Arching Over the Mobile Chasm: Platforms and Runtimes Sasu Tarkoma and Eemil Lagerspetz
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Location-Based Mashups for Nokia Internet Tablets
Institute of Parallel and Distributed Systems Universität Stuttgart Universitätsstraße 38 D–70569 Stuttgart Diplomarbeit Nr. 2579 Location-based Mashups for Nokia Internet Tablets Andreas Brodt Course of Study: Software Engineering Examiner: Prof. Dr.-Ing. habil. Bernhard Mitschang Supervisor: Dr. rer. nat. Daniela Nicklas Commenced: February 5, 2007 Completed: August 7, 2007 CR-Classification: H.2.5, H.5.1, H.5.4 Abstract Location-based services have gained large impact in the last years. Also, meanwhile small and powerful end-user devices are present and available. At the same time, so-called mashup pages are spreading on the web. Mashups integrate content from existing sources into a new presentation. With the appearance of web-based map APIs, such as Google Maps, it has become easy to create mapping mashups, which present geographically annotated data on a map. Giving such a mapping mashup the possibility to utilize the user’s position would make the mashup location-aware and provide additional user value. This thesis explores how the user’s position can be integrated into a mashup. Different approaches to achieve this are examined. An architecture for a system enabling location-based mashups is developed. The architecture integrates the user’s position into mashups by extending the web browser. The Delivery Context Interfaces (DCI) are used as standardized interface for providing mashups with the user’s position. Mashups are created on the user’s device by a JavaScript client. Adaptation to the various data formats of the data sources is done by wrappers on the server side which convert the data into a uniform format. -
THE FUTURE of SCREENS from James Stanton a Little Bit About Me
THE FUTURE OF SCREENS From james stanton A little bit about me. Hi I am James (Mckenzie) Stanton Thinker / Designer / Engineer / Director / Executive / Artist / Human / Practitioner / Gardner / Builder / and much more... Born in Essex, United Kingdom and survived a few hair raising moments and learnt digital from the ground up. Ok enough of the pleasantries I have been working in the design field since 1999 from the Falmouth School of Art and onwards to the RCA, and many companies. Ok. less about me and more about what I have seen… Today we are going to cover - SCREENS CONCEPTS - DIGITAL TRANSFORMATION - WHY ASSETS LIBRARIES - CODE LIBRARIES - COST EFFECTIVE SOLUTION FOR IMPLEMENTATION I know, I know, I know. That's all good and well, but what does this all mean to a company like mine? We are about to see a massive change in consumer behavior so let's get ready. DIGITAL TRANSFORMATION AS A USP Getting this correct will change your company forever. DIGITAL TRANSFORMATION USP-01 Digital transformation (DT) – the use of technology to radically improve performance or reach of enterprises – is becoming a hot topic for companies across the globe. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-02 Companies face common pressures from customers, employees and competitors to begin or speed up their digital transformation. However they are transforming at different paces with different results. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-03 Successful digital transformation comes not from implementing new technologies but from transforming your organisation to take advantage of the possibilities that new technologies provide. -
Symbian OS As a Research Platform – Present and Future
Symbian OS as a Research Platform Present and Future Lawrence Simpson Research Department Symbian Copyright © 2008 Symbian Software Ltd. Symbian Platform Symbian OS is a separate platform, specifically designed for mobile & convergent devices. Not an adaptation of Unix or Windows or .... Symbian OS has facilities to support • Small (memory) footprint • Low power consumption • High reliability • “Always on”, but must deal with unplanned shutdown • Diverse range of hardware • Diverse manufacturers – multiple UIs and multiple brands Different UIs on the same underlying system Series 60 (S60) • Provided by Nokia. • Used by Nokia & S60 licensees. • Originally a keypad-based UI ... now supporting touch-screen variants. UIQ • Provided by UIQ – company has sometimes been owned by Symbian, sometimes by Sony Ericsson/Motorola. • Used by Sony Ericsson & Motorola. • Originally mainly a touch-screen UI ... now supporting keypad-only variants. MOAP(S) • Provided through NTT DOCOMO. • Used by several Symbian licensees in Japan. Software in a Symbian Phone – “Habitats of the Symbian Eco-System” User-Installed Applications “In-the-box” Applications (commissioned/written by the phone-maker, built into the phone ROM) User Interface (S60 or UIQ or MOAP) Symbian OS Hardware Adaptation Software (usually from chip-vendors or 3rd parties) Symbian OS component level view developer.symbian.com/main/documentation/technologies/system_models OS designed for Smartphones & Media Phones Core OS Technologies Other Smartphone Technologies • Telephony Services • PIM (calendars, agenda, etc.) • Shortlink (BT, USB) Services • Messaging • Networking (IP) Services • Remote Management • Multimedia (audio & video) • Java / J2ME • Graphics • Security Management • Location-Based Services (LBS) • Multimedia Middleware • Base Services: (Database Utilities, • Application Protocols Localisation, etc.) • GUI Framework • Kernel Symbian programming paradigms • Several paradigms to support mobility, reliability, security, including.. -
Mobile Linux Mojo the XYZ of Mobile Tlas PDQ!
Mobile Linux Mojo The XYZ of Mobile TLAs PDQ! Bill Weinberg January 29, 2009 Copyright © 2009 Bill Weinberg, LinuxPundit,com Alphabet Soup . Too many TLAs – Non-profits – Commercial Entities – Tool Kits – Standards . ORG Typology – Standards Bodies – Implementation Consortia – Hybrids MIPS and Open Source Copyright © 2008 Bill Weinberg, LinuxPundit,com Page: 2 The Big Four . Ahem, Now Three . OHA - Open Handset Alliance – Founded by Google, together with Sprint, TIM, Motorola, et al. – Performs/support development of Android platform . LiMo Foundation – Orig. Motorola, NEC, NTT, Panasonic, Samsung, Vodaphone – Goal of created shared, open middleware mobile OS . LiPS - Linux Phone Standards Forum – Founded by France Telecom/Orange, ACCESS et al. – Worked to create standards for Linux-based telephony m/w – Merged with LiMo Foundation in June 2008 . Moblin - Mobile Linux – Founded by Intel, (initially) targeting Intel Atom CPUs – Platform / distribution to support MIDs, Nettops, UMPC MIPS and Open Source Copyright © 2008 Bill Weinberg, LinuxPundit,com Page: 3 LiMo and Android . Android is a complete mobile stack LiMo is a platform for enabling that includes applications applications and services Android, as Free Software, should LiMo membership represents appeal to Tier II/III OEMs and Tier I OEMs, ISVs and operators ODMs, who lack resources LiMo aims to leave Android strives to be “room for differentiation” a stylish phone stack LiMo presents Linux-native APIs Android is based on Dalvik, a Java work-alike The LiMo SDK has/will have compliance test suites OHA has a “non Fragmentation” pledge MIPS and Open Source Copyright © 2008 Bill Weinberg, LinuxPundit,com Page: 4 And a whole lot more . -
A Survey Onmobile Operating System and Mobile Networks
A SURVEY ONMOBILE OPERATING SYSTEM AND MOBILE NETWORKS Vignesh Kumar K1, Nagarajan R2 (1Departmen of Computer Science, PhD Research Scholar, Sri Ramakrishna College of Arts And Science, India) (2Department of Computer Science, Assistant Professor, Sri Ramakrishna College Of Arts And Science, India) ABSTRACT The use of smartphones is growing at an unprecedented rate and is projected to soon passlaptops as consumers’ mobile platform of choice. The proliferation of these devices hascreated new opportunities for mobile researchers; however, when faced with hundreds ofdevices across nearly a dozen development platforms, selecting the ideal platform is often met with unanswered questions. This paper considers desirable characteristics of mobileplatforms necessary for mobile networks research. Key words:smart phones,platforms, mobile networks,mobileplatforms. I.INTRODUCTION In a mobile network, position of MNs has been changing due todynamic nature. The dynamic movements of MNs are tracked regularlyby MM. To meet the QoS in mobile networks, the various issuesconsidered such as MM, handoff methods, call dropping, call blockingmethods, network throughput, routing overhead and PDR are discussed. In this paper I analyse the five most popular smartphone platforms: Android (Linux), BlackBerry, IPhone, Symbian, and Windows Mobile. Each has its own set of strengths and weaknesses; some platforms trade off security for openness, code portability for stability, and limit APIs for robustness. This analysis focuses on the APIs that platforms expose to applications; however in practice, smartphones are manufactured with different physical functionality. Therefore certain platform APIs may not be available on all smartphones. II.MOBILITY MANAGEMENT IP mobility management protocols proposed by Alnasouri et al (2007), Dell'Uomo and Scarrone (2002) and He and Cheng (2011) are compared in terms of handoff latency and packet loss during HM. -
Global Journal of Engineering Science And
[ICRTCET-2018] ISSN 2348 – 8034 Impact Factor- 5.070 GLOBAL JOURNAL OF ENGINEERING SCIENCE AND RESEARCHES SUBJECTIVE EVALUATION OF SMART TELEVISION PLATFORM TECHNOLOGIES FOR ARCHITECTURAL AND PERFORMANCE COMPARISON Druvika Pandita*1, Swastik Gupta2, Ashish Suri3 & S.B Kotwal4 *1,2,3&4School of Electronics and Communication Engineering Shri Mata Vaishnodevi University, Katra, Jammu and Kashmir, India ABSTRACT Consumer electronics has been recognized with advanced possibility with the advancement in computing trends and technology. Almost all the consumer electronics like smart television, stereo systems, telephones, mobiles now run on the smart operating systems that profiles internet access, multitasking, streaming media live, audio video playbacks and a broad range of applications. A smart television entitles an operating systems or platform that enables the user to access and view network based and online multimedia content eliminating the need to connect to an extra box hardware. There is a strict need for comparison for being acquainted with variations present in content access, possible privacy concerns and for developer concerns, the software development kit (SDK), the integrated development environment (IDE) framework and the supported codecs. Above all there is a need for balancing the physical attractiveness of a smart television platform, with other important factors like native applications, web support and playback. This paper recognizes several such smart television platforms for television and presents a subjective comparison among them by means of contrasted parameters of application framework, developer SDK, web support, multitasking, playback, schedulers and others. The results are noted and evaluated.[1] Keywords: operating systems, memory, multitasking, kernels, tizen, webOS, android, framework, software development kit, system manager, legacy television, native playback, device driver web support I. -
A World of Active Objects for Work and Play: the First Ten Years of Lively
A World of Active Objects for Work and Play The First Ten Years of Lively Daniel Ingalls Tim Felgentreff Robert Hirschfeld Y Combinator Research Hasso Plattner Institute Hasso Plattner Institute, Potsdam, San Francisco, CA, USA Potsdam, Germany Germany [email protected] [email protected] [email protected] Robert Krahn Jens Lincke Marko Roder¨ Y Combinator Research Hasso Plattner Institute Y Combinator Research San Francisco, CA, USA Potsdam, Germany San Francisco, CA, USA [email protected] [email protected] [email protected] Antero Taivalsaari Tommi Mikkonen Nokia Technologies Tampere University of Technology Tampere, Finland Tampere, Finland [email protected] tommi.mikkonen@tut.fi Abstract Keywords Web programming, Software as a Service, Live The Lively Kernel and the Lively Web represent a continu- Object System, Lively Kernel, Lively Web, Lively, JavaScript, ing effort to realize a creative computing environment in the Morphic context of the World Wide Web. We refer to that evolving system simply as Lively. Lively is a live object computing 1. Live Object Systems environment implemented using JavaScript and other tech- Lively [12] is a live object system which provides a web niques available inside the browser. When first built in 2006, programming and authoring system to its users. By live ob- it was a grand accomplishment to have created such a sys- jects we mean entities that can usually be seen, touched, and tem that would run in any web browser and that could be moved and that will react in a manner prescribed by some set saved and loaded simply as a web page. -
IADIS Conference Template
www.seipub.org/ie Information Engineering (IE) Volume 3, 2014 Performance and Quality Evaluation of jQuery Javascript Framework Andreas Gizas, Sotiris P. Christodoulou, Tzanetos Pomonis HPCLab, Computer Engineering & Informatics Dept., University of Patras Rion, Patras Received Jun 10, 2013; Revised Jun 21, 2013; Accepted Mar 12, 2014; Published Jun 12, 2014 © 2014 Science and Engineering Publishing Company Abstract devices. Mobile web is the name of this new field of The scope of this work is to provide a thorough web applications and JavaScript is expected to play a methodology for quality and performance evaluation of the major role in its development with the evolution of most popular JavaScript framework, the jQuery Framework, new devices and standards (ex. iPhone, Android) or as by taking into account well established software quality the heart of cross platform applications (like factors and performance tests. The JavaScript programming phonegap.com). There are also proposals for language is widely used for web programming and employing JavaScript in server-side applications increasingly, for general purpose of computing. Since the (Server-Side JavaScript Reference v1.2). growth of its popularity and the beginning of web 2.0 era, many JavaScript frameworks have become available for Due to the plethora of applications that JavaScript programming rich client-side interactions in web serves and the variety of programming needs, applications. The jQuery project and its community serve frameworks have been created in order to help both today as a major part of web programmers. The main programmers and end-users. These frameworks aim to outcome of this work is to highlight the pros and cons of be a useful tool for simplifying JavaScript code jQuery in various areas of interest and signify which and development and repeat blocks of code by using just a where the weak points of its code are. -
Webos Interview Questions and Answers Guide
WebOS Interview Questions And Answers Guide. Global Guideline. https://www.globalguideline.com/ WebOS Interview Questions And Answers Global Guideline . COM WebOS Job Interview Preparation Guide. Question # 1 What is webOS? Answer:- WebOS also known as LG webOS, Open webOS or HP webOS, is a Linux kernel-based operating system for smart TVs, and formerly a mobile operating system. Initially developed by Palm, which was acquired by Hewlett-Packard, HP made the platform open source, and it became Open WebOS. The operating system was later sold to LG Electronics. Read More Answers. Question # 2 Explain what are the different membership levels and options? Answer:- There are two levels of membership, as follows: To post to our forums, you need to register as a Community Member. No registration is required to read forum content. This type of membership does not expire. If you wish to distribute applications, you need to become a full member of the HP webOS Developer Program. This level includes Community Membership and lasts for one year. When you sign up for the Developer Program, there is a special option for open source developers which gives you the full benefits of the Developer Program and avoids the annual fees (though this is currently waived). Read More Answers. Copyright © https://www.GlobalGuideline.COM Page 2/4 Smartphone OS Most Popular Interview Topics. 1 : Windows Phone Frequently Asked Interview Questions and Answers Guide. 2 : iOS Frequently Asked Interview Questions and Answers Guide. 3 : Blackberry OS Frequently Asked Interview Questions and Answers Guide. 4 : Nokia Asha Frequently Asked Interview Questions and Answers Guide. -
Symbian Foundation Press Conference
Symbian Foundation Press conference M/C – Merran Wrigley Exciting Internet experiences for the aspirations of billions 2 © 2008 Symbian Foundation Mobile software set free Symbian Foundation Kai Öistämö Executive Vice President, Nokia Shared vision for an unparalleled open mobile software platform 4 © 2008 Symbian Foundation That unites Symbian OS, S60, UIQ and MOAP(S) 5 © 2008 Symbian Foundation Creating the most proven, open, complete mobile software platform 6 © 2008 Symbian Foundation With over 200 million devices already shipped 7 © 2008 Symbian Foundation For free. 8 © 2008 Symbian Foundation Creating one platform, royalty-free Foundation Differentiated Member experience MOAP(S) 9 © 2008 Symbian Foundation Creating one platform, royalty-free Foundation Differentiated Member experience Symbian Foundation Platform Applications suite Runtimes UI framework Middleware Operating system Tools & SDK 10 © 2008 Symbian Foundation The first step to our goal • Acquiring Symbian Ltd • Closing expected in Q4 2008 • Symbian Ltd to be part of Nokia • Nokia will contribute Symbian OS and S60 to Symbian Foundation 11 © 2008 Symbian Foundation Fulfilling the Symbian mission Symbian Foundation Nigel Clifford CEO, Symbian Symbian Ltd Mission To become the most widely used software platform on the planet 13 © 2008 Symbian Foundation The leading global open platform 12% Symbian Linux 11% Microsoft RIM 60% Apple 11% Other Source Canalys – Cumulative 4% 12 month period to Q1 2008 2% 14 © 2008 Symbian Foundation The choice for the top vendors Samsung MOTO -
Industry Consolidation
the power and the danger Industry Consolidation By Russ McGuire - [email protected] his past month brought some major industry news. On August 15, Google announced its intention to Tacquire Motorola Mobility. The primary reason identified for the $12.5B purchase price is for Google to gain access to Motorola’s intellectual property rights for use in the patent wars that have been threatening the ongoing viability of the Android mobile operating system. On August 18, Hewlett Packard announced that The explosive mobile growth expanded even it was shutting down development of the WebOS more with the launch of the iPad in April 2010. An- mobile operating system, and that it was seeking to droid tablets were quickly launched to compete, and sell its PC business. HP had gained WebOS when it HP announced the acquisition of Palm, primarily to acquired Palm in July 2010 for $1.2B. gain the WebOS operating system, with HP’s Touch- Pad tablet being a high priority target for WebOS. What’s going on here? The success of tablets has put a noticeable dent in Mobility is the growth engine for the computing sales of netbook and notebook computers. industry (and other industries). Other competitors in the mobile space have Growth in mobility exploded with the launch of struggled to retain relevance and have lost significant Apple’s iPhone in 2007. At the end of 2007, Google, market share, including Nokia (formerly the global along with a large consortium of industry players smartphone leader), Research in Motion (owner of (the Open Handset Alliance) introduced Android the Blackberry brand), and Microsoft. -
Emerging Technologies Mobile-Computing Trends: Lighter, Faster, Smarter
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by ScholarSpace at University of Hawai'i at Manoa Language Learning & Technology October 2008, Volume 12, Number 3 http://llt.msu.edu/vol12num3/emerging/ pp. 3-9 EMERGING TECHNOLOGIES MOBILE-COMPUTING TRENDS: LIGHTER, FASTER, SMARTER Robert Godwin-Jones Virginia Commonwealth University We are moving into a new era of mobile computing, one that promises greater variety in applications, highly improved usability, and speedier networking. The 3G iPhone from Apple is the poster child for this trend, but there are plenty of other developments that point in this direction. The Google-led Android phone will make its appearance this year, offering a compelling open-source alternative to Apple's device. New, faster networking, particularly WiMax, is rolling out, allowing these devices connection speeds that approach wired broadband. This will also benefit the new crop of ultra-light laptops. The significant innovation in this area is the famous $100 XO computer (now $188; all prices are USD). Previous surveys, in LLT, and by researchers (PDF) at the UK's Open University, have highlighted recent projects in mobile assisted language learning. In this column I will be focusing primarily on the changing computing and networking environment and what it might portend for future language learning applications. ULTRA-MOBILE PCs When I last wrote a column dedicated to mobile computing, nearly 10 years ago, there were few lightweight laptops, and the existing models all had major drawbacks. Today there are many more models and sizes available, but not all the shortcomings have been addressed.