Extending Xamarin Studio with Addins Michael Hutchinson So Ware Engineer Xamarin [email protected] @Mjhutchinson the Addin System
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Ironpython in Action
IronPytho IN ACTION Michael J. Foord Christian Muirhead FOREWORD BY JIM HUGUNIN MANNING IronPython in Action Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> IronPython in Action MICHAEL J. FOORD CHRISTIAN MUIRHEAD MANNING Greenwich (74° w. long.) Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> For online information and ordering of this and other Manning books, please visit www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact Special Sales Department Manning Publications Co. Sound View Court 3B fax: (609) 877-8256 Greenwich, CT 06830 email: [email protected] ©2009 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15% recycled and processed without the use of elemental chlorine. -
Opening Presentation
Mono Meeting. Miguel de Icaza [email protected] October 24, 2006 Mono, Novell and the Community. Mono would not exist without the community: • Individual contributors. • Companies using Mono. • Organizations using Mono. • Companies using parts of Mono. • Google Summer of Code. Introductions. 2 Goals of the Meeting. A chance to meet. • Most of the Novell/Mono team is here. • Many contributors are here. • Various breaks to talk. Talk to others! • Introduce yourself, ask questions. Talk to us! • Frank Rego, Mono's Product Manager is here. • Tell us what you need in Mono. • Tell us about how you use Mono. 3 Project Status Goals Originally: • Improve our development platform on Linux. As the community grew: • Expand to support Microsoft APIs. As Mono got more complete: • Provide a complete cross platform runtime. • Allow Windows developers to port to Linux. 5 Mono Stacks and Goals. MySMQySQLL//PPosstgtrgesrsess EvEovolluutitioonn# # ASP.NET Novell APIs: MMoozzillala Novell iFolder iFolder, LDAP, Identity ADO.NET ApAapchachee MMonoono DesktoGpTK#: GTK# OpNoevenlOl LfDfAiPce GCneomceil# Windows.Forms JavaJa vCa oCommpaatitbilbitiylity Google APIs Microsoft Compatibility Libraries Mono Libraries Mono Runtime (Implementation of ECMA #335) 6 Platforms, CIL, Code Generation. 7 API space Mono 1.0: July 2004 “T-Bone” Mono 1.2: November 2006 “Rump steak” Mono 1.2 bits. Reliability and C# 2.0, .NET 2.0 scalability: • Complete. • With VM support. • ZenWorks and iFolder • Some 2.0 API support. pushed Mono on the server. • IronPython works. • xsp 1.0: 8 request/second. • xsp 1.2: 250 Debugger: request/second. • x86 and x86-64 debugger. GUI • CLI-only, limited in scenarios (no xsp). -
Visual Studio for Mono Development
Visual Studio for Mono Development By Francisco “Paco” Martinez Overview ●Introduction ●Mono and Gtk# installers for Windows ●VSPrj2Make: An add-in for Visual Studio ●Distributing your Creation ●What's Next? ●Q&A Demo I Creating a quick Gtk# editor application using Visual Studio and Glade. Introduction ●Background Even if most of the coding and advances of Mono takes place on Linux, there are many Windows and .NET developers that may only have access to computers that run Windows and/or feel most comfortable developing in a Microsoft centric world. Another convincing argument for using the Visual Studio IDE is the benefits of its integrated debugger that permits step-by-step iterations anytime during the coding process. Introduction (continued) ●Prerequisites – The OS: Windows 2000 or Windows XP – Visual Studio .NET 2003 (standard ed. or better) – Gtk# Installer for .NET Framework SDK – VSPrj2Make Visual Studio Add-in – One or more versions of the Mono Combined Installer for Windows Introduction (continued) ●Other Useful Tools – Gtk# Windows Help for Visual Studio – MonoLaunch – GRE Installer for Gecko# – Inno Setup and InstallerMaker – Cygwin and/or Msys Mono and Gtk# Installers for Windows ●Mono Combined Installer for Windows – Does not require .NET SDK or Redistributable – Does not require Cygwin – Contains sufficient libraries (GNU, GTK+ and GNOME) to satisfy the managed libraries that bind to them. – Does not touch the Global PATH or other environment variables – this is key to permit coexistence of different versions on the same -
Logview Studio Linux Preparation with Mono
LogView Studio Linux Preparation with Mono 2014 by Dominik Schmidt [email protected] © 2014 Dominik Schmidt / Holger Hemmecke I LogView Studio Table of Contents Part I Linux Prepare 1 1 SSH Co..n..n..e..c..t. ........................................................................................................................ 1 2 Raspbe..r.r.y.. .P..i. ......................................................................................................................... 4 System Prepar..a..t.i.o...n.. ............................................................................................................................................... 5 Mono .......................................................................................................................................................... 6 Install Mono......................................................................................................................................................... 7 Compile Mon..o.. .f.r..o..m.. .T..A...R....................................................................................................................................... 8 Compile Mon..o.. .f.r..o..m.. .G...I.T........................................................................................................................................ 9 Testing ......................................................................................................................................................... 10 3 Cubie.t.r.u..c..k.. ......................................................................................................................... -
Introductory Programming in C# Release 1.0
Introductory Programming in C# Release 1.0 Andrew N. Harrington and George K. Thiruvathukal May 29, 2012 CONTENTS 1 Context 1 1.1 Introduction to the Notes.........................................1 1.2 Comments on Miles Chapter 1......................................1 2 C# Data and Operations 3 2.1 Development Tools............................................3 2.2 Lab Exercise: Editing, Compiling, and Running............................5 2.3 Comments on Miles Simple Data....................................9 2.4 Division and Remainders.........................................9 2.5 Substitutions in Console.WriteLine................................... 10 2.6 Learning to Solve Problems....................................... 12 2.7 Lab: Division Sentences......................................... 15 2.8 Homework: Grade Calculation...................................... 18 3 Defining Functions of your Own 23 3.1 Syntax Template Typography...................................... 23 3.2 A First Function Definition....................................... 23 3.3 Multiple Function Definitions...................................... 25 3.4 Function Parameters........................................... 26 3.5 Multiple Function Parameters...................................... 29 3.6 Returned Function Values........................................ 30 3.7 Two Roles: Writer and Consumer of Functions............................. 32 3.8 Local Scope............................................... 33 3.9 Static Variables............................................. -
Dotnet for Java Developers.Pdf
EDITION 1.0 DOWNLOAD available at: https://aka.ms/dotnet-forjavadevs PUBLISHED BY DevDiv, .NET and Visual Studio product teams A division of Microsoft Corporation One Microsoft Way Redmond, Washington 98052-6399 Copyright © 2018 by Microsoft Corporation All rights reserved. No part of the contents of this book may be reproduced or transmitted in any form or by any means without the written permission of the publisher. This book is provided “as-is” and expresses the author’s views and opinions. The views, opinions, and information expressed in this book, including URL and other Internet website references, may change without notice. Some examples depicted herein are provided for illustration only and are fictitious. No real association or connection is intended or should be inferred. Microsoft and the trademarks listed at http://www.microsoft.com on the “Trademarks” webpage are trademarks of the Microsoft group of companies. All other marks are property of their respective owners. .NET for Java Developers Prepared for Microsoft by Ted Neward, Principal, Neward & Associates, LLC Contents Introduction 1 History 3 Of components, managed environments, and code 3 Hello, .NET 5 Hello, strange new world 9 Getting Started: Tooling 10 Hello, web? 10 Docker all the things! 10 Linux .NET? 10 Visual Studio Code 11 Mac .NET? 12 Windows: Visual Studio 14 Hello, dotnet: CLI style 15 Hello, .NET: IDE style 16 Solutions and projects 18 Goodbye, HelloWorld 19 C#, Succinctly 20 C# Basics 20 Starting exploration: classes, properties, and methods 21 Lambdas, type inference, and extension classes 25 Language-INtegrated Query (LINQ) 27 Asynchronous programming with Async/Await 28 Frameworks, for the Win! 29 ASP.NET Core Web API 30 ASP.NET Core MVC 33 Entity Framework Core 35 Wrapping Up 39 iii Introduction When I was about eight years old, my parents took my sister and me to Paris, France. -
Why and How to Migrate from .NET to .NET Core. - Oliver Ray, Managing Director @ Number8
Why and How to Migrate from .NET to .NET Core. - Oliver Ray, Managing Director @ number8 There’s no time like the present when it comes to paying down technical debt, investing in high-value features, and keeping up with development house-keeping. These practices allow development velocity to skyrocket. And For most companies still utilizing .NET, migrating to .NET Core is the most impactful technical investment they can make right now. This transition will simplify your teams’ development cycles and have a measurable impact on your bottom-line. However, it can also include unforeseen complexities and dependencies, so it’s crucial that the planning and prep work is done throughly. Our team at number8 took the time to detail a few high-level benefits that every team should consider during this transition. So, let’s get started. Why migrate from .NET to .NET Core? .NET Core 1.0 was announced in 2014 and aimed to bring the .NET framework into the open source world. The ultimate goal of this initiative was to make .NET projects more portable to other platforms. With the explosion of commodity platforms like Linux and ARM64 processors, .NET had to become more open to survive. From it’s initial release .NET Core has continued to evolve to leverage a wide range of technologies that allow teams to develop systems in whatever way they see fit. A significant example of this forward thinking was early support for Docker containers and Kubernetes. Teams Start Planning everywhere are trying to rethink core enterprise Now applications to fully see the benefit of cloud tooling. -
Crossplatform ASP.NET with Mono
CrossPlatform ASP.NET with Mono Daniel López Ridruejo [email protected] About me Open source: Original author of mod_mono, Comanche, several Linux Howtos and the Teach Yourself Apache 2 book Company: founder of BitRock, multiplatform installers and management software About this presentation The .NET framework An overview of Mono, a multiplatform implementation of the .NET framework mod_mono : run ASP.NET on Linux using Apache and Mono The Microsoft .Net initiative Many things to many people, we are interested in a subset: the .NET framework Common Language Runtime execution environment Comprehensive set of class libraries As other technologies, greatly hyped. But is a solid technical foundation that stands on its own merits The .NET Framework .NET Highlights (1) Common Language Runtime : Provides garbage collection, resource management, threads, JIT support and so on. Somewhat similar to JVM Common Intermediate Language, multiple language support: C#, Java, Visual Basic, C++, JavaScript, Perl, Python, Eiffel, Fortran, Scheme, Pascal Cobol… They can interoperate and have access to full .NET capabilities. Similar to Java bytecode .NET Highlights (2) Comprehensive Class Library: XML, ASP.NET, Windows Forms, Web Services, ADO.NET Microsoft wants .NET to succeed in other platforms: standardization effort at ECMA, Rotor sample implementation. P/Invoke: Easy to incorporate and interoperate with existing code Attributes, delegates, XML everywhere Mono Project Open Source .NET framework implementation. Covers ECMA standard plus -
Programming with Windows Forms
A P P E N D I X A ■ ■ ■ Programming with Windows Forms Since the release of the .NET platform (circa 2001), the base class libraries have included a particular API named Windows Forms, represented primarily by the System.Windows.Forms.dll assembly. The Windows Forms toolkit provides the types necessary to build desktop graphical user interfaces (GUIs), create custom controls, manage resources (e.g., string tables and icons), and perform other desktop- centric programming tasks. In addition, a separate API named GDI+ (represented by the System.Drawing.dll assembly) provides additional types that allow programmers to generate 2D graphics, interact with networked printers, and manipulate image data. The Windows Forms (and GDI+) APIs remain alive and well within the .NET 4.0 platform, and they will exist within the base class library for quite some time (arguably forever). However, Microsoft has shipped a brand new GUI toolkit called Windows Presentation Foundation (WPF) since the release of .NET 3.0. As you saw in Chapters 27-31, WPF provides a massive amount of horsepower that you can use to build bleeding-edge user interfaces, and it has become the preferred desktop API for today’s .NET graphical user interfaces. The point of this appendix, however, is to provide a tour of the traditional Windows Forms API. One reason it is helpful to understand the original programming model: you can find many existing Windows Forms applications out there that will need to be maintained for some time to come. Also, many desktop GUIs simply might not require the horsepower offered by WPF. -
NET Core: from Architecture to Code
.NET Core: from architecture to code Raffaele Rialdi @raffaeler [email protected] http://iamraf.net Big, big thanks to the Sponsors!!! About myself ... ▪ I started working professionally with software in 1987 ▪ In 2003 I received my first MVP Award (I got my 14th few days ago!) ▪ In a couple of weeks I will attend the MVP Summit in Redmond ▪ I am a Senior Software Architect ▪ Working as both as consultant and driving a a software division in Vevy Europe ▪ I have a lot of fun with exciting projects: ▪ Financial, Racing, Manufacturing, ... ▪ I have been in Romania several times ▪ «Visual Studio 2010 Launch» Keynote in Bucharest ▪ Regular speaker in ITCamp @ Cluj Napoca since 2012 Rationale for re-architecting the .NET Framework ▪ Rebuild the .NET platform to reach new goals ▪ Cross-platform: we live in an etherogeneous world ▪ Remove global dependencies: making xcopy work everywhere ▪ better versioning, side-by-side deployment ▪ Easier load balancing and designing scalable apps ▪ Getting better performance from modern hardware ▪ No compromises ▪ But looking for the lowest possible breaking changes .NET Framework (versions 1.0 to 4.62) ▪ 15 years, 1.8 billion installations VB C++ C# F# … ▪ Multiple codebase/flavors Common Language Specification .NET Framework ▪ Desktop, Silverlight Ado.net Asp.net Winform WPF ... ▪ x86 - Windows Base Class Library (BCL) ▪ Compact Framework ▪ ARM – Windows CE Common Language Runtime (CLR) ▪ Micro Framework ▪ ARM Duplicated BCL Codebase .NET ▪ Non-Microsoft .NET Mono ▪ Mono / Xamarin & ▪ Linux, iOS, MacOS, -
Ink, Touch, and Windows Presentation Foundation
9/2/2015 Ink, Touch, and Windows Presentation Foundation Lecture #4: Ink and WPF Joseph J. LaViola Jr. Fall 2015 Fall 2015 CAP 6105 – Pen-Based User Interfaces ©Joseph J. LaViola Jr. From Last Time Windows Presentation Foundation (WPF) integration of Ink multi-touch 2D Graphics 3D Graphics video and audio uses visual tree model component based XAML and C# code Important control – InkCanvas Fall 2015 CAP 6105 – Pen-Based User Interfaces ©Joseph J. LaViola Jr. 1 9/2/2015 Ink Environment Choices Microsoft traditional dev stream: Visual Studio, C#, WPF or (Mono+Xamarin) Pros: Mature platform with many online resources Cons: Can be deployed only on Windows ecosystem Using Mono+Xamarin can be deployed cross-platform Microsoft new dev stream: Visual Studio, JavaScript(or Typescript),HTML Pros: Can be deployed cross-platform(windows, android or IOS) Cons: Relatively new computing environment with new API Other alternatives, such as Python/Kivy, IOS, Android. Pros: Open-source with many online collaboration. Cons: Have little support on inking Fall 2015 CAP 6105 – Pen-Based User Interfaces ©Joseph J. LaViola Jr. Traditional Ink and Touch Ink SDK Before Windows 8.1: The inking API is System.Windows.Ink Online Sample code: Adventures into Ink API using WPF After Windows 8.1: The inking API is Windows.UI.Input.Inking Online Sample code: Input:Simplied ink sample You can find more articles or sample code resources from Microsoft Windows Dev Center or Code project Fall 2015 CAP 6105 – Pen-Based User Interfaces ©Joseph J. LaViola Jr. 2 9/2/2015 Important Ink Components InkCanvas – System.Windows.Controls receives and displays ink strokes starting point for ink applications stores ink in Strokes System.Windows.Ink Namespace contains classes to interact with and manipulate ink examples Stroke GestureRecognizer InkAnalyzer now separate (only on 32 bit) needs IACore.dll, IAWinFX.dll and IALoader.dll Fall 2015 CAP 6105 – Pen-Based User Interfaces ©Joseph J. -
Protobuild Documentation Release Latest
Protobuild Documentation Release latest June Rhodes Aug 24, 2017 General Information 1 User Documentation 3 1.1 Frequently Asked Questions.......................................3 1.2 GitHub..................................................6 1.3 Twitter..................................................6 1.4 Contributing...............................................6 1.5 Getting Started..............................................8 1.6 Getting Started..............................................8 1.7 Defining Application Projects...................................... 11 1.8 Defining Console Projects........................................ 14 1.9 Defining Library Projects........................................ 15 1.10 Defining Content Projects........................................ 16 1.11 Defining Include Projects........................................ 18 1.12 Defining External Projects........................................ 20 1.13 Migrating Existing C# Projects..................................... 24 1.14 Customizing Projects with Properties.................................. 25 1.15 Changing Module Properties....................................... 34 1.16 Including Submodules.......................................... 36 1.17 Package Management with Protobuild.................................. 37 1.18 Package Management with NuGet.................................... 40 1.19 Creating Packages for Protobuild.................................... 42 1.20 Code Signing for iOS.......................................... 46 1.21 Targeting the Web