Opencl Introduction
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Other Apis What’S Wrong with Openmp?
Threaded Programming Other APIs What’s wrong with OpenMP? • OpenMP is designed for programs where you want a fixed number of threads, and you always want the threads to be consuming CPU cycles. – cannot arbitrarily start/stop threads – cannot put threads to sleep and wake them up later • OpenMP is good for programs where each thread is doing (more-or-less) the same thing. • Although OpenMP supports C++, it’s not especially OO friendly – though it is gradually getting better. • OpenMP doesn’t support other popular base languages – e.g. Java, Python What’s wrong with OpenMP? (cont.) Can do this Can do this Can’t do this Threaded programming APIs • Essential features – a way to create threads – a way to wait for a thread to finish its work – a mechanism to support thread private data – some basic synchronisation methods – at least a mutex lock, or atomic operations • Optional features – support for tasks – more synchronisation methods – e.g. condition variables, barriers,... – higher levels of abstraction – e.g. parallel loops, reductions What are the alternatives? • POSIX threads • C++ threads • Intel TBB • Cilk • OpenCL • Java (not an exhaustive list!) POSIX threads • POSIX threads (or Pthreads) is a standard library for shared memory programming without directives. – Part of the ANSI/IEEE 1003.1 standard (1996) • Interface is a C library – no standard Fortran interface – can be used with C++, but not OO friendly • Widely available – even for Windows – typically installed as part of OS – code is pretty portable • Lots of low-level control over behaviour of threads • Lacks a proper memory consistency model Thread forking #include <pthread.h> int pthread_create( pthread_t *thread, const pthread_attr_t *attr, void*(*start_routine, void*), void *arg) • Creates a new thread: – first argument returns a pointer to a thread descriptor. -
Opencl on Shared Memory Multicore Cpus
OpenCL on shared memory multicore CPUs Akhtar Ali, Usman Dastgeer and Christoph Kessler Book Chapter N.B.: When citing this work, cite the original article. Part of: Proceedings of the 5th Workshop on MULTIPROG -2012. E. Ayguade, B. Gaster, L. Howes, P. Stenström, O. Unsal (eds), 2012. Copyright: HiPEAC Network of Excellence Available at: Linköping University Electronic Press http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-93951 Published in: Proc. Fifth Workshop on Programmability Issues for Multi-Core Computers (MULTIPROG-2012) at HiPEAC-2012 conference, Paris, France, Jan. 2012. OpenCL for programming shared memory multicore CPUs Akhtar Ali, Usman Dastgeer, and Christoph Kessler PELAB, Dept. of Computer and Information Science, Linköping University, Sweden [email protected] {usman.dastgeer,christoph.kessler}@liu.se Abstract. Shared memory multicore processor technology is pervasive in mainstream computing. This new architecture challenges programmers to write code that scales over these many cores to exploit the full compu- tational power of these machines. OpenMP and Intel Threading Build- ing Blocks (TBB) are two of the popular frameworks used to program these architectures. Recently, OpenCL has been defined as a standard by Khronos group which focuses on programming a possibly heteroge- neous set of processors with many cores such as CPU cores, GPUs, DSP processors. In this work, we evaluate the effectiveness of OpenCL for programming multicore CPUs in a comparative case study with OpenMP and Intel TBB for five benchmark applications: matrix multiply, LU decomposi- tion, 2D image convolution, Pi value approximation and image histogram generation. The evaluation includes the effect of compiler optimizations for different frameworks, OpenCL performance on different vendors’ plat- forms and the performance gap between CPU-specific and GPU-specific OpenCL algorithms for execution on a modern GPU. -
Heterogeneous Task Scheduling for Accelerated Openmp
Heterogeneous Task Scheduling for Accelerated OpenMP ? ? Thomas R. W. Scogland Barry Rountree† Wu-chun Feng Bronis R. de Supinski† ? Department of Computer Science, Virginia Tech, Blacksburg, VA 24060 USA † Center for Applied Scientific Computing, Lawrence Livermore National Laboratory, Livermore, CA 94551 USA [email protected] [email protected] [email protected] [email protected] Abstract—Heterogeneous systems with CPUs and computa- currently requires a programmer either to program in at tional accelerators such as GPUs, FPGAs or the upcoming least two different parallel programming models, or to use Intel MIC are becoming mainstream. In these systems, peak one of the two that support both GPUs and CPUs. Multiple performance includes the performance of not just the CPUs but also all available accelerators. In spite of this fact, the models however require code replication, and maintaining majority of programming models for heterogeneous computing two completely distinct implementations of a computational focus on only one of these. With the development of Accelerated kernel is a difficult and error-prone proposition. That leaves OpenMP for GPUs, both from PGI and Cray, we have a clear us with using either OpenCL or accelerated OpenMP to path to extend traditional OpenMP applications incrementally complete the task. to use GPUs. The extensions are geared toward switching from CPU parallelism to GPU parallelism. However they OpenCL’s greatest strength lies in its broad hardware do not preserve the former while adding the latter. Thus support. In a way, though, that is also its greatest weak- computational potential is wasted since either the CPU cores ness. To enable one to program this disparate hardware or the GPU cores are left idle. -
AMD Accelerated Parallel Processing Opencl Programming Guide
AMD Accelerated Parallel Processing OpenCL Programming Guide November 2013 rev2.7 © 2013 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, AMD Accelerated Parallel Processing, the AMD Accelerated Parallel Processing logo, ATI, the ATI logo, Radeon, FireStream, FirePro, Catalyst, and combinations thereof are trade- marks of Advanced Micro Devices, Inc. Microsoft, Visual Studio, Windows, and Windows Vista are registered trademarks of Microsoft Corporation in the U.S. and/or other jurisdic- tions. Other names are for informational purposes only and may be trademarks of their respective owners. OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. The contents of this document are provided in connection with Advanced Micro Devices, Inc. (“AMD”) products. AMD makes no representations or warranties with respect to the accuracy or completeness of the contents of this publication and reserves the right to make changes to specifications and product descriptions at any time without notice. The information contained herein may be of a preliminary or advance nature and is subject to change without notice. No license, whether express, implied, arising by estoppel or other- wise, to any intellectual property rights is granted by this publication. Except as set forth in AMD’s Standard Terms and Conditions of Sale, AMD assumes no liability whatsoever, and disclaims any express or implied warranty, relating to its products including, but not limited to, the implied warranty of merchantability, fitness for a particular purpose, or infringement of any intellectual property right. AMD’s products are not designed, intended, authorized or warranted for use as compo- nents in systems intended for surgical implant into the body, or in other applications intended to support or sustain life, or in any other application in which the failure of AMD’s product could create a situation where personal injury, death, or severe property or envi- ronmental damage may occur. -
Introduction to Multi-Threading and Vectorization Matti Kortelainen Larsoft Workshop 2019 25 June 2019 Outline
Introduction to multi-threading and vectorization Matti Kortelainen LArSoft Workshop 2019 25 June 2019 Outline Broad introductory overview: • Why multithread? • What is a thread? • Some threading models – std::thread – OpenMP (fork-join) – Intel Threading Building Blocks (TBB) (tasks) • Race condition, critical region, mutual exclusion, deadlock • Vectorization (SIMD) 2 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading Image courtesy of K. Rupp 3 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading • One process on a node: speedups from parallelizing parts of the programs – Any problem can get speedup if the threads can cooperate on • same core (sharing L1 cache) • L2 cache (may be shared among small number of cores) • Fully loaded node: save memory and other resources – Threads can share objects -> N threads can use significantly less memory than N processes • If smallest chunk of data is so big that only one fits in memory at a time, is there any other option? 4 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization What is a (software) thread? (in POSIX/Linux) • “Smallest sequence of programmed instructions that can be managed independently by a scheduler” [Wikipedia] • A thread has its own – Program counter – Registers – Stack – Thread-local memory (better to avoid in general) • Threads of a process share everything else, e.g. – Program code, constants – Heap memory – Network connections – File handles -
Implementing FPGA Design with the Opencl Standard
Implementing FPGA Design with the OpenCL Standard WP-01173-3.0 White Paper Utilizing the Khronos Group’s OpenCL™ standard on an FPGA may offer significantly higher performance and at much lower power than is available today from hardware architectures such as CPUs, graphics processing units (GPUs), and digital signal processing (DSP) units. In addition, an FPGA-based heterogeneous system (CPU + FPGA) using the OpenCL standard has a significant time-to-market advantage compared to traditional FPGA development using lower level hardware description languages (HDLs) such as Verilog or VHDL. 1 OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. Introduction The initial era of programmable technologies contained two different extremes of programmability. As illustrated in Figure 1, one extreme was represented by single core CPU and digital signal processing (DSP) units. These devices were programmable using software consisting of a list of instructions to be executed. These instructions were created in a manner that was conceptually sequential to the programmer, although an advanced processor could reorder instructions to extract instruction-level parallelism from these sequential programs at run time. In contrast, the other extreme of programmable technology was represented by the FPGA. These devices are programmed by creating configurable hardware circuits, which execute completely in parallel. A designer using an FPGA is essentially creating a massively- fine-grained parallel application. For many years, these extremes coexisted with each type of programmability being applied to different application domains. However, recent trends in technology scaling have favored technologies that are both programmable and parallel. Figure 1. -
Opencl SYCL 2.2 Specification
SYCLTM Provisional Specification SYCL integrates OpenCL devices with modern C++ using a single source design Version 2.2 Revision Date: – 2016/02/15 Khronos OpenCL Working Group — SYCL subgroup Editor: Maria Rovatsou Copyright 2011-2016 The Khronos Group Inc. All Rights Reserved Contents 1 Introduction 13 2 SYCL Architecture 15 2.1 Overview . 15 2.2 The SYCL Platform and Device Model . 15 2.2.1 Platform Mixed Version Support . 16 2.3 SYCL Execution Model . 17 2.3.1 Execution Model: Queues, Command Groups and Contexts . 18 2.3.2 Execution Model: Command Queues . 19 2.3.3 Execution Model: Mapping work-items onto an nd range . 21 2.3.4 Execution Model: Execution of kernel-instances . 22 2.3.5 Execution Model: Hierarchical Parallelism . 24 2.3.6 Execution Model: Device-side enqueue . 25 2.3.7 Execution Model: Synchronization . 25 2.4 Memory Model . 26 2.4.1 Access to memory . 27 2.4.2 Memory consistency . 28 2.4.3 Atomic operations . 28 2.5 The SYCL programming model . 28 2.5.1 Basic data parallel kernels . 30 2.5.2 Work-group data parallel kernels . 30 2.5.3 Hierarchical data parallel kernels . 30 2.5.4 Kernels that are not launched over parallel instances . 31 2.5.5 Synchronization . 31 2.5.6 Error handling . 32 2.5.7 Scheduling of kernels and data movement . 32 2.5.8 Managing object lifetimes . 34 2.5.9 Device discovery and selection . 35 2.5.10 Interfacing with OpenCL . 35 2.6 Anatomy of a SYCL application . -
An Introduction to Gpus, CUDA and Opencl
An Introduction to GPUs, CUDA and OpenCL Bryan Catanzaro, NVIDIA Research Overview ¡ Heterogeneous parallel computing ¡ The CUDA and OpenCL programming models ¡ Writing efficient CUDA code ¡ Thrust: making CUDA C++ productive 2/54 Heterogeneous Parallel Computing Latency-Optimized Throughput- CPU Optimized GPU Fast Serial Scalable Parallel Processing Processing 3/54 Why do we need heterogeneity? ¡ Why not just use latency optimized processors? § Once you decide to go parallel, why not go all the way § And reap more benefits ¡ For many applications, throughput optimized processors are more efficient: faster and use less power § Advantages can be fairly significant 4/54 Why Heterogeneity? ¡ Different goals produce different designs § Throughput optimized: assume work load is highly parallel § Latency optimized: assume work load is mostly sequential ¡ To minimize latency eXperienced by 1 thread: § lots of big on-chip caches § sophisticated control ¡ To maXimize throughput of all threads: § multithreading can hide latency … so skip the big caches § simpler control, cost amortized over ALUs via SIMD 5/54 Latency vs. Throughput Specificaons Westmere-EP Fermi (Tesla C2050) 6 cores, 2 issue, 14 SMs, 2 issue, 16 Processing Elements 4 way SIMD way SIMD @3.46 GHz @1.15 GHz 6 cores, 2 threads, 4 14 SMs, 48 SIMD Resident Strands/ way SIMD: vectors, 32 way Westmere-EP (32nm) Threads (max) SIMD: 48 strands 21504 threads SP GFLOP/s 166 1030 Memory Bandwidth 32 GB/s 144 GB/s Register File ~6 kB 1.75 MB Local Store/L1 Cache 192 kB 896 kB L2 Cache 1.5 MB 0.75 MB -
Unit: 4 Processes and Threads in Distributed Systems
Unit: 4 Processes and Threads in Distributed Systems Thread A program has one or more locus of execution. Each execution is called a thread of execution. In traditional operating systems, each process has an address space and a single thread of execution. It is the smallest unit of processing that can be scheduled by an operating system. A thread is a single sequence stream within in a process. Because threads have some of the properties of processes, they are sometimes called lightweight processes. In a process, threads allow multiple executions of streams. Thread Structure Process is used to group resources together and threads are the entities scheduled for execution on the CPU. The thread has a program counter that keeps track of which instruction to execute next. It has registers, which holds its current working variables. It has a stack, which contains the execution history, with one frame for each procedure called but not yet returned from. Although a thread must execute in some process, the thread and its process are different concepts and can be treated separately. What threads add to the process model is to allow multiple executions to take place in the same process environment, to a large degree independent of one another. Having multiple threads running in parallel in one process is similar to having multiple processes running in parallel in one computer. Figure: (a) Three processes each with one thread. (b) One process with three threads. In former case, the threads share an address space, open files, and other resources. In the latter case, process share physical memory, disks, printers and other resources. -
Opencl in Scientific High Performance Computing
OpenCL in Scientific High Performance Computing —The Good, the Bad, and the Ugly Matthias Noack [email protected] Zuse Institute Berlin Distributed Algorithms and Supercomputing 2017-05-18, IWOCL 2017 https://doi.org/10.1145/3078155.3078170 1 / 28 Systems: • 2× Cray XC40 (#118 and #150 in top500, year 4/5 in lifetime) with Xeon CPUs • 80-node Xeon Phi (KNL) Cray XC40 test-and-development system • 2× 32-node Infiniband cluster with Nvidia K40 • 2 test-and-development systems with AMD FirePro W8100 What I do: • computer science research (methods) • development of HPC codes • evaluation of upcoming technologies • consulting/training with system users Context ZIB hosts part of the HLRN (Northern German Supercomputing Alliance) facilities. 2 / 28 What I do: • computer science research (methods) • development of HPC codes • evaluation of upcoming technologies • consulting/training with system users Context ZIB hosts part of the HLRN (Northern German Supercomputing Alliance) facilities. Systems: • 2× Cray XC40 (#118 and #150 in top500, year 4/5 in lifetime) with Xeon CPUs • 80-node Xeon Phi (KNL) Cray XC40 test-and-development system • 2× 32-node Infiniband cluster with Nvidia K40 • 2 test-and-development systems with AMD FirePro W8100 2 / 28 Context ZIB hosts part of the HLRN (Northern German Supercomputing Alliance) facilities. Systems: • 2× Cray XC40 (#118 and #150 in top500, year 4/5 in lifetime) with Xeon CPUs • 80-node Xeon Phi (KNL) Cray XC40 test-and-development system • 2× 32-node Infiniband cluster with Nvidia K40 • 2 test-and-development systems with AMD FirePro W8100 What I do: • computer science research (methods) • development of HPC codes • evaluation of upcoming technologies • consulting/training with system users 2 / 28 • intra-node parallelism dominated by OpenMP (e.g. -
The Continuing Renaissance in Parallel Programming Languages
The continuing renaissance in parallel programming languages Simon McIntosh-Smith University of Bristol Microelectronics Research Group [email protected] © Simon McIntosh-Smith 1 Didn’t parallel computing use to be a niche? © Simon McIntosh-Smith 2 When I were a lad… © Simon McIntosh-Smith 3 But now parallelism is mainstream Samsung Exynos 5 Octa: • 4 fast ARM cores and 4 energy efficient ARM cores • Includes OpenCL programmable GPU from Imagination 4 HPC scaling to millions of cores Tianhe-2 at NUDT in China 33.86 PetaFLOPS (33.86x1015), 16,000 nodes Each node has 2 CPUs and 3 Xeon Phis 3.12 million cores, $390M, 17.6 MW, 720m2 © Simon McIntosh-Smith 5 A renaissance in parallel programming Metal C++11 OpenMP OpenCL Erlang Unified Parallel C Fortress XC Go Cilk HMPP CHARM++ CUDA Co-Array Fortran Chapel Linda X10 MPI Pthreads C++ AMP © Simon McIntosh-Smith 6 Groupings of || languages Partitioned Global Address Space GPU languages: (PGAS): • OpenCL • Fortress • CUDA • X10 • HMPP • Chapel • Metal • Co-array Fortran • Unified Parallel C Object oriented: • C++ AMP CSP: XC • CHARM++ Message passing: MPI Multi-threaded: • Cilk Shared memory: OpenMP • Go • C++11 © Simon McIntosh-Smith 7 Emerging GPGPU standards • OpenCL, DirectCompute, C++ AMP, … • Also OpenMP 4.0, OpenACC, CUDA… © Simon McIntosh-Smith 8 Apple's Metal • A "ground up" parallel programming language for GPUs • Designed for compute and graphics • Potential to replace OpenGL compute shaders, OpenCL/GL interop etc. • Close to the "metal" • Low overheads • "Shading" language based -
Parallel Computing
Parallel Computing Announcements ● Midterm has been graded; will be distributed after class along with solutions. ● SCPD students: Midterms have been sent to the SCPD office and should be sent back to you soon. Announcements ● Assignment 6 due right now. ● Assignment 7 (Pathfinder) out, due next Tuesday at 11:30AM. ● Play around with graphs and graph algorithms! ● Learn how to interface with library code. ● No late submissions will be considered. This is as late as we're allowed to have the assignment due. Why Algorithms and Data Structures Matter Making Things Faster ● Choose better algorithms and data structures. ● Dropping from O(n2) to O(n log n) for large data sets will make your programs faster. ● Optimize your code. ● Try to reduce the constant factor in the big-O notation. ● Not recommended unless all else fails. ● Get a better computer. ● Having more memory and processing power can improve performance. ● New option: Use parallelism. How Your Programs Run Threads of Execution ● When running a program, that program gets a thread of execution (or thread). ● Each thread runs through code as normal. ● A program can have multiple threads running at the same time, each of which performs different tasks. ● A program that uses multiple threads is called multithreaded; writing a multithreaded program or algorithm is called multithreading. Threads in C++ ● The newest version of C++ (C++11) has libraries that support threading. ● To create a thread: ● Write the function that you want to execute. ● Construct an object of type thread to run that function. – Need header <thread> for this. ● That function will run in parallel alongside the original program.