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The Russian Campaign 1941 - 45 Manual and Scenario Booklet
THE RUSSIAN CAMPAIGN 1941 - 45 MANUAL AND SCENARIO BOOKLET Copyright Vento Nuovo Games 2012 P 2 Copyright Vento Nuovo Games 2012 INDEX THE BASIC GAME p. 3 THE OPTIONAL RULES THE SCENARIOS p. 21 1.0 The game components p. 3 17.0 Mountais p. 16 2.0 Setup p. 3 18.0 Jericho trompete p. 16 3.0 Basic definitions p. 3 19.0 Panzers attack! p. 16 4.0 Supply p. 5 20.0 Air recon p. 16 5.0 The powers p. 6 21.0 Scorched earth p. 17 6.0 The units p. 7 22.0 New factories p. 17 7.0 Sequence of play p. 8 23.0 Partisans p. 17 8.0 The combat phase p. 10 24.0 Garrisons p. 17 9.0 The blitz phase p. 12 25.0 Axis first winter p. 18 10.0 Armor exploitation p. 13 26.0 Ekaterina bm13 p. 18 11.0 The victory phase p. 13 27.0 Gustav siege gun p. 18 28.0 Strategic bombing p. 18 29.0 Lend lease p. 19 30.0 Strategic warfare p. 19 31.0 Airborne assault p. 19 THE ADVANCED GAME p. 13 32.0 Amphibious assault p. 19 12.0 The weather p. 13 33.0 Naval movement p. 20 13.0 Elite units p. 14 34.0 Reserve units p. 20 14.0 Advanced production p. 14 35.0 Italy surrenders p. 20 15.0 Advanced supply p. 14 36.0 Iran joins axis p. 21 16.0 Movement & fuel p. 15 37.0 Mairbeck sheripov p. -
Articles on Settlers of Catan Including Catan Cities Knights Seafarers Of
ARTICLES ON SETTLERS OF CATAN INCLUDING CATAN CITIES KNIGHTS SEAFARERS OF CATAN THE SETTLERS OF CATAN CATAN ELASUND THE SETTLERS OF CANAAN STARSHIP CATAN STARFARERS OF CATAN THE SETTLERS OF ZARAHEMLA PDF-50AOSOCICCKSOCTSOCCETSOCSCSOCTSOZ9 | Page: 202 File Size 9,045 KB | 19 Jul, 2020 PDF File: Articles On Settlers Of Catan Including Catan Cities Knights Seafarers Of Catan The Settlers Of 1/3 Catan Catan Elasund The Settlers Of Canaan Starship Catan Starfarers Of Catan The Settlers Of Zarahemla - PDF-50AOSOCICCKSOCTSOCCETSOCSCSOCTSOZ9 TABLE OF CONTENT Introduction Brief Description Main Topic Technical Note Appendix Glossary PDF File: Articles On Settlers Of Catan Including Catan Cities Knights Seafarers Of Catan The Settlers Of 2/3 Catan Catan Elasund The Settlers Of Canaan Starship Catan Starfarers Of Catan The Settlers Of Zarahemla - PDF-50AOSOCICCKSOCTSOCCETSOCSCSOCTSOZ9 Articles On Settlers Of Catan Including Catan Cities Knights Seafarers Of Catan The Settlers Of Catan Catan Elasund The Settlers Of Canaan Starship Catan Starfarers Of Catan The Settlers Of Zarahemla e-Book Name : Articles On Settlers Of Catan Including Catan Cities Knights Seafarers Of Catan The Settlers Of Catan Catan Elasund The Settlers Of Canaan Starship Catan Starfarers Of Catan The Settlers Of Zarahemla - Read Articles On Settlers Of Catan Including Catan Cities Knights Seafarers Of Catan The Settlers Of Catan Catan Elasund The Settlers Of Canaan Starship Catan Starfarers Of Catan The Settlers Of Zarahemla PDF on your Android, iPhone, iPad or PC directly, the -
Tide of Iron Rules
INtroduction The American and British forces slowly but surely advanced Welcome towards Germany, yet not without problems. In Arnhem, a dar- ing joint offensive by the Allies was struck down by German June 6th, 1944. D-Day was heralded as “the longest day” of the defenses, and Nazi forces nearly broke the American lines dur- war, yet it was but the opening salvo for the Allied offensive into ing the last major German offensive in the Ardennes forest. western Europe – an offensive that would last for almost a year before the Allies could declare victory in the European theater. TIDE OF IRON is a game of World War II tactical conflict for two to four players. The components in this base game allow The objective of the invasion: to dismantle Hitler’s players to simulate the dramatic struggles that took place “Wehrmacht,” the once-mighty German armed forces; liberate between American and German forces in Northern Europe dur- the occupied countries of western Europe; and ultimately to sub- ing the years 1944 and 1945. due the threat from Germany and the Nazi regime that ruled it. FFG hopes to provide you with expansions that will broaden the Although bludgeoned by defeats in Russia and Africa and sys- scope of TIDE OF IRON, introducing more units and scenarios tematically weakened by Allied bombing of its supply and pro- covering other periods and theaters of the war, adding English, duction infrastructure, the German army remained a formidable Russian, and Japanese forces to the game. foe. The soldiers and officers of Hitler’s army were well trained, battle hardened, and in possession of some of the finest and most lethal equipment of the war. -
Catan: Seafarers Rulebook
Explore Catan online with “PlayCatan” ™ www.playcatan.com Standing on the coast, you look out across the VOYAGES OF DISCOVERY IN CATAN boundless sea. Having tamed the wilds of your Discover seafaring in Catan by means of a series of famous homeland, your heart yearns for greater adven- “voyages” from the history of Catan! In the scenarios starting tures, greater conquests. Your people are ready to on page 7, you can find the destinations of these voyages of follow you, even into the unexpected dangers of discovery. Experience the history of Catan for yourself! the unknown. Nearby, seasoned dock workers This epic campaign consists of 8 scenarios. The first four scenarios are modeled on the basic rules of the Seafarers are putting the finishing touches on your first Expansion. They are easy to play. great seaworthy ship. Soon you will leave the Scenarios 5 through 8 are more complex. We’ve added new settlements behind to join the ranks of explorers rules. So, you should play the scenarios in the order shown. and conquerors. Soon you will become one of Scenario 9 is intended for free play using your own ideas. the Seafarers of Catan! Heading for New Shores (1) The Wonders of Catan (8) You can find further information on the Internet at: www.mayfairgames.com The Fog Island(3) The Four Islands (2) The Forgotten Tribes (5) www.universityofcatan.com www.klausteuber.com The Pirate Islands (7) Through the Desert (4) Cloth for Catan (6) GAME COMPONENTS EXPANSION RULES Catan: Seafarers® includes the following items: Except where noted below, Catan: Seafarers uses the same • 6 frame pieces rules as The Settlers of Catan®. -
The Soviet-German Tank Academy at Kama
The Secret School of War: The Soviet-German Tank Academy at Kama THESIS Presented in Partial Fulfillment of the Requirements for the Degree Master of Arts in the Graduate School of The Ohio State University By Ian Johnson Graduate Program in History The Ohio State University 2012 Master's Examination Committee: Jennifer Siegel, Advisor Peter Mansoor David Hoffmann Copyright by Ian Ona Johnson 2012 Abstract This paper explores the period of military cooperation between the Weimar Period German Army (the Reichswehr), and the Soviet Union. Between 1922 and 1933, four facilities were built in Russia by the two governments, where a variety of training and technological exercises were conducted. These facilities were particularly focused on advances in chemical and biological weapons, airplanes and tanks. The most influential of the four facilities was the tank testing and training grounds (Panzertruppenschule in the German) built along the Kama River, near Kazan in North- Central Russia. Led by German instructors, the school’s curriculum was based around lectures, war games, and technological testing. Soviet and German students studied and worked side by side; German officers in fact often wore the Soviet uniform while at the school, to show solidarity with their fellow officers. Among the German alumni of the school were many of the most famous practitioners of mobile warfare during the Second World War, such as Guderian, Manstein, Kleist and Model. This system of education proved highly innovative. During seven years of operation, the school produced a number of extremely important technological and tactical innovations. Among the new technologies were a new tank chassis system, superior guns, and - perhaps most importantly- a radio that could function within a tank. -
Game Design Concepts
Game Design Concepts: An experiment in game design and teaching Ian Schreiber Syllabus and Schedule 3 Level 1: Overview / What is a Game? 6 Level 2: Game Design / Iteration and Rapid Prototyping 15 Level 3: Formal Elements of Games 21 Level 4: The Early Stages of the Design Process 33 Level 5: Mechanics and Dynamics 47 Level 6: Games and Art 61 Level 7: Decision-Making and Flow Theory 73 Level 8: Kinds of Fun, Kinds of Players 86 Level 9: Stories and Games 97 Level 10: Nonlinear Storytelling 109 Level 11: Design Project Overview 121 Level 12: Solo Testing 127 Level 13: Playing With Designers 134 Level 14: Playing with Non-Designers 139 Level 15: Blindtesting 144 Level 16: Game Balance 149 Level 17: User Interfaces 160 Level 18: The Final Iteration 168 Level 19: Game Criticism and Analysis 174 Level 20: Course Summary and Next Steps 177 Syllabus and Schedule By ai864 Schedule: This class runs from Monday, June 29 through Sunday, September 6. Posts appear on the blog Mondays and Thursdays each week at noon GMT. Discussions and sharing of ideas happen on a continual basis. Textbooks: This course has one required text, and two recommended texts that will be referenced in several places and provide good “next steps” after the summer course ends. Required Text: Challenges for Game Designers, by Brathwaite & Schreiber. This book covers a lot of basic information on both practical and theoretical game design, and we will be using it heavily, supplemented with some readings from other online sources. Yes, I am one of the authors. -
Medical Aspects of Harsh Environments, Volume 1, Chapter 10, Cold, Casualties, and Conquests
Cold, Casualties, and Conquests: The Effects of Cold on Warfare Chapter 10 COLD, CASUALTIES, AND CONQUESTS: THE EFFECTS OF COLD ON WARFARE BRUCE C. PATON, MD, FRCP(ED)* INTRODUCTION ANCIENT HISTORY TO WORLD WAR I Xenophon and Hannibal Charles XII of Sweden General George Washington and Valley Forge Napoleon in Russia Crimean War Wars of the Late 19th and Early 20th Centuries WORLD WAR I Trench Warfare Definition and Treatment of Trench Foot COLD INJURY RESEARCH TO 1939 Investigations During World War I Between the Wars: 1918–1939 WORLD WAR II The Russo–Finnish War German Invasion of Russia: Operation Barbarossa US Army: 10th Mountain Division COLD INJURY RESEARCH DURING WORLD WAR II German and Japanese Research US Army: Management of Cold Injuries US Army: Cold Injuries in Europe, 1944–1945 KOREAN WAR: 1950–1953 FALKLAND WAR: 1982 TRENDS IN MANAGEMENT Rapid Rewarming in the Field Warm Water Immersion Foot Syndromes LESSONS FROM THE PAST, IMPLICATIONS FOR THE FUTURE *Clinical Professor of Surgery, University of Colorado Health Sciences Center, 4200 East Ninth Avenue, Denver, Colorado 80262 313 Medical Aspects of Harsh Environments, Volume 1 INTRODUCTION On a bitter, cold night during the Korean War, a US The lessons learned have been both military and Marine sentry, huddling in a ditch alongside a road medical. As casualties have decimated armies, doc- near the Chosin Reservoir, peered nervously into the tors have been stimulated to seek a better under- darkness. In the stillness he heard a rhythmical “click- standing of the pathology of cold injuries, and this clack, click-clack,” slowly becoming louder and knowledge has been translated into better manage- louder. -
CARL VON CLAUSEWITZ, HIS TRINITY, and the 1812 RUSSIAN CAMPAIGN PART ONE Though He Wrote His Seminal Work on War Almost 200 Year
Journal of Slavic Military Studies, 19: 295–341, 2006 Copyright © Taylor & Francis Group, LLC ISSN 1351-8046 print DOI: 10.1080/13518040600697944 FSLV1351-8046Journal of Slavic Military Studies,Studies Vol. 19, No. 02, April 2006: pp. 0–0 CARL VON CLAUSEWITZ, HIS TRINITY, AND THE 1812 RUSSIAN CAMPAIGN ClausewitzBrian Drohan and the 1812 Campaign Brian Drohan This article analyzes the 1812 Russian campaign using Clausewitz’s con- cept of the trinitarian nature of war. This approach uses a case study to delve deeply into understanding the subtle, philosophical nature of Clausewitz’s trinity. The article is serialized into two parts; the first dis- cusses each of the trinity’s elements. The second part applies each trini- tarian element to the Russian campaign. PART ONE Though he wrote his seminal work On War almost 200 years ago, Carl von Clausewitz’s intellectual achievements still dominate the study of warfare across the globe. One of Clausewitz’s theoretical insights in particular remains especially relevant at the beginning of the 21st century. Clausewitz developed a subtle, philosophical understanding of the nature of war as a human phenome- non articulated in his concept commonly called the Clausewitzian Trinity. This essay approaches the tripartite nature of war with a largely philo- sophical perspective: It will examine each trinitarian element individually as Clausewitz characterized those elements. Next, this article will analyze each element of the trinity as it is expressed in Napoleon’s Russian cam- paign of 1812. By viewing the tripartite definition of the nature of war through the lens of a historical campaign, historians and military thinkers will achieve a more comprehensive, holistic understanding of the trinity. -
Tide of Iron Normandy Rules.Pdf
TM Campaign Expansion NORMANDY Two kinds of people are staying on this beach: the dead and The invasion at Normandy had originally been scheduled for those who are going to die. Now let’s get the hell out of here! June 5th, but poor weather convinced the Allies to wait. Despite the questionable weather forecast for the 6th, the Allied leaders –Colonel George A. Taylor, Omaha Beach decided there could be no further delays. By the summer of 1944, almost every nation in Europe had During the final hours of June 5th and in the early morning of fallen under Nazi occupation. To stop Hitler’s invading forces June 6th, the Allies launched numerous airborne assaults, while and to free those countries under his control, Allied forces drew their invasion fleet, encompassing several thousand ships, pro- up plans for an assault, code-named Operation Overlord. In ceeded to the disembarkation points along the Normandy coast- the early morning of June 6th, American soldiers landed in two line. Utah Beach fell quickly as the Americans encountered only separate areas of the 60-mile coastline of Normandy, France. light opposition. The Germans defended Gold Beach, Sword Beach, and Juno Beach more vigorously than the Allies had The D-Day invasion had begun. expected. Nonetheless, the British and Canadians eventually Operation Overlord consisted of three nations attacking five overwhelmed their opponents. different locations. The areas assigned to the Americans were At Omaha Beach, the largest of the landing areas, spanning six code-named Utah Beach and Omaha Beach. The British were miles and guarded by 100-foot cliffs, the Allied attack stalled. -
Episode in Anglo-Ottoman History: British Relief to ‘93 Refugees (1877-78)
A “COMPASSIONATE” EPISODE IN ANGLO-OTTOMAN HISTORY: BRITISH RELIEF TO ‘93 REFUGEES (1877-78) A Master’s Thesis by SAD ĐYE SENA D ĐNÇYÜREK DEPARTMENT OF HISTORY BILKENT UNIVERSITY ANKARA June 2010 To Serra and Seva... A “COMPASSIONATE” EPISODE IN ANGLO-OTTOMAN HISTORY: BRITISH RELIEF TO ‘93 REFUGEES (1877-78) The Institute of Economics and Social Sciences of Bilkent University by SAD ĐYE SENA D ĐNÇYÜREK In Partial Fulfilment of the Requirements for the Degree of MASTER OF ARTS in THE DEPARTMENT OF HISTORY BĐLKENT UNIVERSITY ANKARA June 2010 I certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in History. --------------------------------- Assistant Prof. Oktay ÖZEL Supervisor I certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in History. --------------------------------- Assistant Prof. Evgeni RADUSHEV Examining Committee Member I certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in History. --------------------------------- Assistant Prof. Nur Bilge CRISS Examining Committee Member Approval of the Institute of Economics and Social Sciences --------------------------------- Prof. Dr. Erdal EREL Director ABSTRACT A “COMPASSIONATE” EPISODE IN ANGLO-OTTOMAN HISTORY: BRITISH RELIEF TO ‘93 REFUGEES (1877-78) Dinçyürek, Sadiye Sena M.A., Department of History Supervisor: Assistant Prof. Oktay Özel June 2010 This thesis aims to provide an indebt analysis of the British relief to the Ottoman Refugees of 1877-78 Russo-Turkish War (’93 Refugees). -
Creating Games
Creating Games Creating Games CATHIE LEBLANC Creating Games by Cathie LeBlanc is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted. Creating Games by Cathie LeBlanc is licensed under a Creative Commons Attribution 4.0 International License. Based on a work at https://gamedesignconcepts.wordpress.com/ (Game Design Concepts by Ian Schreiber) which is licensed under a Creative Commons Attribution 3.0 United States License. You are free to share, copy, distribute and transmit anything of the content in this book, and to adapt or change the content, provided that you attribute the work to Game Design Concepts by Ian Schreiber and Creating Games by Cathie LeBlanc. This book was produced with Pressbooks (https://pressbooks.com) and rendered with Prince. Contents Creative Commons License 1 Introduction 2 Part I. What is a Game? 1. Some Game Definitions 7 2. Costikyan's Definition 11 3. Formal Elements of Games 15 4. Weaknesses of Definitions 24 Part II. Game Analysis for Game Designers 5. Critical Analysis of Games 29 6. Games as Systems 31 7. Quality of Decision-Making 33 8. Mechanics, Dynamics, and Aesthetics 38 9. What Makes a Game "Fun"? 48 10. Kinds of Fun 54 11. Kinds of Players 59 Part III. Game Design 12. What is Game Design? 63 13. The Design Process: Game Ideas 70 14. Formal Abstract Design Tools 74 15. The Design Process: Prototyping 76 16. The Design Process: Playtesting 83 17. The Design Process: More About Playtesting 88 18. How to Improve a Game 94 19. A Note About Intellectual Property 99 Part IV. -
Pavlovs House Companion Copy
PAVLOV’S HOUSE COMPANION v0.8 AUG 2017 CONTENTS A WWII tactical and operational strongpoint defense game Introduction 3 Stalingrad 10 62nd Army 11 13th Guards Rifle Divison 13 Pavlov’s House 15 Air Defense 26 Artillery 29 60 - 75 minutes ages: 12+ 1-3 players Sappers 31 Volga River Crossings 33 In Pavlov’s House, you take control of the valiant defenders of a Communications 36 Operations Uranus 38 Soviet strongpoint in Stalingrad as they hold out against constant Appendices German attacks for almost two months. You also control the key leaders 62nd Army Units throughout the Soviet 62nd Army that made the defense of Pavlov’s Defending Pavlov’s House 39 House possible. Defenders of Pavlov’s House 40 Soviet Awards 42 Purpose of this Book References and Pavlov’s House Companion serves as a primer for the Battle of Additional Resources 43 Stalingrad, gives a detailed look at the history surrounding Pavlov’s House, and gives insight into the design process for this game. MAPS & ILLUSTRATIONS CREATED BY Stalingrad 2 David Thompson Operation Blue 4 If you are interested in playtesting and providing feedback for this Battle of Stalingrad 6 game, please contact me via email ([email protected]) or Battle of Stalingrad (2) 8 Geekmail (skirmish_tactics) on BGG. 13th Guards Rifle Division Fonts used in this manual include Baskerville and Gill Sans. Foundational GIS Storm Group Assaults 24 datasets for maps were created in Mapbox Studio. Air Defense Regional Corps 28 Artillery Deployments 30 Color photography from Za Rodinu on Flickr; used with permission. Air Defense 26 Copy editing: Ted Davies and Mark Hansen Artillery 29 Volga River Crossings 35 62nd Army Wire Communications 37 Introduction In June 1941, Germany initiated Operation Desperate to eliminate the Soviet Union from the Barbarossa, the code name for the invasion of the war, Germany planned a new offensive for the Soviet Union.