Tiger I Tank Is Legendary
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Krinkelt–Rocherath in Belgium on December 17–18, 1944 During the German Ardennes Offensive
CONTENTS Introduction Chronology Design and Development Technical Specifications The Combatants The Strategic Situation Combat Statistics and Analysis Aftermath Further Reading INTRODUCTION The rocket-propelled grenade launcher (RPG) has become a ubiquitous weapon on the modern battlefield; and all of these weapons trace their lineage back to the American 2.36in rocket launcher, better known as the bazooka. The bazooka was the serendipitous conjunction of two new technologies: the shaped-charge antitank warhead and the shoulder-fired rocket launcher. This book looks at the development of this iconic weapon, and traces its combat use on the World War II battlefield. One of the widespread myths to have emerged about German tank design during World War II was the notion that German sideskirt armor was developed in response to the bazooka, and its British equivalent, the PIAT (Projector Infantry Antitank). American and British troops began encountering the new versions of German armored vehicles with extra armor shields in 1944, and so presumed that this new feature was in response to the Allied shaped-charge weapons. The shields received a variety of names including “bazooka shields,” “bazooka pants,” and “PIAT shields.” In reality, their development was not a response to Allied shaped-charge weapons, for most German innovations in tank technology during the war years were prompted by developments on the Eastern Front. This book examines the real story behind the bazooka shields. It also traces the many specialized devices developed by the Wehrmacht in World War II to deal with the threat of infantry close-attack weapons. A remarkable variety of curious devices was developed including a wood paste to defend against antitank charges, and a machine gun with a special curved barrel to allow armored vehicle crews to defend themselves from within the protective armor of their vehicle. -
Market Garden 1 2 Combat Mission: Battle for Normandy
Market Garden 1 2 Combat Mission: Battle for Normandy LICENSE This License does not provide you with title to or ownership of the software program “Combat Mission: Battle for Normandy - Market Garden” (the “Software”), but only a right of limited use of the Software, and ownership of the media on which a copy of the Software is reproduced. The Software, including its source code, is, and shall remain, the property of Battlefront.com, Inc. You may make a copy of the Software solely for backup purposes, provided that you reproduce all proprietary notices (e.g., copyright, trade secret, trademark) in the same form as in the original and retain possession of such backup copy. The term “copy” as used in this License means any reproduction of the Software, in whole or in part, in any form whatsoever, including without limitation, printouts on any legible material, duplication in memory devices of any type, and handwritten or oral duplication or reproduction. The manual may not be copied, photographed, reproduced, translated, or reduced to any electrical medium or machine-read- able form, in whole or in part, without prior written consent from Battlefront.com, Inc.. All rights not specifically granted in this Agreement are reserved by Battlefront.com, Inc. You shall not, in any way, modify, enhance, decode, or reverse engineer the Software. User-created scenar- ios and other materials like graphics or other mods may be distributed free of charge, but shall not be sold, licensed, or included as part of any package or product that is sold or licensed, without the prior written consent of Battlefront.com, Inc. -
Tiger Tank, to Be Ready for Production in February 1943
CONTENTS Introduction Chronology Design and Development Technical Specifications Crew Training and Organisation Tigers vs Allied Armour Conclusion Glossary and Abbreviations INTRODUCTION Tigers on the Eastern Front, between Bielgorod and Orel, July 1943. (Photo by Roger Viollet/Getty Images) The Tiger I and II are arguably the most famous tanks of World War II, if not the most famous tanks in the entire history of armoured warfare. The Tiger I was, perhaps surprisingly for a tank which achieved such a reputation, quickly designed utilising components that had been partially tested in previous heavy Panzers. The need for a new and better-armoured heavy tank that would be successful in combating British tanks and anti-tank guns had become increasingly evident to the Germans in the first years of the war. Underlining the need for an improved tank, the Soviet T-34 medium tank, encountered after the Nazi invasion of Russia on 22 June 1941, shocked the Germans with its thick, sloped skin, excellent mobility, and powerful armament. Following the appearance of the T-34 and the heavy Soviet KV-1, the design and production of an effective heavy Panzer was pursued with increased urgency. By the time the first models rolled off the production line in August 1942, the Tiger I featured extremely thick armour, providing it with what was at that time a formidable level of battlefield survivability. It also mounted a powerful long-barrelled 8.8cm gun that could at normal combat ranges defeat virtually every enemy tank then in existence. The launch of Tiger II production in January 1944 allowed the deployment of the most powerful combat tank during the war. -
Razvoj Njemačkih Tenkova Od 1934. Do 1945. Godine
Razvoj njemačkih tenkova od 1934. do 1945. godine. Blaževac, Davor Undergraduate thesis / Završni rad 2020 Degree Grantor / Ustanova koja je dodijelila akademski / stručni stupanj: Josip Juraj Strossmayer University of Osijek, Faculty of Humanities and Social Sciences / Sveučilište Josipa Jurja Strossmayera u Osijeku, Filozofski fakultet Permanent link / Trajna poveznica: https://urn.nsk.hr/urn:nbn:hr:142:990323 Rights / Prava: In copyright Download date / Datum preuzimanja: 2021-09-24 Repository / Repozitorij: FFOS-repository - Repository of the Faculty of Humanities and Social Sciences Osijek SVEUČILIŠTE J. J. STROSSMAYERA U OSIJEKU FILOZOFSKI FAKULTET U OSIJEKU PEDAGOGIJA I POVIJEST Davor Blaževac RAZVOJ NJEMAČKIH TENKOVA 1934. – 1945. (završni rad) Mentor: doc. dr. sc. Slađana Josipović Batorek Osijek, 2020. godine SVEUČILIŠTE U OSIJEKU FILOZOFSKI FAKULTET U OSIJEKU ODSJEK ZA POVIJEST POVIJEST I PEDAGOGIJA Davor Blaževac RAZVOJ NJEMAČKIH TENKOVA 1934. – 1945. (završni rad) Znanstveno područje humanističkih znanosti, znanstveno polje povijesti, znanstvena grana hrvatska i svjetska moderna i suvremena povijest Mentor: doc. dr. sc. Slađana Josipović Batorek Osijek, 2020. Sažetak U ovom radu ću govoriti o razvoju njemačkih oklopnih vozila, točnije tenkova koji će odigrati važnu ulogu tijekom Drugog svjetskog rata u poznatoj njemačkoj blitzkrieg strategiji i panzer divizijama. Pod tenkom podrazumijevamo teško oklopno vozilo velike vatrene moći i pokretljivosti koje služi za uništavanje neprijateljskih oklopnih vozila, probijanje obrana, udare na neprijateljsku pozadinu te je ključno oružje u današnjim kopnenim vojnim snagama. Čine ga oklopno tijelo i kupola od čelika ili kompozitnih materijala, glavno naoružanje je top raznih kalibara smješten u kupoli, dvije ili tri strojnice te gusjenice koje omogućuju visoku pokretljivost.1 Prvi tenkovi nastaju tijekom Prvog svjetskog rata kada je nastala potreba za strojem koji će proći kroz „ničiju zemlju“ i probiti neprijateljske linije obrane. -
Panzer Commander World War Ii Tank Simulator Table of Contents
PANZER COMMANDER WORLD WAR II TANK SIMULATOR TABLE OF CONTENTS INTRODUCTION .......................................................................................................... 1 GETTING STARTED.................................................................................................... 1 What Comes with this Game? ............................................................................ 2 Installing the Game .............................................................................................. 2 Starting the Game ................................................................................................ 2 Uninstalling the Game ........................................................................................ 2 Saving Games ...................................................................................................... 2 Electronic Registration ........................................................................................ 2 Electronic Documentation.................................................................................... 3 TROUBLESHOOTING.................................................................................................. 3 Sound and Video Cards ...................................................................................... 3 DirectX 5 Setup ...................................................................................................... 4 Using a Joystick in PANZER COMMANDER................................................................ 5 Playing PANZER -
CM-Final-Blitzkrieg-Manual.Pdf
2 COMBAT MISSION LICENSE This License does not provide you with title to or ownership of the software program “Combat Mission: Final Blitzkrieg” (the “Software”), but only a right of limited use of the Software, and ownership of the media on which a copy of the Software is reproduced. The Software, including its source code, is, and shall remain, the property of Battlefront.com, Inc. You may make a copy of the Software solely for backup purposes, provided that you reproduce all proprietary notices (e.g., copyright, trade secret, trademark) in the same form as in the original and retain possession of such backup copy. The term “copy” as used in this License means any reproduction of the Software, in whole or in part, in any form whatsoever, including without limitation, printouts on any legible material, duplication in memory devices of any type, and handwritten or oral duplication or reproduction. The manual may not be copied, photographed, reproduced, translated, or reduced to any electrical medium or machine-readable form, in whole or in part, without prior written consent from Battlefront.com, Inc. All rights not specifically granted in this Agreement are reserved by Battlefront.com, Inc. You shall not, in any way, modify, enhance, decode, or reverse engineer the Software. User-created scenarios and other materials like graphics or other mods may be distributed free of charge, but shall not be sold, licensed, or included as part of any package or product that is sold or licensed, without the prior written consent of Battlefront.com, Inc. You may not rent or lease the Software or related materials.