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Using ANSI Color Codes General Configuration of the Shell
LinuxFocus article number 335 http://linuxfocus.org Colorful Shells -- Using ANSI Color Codes by Nico Golde <nico/at/ngolde.de> About the author: At present Nico is still a Abstract: student. Since a few years he keeps very busy with In an ANSI compatible terminal (like xterm, rxvt, konsole ...) text may Linux, he also takes part in be shown in colors different from black/white. This article will a number of Open Source demonstrate text in bold or in color. Projects. _________________ _________________ _________________ Translated to English by: Jürgen Pohl <sept.sapins(at)verizon.net> General In real life every Linux user gets to face the Bash. At first glance that looks very boring, but there are many possibilities to give one’s shell the personal touch. Colored enhancement of the shell prompt make the shell unique as well as better legible. In my description I will refer to the Bash shell. The escape sequences may differ between terminals, for this text I am using an ANSI terminal. Configuration of the Shell Setting of shell colors happens in the personal configuration file of the bash ~/.bashrc or in the global configuration file /etc/bashrc. The appearance of the prompt is being set with the PS1 variable in bashrc. Generally, the entry should look like this: ~/.bashrc: PS1="\s-\v\$ " \s stands for the name of the shell and -\v for its version. At the end of the prompt we are placing a $. Since this gets a bit boring, the following entry - which is default in most Linux distributions - may be used: ~/.bashrc: PS1="\u@\h \w \$ " This stands for user@ current_directory $, which is the normal shell prompt most Linux users are familiar with. -
Use Perl Regular Expressions in SAS® Shuguang Zhang, WRDS, Philadelphia, PA
NESUG 2007 Programming Beyond the Basics Use Perl Regular Expressions in SAS® Shuguang Zhang, WRDS, Philadelphia, PA ABSTRACT Regular Expression (Regexp) enhance search and replace operations on text. In SAS®, the INDEX, SCAN and SUBSTR functions along with concatenation (||) can be used for simple search and replace operations on static text. These functions lack flexibility and make searching dynamic text difficult, and involve more function calls. Regexp combines most, if not all, of these steps into one expression. This makes code less error prone, easier to maintain, clearer, and can improve performance. This paper will discuss three ways to use Perl Regular Expression in SAS: 1. Use SAS PRX functions; 2. Use Perl Regular Expression with filename statement through a PIPE such as ‘Filename fileref PIPE 'Perl programm'; 3. Use an X command such as ‘X Perl_program’; Three typical uses of regular expressions will also be discussed and example(s) will be presented for each: 1. Test for a pattern of characters within a string; 2. Replace text; 3. Extract a substring. INTRODUCTION Perl is short for “Practical Extraction and Report Language". Larry Wall Created Perl in mid-1980s when he was trying to produce some reports from a Usenet-Nes-like hierarchy of files. Perl tries to fill the gap between low-level programming and high-level programming and it is easy, nearly unlimited, and fast. A regular expression, often called a pattern in Perl, is a template that either matches or does not match a given string. That is, there are an infinite number of possible text strings. -
Lecture 18: Theory of Computation Regular Expressions and Dfas
Introduction to Theoretical CS Lecture 18: Theory of Computation Two fundamental questions. ! What can a computer do? ! What can a computer do with limited resources? General approach. Pentium IV running Linux kernel 2.4.22 ! Don't talk about specific machines or problems. ! Consider minimal abstract machines. ! Consider general classes of problems. COS126: General Computer Science • http://www.cs.Princeton.EDU/~cos126 2 Why Learn Theory In theory . Regular Expressions and DFAs ! Deeper understanding of what is a computer and computing. ! Foundation of all modern computers. ! Pure science. ! Philosophical implications. a* | (a*ba*ba*ba*)* In practice . ! Web search: theory of pattern matching. ! Sequential circuits: theory of finite state automata. a a a ! Compilers: theory of context free grammars. b b ! Cryptography: theory of computational complexity. 0 1 2 ! Data compression: theory of information. b "In theory there is no difference between theory and practice. In practice there is." -Yogi Berra 3 4 Pattern Matching Applications Regular Expressions: Basic Operations Test if a string matches some pattern. Regular expression. Notation to specify a set of strings. ! Process natural language. ! Scan for virus signatures. ! Search for information using Google. Operation Regular Expression Yes No ! Access information in digital libraries. ! Retrieve information from Lexis/Nexis. Concatenation aabaab aabaab every other string ! Search-and-replace in a word processors. cumulus succubus Wildcard .u.u.u. ! Filter text (spam, NetNanny, Carnivore, malware). jugulum tumultuous ! Validate data-entry fields (dates, email, URL, credit card). aa Union aa | baab baab every other string ! Search for markers in human genome using PROSITE patterns. aa ab Closure ab*a abbba ababa Parse text files. -
CS 106 Introduction to Computer Science I
CS 106 Introduction to Computer Science I 07 / 06 / 2021 Instructor: Michael Eckmann Today’s Topics • Introduction • Review the syllabus – including the policies on academic dishonesty and improper collaboration • Introductory comments on programming languages • An example of a simple Python program • Printing Michael Eckmann - Skidmore College - CS 106 - Summer 2021 Who is your instructor? • I'm Mike Eckmann, an Associate Professor in the Computer Science Dept., Skidmore College. I have been at Skidmore since 2004. Before coming to Skidmore I was at Lehigh University in PA. • I studied Mathematics and Computer Engineering and Computer Science all at Lehigh University. • I was employed as a programmer (systems analyst) for eight years. Michael Eckmann - Skidmore College - CS 106 - Summer 2021 1st Homework • Read the syllabus and review the improper collaboration policy (both will be available on our course webpage.) • Read chapter 1 of text. • Will send course webpage and a questionnaire via email later this class. Michael Eckmann - Skidmore College - CS 106 - Summer 2021 Syllabus • Office hours • Collaboration policy – By appointment • Grading scheme • Text book • Workload • Assignments • Student preparation – Programs & HW before class Note: The most up-to-date syllabus will be found on the course web page. Michael Eckmann - Skidmore College - CS 106 - Summer 2021 This semester we will ... • Be introduced to computer science. • Learn programming (in Python)! • Solve problems and learn to think like programmers. • Hopefully have a fun learning experience. Michael Eckmann - Skidmore College - CS 106 - Summer 2021 Computer Science is ... • more than computer programming. Michael Eckmann - Skidmore College - CS 106 - Summer 2021 Programming Languages • Machine • Assembly • High-level – in no particular order – Pascal, C, C++, Basic, Fortran, Java, Python and many, many more .. -
THE MEANING of “EQUALS” Charles Darr Take a Look at the Following Mathematics Problem
PROFESSIONAL DEVELOPMENT THE MEANING OF “EQUALS” Charles Darr Take a look at the following mathematics problem. has been explored by mathematics education researchers internationally (Falkner, Levi and Carpenter, 1999; Kieran, 1981, 1992; MacGregor Write the number in the square below that you think and Stacey, 1997; Saenz-Ludlow and Walgamuth, 1998; Stacey and best completes the equation. MacGregor, 1999; Wright, 1999). However, the fact that so many students appear to have this 4 + 5 = + 3 misconception highlights some important considerations that we, as mathematics educators, can learn from and begin to address. How difficult do you consider this equation to be? At what age do you In what follows I look at two of these considerations. I then go on to think a student should be able to complete it correctly? discuss some strategies we can employ in the classroom to help our I recently presented this problem to over 300 Year 7 and 8 students at students gain a richer sense of what the equals sign represents. a large intermediate school. More than half answered it incorrectly.1 Moreover, the vast majority of the students who wrote something other The meaning of “equals” than 6 were inclined to write the missing number as “9”. Firstly, it is worth considering what the equals sign means in a This result is not just an intermediate school phenomenon, however. mathematical sense, and why so many children seem to struggle to Smaller numbers of students in other Years were also tested. In Years 4, develop this understanding. 5 and 6, even larger percentages wrote incorrect responses, while at Years From a mathematical point of view, the equals sign is not a command 9 and 10, more than 20 percent of the students were still not writing a to do something. -
AVR244 AVR UART As ANSI Terminal Interface
AVR244: AVR UART as ANSI Terminal Interface Features 8-bit • Make use of standard terminal software as user interface to your application. • Enables use of a PC keyboard as input and ascii graphic to display status and control Microcontroller information. • Drivers for ANSI/VT100 Terminal Control included. • Interactive menu interface included. Application Note Introduction This application note describes some basic routines to interface the AVR to a terminal window using the UART (hardware or software). The routines use a subset of the ANSI Color Standard to position the cursor and choose text modes and colors. Rou- tines for simple menu handling are also implemented. The routines can be used to implement a human interface through an ordinary termi- nal window, using interactive menus and selections. This is particularly useful for debugging and diagnostics purposes. The routines can be used as a basic interface for implementing more complex terminal user interfaces. To better understand the code, an introduction to ‘escape sequences’ is given below. Escape Sequences The special terminal functions mentioned (e.g. text modes and colors) are selected using ANSI escape sequences. The AVR sends these sequences to the connected terminal, which in turn executes the associated commands. The escape sequences are strings of bytes starting with an escape character (ASCII code 27) followed by a left bracket ('['). The rest of the string decides the specific operation. For instance, the command '1m' selects bold text, and the full escape sequence thus becomes 'ESC[1m'. There must be no spaces between the characters, and the com- mands are case sensitive. The various operations used in this application note are described below. -
Perl Regular Expressions Tip Sheet Functions and Call Routines
– Perl Regular Expressions Tip Sheet Functions and Call Routines Basic Syntax Advanced Syntax regex-id = prxparse(perl-regex) Character Behavior Character Behavior Compile Perl regular expression perl-regex and /…/ Starting and ending regex delimiters non-meta Match character return regex-id to be used by other PRX functions. | Alternation character () Grouping {}[]()^ Metacharacters, to match these pos = prxmatch(regex-id | perl-regex, source) $.|*+?\ characters, override (escape) with \ Search in source and return position of match or zero Wildcards/Character Class Shorthands \ Override (escape) next metacharacter if no match is found. Character Behavior \n Match capture buffer n Match any one character . (?:…) Non-capturing group new-string = prxchange(regex-id | perl-regex, times, \w Match a word character (alphanumeric old-string) plus "_") Lazy Repetition Factors Search and replace times number of times in old- \W Match a non-word character (match minimum number of times possible) string and return modified string in new-string. \s Match a whitespace character Character Behavior \S Match a non-whitespace character *? Match 0 or more times call prxchange(regex-id, times, old-string, new- \d Match a digit character +? Match 1 or more times string, res-length, trunc-value, num-of-changes) Match a non-digit character ?? Match 0 or 1 time Same as prior example and place length of result in \D {n}? Match exactly n times res-length, if result is too long to fit into new-string, Character Classes Match at least n times trunc-value is set to 1, and the number of changes is {n,}? Character Behavior Match at least n but not more than m placed in num-of-changes. -
It's the Symbol You Put Before the Answer
It’s the symbol you put before the answer Laura Swithinbank discovers that pupils often ‘see’ things differently “It’s the symbol you put before the answer.” 3. A focus on both representing and solving a problem rather than on merely solving it; ave you ever heard a pupil say this in response to being asked what the equals sign is? Having 4. A focus on both numbers and letters, rather than H heard this on more than one occasion in my on numbers alone (…) school, I carried out a brief investigation with 161 pupils, 5. A refocusing of the meaning of the equals sign. Year 3 to Year 6, in order to find out more about the way (Kieran, 2004:140-141) pupils interpret the equals sign. The response above was common however, what really interested me was the Whilst reflecting on the Kieran summary, some elements variety of other answers I received. Essentially, it was immediately struck a chord with me with regard to my own clear that pupils did not have a consistent understanding school context, particularly the concept of ‘refocusing the of the equals sign across the school. This finding spurred meaning of the equals sign’. The investigation I carried me on to consider how I presented the equals sign to my out clearly echoed points raised by Kieran. For example, pupils, and to deliberate on the following questions: when asked to explain the meaning of the ‘=’ sign, pupils at my school offered a wide range of answers including: • How can we define the equals sign? ‘the symbol you put before the answer’; ‘the total of the • What are the key issues and misconceptions with number’; ‘the amount’; ‘altogether’; ‘makes’; and ‘you regard to the equals sign in primary mathematics? reveal the answer after you’ve done the maths question’. -
Introduction to C++
GVNS I PUC Computer Science Notes Chapter 7 – INTRODUCTION TO C++ UNIT C – Chapter 7 – INTRODUCTION TO C++ BLUEPRINT 1 MARK 2 MARK 3 MARK 5 MARK TOTAL 1 0 1 1 9 ONE Mark Questions and Answers 1. Who developed “ C++ “ programming language and where? Bjarne Stroustrup designed C++ programming language at AT & T Bell Labs. 2. C++ is a subset of C. True or false? True 3. How can comments be included in a program? Comments can be included in C++ program by writing the comment between the symbols /* and */ or by starting the comment with double front slash ( // ). 4. Define token. A token is the smallest individual unit in a program. 5. Mention two tokens. Two tokens are keyword, identifier. (Note: refer to your textbook for more tokens) 6. What are keywords? Keywords are predefined word with some meanings. 7. Mention any four keywords in C++. The four keywords are int, if, do, for. (Note: refer to your textbook for more keywords) 8. What is a constant? Constants are quantities whose value cannot be changed during the execution of a program. 9. What are escape sequences? Escape sequences are characters that as special meaning and it starts with back slash ( \ ). 10. Mention any two escape sequences. Two escape sequences are \n and \t (Note: refer to your textbook for more escape sequences) 11. What is a string? String is a sequence of characters enclosed in double quotes. 12. What are punctuators? Punctuators are symbols used in a C++ program as seperators. 13. What is an operand? The data items on which operators act are called operands. -
Perl II Operators, Truth, Control Structures, Functions, and Processing the Command Line
Perl II Operators, truth, control structures, functions, and processing the command line Dave Messina v3 2012 1 Math 1 + 2 = 3 # kindergarten x = 1 + 2 # algebra my $x = 1 + 2; # Perl What are the differences between the algebra version and the Perl version? 2 Math my $x = 5; my $y = 2; my $z = $x + $y; 3 Math my $sum = $x + $y; my $difference = $x - $y; my $product = $x * $y; my $quotient = $x / $y; my $remainder = $x % $y; 4 Math my $x = 5; my $y = 2; my $sum = $x + $y; my $product = $x - $y; Variable names are arbitrary. Pick good ones! 5 What are these called? my $sum = $x + $y; my $difference = $x - $y; my $product = $x * $y; my $quotient = $x / $y; my $remainder = $x % $y; 6 Numeric operators Operator Meaning + add 2 numbers - subtract left number from right number * multiply 2 numbers / divide left number from right number % divide left from right and take remainder take left number to the power ** of the right number 7 Numeric comparison operators Operator Meaning < Is left number smaller than right number? > Is left number bigger than right number? <= Is left number smaller or equal to right? >= Is left number bigger or equal to right? == Is left number equal to right number? != Is left number not equal to right number? Why == ? 8 Comparison operators are yes or no questions or, put another way, true or false questions True or false: > Is left number larger than right number? 2 > 1 # true 1 > 3 # false 9 Comparison operators are true or false questions 5 > 3 -1 <= 4 5 == 5 7 != 4 10 What is truth? 0 the number 0 is false "0" -
Unicode Regular Expressions Technical Reports
7/1/2019 UTS #18: Unicode Regular Expressions Technical Reports Working Draft for Proposed Update Unicode® Technical Standard #18 UNICODE REGULAR EXPRESSIONS Version 20 Editors Mark Davis, Andy Heninger Date 2019-07-01 This Version http://www.unicode.org/reports/tr18/tr18-20.html Previous Version http://www.unicode.org/reports/tr18/tr18-19.html Latest Version http://www.unicode.org/reports/tr18/ Latest Proposed http://www.unicode.org/reports/tr18/proposed.html Update Revision 20 Summary This document describes guidelines for how to adapt regular expression engines to use Unicode. Status This is a draft document which may be updated, replaced, or superseded by other documents at any time. Publication does not imply endorsement by the Unicode Consortium. This is not a stable document; it is inappropriate to cite this document as other than a work in progress. A Unicode Technical Standard (UTS) is an independent specification. Conformance to the Unicode Standard does not imply conformance to any UTS. Please submit corrigenda and other comments with the online reporting form [Feedback]. Related information that is useful in understanding this document is found in the References. For the latest version of the Unicode Standard, see [Unicode]. For a list of current Unicode Technical Reports, see [Reports]. For more information about versions of the Unicode Standard, see [Versions]. Contents 0 Introduction 0.1 Notation 0.2 Conformance 1 Basic Unicode Support: Level 1 1.1 Hex Notation 1.1.1 Hex Notation and Normalization 1.2 Properties 1.2.1 General -
VSI Openvms C Language Reference Manual
VSI OpenVMS C Language Reference Manual Document Number: DO-VIBHAA-008 Publication Date: May 2020 This document is the language reference manual for the VSI C language. Revision Update Information: This is a new manual. Operating System and Version: VSI OpenVMS I64 Version 8.4-1H1 VSI OpenVMS Alpha Version 8.4-2L1 Software Version: VSI C Version 7.4-1 for OpenVMS VMS Software, Inc., (VSI) Bolton, Massachusetts, USA C Language Reference Manual Copyright © 2020 VMS Software, Inc. (VSI), Bolton, Massachusetts, USA Legal Notice Confidential computer software. Valid license from VSI required for possession, use or copying. Consistent with FAR 12.211 and 12.212, Commercial Computer Software, Computer Software Documentation, and Technical Data for Commercial Items are licensed to the U.S. Government under vendor's standard commercial license. The information contained herein is subject to change without notice. The only warranties for VSI products and services are set forth in the express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. VSI shall not be liable for technical or editorial errors or omissions contained herein. HPE, HPE Integrity, HPE Alpha, and HPE Proliant are trademarks or registered trademarks of Hewlett Packard Enterprise. Intel, Itanium and IA64 are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. Java, the coffee cup logo, and all Java based marks are trademarks or registered trademarks of Oracle Corporation in the United States or other countries. Kerberos is a trademark of the Massachusetts Institute of Technology.