AT VIDEO CAPTURE LTD
Camera Locations Proposed and Existing Cameras
11/16/2010
Contents KEY ...... 3 SUMMARY...... 3 ENTRANCE AND FARM ...... 4
ENTRANCE DIAGRAM ...... 5 Entrance Camera Locations ...... 6 FARM DIAGRAM ...... 7 Farm Camera Locations ...... 8 Doodle Doo and Canal Boats ...... 8 Tractor Ride ...... 9 Farm Entrance Pinch Point ...... 10 Squirrel Nutty ...... 10 MUTINY BAY ...... 12
MUTINY BAY DIAGRAM ...... 13 Mutiny Bay Camera Locations ...... 14 Sky Ride ...... 14 Heave Ho ...... 14 Marauder’s Mayhem ...... 14 Entering Mutiny Bay ...... 15 Battle Galleons ...... 15 THE FLUME DIAGRAM ...... 17 The Flume Camera Locations ...... 18 SONIC SPINBALL AND X-SECTOR ...... 19
SONIC SPINBALL DIAGRAM ...... 20 Sonic Spinball Camera Locations ...... 21 PINCH POINT BETWEEN SPINBALL AND X-SECTOR DIAGRAM ...... 22 Pinch Point Between Spinball And X-Sector Camera Location...... 23 OBLIVION DIAGRAM ...... 24 Oblivion Camera Locations ...... 25 CLOUD CUCKOO LAND AND DARK FOREST ...... 26
CLOUD CUCKOO LAND DIAGRAM ...... 27 Cloud Cuckoo Land Camera Locations ...... 28 Frog Hopper ...... 28 Gallopers Carousel ...... 28 Twirling Toadstool ...... 28 RITA DIAGRAM ...... 29 Rita Camera Locations...... 30 THIRTEEN DIAGRAM ...... 31 Thirteen Camera Locations ...... 32 KATANGA AND GLOOMY WOOD ...... 33
RAPIDS DIAGRAM ...... 34 Rapids Camera Locations ...... 35 KATANGA PINCH POINT – DIAGRAM ...... 36 Katanga Pinch Point Camera Location ...... 36 RUNAWAY MINE TRAIN – DIAGRAM ...... 37 Runaway Mine Train Locations ...... 38 GLOOMY WOOD DIAGRAM ...... 39 Gloomy Wood Camera Locations ...... 39 FORBIDDEN VALLEY ...... 40
FORBIDDEN VALLEY PINCH POINT DIAGRAM ...... 41 Forbidden Valley Pinch Point Camera Locations ...... 42 Gloomy Kiosk Pinch Point ...... 42 Forbidden Valley Pinch Point ...... 42 RIPSAW DIAGRAM ...... 43 2 AT Video Capture Ltd Ripsaw Camera Locations ...... 44 BLADE DIAGRAM ...... 45 Blade Camera Locations ...... 45 NEMESIS DIAGRAM ...... 46 Nemesis Camera Locations ...... 47 AIR DIAGRAM ...... 48 Air Camera Locations ...... 49
Key
New camera positions are marked with red squares. Existing camera positions are marked in blue circles. Arrow’s represent direction camera is facing.
Summary
Attraction Existing Proposed Notes Entrance 2 1 Exit monorail Farm 0 20 Includes Squirrel Nutty Mutiny Bay 3 11 Sealife could be extra Sonic Spinball 4 4 X-Sector 4 5 Cloud Cuckoo Land 0 3 Dark Forest 4 11 Katanga and Gloomy Wood 4 10 Forbidden Valley 10 17
This gives a total of 31 existing cameras and a total of 82 proposed cameras to be installed.
3 AT Video Capture Ltd Entrance and Farm
There are 2 existing cameras for the entrance, Pinch point’s Entrance A and B.
All farm area cameras can easily be themed into existing or new attractions.
Total of 21 new Cameras
Entrance, 1 camera for exit of monorail as people enter park Farm Entrance pinch point, 1 camera Doodle doo, 1 camera Canal boats, 8 cameras Tractors, 5 cameras Squirrel Nutty, 5 cameras
4 AT Video Capture Ltd Entrance Diagram
A
1
A 2
5 AT Video Capture Ltd Entrance Camera Locations
Position A, new camera location Mounted under turn styles capturing the monorail exit as they enter the park Left picture is what the camera would view, right is possible mount location
Position 1, 2 existing cameras Pinch Points Entrance A and B
6 AT Video Capture Ltd Farm Diagram
B C A K D NJ E H J I F G J J O J M J L J
P J Q J
7 AT Video Capture Ltd Farm Camera Locations
Doodle Doo and Canal Boats Position A, 2 new cameras 1st to captured exit bridge to canal boats, 2nd to capture Doodle Doo
Mounted in bird box on side of building
Position B new camera Position C new camera Captures people loading canal Mounted in honey puts captures canal boat in motion
Position D, new camera, Mounted in features so people are looking at camera, captures motion of ride (Canal Boats)
8 AT Video Capture Ltd Position E and F new camera motion of ride (Canal Boats)
Position G and H new camera motion of ride (Canal Boats)
Tractor Ride Position I and J new cameras in existing building One capturing footage entering and one captures them loading
Position K, new camera mounted on pole
9 AT Video Capture Ltd Position L, 2 new cameras, one for tractors and one for squirrel nutty (see section for squirrel nutty)
Position M, new camera Mount location and shot of tractors in motions
Farm Entrance Pinch Point Position N, new camera for Farm entrance pinch point Mounted on side of building
Squirrel Nutty Position L, new camera (2 cameras mounted one for tractors)
10 AT Video Capture Ltd Position O new camera located on side of building Mount location
Position P 2 new camera
Position Q, new camera
11 AT Video Capture Ltd Mutiny Bay
There are 3 existing cameras located on Flume.
Cameras can be easily themed or are situated near to existing cameras (security cameras).
Total of 11 new Cameras
Sky Ride Exit, 1 camera Heave Ho, 1 camera Marauder’s Mayhem, 1 camera Mutiny Bay Pinch Point, 1 camera Battle Galleons, 3 cameras Flume, 4 new cameras
12 AT Video Capture Ltd Mutiny Bay Diagram ? A J J D C J B J J
E J
F J G
J Position ?, located at Sealife, have stock footage of outside, is it possible to have cameras inside Sealife?
13 AT Video Capture Ltd Mutiny Bay Camera Locations
Sky Ride Position A, new Camera Sky Ride pinch point
Heave Ho Position B, new camera capture all ride cycle
(Mount location)
Marauder’s Mayhem Position C, new camera to capture all of ride cycle, mounted in barrel with possibility of lighting
14 AT Video Capture Ltd Entering Mutiny Bay Position D, pinch point entering area mounted of shop
Battle Galleons Position E, new camera on top of tower, capture nearly all of ride
Position F mounted next to security cameras
15 AT Video Capture Ltd Position G, new camera, security camera pole already in place, capture loading and ride movement
16 AT Video Capture Ltd The Flume Diagram
C J
D J
2
A A J 1
3 B J
17 AT Video Capture Ltd The Flume Camera Locations Position 1, 2, 3 existing cameras Camera at position 2 requires relocating
Position A , new camera to capture guest exiting ride
Position B as boat moves out of station
Position C, new camera to capture ride in motion
Position D new camera
18 AT Video Capture Ltd Sonic Spinball and X-Sector
There are 4 existing cameras for Sonic Spinball 1 existing camera for x-Sector pinch point and 3 cameras on Oblivion
Total of 9 new Cameras
Sonic Spinball, 4 cameras Front Lawns pinch point, 1 camera Oblivion, 4 new cameras
19 AT Video Capture Ltd Sonic Spinball Diagram
1 2
A
D J C J A B J J
3 4
20 AT Video Capture Ltd Sonic Spinball Camera Locations Position 1,2,3,4 existing cameras
Position A, new camera to capture 2 possible clips from one camera
Position B, new camera to mirror existing camera
Position C new camera to capture as they re-enter ride station
Position D, new camera to capture climb (possibly needs 1 camera each side)
21 AT Video Capture Ltd Pinch Point between Spinball and X-Sector Diagram
A J
22 AT Video Capture Ltd Pinch Point between Spinball and X-Sector Camera Location Position A Mount on side of building and the capture shot
23 AT Video Capture Ltd Oblivion Diagram
? J C J
2
A
B J 1 3
A J
Position ?, is it possible to capture ride as leave’s tunnel
24 AT Video Capture Ltd Oblivion Camera Locations Positions 1, 2, 3 existing cameras (position 2 also has X-sector pinch point)
Position A, new camera to capture climb and loading
Position B, new camera to capture more of drop Mount location and shot
Position C new camera to capture bottom curve (located near Picsolve cameras)
25 AT Video Capture Ltd Cloud Cuckoo Land and Dark Forest
There are 4 existing cameras for Rita
Total of 14 new Cameras
Frog Hopper, 1 camera Gallopers Carousel, 1 camera Twirling Toadstool, 1 camera Rita, 4 new cameras Thirteen, 7 new cameras
26 AT Video Capture Ltd Cloud Cuckoo Land Diagram
A J
B2 B1 J J
27 AT Video Capture Ltd Cloud Cuckoo Land Camera Locations
Frog Hopper
Gallopers Carousel Position A, 2 new cameras to capture Frog Hopper and Carousel
Twirling Toadstool 2 possible positions, B or C B1 mounted high to avoid sunlight or B2 mounted near to Position A for connectivity Position B1 mounts location and shot
Position B2 mounts location and shot
28 AT Video Capture Ltd Rita Diagram
4
A
3
2 1
B J A J
C J D J
29 AT Video Capture Ltd Rita Camera Locations Positions 1,2,3,4 existing cameras
Position A high speed camera to get launch Mounted on building
Position B to mirror position A Mounted on building
Position C, capture footage on bend
Position D, capture footage of both tracks
30 AT Video Capture Ltd Thirteen Diagram
31 AT Video Capture Ltd Thirteen Camera Locations
Positions still need to be located, potential of 7 cameras to be installed.
32 AT Video Capture Ltd Katanga and Gloomy Wood
There are 4 existing cameras on Rapids, 1 camera at Katanga pinch point and 1 camera at Gloomy Wood pinch point.
Total of 10 new Cameras
Mutiny Bay leaving area pinch point, 1 camera Rapids, 2 new cameras Runaway Mine Train, 7 cameras
33 AT Video Capture Ltd Rapids Diagram
3 A B 2
1
4
A C
34 AT Video Capture Ltd Rapids Camera Locations Positions 1,2,3,4 existing cameras
Position A, new camera pinch point Capture people leaving Mutiny Bay, mounted on building and close to rapids camera 3
Position B Capture footage through water fall
Position C new camera footage of boats getting bounced around and double up capture people going over bridge
35 AT Video Capture Ltd Katanga Pinch Point – Diagram
1
Katanga Pinch Point Camera Location A Position 1 Location existing location
36 AT Video Capture Ltd Runaway Mine Train – Diagram G
A
E
A F D
B
C
Runaway Mine Train Locations Position A, new camera location Mounted near Rapids camera 1 and captures ride going along the top, will need mounting on pole
Position B, new camera location Mounted on rapids camera 1, captures rides going past on opposite side
Position C, new camera location Mounted on a rusty barrel
Position D, new camera location Mounted under control room, captures people loading and setting off
Position E, new camera location Captures exit of tunnel
Position F, new camera location Capture people as they go across the top
Position G, new camera location Captures sharp turn just before entering tunnel
38 AT Video Capture Ltd Gloomy Wood Diagram
1
A
Gloomy Wood Camera Locations Position 1, existing camera for Gloomy Wood pinch point
39 AT Video Capture Ltd Forbidden Valley
There are 6 existing cameras on Nemesis and 4 existing cameras on Air
Total of 17 new Cameras
Gloomy Kiosk pinch point, 1 camera Forbidden Valley pinch point, 1 camera Ripsaw, 3 cameras Blade, 2 cameras Nemesis, 5 new cameras Air, 5 new cameras
40 AT Video Capture Ltd Forbidden Valley Pinch Point Diagram
A
A
B
41 AT Video Capture Ltd Forbidden Valley Pinch Point Camera Locations
Gloomy Kiosk Pinch Point Position A, new camera captures people walking from Duel to Forbidden Valley Mounted on Gloomy Wood Kiosk View of shot
Forbidden Valley Pinch Point Position B, new camera to capture people as they enter Forbidden Valley Mounted on Edge Games View of shot
42 AT Video Capture Ltd Ripsaw Diagram
A
C
B
43 AT Video Capture Ltd Ripsaw Camera Locations
Position A, new camera location Mounted on Nemesis photo building, capturing loading and ride motion. Photo of mounting area
Photo of view from rough camera location (would be mounted higher in order to avoid people standing by fence).
Position B, new camera location Mounted near back access of ride area Potential to capture people as the ride is locked into position upside down and lowered onto water jets. Photo of mounting area
Position C, 2 new camera locations Mounted in queue area for Ripsaw 1st camera captures people entering queue line 2nd camera, pinch point of people walking under bridge. Potential to also capture footage of people going over the bridge to Ripsaw.
44 AT Video Capture Ltd
Blade Diagram
A
B
A
Blade Camera Locations
Position A, 2 new camera locations Mounted on control room for attraction 1st camera will capture people in queue and also as they move to load the ride 2nd camera will capture people in motion on the ride,
Position B, new camera location Mounted in bushes to capture opposite side of ride
45 AT Video Capture Ltd Nemesis Diagram
D E
2 3
B
A 1 A
C 6
46 AT Video Capture Ltd Nemesis Camera Locations
Position A, new camera location To mirror existing camera.
Position B, new camera location Capture footage of people entering ride queue
Position C, new camera location To mirror existing camera.
Position D and E capture footage as they start ride
Position 1, 2, 3,4,5,6 existing camera locations Note: need ask B & L for location of camera 4 and 5.
47 AT Video Capture Ltd Air Diagram
1
A
A
2
3 B C
D E 4
48 AT Video Capture Ltd Air Camera Locations
Position A and B, new camera location 2 possible mount areas to get same footage, both give guests facing down. Position A is near Picsolve cameras, would produce short clip but good angle. (Ideal for fast fps camera) Position B would give a longer clip.
Position C, new camera location Capture guest footage as the ride twists in the air
Position D, new camera location Capture footage of the guest while upside down (guest are facing the sky)
Position E new camera location to mirror existing camera
Position 1,2,3,4 existing camera locations
49 AT Video Capture Ltd