You Need: Counters, Plus Or Minus Spinner, 1-6
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Race to 10 Seeking Sums (NBT-Primary) (NBT-Primary) You Need: counters, plus or minus spinner, 1-6 You Need: dot pattern cards, 12 transparent number cubes, working space papers counters, paper displaying the sums 1-12 (paper with two rows of five dots) Directions: Directions: Play in partners or small groups 1. Player spins the spinner to determine whether to 1. The leader selects four dot pattern add or subtract counters from their working cards and shows the students. papers. 2. Using the dot cards displayed, children 2. Player rolls the number cube to see how many identify ways to make up the sums 1-12. counters they will add or subtract from their 3. When a child identifies a way to show a working space. sum, the leader covers the sum with a 3. Players move the counters on and off of their working spaces in response to only his or her own counter. spin and roll. 4. The goal is to cover the whole board, but 4. If the player has to subtract more counters then additional solutions for the same sum are he or she has, then they don’t move any counters encouraged. Place another counter on for that turn. each sum that is repeated. 5. If the player has to add more counters then there is space for on his or her working space, then the player should be given another working paper. 6. Students continue taking turns until one player gets exactly ten. That player wins.
Adapted from Developing Number Concepts Adapted from Developing Number Concepts Book 2 by Kathy Richardson Book 2 by Kathy Richardson Clear the Board Addition Subtraction Train (NBT-Primary) (NBT-Primary) You Need: counters, Clear the Deck game You Need: connecting cubes, Addition board (a sheet with two ten frames on it), Subtraction Train game board (sheet with 1-6 number cube, plus or minus spinner spaces for 20 connecting cubes), 1-6 Directions: number cube, plus or minus spinner 1. Players begin with 20 counters filling Directions: their game board. 1. Players begin with 20 cubes filling their 2. Players take turns spinning the spinner game board. and rolling the number cube to see how 2. Players take turns spinning the spinner many counters they will add or subtract and rolling the number cube to see how from their own board. many cubes they will add or subtract from 3. If a player’s roll and spin calls for adding their own train. more counters than there are spaces 3. If a player’s roll and spin calls for adding available or subtracting more counters more cubes than there are spaces than there are available, then they do not available or subtracting more cubes than move any counters that turn. there are available, then they do not move 4. The first player to clear their game any cubes that turn. board completely is the winner. 4. The first player to clear their game board completely is the winner.
Adapted from Developing Number Concepts Adapted from Developing Number Concepts Book 2 by Kathy Richardson Book 2 by Kathy Richardson