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"Computers" Abacus—The First Calculator
Component 4: Introduction to Information and Computer Science Unit 1: Basic Computing Concepts, Including History Lecture 4 BMI540/640 Week 1 This material was developed by Oregon Health & Science University, funded by the Department of Health and Human Services, Office of the National Coordinator for Health Information Technology under Award Number IU24OC000015. The First "Computers" • The word "computer" was first recorded in 1613 • Referred to a person who performed calculations • Evidence of counting is traced to at least 35,000 BC Ishango Bone Tally Stick: Science Museum of Brussels Component 4/Unit 1-4 Health IT Workforce Curriculum 2 Version 2.0/Spring 2011 Abacus—The First Calculator • Invented by Babylonians in 2400 BC — many subsequent versions • Used for counting before there were written numbers • Still used today The Chinese Lee Abacus http://www.ee.ryerson.ca/~elf/abacus/ Component 4/Unit 1-4 Health IT Workforce Curriculum 3 Version 2.0/Spring 2011 1 Slide Rules John Napier William Oughtred • By the Middle Ages, number systems were developed • John Napier discovered/developed logarithms at the turn of the 17 th century • William Oughtred used logarithms to invent the slide rude in 1621 in England • Used for multiplication, division, logarithms, roots, trigonometric functions • Used until early 70s when electronic calculators became available Component 4/Unit 1-4 Health IT Workforce Curriculum 4 Version 2.0/Spring 2011 Mechanical Computers • Use mechanical parts to automate calculations • Limited operations • First one was the ancient Antikythera computer from 150 BC Used gears to calculate position of sun and moon Fragment of Antikythera mechanism Component 4/Unit 1-4 Health IT Workforce Curriculum 5 Version 2.0/Spring 2011 Leonardo da Vinci 1452-1519, Italy Leonardo da Vinci • Two notebooks discovered in 1967 showed drawings for a mechanical calculator • A replica was built soon after Leonardo da Vinci's notes and the replica The Controversial Replica of Leonardo da Vinci's Adding Machine . -
The Hexadecimal Number System and Memory Addressing
C5537_App C_1107_03/16/2005 APPENDIX C The Hexadecimal Number System and Memory Addressing nderstanding the number system and the coding system that computers use to U store data and communicate with each other is fundamental to understanding how computers work. Early attempts to invent an electronic computing device met with disappointing results as long as inventors tried to use the decimal number sys- tem, with the digits 0–9. Then John Atanasoff proposed using a coding system that expressed everything in terms of different sequences of only two numerals: one repre- sented by the presence of a charge and one represented by the absence of a charge. The numbering system that can be supported by the expression of only two numerals is called base 2, or binary; it was invented by Ada Lovelace many years before, using the numerals 0 and 1. Under Atanasoff’s design, all numbers and other characters would be converted to this binary number system, and all storage, comparisons, and arithmetic would be done using it. Even today, this is one of the basic principles of computers. Every character or number entered into a computer is first converted into a series of 0s and 1s. Many coding schemes and techniques have been invented to manipulate these 0s and 1s, called bits for binary digits. The most widespread binary coding scheme for microcomputers, which is recog- nized as the microcomputer standard, is called ASCII (American Standard Code for Information Interchange). (Appendix B lists the binary code for the basic 127- character set.) In ASCII, each character is assigned an 8-bit code called a byte. -
Bits and Bytes
BITS AND BYTES To understand how a computer works, you need to understand the BINARY SYSTEM. The binary system is a numbering system that uses only two digits—0 and 1. Although this may seem strange to humans, it fits the computer perfectly! A computer chip is made up of circuits. For each circuit, there are two possibilities: An electric current flows through the circuit (ON), or An electric current does not flow through the circuit (OFF) The number 1 represents an “on” circuit. The number 0 represents an “off” circuit. The two digits, 0 and 1, are called bits. The word bit comes from binary digit: Binary digit = bit Every time the computer “reads” an instruction, it translates that instruction into a series of bits (0’s and 1’s). In most computers every letter, number, and symbol is translated into eight bits, a combination of eight 0’s and 1’s. For example the letter A is translated into 01000001. The letter B is 01000010. Every single keystroke on the keyboard translates into a different combination of eight bits. A group of eight bits is called a byte. Therefore, a byte is a combination of eight 0’s and 1’s. Eight bits = 1 byte Capacity of computer memory, storage such as USB devices, DVD’s are measured in bytes. For example a Word file might be 35 KB while a picture taken by a digital camera might be 4.5 MG. Hard drives normally are measured in GB or TB: Kilobyte (KB) approximately 1,000 bytes MegaByte (MB) approximately 1,000,000 (million) bytes Gigabtye (GB) approximately 1,000,000,000 (billion) bytes Terabyte (TB) approximately 1,000,000,000,000 (trillion) bytes The binary code that computers use is called the ASCII (American Standard Code for Information Interchange) code. -
Binary Bracelets
10010011011000110 10010011011000110110000100010001000001000 1001001101100011011000010001000111000110110 00010 001 1000001000 100 10011 011 000110 110000 10001000 001000 11000010 010000 010001010001000001000 100100110 010 010 110110000100010001000001000 1001001101 1000 110110000100010001000001000 1001001101 10001101100001000100010000 010 01000 10010011011000110110 00010 001 1000001000 100 10011 011 000110 110000 10001000001000 11000010 010000 01000 010 010 11000110110 00010 001 1000001000 100 10011 011 000110 110000 1000 10000 01 000 11000 010 010000 010 010 010 010 010 0100010010011011000110 10010011011000110110000100010001000001000 10010011011000110110000100010001110001101 10 00010 001BINARY 1000001000 101000110110000100010001000001000 BRACELETS 10010011011000110110 00010 001 1000001000 100 10011 011 000110 110000 10001000001000 11000010 010000 01000 11000110110 00010 001 1000001000 100 10011 011 000110 110000 1000 10000 01 000 1110 1100011011000010001000100000 000110 110000 10001000001000 11000010 010000 01000 11000110110 00010 001 1000001000 100 10011 011 000110 110000 1000 10010011011000110110 00010 001 1000001000 100 10011 011 Binary Code We are often used to representing numbers using ten digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. This is called a base-10, or decimal system. Binary code, however, uses only zeros and ones in a sequence of eight spots. We often to refer to these binary, or base-2, digits as “bits.” Binary code is used to communicate information between computers, communication devices, and many more modern technologies. It’s useful to build into electronic devices because it is a simple system that requires something turn on or off (where 1 is the on state and 0 is the off state). This activity will allow you to embed your own name or nickname in this secret code on a bracelet. The binary code for capital letters is found on the back of this page. -
United States District Court District of Massachusetts
Case 1:16-cv-11613-RGS Document 51 Filed 02/14/17 Page 1 of 28 UNITED STATES DISTRICT COURT DISTRICT OF MASSACHUSETTS CIVIL ACTION NO. 16-11613-RGS EGENERA, INC. v. CISCO SYSTEMS, INC. MEMORANDUM AND ORDER ON DEFENDANT’S MOTION TO DISMISS February 14, 2017 STEARNS, D.J. The desire to economize time and mental effort in arithmetical computations, and to eliminate human liability to error, is probably as old as the science of arithmetic itself. This desire has led to the design and construction of a variety of aids to calculation, beginning with groups of small objects, such as pebbles, first used loosely, later as counters on ruled boards, and later still as beads mounted on wires fixed in a frame, as in the abacus. ─ Howard Aiken, father of the Mark I IBM computer1 Beginning with the invention by Blaise Pascal of the mechanical calculator, and culminating in our times with the integrated circuit-based computer, the ability of modern computers to aid human beings in performing tasks requiring the processing of large amounts of data has, as 1 In Zenon W. Pylyshyn & Liam J. Bannon, Perspectives on the Computer Revolution (1989). Case 1:16-cv-11613-RGS Document 51 Filed 02/14/17 Page 2 of 28 Gordon Moore predicted, grown exponentially as transistors have miniaturized, while doubling in capacity roughly every eighteen months since 1965. In 1874, Frank Stephen Baldwin was granted the first American patent (No. 153,522) for a calculating machine, the arithmometer. The number of “calculator patents” granted since is impossible to estimate accurately, but certainly runs to the hundreds of thousands. -
Milestones in Analog and Digital Computing
Milestones in Analog and Digital Computing Contributions to the History of Mathematics and Information Technology by Herbert Bruderer Numerous recent discoveries of rare historical analog and digital calculators and previously unknown texts, drawings, and pictures from Germany, Austria, Switzerland, Liechtenstein, and France. Worldwide, multilingual bibliography regarding the history of computer science with over 3000 entries. 12 step-by-step set of instructions for the operation of historical analog and digital calculating devices. 75 comparative overviews in tabular form. 200 illustrations. 20 comprehensive lists. 7 timelines of computer history. Published by de Gruyter Oldenbourg. Berlin/Boston 2015, xxxii, 820 pages, 119.95 Euro. During the 1970's mechanical calculating instruments and machines suddenly disappeared from the scene. They were replaced by electronic versions. Most of these devices developed since the 17th century – often very clever constructions – have been forgotten. Who can imagine today how difficult calculation was only a few decades ago? This book introduces the reader to selected milestones from prehistory and early history of computing. The Antikythera Mechanism This puzzling device was made around 200 BC. It was discovered around 1900 by divers off the Greek island of Antikythera. It is believed to be the oldest known analog (or rather hybrid) computing device. Numerous replicas have been built to unravel the mysteries of this calendar calculator. It is suspected that the machine came from the school of Archimedes. 1 Androids, Music Boxes, Chess Automatons, Looms This treatise also explores topics related to computing technology: automated human and animal figures, mecha- nized musical instruments, music boxes, as well as punched tape controlled looms and typewriters. -
Felt and Tarrant Manufacturing Records, 1915-1926, Undated
Loyola University Chicago ~ Archives and Special Collections UA1980.38 Dorr Felt Collection Felt and Tarrant Manufacturing Records Dates: 1915-1926, Undated Creator: Felt, Dorr (1862-1930) Extent: 1 linear foot Level of description: Folder Processor & date: Meredith Gozo, May 2012; Ashley Howdeshell, January 2013; Andrew Paddock, November 2014 Administration Information Restrictions: No restrictions. Copyright: Consult archivist for information. Citation: Loyola University Chicago University Archives and Special Collections. Dorr Felt Collection, Felt and Tarrant Manufacturing Records, 1915-1926, Undated. Box #. Folder #. Provenance: Records transferred to Loyola University Archives in November 1955 by Raymond Koch, son-in-law of Dorr Felt and then president of Felt and Tarrant Mfg. Co. Separations: No separations. See Also: Dorr E. Felt Collection – United States Employers’ Commission to Europe, 1918-1920; Dorr E. Felt Collection – Railroad Strikes, 1916-1921; Dorr E. Felt Collection – International Trade and Labor Conferences, 1919-1921; Dorr E. Felt Collection – World War I, 1909-1930 Biographical Sketch Dorr Eugene Felt was born in Rock County, Wisconsin on March 18, 1862. At fourteen he began working in a machine shop in Beloit, Wisconsin. He moved to Chicago in 1882 and obtained work as a mechanic. A perceptive and skilled worker with an entrepreneurial spirit, in his free time Felt devised and constructed a computation device out of such crude materials as a macaroni box, rubber bands, and metal skewers. Felt called the machine a Comptometer. A mechanical calculator, the Comptometer was the first mechanical calculator to greatly improve upon the first mechanical computing device created, the arithmometer, which was first commercially distributed in 1851. -
History of Computing Prehistory – the World Before 1946
Social and Professional Issues in IT Prehistory - the world before 1946 History of Computing Prehistory – the world before 1946 The word “Computing” Originally, the word computing was synonymous with counting and calculating, and a computer was a person who computes. Since the advent of the electronic computer, it has come to also mean the operation and usage of these machines, the electrical processes carried out within the computer hardware itself, and the theoretical concepts governing them. Prehistory: Computing related events 750 BC - 1799 A.D. 750 B.C. The abacus was first used by the Babylonians as an aid to simple arithmetic at sometime around this date. 1492 Leonardo da Vinci produced drawings of a device consisting of interlocking cog wheels which could be interpreted as a mechanical calculator capable of addition and subtraction. A working model inspired by this plan was built in 1968 but it remains controversial whether Leonardo really had a calculator in mind 1588 Logarithms are discovered by Joost Buerghi 1614 Scotsman John Napier invents an ingenious system of moveable rods (referred to as Napier's Rods or Napier's bones). These were based on logarithms and allowed the operator to multiply, divide and calculate square and cube roots by moving the rods around and placing them in specially constructed boards. 1622 William Oughtred developed slide rules based on John Napier's logarithms 1623 Wilhelm Schickard of Tübingen, Württemberg (now in Germany), built the first discrete automatic calculator, and thus essentially started the computer era. His device was called the "Calculating Clock". This mechanical machine was capable of adding and subtracting up to 6 digit numbers, and warned of an overflow by ringing a bell. -
Code a Keychain Craft Kit (Pk/24) GP3306 1.0
Reorder Number GP3306 Code a Keychain Craft Kit (Pk/24) GP3306 1.0 Fun Learn some new vocabulary words! Facts! Project Ideas • Cross Curricular For more craft ideas... ASCII - “American Standard Code for Information Links • Activity Sheets Interchange” encoding of characters. See what Crafty Kate is up to! Binary - A way of representing information using A FREE resource: Visit www.ssww.com/crafty-kate. only 2 options. Read About It- Visit our Blog at ssww.com/blog. Bit - Short for “Binary Digit”. It is one digit’s location . in a binary number. 8 bits make 1 byte. Get Social- Join and follow our social communities! Code a Keychain Craft Kit (Pk/24) Code/Coding - Transformation from one PLEASE READ ALL INSTRUCTIONS BEFORE STARTING . interpretation to another. Decode - Convert a coded message into something familiar. YOUR KIT CONTAINS: Encode – To convert a familiar message into code. • White Beads The type of code used for converting characters is . known as American Standard Code for Information • Black Beads Interchange (ASCII). It is the most commonly used • Assorted Colored Beads encoding scheme for files that contain text. • Cord Resources: techopedia.com • Split Rings http://wiki.kidzsearch.com code.org YOU WILL NEED: • Scissors • Ruler MAKING IT EASY to SAVE MORE on your next order! • Paper plates (optional) EACH PERSON SHOULD HAVE: Call Toll-Free • A split ring $ OFF 1-800-243-9232 • A 15” length of cord Your Next Order of The beads will be shared only $ 00 Online: 10 39 or more. ssww.com among the group. Please mention Offer Code:M2467 Minimum order $39 excludes shipping and taxes. -
History in the Computing Curriculum 6000 BC to 1899 AD
History in the Computing Curriculum Appendix A1 6000 BC to 1899 AD 6000 B.C. [ca]: Ishango bone type of tally stick in use. (w) 4000-1200 B.C.: Inhabitants of the first known civilization in Sumer keep records of commercial transactions on clay tablets. (e) 3000 B.C.: The abacus is invented in Babylonia. (e) 1800 B.C.: Well-developed additive number system in use in Egypt. (w) 1300 B.C.: Direct evidence exists as to the Chinese using a positional number system. (w) 600 B.C. [ca.]: Major developments start to take place in Chinese arithmetic. (w) 250-230 B.C.: The Sieve of Eratosthenes is used to determine prime numbers. (e) 213 B.C.: Chi-Hwang-ti orders all books in China to be burned and scholars to be put to death. (w) 79 A.D. [ca.]: "Antikythera Device," when set correctly according to latitude and day of the week, gives alternating 29- and 30-day lunar months. (e) 800 [ca.]: Chinese start to use a zero, probably introduced from India. (w) 850 [ca.]: Al-Khowarizmi publishes his "Arithmetic." (w) 1000 [ca.]: Gerbert describes an abacus using apices. (w) 1120: Adelard of Bath publishes "Dixit Algorismi," his translation of Al-Khowarizmi's "Arithmetic." (w) 1200: First minted jetons appear in Italy. (w) 1202: Fibonacci publishes his "Liber Abaci." (w) 1220: Alexander De Villa Dei publishes "Carmen de Algorismo." (w) 1250: Sacrobosco publishes his "Algorismus Vulgaris." (w) 1300 [ca.]: Modern wire-and-bead abacus replaces the older Chinese calculating rods. (e,w) 1392: Geoffrey Chaucer publishes the first English-language description on the uses of an astrolabe. -
Machine and Assembly Language Programming
COURSE TITLE: FOUNDATIONS OF SEQUENTIAL PROGRAM CODE: CSC 206 TOPIC TWO Machine language, assembly language and assemblers, low/high level languages (Machine-level implementation of high-level language) Objectives By the end of this class, students should be able to: 1. describe computer/programming language 2. list and describe the three different types or levels of programming languages 3. list the advantages of programming languages 4. list the disadvantages of programming languages 5. list and describe the different examples of types or levels of programming languages DISCLAIMER The contents of this document are intended for leaning purposes at the undergraduate level. The materials are from different sources including the internet and the contributors do not in any way claim authorship or ownership of them. COMPUTER / PROGRAMMING LANGUAGES Computer or Programming Languages are sets of words, symbols and codes used to write programs. Different programming languages are available for writing different types of programs. Some languages are specially used for writing business programming, others are used for writing scientific program etc. There are three types or levels of computer programming: 1. Machine language 2. Low level Languages 3. High Level Languages Machine language Machine Language is the actual bits used to control the processor in the computer, usually viewed as a sequence of hexadecimal numbers (typically bytes). The processor reads these bits in from program memory, and the bits represent "instructions" as to what to do next. Thus machine language provides a way of entering instructions into a computer (whether through switches, punched tape, or a binary file). Machine Language instruction has two (2) parts. -
Blaise Pascal's Mechanical Calculator
machines Article Blaise Pascal’s Mechanical Calculator: Geometric Modelling and Virtual Reconstruction José Ignacio Rojas-Sola 1,* , Gloria del Río-Cidoncha 2 , Arturo Fernández-de la Puente Sarriá 3 and Verónica Galiano-Delgado 4 1 Department of Engineering Graphics, Design and Projects, University of Jaén, 23071 Jaén, Spain 2 Department of Engineering Graphics, University of Seville, 41092 Seville, Spain; [email protected] 3 Department of Design Engineering, University of Seville, 41011 Seville, Spain; [email protected] 4 University of Seville, 41092 Seville, Spain; [email protected] * Correspondence: [email protected]; Tel.: +34-9-5321-2452 Abstract: This article shows the three-dimensional (3D) modelling and virtual reconstruction of the first mechanical calculating machine used for accounting purposes designed by Blaise Pascal in 1642. To obtain the 3D CAD (computer-aided design) model and the geometric documentation of said invention, CATIA V5 R20 software has been used. The starting materials for this research, mainly the plans of this arithmetic machine, are collected in the volumes Oeuvres de Blaise Pascal published in 1779. Sketches of said machine are found therein that lack scale, are not dimensioned and certain details are absent; that is, they were not drawn with precision in terms of their measurements and proportions, but they do provide qualitative information on the shape and mechanism of the machine. Thanks to the three-dimensional modelling carried out; it has been possible to explain in detail both its operation and the final assembly of the invention, made from the assemblies of its different Citation: Rojas-Sola, J.I.; del subsets. In this way, the reader of the manuscript is brought closer to the perfect understanding of Río-Cidoncha, G.; Fernández-de la the workings of a machine that constituted a major milestone in the technological development of Puente Sarriá, A.; Galiano-Delgado, V.