Everyday Math Links by Unit

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Everyday Math Links by Unit

Everyday Math Links by Unit Adapted from the Kent School District Math Grade 3 website  Math Fact Practice - addition, subtraction, multiplication, division, place value, fractions and more  Name That Number - (with 2 cards) - created by the makers of Everyday Math  Place Value Game (1.2) - place digits in a number one at time to make the highest possible number  Pace Values (1.2) - tell the amount of ones, tens and hundreds in a number  My Place (1.2) - identify the place value of given numbers  1-100 Number Paint (1.2, 1.7) - examine a hundreds grid and use paint colors to show patterns  Splat Square and Reveal Splat Square (1.2, 1.7) - splatter paint on numbers in a hundreds chart  Measurement - page full of links on time, money, linear measurement, weight, mass, capacity and temperature  Mean, Median and Mode  Graph Reading Quiz  Time Clock - (1.4) Move the hands to show the time on the clock  What Time is it? -(1.4) Choose the correct time Unit 1  The Right Time (1.4) Choose the right time and whether it's AM or PM  Tally Chart or Bar Chart (1.5) - create and label a bar or tally chart with your own data Family  Collecting and Organizing Data (1.5) - roll the dice then record your results Letter to create a tally chart  Base Blocks (1.5) - use blocks to represent a number  Create a Graph (1.5) make a variety of graphs  Let's Graph (1.5) make a pictograph using the data shown  Concentration (1.6) - one or two player game matching number names with numbers on cards  Cookie Dough (1.6) - give written numbers on checks and/or give the digits for written numbers  Place Value in Words and Numbers (1.6) - type the correct digits for written numbers  Calculator Games for Kids (1.8) - lots of fun calculator activities  Crack Hacker's Safe (1.11) - complete the pattern to open the safe  Find a Pattern I and Find a Pattern 2 (1.11) - fill in the missing number in the sequence  Pattern Quest - you have eight guesses to get the secret pattern using clues along the way 

 Unit 2  Arcademic Skill Builders (2.1) - race speed boats against your classmates while solving math problems  Addition Surprise (2.1) - place a number on the correct spot on the number Family grid to reveal a picture Letter  TutPup (2.1) - play a facts game against an opponent  Math Magician (2.1) - solve problems in a given amount of time  Addition Equation (2.1) - supply the missing addend in equations  Checking Subtraction (2.1) - explores the relationship between addition and subtraction  Subtraction Equation (2.1)- supply the missing number in subtraction equations  Fact Families (2.1) - problems showing the relationship between addition and subtraction  Sum Sense: Addition or Sum Sense: Subtraction (2.1) - drag cards into place to create equations, single-digit  Addition MATHO (2.1) - try to get MATHO (like BINGO) by answering problems to get five in a row  Math Mayhem (2.1, 2.2) - multiplayer timed addition, subtraction and more  Spacey Math (2.1, 2.2) - solve math problems to blast away the enemy before you run out of energy  Speed Grid: Addition or Speed Grid: Subtraction (2.1, 2.2) - click on two numbers to get the target number  Math Car Racing (2.1-2.9) - choose easy addition or subtraction and try to beat FunBrain's car  Baseball Math (2.1-2.9) - one or two players solve addition and subtraction problems to score points  Arithmetic Four (2.1-2.9) - similar to Connect Four, for two players  Ghost Blasters II (2.2)- two players try to be the first to choose ghosts that add up to a target number  Circus Fun (2.5) - solve up to three-digit addition number stories  Addition Activity (2.5) - single digit word problems  Double and Triple Digit Addition (2.7) o Add 'Em Up - add more than two numbers at a time o Addition Attack o Addition Games o Batter's Up Baseball Math o Carrying Over o Double-Digit Addition o Double-Digit Addition o Pick the Cards o The ArithmAttack - timed math drills o Triple-Digit Addition  Base Blocks Addition (2.7) - solve problems with base-10 blocks or create your own problems  Base Blocks Subtraction (2.8) - solve problems with base-10 blocks or create your own problems  Magic Square (2.9)  Find a Friend (2.9) - add adjacent numbers to equal a target number (2 and 3 addends)  Addition Pyramid (2.9) - add three addends together by adding two at a time up the pyramid  Power Lines (2.9) - all connected lines must add up to target number (similar to magic square)

 Inequality Quiz - tell whether numbers are greater than, less than, or equal Unit 3

 Linear Measurement Family Letter  Interactive Multiplication Table  Multiplication Tunnel Blaster  Multiplication Practice Games  Arcademic Skill Builders  Multiplication.com  Math Mayhem - choose multiplication and play against other Unit 4 computers/people  Multiplication Applet - uses arrays on a number grid to illustrate multiplication Family  Baseball Math - one or two players solve multiplication problems to score Letter points (FunBrain)  The Product Game (4.1, 4.2) - test your skill with products  Math Car Racing - choose multiplication and try to beat FunBrain's car  Winter Games - print these to play at home

o Decked-Out Deer | Squares of Decoration | Sums and Snowmen | You're Hit! | Over the River Unit 5  Number Top-It - Place value to five digits (created by the makers of Everyday Math)  Base-10 Blocks and Base-10 Blocks to 1,000 - open-ended tools to explore Family place value Letter  Place Value Games  Place Value Quiz  Place Value Puzzler - click on the digit in the designated place to show all the pieces of a puzzle  Place Value Game (5.2) - place digits in a number one at time to make the highest possible number  Spin to Win (5.2) - two-player game where you spin then place digits to make the largest number  Place Value (5.2) - narrated video about place value - activities follow the video  Place a Number (5.2) - place a number on the number line  Place Value Activities - from eThemes/eMints  U.S Census (5.4) - activities related to the government census for 2010 - 2000 Fact Sheet  One False Move (5.1, 5.2, 5.5) - click numbers in ascending or descending order to get through the haunted house  AAAMath Place Value and Place Value to 6-digits (5.1-5.3, 5.5) - answer place value questions  Rounding Online Flash Cards (5.1-5.3, 5.5) round to the nearest ten, hundred, thousand, etc.  Seashell Rounding Activity Page - from Jan Brett  Rounding and Estimating Quiz - from BBC Skillwise  Pattern Blocks (5.6) - open-ended tool with online pattern blocks to manipulate  Base Blocks Decimals (5.8, 5.9, 5.11) - base-10 blocks with decimals  Create a Graph (5.12) - various graphing tools including line graph

 Sketchbook (5.12 and others) - 40 different kinds of online paper with a pencil - includes graph paper, graphs, fraction circles, a clock, etc. - use with smartboard Unit 6  Polygons and Non-Polygons - drag shapes into the correct container  Identify Polygons and Names of Polygons - match polygon names with the number of sides Family  Shapes, Space and Measures - drag polygons into appropriate categories Letter  Congruent Triangles - build congruent triangles with colored line segments  Attribute Blocks and Attribute Trains - make patterns using attributes of shapes  Quad Squad - read to learn and then do the interactive activities throughout the lesson  Isometric Drawing Tool - open-ended drawing area including lines and 2-D and 3-D shapes  Hidden Picture Vocabulary - click on the picture that matches the geometry term  Banana Hunt (6.8) - estimate degrees of angles as closely as possible to earn bananas  Symmetry o Reflect-a-Sketch (6.9) - drag the points of a shape to mirror the shape across the line of symmetry o Line Symmetry (6.9) - watch the video then complete the activities o Symmetry (6.9) - drag the shapes into symmetrical or non- symmetrical bins o The Symmetrizer (6.9) - learn how a kaleidoscope is made and play with different patterns o Symmetry Activity (6.9) - make symmetrical patterns on a grid o Real World Examples of Symmetry (6.9) - scroll down for symmetrical things from animals to rugs  Robo Packer - Translations, slides, rotations, and reflections  Wrapping Paper Pattern - Flips, slides and turns  Geometric Solids (6.3-6.5, 6.11, 6.12) - open-ended shape tool which includes polyhedrons

 Shapes Quiz Unit 7  See links in Unit 4  Division Divers (7.6) - retreive the treasure from the ocean floor before you run out of oxygen Family Letter  Estimation (7.7)- timed estimation activity with hundreds and thousands  Naming Fractions (8.1) - given a shaded shape, type in the digits to complete the fraction  Visualizing Fractions (8.1) - divide a shape into parts to match a given fraction  Fraction Frenzy (8.1, 8.2, 8.4) - click on equivalent fractions to clear the board and move to the next level  Illuminations - five fraction activities  Thirteen Ways of Looking at a Half (8.4) - fill triangles in the square to Unit 8 make different representations of a half  Equivalent Fractions (8.4) - find a new name for a given fraction by breaking a shaded area into more pieces Family  Equivalent Fractions (8.4) - given equivalent fractions, shade in the second Letter one to match the first  Equivalent Fractions Quiz  Visual Fractions - all kinds of ways of looking at fractions  Fraction Games  Fraction Bars - open-ended tool for playing with fractions in bar format  Fraction Circles - open-ended tool for playing with fractions in circle format

 Fractions Quiz Unit 9  Partial Products 1, Partial Products 2, and Partial Products 3 (9.4) - more great movies from Mrs. McPherson  Partial Products movie from TeacherTube (9.4) - see another video Family demonstration of this algorithm Letter  Baseball Multiplication - Uses two dice - created by the makers of Everyday Math  Factor Game (9.6) - Play against the computer or another player (very similar to Factor Captor)  Grid Game (9.6) - Find factors of numbers and answer other number questions  Lattice 1 and Lattice 2 (9.9) - lattice multiplication explanation movies from Mrs. McPherson  Lattice Multiplication (9.9) - explanation with graphics of how to do lattice multiplication  Lattice Multiplication movie from TeacherTube (9.9) - see another video demonstration  Rectangle Multiplication (9.9-9.12) - arrays, lattice or partial products multiplication  The Product Game (9.11, 9.12) - choose customize to remove smaller factors and add in larger ones  Rock Hopper (9.13)- Add or multiply numbers to get to a target number – 6 levels start easy then go up through negative numbers and decimals

 Line Jumper (9.13) - Choose Hard, Really Hard or Super Brain for negative numbers  Estimation of Length (10.1) - watch the video then complete the activities  Animal Weigh-in (10.4) - move weights to the scale to balance the animal's weight (metric also)  Weight and Capacity (10.5, 10.6) - watch the video then complete the activities  Fill and Pour (10.6) - fill and pour between containers until you get to the Unit 10 target amount  Handling Data (10.7) - explore mean, median and mode  Train Race (10.7) - compare mean, median and range Family  Planet Hop (10.11) - find the coordinates of four planets to find the Letter equation of the line you've created  Find Hurkle (10.11) - find an invisible creature called a Hurkle who is lurking on the coordinate grid  Billy Bug (10.11) - grub (food) is waiting for Billy Bug at designated coordinates on the graph - feed him

 Graph Points Quiz - click on Quadrant One  Fish Tank (11.2-11.4, 11.6) - what is the probability that Pythagoras will catch a red fish? Unit 11  Chances (11.2-11.4, 11.6) - choose how many times you want to roll the dice then see the outcome  Ken White's Coin Flipping Page (11.3) - choose whether to flip dimes or Family pennies and how many Letter

 Interactive Spinner (11.5) - open-ended spinner to manipulate Vocabular  Washington State Math Glossary - Click on the Glossary tab upper right y  EveryDay Math Glossary - definitions and drawings of terms used in the EveryDay Math Program  Math Dictionary - larger set of math terms defined/explained  Picture Glossary of Math Terms  Math Lingo - match glossary terms, numbers, expressions, and operation symbols to get three in a row Assessme  Grade 3 Math Test - 24 questions answered online - score is given at the nts end

 Everyday Math 3rd Grade  eLab 3rd Grade Activities  Internet 4 Classrooms  Math Forum - 3rd Grade Tools  Coolmath4Kids  PBS Cyberchase Games General  Woodlands Maths Zone  Project Interactivate  LINKS Learning  Virtual Manipulatives  Illuminations Interactive Tools  Atomic Clock - timeline  Mrs. Renz's Math Web Sites

 Lemonade Stand - try to make a profit selling lemonade  Brain Teasers - problem solvers to do at home  Word Problems - solve word problems on many different topics  Fact Monster Sudoku - play the easy or hard version, lots of hints and Extras helps Year-End  Daily Sudoku for Kids - solve the number puzzle by placing the numbers 1-9 Family in the squares Letter  Roman Numeral Challenge - convert Arabic (regular) numbers into Roman numbers or vice versa

 Logic Zoo - the animals have escaped and your help is needed to get them back in their proper places

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