Ops and Tactics: Modern Combat Manual Core Rulebook
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TCS-001 Ops and Tactics: Modern Combat Manual Core Rulebook Released: December 2011 Revised: June 2019 Distribution Restrictions: Approved for public use, distribution is unlimited Centurion City Government Centurion City Armed Forces, Dept. of Strategy and Tactics Dedications To Mom: Thanks for giving me encouragement in whatever I wanted to do. To Awesome Josh and Ashley, Jay, Sam-The Dragon Lover: Thanks for all the months of fun and lessons about the world of Tabletop Games. To /tg/: Couldn’t have done it without the criticisms, advice, suggestions and help. To /k/: Thanks for all the firearm knowledge. Couldn’t have created the firearms list without you all. To Alex, for giving me the title, bouncing ideas off of you, and giving me a ton of great ideas. Couldn’t have done it without you. To Moose and Craft for their sharp eyes to point out all of the errors that I’ve made, and Craft for his proofreading abilities. To Conscript Gary for his voice of reason, and his wizardry with charts, graphs, and images. To Hospes, for his knowledge on bows, and bow accessories, and the rest of the sup/tg/ crew, for those ideas! To Boots, for the modifiers for melee so that melee can be more awesome, To Roland, Archer, and Brandon for their services as playtesters, gun suggesters, and think-tankers, To all those who have helped with this system in their help to make sure that it was as best as it could be, And finally to all those that read and enjoy this, and may your games be fun, adventurous, and enjoyable. Written and designed by Sweet Soul Bro !!H5XdMKmBv5G Credits This book and the Ops and Tactics System are made and written under a Creative Commons Attribution- NonCommercial-ShareAlike 4.0 International License. All information was found using google from various firearms websites, my own knowledge, and Wikipedia. The Ops and Tactics copyright belongs to Sweet Soul Bro !!H5XdMKmBv5G. All listed firearms are owned by their respective companies, trademarks, copyrights and I do not take to claim any ownership of any. Please don’t sue me, I’m just a fan. i Animal Handling (CHA) .................. 24 Ops & Tactics written and designed by Sweet Soul Bro Athletics (STR)........................ 26 !!H5XdMKmBv5G Craft (INT).......................... 28 This document made by an anonymous editor, edited by Demolitions (INT) Trained Only.............. 35 Sweet Soul Bro !!H5XdMKmBv5G Disable Device (INT).................... 36 v6.25 Complete Drive (DEX)......................... 36 Edition | Compiled 2019/06/11 03:45:03pm Knowledge (INT) Trained Only.............. 37 Linguistics (None) Trained Only.............. 38 Perception (WIS) ...................... 39 Perform (CHA) ....................... 40 Pilot (DEX) Trained Only.................. 41 Presence (CHA)....................... 42 Ride (DEX).......................... 43 Contents Stealth (DEX)........................ 44 Speechcraft (CHA)..................... 44 Technology Use (INT) ................... 46 Treat Injury (WIS)...................... 49 I The Basics1 What is Ops and Tactics?................. 3 V Feats 51 Basic Task Resolution System............... 3 Archery And Crossbow Feats............... 53 Ability Scores........................ 3 Archery Specialist.................. 53 Creating Ability Scores .................. 4 Archery Master ................... 53 Improving Ability Scores.................. 5 Double Bowman................... 53 Armor Feats ........................ 53 II Characters7 Heavy Armor Proficiency.............. 53 Light Armor Proficiency............... 53 Character Features..................... 9 Medium Armor Proficiency............. 53 Character Creation and Character Option Points . 10 Armor Mastery ................... 53 Creating a Character ................... 10 Armor Optimization................. 53 Leveling Characters.................... 12 Assault Rifle, Carbine Rifle, and SMG Feats . 54 Defining your Character.................. 14 Rifle Specialist.................... 54 Compact SMG Gunner ............... 54 III Occupations 15 Rifle Clubber..................... 54 Occupations ........................ 17 Rifle Expert...................... 54 Academic....................... 17 Rifle and SMG Reloader............... 54 Adventurer...................... 17 Close Combat Rifleman............... 54 Athlete ........................ 17 Axe Feats.......................... 54 Blue Collar...................... 17 Axe Martial Arts................... 54 Celebrity....................... 17 Axe Specialist .................... 54 Creative........................ 17 Axe Mastery..................... 54 Criminal ....................... 18 Automatic Weapons Feats................. 54 Doctor ........................ 18 Autofire Proficiency................. 54 Emergency Services................. 18 Autofire Mastery................... 54 Entrepreneur..................... 18 Burst Fire Proficiency ................ 55 Investigative..................... 18 Quickshot....................... 55 Law Enforcement .................. 19 Strafe......................... 55 Military........................ 19 Combat Sword Feats.................... 55 Religious....................... 19 Sword Martial Arts.................. 55 Rural ......................... 19 Sword Specialist................... 55 Security........................ 20 Sword Mastery.................... 55 Student........................ 20 Distance Rifle Feats .................... 55 Technician ...................... 20 Anti-materiel Rifle Expert.............. 55 Unemployed..................... 20 Controlled Shot ................... 55 White Collar ..................... 20 Distance Rifle Specialist............... 55 Designated Marksman Rifle Expert . 55 Leading Target.................... 55 IV Skills 21 Recoil Management................. 56 Acquiring Skills.................... 23 Sniper Rifle Expert.................. 56 Using Skills...................... 23 Explosive Weapons Feats................. 56 Acrobatics (DEX)...................... 23 Explosive Weapons Specialist ........... 56 i ii Explosive Weapons Expert............. 56 Point Blank Shot................... 60 Fencing Sword Feats.................... 56 Precise Shot ..................... 61 Fencing Martial Arts................. 56 Sharpshooter..................... 61 Fencing Specialist.................. 56 Slamfire Proficiency................. 61 Fencing Mastery................... 56 Slamfire Expert ................... 61 General Combat Feats................... 56 Sling Steady..................... 61 Adrenaline Rush................... 56 Spotter........................ 61 Blind Sense...................... 56 Shotgun Feats ....................... 61 Combat Expertise.................. 56 Shotgun Expert ................... 61 Danger Sense.................... 56 Break Barrel Shotgunner.............. 61 Dodge ........................ 57 Break Barrel Shotgun Expert............ 61 Evasion........................ 57 Close Combat Shotgunner............. 61 Improved Initiative.................. 57 Shotgun Specialist.................. 61 Mobility........................ 57 Shotgun Reloader.................. 61 Quick Draw Attack.................. 57 Simple Weapon Feats................... 61 Second Wind..................... 57 Blunt Specialist.................... 61 Tactical Draw..................... 57 Club Expert...................... 62 Toughness...................... 57 Club Martial Arts................... 62 Weapon Focus.................... 57 Hammer Martial Arts................ 62 Handgun Feats....................... 57 Hammer Expert................... 62 Handgun Specialist ................. 57 Knife Martial Arts.................. 62 Machine Pistoleer.................. 57 Shield Focus..................... 62 Pistol Expert..................... 57 Shield Warrior.................... 62 Revolver Expert ................... 58 Simple Weapon Specialist.............. 62 Skilled Pistol Magazine User............ 58 Skill and Saving Throw Feats............... 62 Skilled Speedloader User.............. 58 Skill Focus ...................... 62 Handgun Reloader.................. 58 Focused Saving Throw ............... 62 Heavy Melee Weapon Feats ............... 58 Hobbyist....................... 62 Heavy Melee Weapon Martial Arts . 58 Healing Knack.................... 62 Heavy Melee Weapon Specialist.......... 58 Instructor....................... 62 Heavy Melee Weapon Mastery .......... 58 Menacing....................... 62 Machine Gun Feats..................... 58 Savant ........................ 62 Close Combat Machine Gunner.......... 58 Spear Feats......................... 63 General Purpose Machine Gunner......... 58 Spear Martial Arts.................. 63 Machine Gun Specialist............... 58 Spear Specialist................... 63 Machine Gun Expert................. 58 Spear Mastery.................... 63 Machine Gun Reloader............... 59 Staff Feats.......................... 63 Melee Combat Feats.................... 59 Staff Martial Arts................... 63 Cleave ........................ 59 Staff Specialist.................... 63 Combat Intuition................... 59 Staff Mastery..................... 63 Elusive Target .................... 59 Thrown Weapon Feats................... 63 Evasive Martial Arts................. 59 Brutal Throw..................... 63 Favored Type..................... 59 Grenadier....................... 63 Forgiving Damage.................. 59 Power Throw..................... 63 Forceful Strike.................... 59 Quick Throw....................