revenue streams potential for clients. I also produce 3d animation, artwork, High def video and other materials for broadcast and other graphics use.

2007 - 2008 Downstream - Visual effects Supervisor I was involved with this movie early on and helped to create the Digital Pipeline for Post production as we shot the movie on the RED One camera. I was also responsible for the 3d VFX and compositing for everything from Muzzle flash to 3d Mech robots!

2004-2006 Master Informatix - East Indian production Co. - I worked as the West Coast Business development Director for this new 3d animation and mobile marketing co. out of the East Coast. I made contacts and worked primarily in business development as well as creating illustrative works and 3d concept art.

2002-2003 Fox Studios Australia – Eon and Shiny – Enter the Matrix - VFX specialist I was flown in with a team to work on the facial Mocap for the game as well as a number of shots for Matrix II and III. We worked under John Geta and Zach Steinberg on the movie shots and the Shiny team for the game stuff.

2000 - 2001 Moon Crescent studios –Art department head – I ran the 3d animation department at the “Ill-fated” Moon Crescent studio. I was responsible for all key art and integration to the digital film pipeline. I supervised all final approved art. Director Chris Cain. (Young Guns, Amazing Panda story etc.)

99 – 2000 Prototype Productions – Post operator/compositor at small boutique effects house that also did intellectual properties for video game industry and DVD’s for the movie industry. Clients included JC Penney, 4Square media, Sega and others. We also were early adopters of web oriented marketing campaigns.

1996-1998 House of Moves/Digital Domain – Lead motion capture Editor/Director and project manager for numerous movies, commercials and video games. Academy award effects team on Titanic. I also worked on Mortal Kombat II, Small Soldiers etc. Numerous game titles – Delta Force, Madden 98, Knock out Kings, Amageddon, etc. Beta tester for 3d Studio Max.

Skills and Abilities - I am very proficient with a number of software packages and the pipeline integration… including: After F/X, 3D Max, Cubase, some Motion Builder and Combustion. Am also well versed with many business related software packages. Word, Flash 5, Excel, Powerpoint and Movie Magic.

Award teams - I have worked on two teams in conjunction with Digital Domain that earned industry awards. The Titanic won “Best Visual Effects” under Rob Legato and “Virtual Andre” won a Clio for best commercial.

Education - Columbia College – B.A. Cinematography

Damon Knight - 837 3rd St. #208, Santa Monica, Ca 90403 Email: [email protected] (310) 913-5111 or 4316 Deerfield Lane, Traverse City, Mi 49684 231 -941-8215

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