Functional Logic Programming: from Theory to Curry⋆
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Functional and Logic Programming - Wolfgang Schreiner
COMPUTER SCIENCE AND ENGINEERING - Functional and Logic Programming - Wolfgang Schreiner FUNCTIONAL AND LOGIC PROGRAMMING Wolfgang Schreiner Research Institute for Symbolic Computation (RISC-Linz), Johannes Kepler University, A-4040 Linz, Austria, [email protected]. Keywords: declarative programming, mathematical functions, Haskell, ML, referential transparency, term reduction, strict evaluation, lazy evaluation, higher-order functions, program skeletons, program transformation, reasoning, polymorphism, functors, generic programming, parallel execution, logic formulas, Horn clauses, automated theorem proving, Prolog, SLD-resolution, unification, AND/OR tree, constraint solving, constraint logic programming, functional logic programming, natural language processing, databases, expert systems, computer algebra. Contents 1. Introduction 2. Functional Programming 2.1 Mathematical Foundations 2.2 Programming Model 2.3 Evaluation Strategies 2.4 Higher Order Functions 2.5 Parallel Execution 2.6 Type Systems 2.7 Implementation Issues 3. Logic Programming 3.1 Logical Foundations 3.2. Programming Model 3.3 Inference Strategy 3.4 Extra-Logical Features 3.5 Parallel Execution 4. Refinement and Convergence 4.1 Constraint Logic Programming 4.2 Functional Logic Programming 5. Impacts on Computer Science Glossary BibliographyUNESCO – EOLSS Summary SAMPLE CHAPTERS Most programming languages are models of the underlying machine, which has the advantage of a rather direct translation of a program statement to a sequence of machine instructions. Some languages, however, are based on models that are derived from mathematical theories, which has the advantages of a more concise description of a program and of a more natural form of reasoning and transformation. In functional languages, this basis is the concept of a mathematical function which maps a given argument values to some result value. -
Approaches and Applications of Inductive Programming
Report from Dagstuhl Seminar 17382 Approaches and Applications of Inductive Programming Edited by Ute Schmid1, Stephen H. Muggleton2, and Rishabh Singh3 1 Universität Bamberg, DE, [email protected] 2 Imperial College London, GB, [email protected] 3 Microsoft Research – Redmond, US, [email protected] Abstract This report documents the program and the outcomes of Dagstuhl Seminar 17382 “Approaches and Applications of Inductive Programming”. After a short introduction to the state of the art to inductive programming research, an overview of the introductory tutorials, the talks, program demonstrations, and the outcomes of discussion groups is given. Seminar September 17–20, 2017 – http://www.dagstuhl.de/17382 1998 ACM Subject Classification I.2.2 Automatic Programming, Program Synthesis Keywords and phrases inductive program synthesis, inductive logic programming, probabilistic programming, end-user programming, human-like computing Digital Object Identifier 10.4230/DagRep.7.9.86 Edited in cooperation with Sebastian Seufert 1 Executive summary Ute Schmid License Creative Commons BY 3.0 Unported license © Ute Schmid Inductive programming (IP) addresses the automated or semi-automated generation of computer programs from incomplete information such as input-output examples, constraints, computation traces, demonstrations, or problem-solving experience [5]. The generated – typically declarative – program has the status of a hypothesis which has been generalized by induction. That is, inductive programming can be seen as a special approach to machine learning. In contrast to standard machine learning, only a small number of training examples is necessary. Furthermore, learned hypotheses are represented as logic or functional programs, that is, they are represented on symbol level and therefore are inspectable and comprehensible [17, 8, 18]. -
Belgium a Logic Meta-Programming Framework for Supporting The
Vrije Universiteit Brussel - Belgium Faculty of Sciences In Collaboration with Ecole des Mines de Nantes - France 2003 ERSITEIT IV B N R U U S E S J I E R L V S C S I E A N R B T E IA N VIN TE CERE ECOLE DES MINES DE NANTES A Logic Meta-Programming Framework for Supporting the Refactoring Process A Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Computer Science (Thesis research conducted in the EMOOSE exchange) By: Francisca Mu˜nozBravo Promotor: Prof. Dr. Theo D’Hondt (Vrije Universiteit Brussel) Co-Promotors: Dr. Tom Tourw´eand Dr. Tom Mens (Vrije Universiteit Brussel) Abstract The objective of this thesis is to provide automated support for recognizing design flaws in object oriented code, suggesting proper refactorings and performing automatically the ones selected by the user. Software suffers from inevitable changes throughout the development and the maintenance phase, and this usually affects its internal structure negatively. This makes new changes diffi- cult to implement and the code drifts away from the original design. The introduced structural disorder can be countered by applying refactorings, a kind of code transformation that improves the internal structure without affecting the behavior of the application. There are several tools that support applying refactorings in an automated way, but little help for deciding where to apply a refactoring and which refactoring could be applied. This thesis presents an advanced refactoring tool that provides support for the earlier phases of the refactoring process, by detecting and analyzing bad code smells in a software application, proposing appropriate refactorings that solve these smells, and letting the user decide which one to apply. -
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Journal of Artificial Intelligence Research 1 (1993) 1-15 Submitted 6/91; published 9/91 Inductive logic programming at 30: a new introduction Andrew Cropper [email protected] University of Oxford Sebastijan Dumanˇci´c [email protected] KU Leuven Abstract Inductive logic programming (ILP) is a form of machine learning. The goal of ILP is to in- duce a hypothesis (a set of logical rules) that generalises given training examples. In contrast to most forms of machine learning, ILP can learn human-readable hypotheses from small amounts of data. As ILP approaches 30, we provide a new introduction to the field. We introduce the necessary logical notation and the main ILP learning settings. We describe the main building blocks of an ILP system. We compare several ILP systems on several dimensions. We describe in detail four systems (Aleph, TILDE, ASPAL, and Metagol). We document some of the main application areas of ILP. Finally, we summarise the current limitations and outline promising directions for future research. 1. Introduction A remarkable feat of human intelligence is the ability to learn new knowledge. A key type of learning is induction: the process of forming general rules (hypotheses) from specific obser- vations (examples). For instance, suppose you draw 10 red balls out of a bag, then you might induce a hypothesis (a rule) that all the balls in the bag are red. Having induced this hypothesis, you can predict the colour of the next ball out of the bag. The goal of machine learning (ML) (Mitchell, 1997) is to automate induction. -
Bias Reformulation for One-Shot Function Induction
Bias reformulation for one-shot function induction Dianhuan Lin1 and Eyal Dechter1 and Kevin Ellis1 and Joshua B. Tenenbaum1 and Stephen H. Muggleton2 Abstract. In recent years predicate invention has been under- Input Output explored as a bias reformulation mechanism within Inductive Logic Task1 miKe dwIGHT Mike Dwight Programming due to difficulties in formulating efficient search mech- Task2 European Conference on ECAI anisms. However, recent papers on a new approach called Meta- Artificial Intelligence Interpretive Learning have demonstrated that both predicate inven- Task3 My name is John. John tion and learning recursive predicates can be efficiently implemented for various fragments of definite clause logic using a form of abduc- tion within a meta-interpreter. This paper explores the effect of bias reformulation produced by Meta-Interpretive Learning on a series Figure 1. Input-output pairs typifying string transformations in this paper of Program Induction tasks involving string transformations. These tasks have real-world applications in the use of spreadsheet tech- nology. The existing implementation of program induction in Mi- crosoft’s FlashFill (part of Excel 2013) already has strong perfor- problems are easy for us, but often difficult for automated systems, mance on this problem, and performs one-shot learning, in which a is that we bring to bear a wealth of knowledge about which kinds of simple transformation program is generated from a single example programs are more or less likely to reflect the intentions of the person instance and applied to the remainder of the column in a spreadsheet. who wrote the program or provided the example. However, no existing technique has been demonstrated to improve There are a number of difficulties associated with successfully learning performance over a series of tasks in the way humans do. -
On the Di Iculty of Benchmarking Inductive Program Synthesis Methods
On the Diiculty of Benchmarking Inductive Program Synthesis Methods Edward Pantridge omas Helmuth MassMutual Financial Group Washington and Lee University Amherst, Massachuses, USA Lexington, Virginia [email protected] [email protected] Nicholas Freitag McPhee Lee Spector University of Minnesota, Morris Hampshire College Morris, Minnesota 56267 Amherst, Massachuses, USA [email protected] [email protected] ABSTRACT ACM Reference format: A variety of inductive program synthesis (IPS) techniques have Edward Pantridge, omas Helmuth, Nicholas Freitag McPhee, and Lee Spector. 2017. On the Diculty of Benchmarking Inductive Program Syn- recently been developed, emerging from dierent areas of com- thesis Methods. In Proceedings of GECCO ’17 Companion, Berlin, Germany, puter science. However, these techniques have not been adequately July 15-19, 2017, 8 pages. compared on general program synthesis problems. In this paper we DOI: hp://dx.doi.org/10.1145/3067695.3082533 compare several methods on problems requiring solution programs to handle various data types, control structures, and numbers of outputs. e problem set also spans levels of abstraction; some 1 INTRODUCTION would ordinarily be approached using machine code or assembly Since the creation of Inductive Program Synthesis (IPS) in the language, while others would ordinarily be approached using high- 1970s [15], researchers have been striving to create systems capa- level languages. e presented comparisons are focused on the ble of generating programs competitively with human intelligence. possibility of success; that is, on whether the system can produce Modern IPS methods oen trace their roots to the elds of machine a program that passes all tests, for all training and unseen test- learning, logic programming, evolutionary computation and others. -
Learning Functional Programs with Function Invention and Reuse
Learning functional programs with function invention and reuse Andrei Diaconu University of Oxford arXiv:2011.08881v1 [cs.PL] 17 Nov 2020 Honour School of Computer Science Trinity 2020 Abstract Inductive programming (IP) is a field whose main goal is synthe- sising programs that respect a set of examples, given some form of background knowledge. This paper is concerned with a subfield of IP, inductive functional programming (IFP). We explore the idea of generating modular functional programs, and how those allow for function reuse, with the aim to reduce the size of the programs. We introduce two algorithms that attempt to solve the problem and explore type based pruning techniques in the context of modular programs. By experimenting with the imple- mentation of one of those algorithms, we show reuse is important (if not crucial) for a variety of problems and distinguished two broad classes of programs that will generally benefit from func- tion reuse. Contents 1 Introduction5 1.1 Inductive programming . .5 1.2 Motivation . .6 1.3 Contributions . .7 1.4 Structure of the report . .8 2 Background and related work 10 2.1 Background on IP . 10 2.2 Related work . 12 2.2.1 Metagol . 12 2.2.2 Magic Haskeller . 13 2.2.3 λ2 ............................. 13 2.3 Invention and reuse . 13 3 Problem description 15 3.1 Abstract description of the problem . 15 3.2 Invention and reuse . 19 4 Algorithms for the program synthesis problem 21 4.1 Preliminaries . 22 4.1.1 Target language and the type system . 22 4.1.2 Combinatorial search . -
Logic Programming Lecture 19 Tuesday, April 5, 2016 1 Logic Programming 2 Prolog
Harvard School of Engineering and Applied Sciences — CS 152: Programming Languages Logic programming Lecture 19 Tuesday, April 5, 2016 1 Logic programming Logic programming has its roots in automated theorem proving. Logic programming differs from theorem proving in that logic programming uses the framework of a logic to specify and perform computation. Essentially, a logic program computes values, using mechanisms that are also useful for deduction. Logic programming typically restricts itself to well-behaved fragments of logic. We can think of logic programs as having two interpretations. In the declarative interpretation, a logic pro- gram declares what is being computed. In the procedural interpretation, a logic program program describes how a computation takes place. In the declarative interpretation, one can reason about the correctness of a program without needing to think about underlying computation mechanisms; this makes declarative programs easier to understand, and to develop. A lot of the time, once we have developed a declarative program using a logic programming language, we also have an executable specification, that is, a procedu- ral interpretation that tells us how to compute what we described. This is one of the appealing features of logic programming. (In practice, executable specifications obtained this way are often inefficient; an under- standing of the underlying computational mechanism is needed to make the execution of the declarative program efficient.) We’ll consider some of the concepts of logic programming by considering the programming language Prolog, which was developed in the early 70s, initially as a programming language for natural language processing. 2 Prolog We start by introducing some terminology and syntax. -
Inductive Programming Meets the Real World
Inductive Programming Meets the Real World Sumit Gulwani José Hernández-Orallo Emanuel Kitzelmann Microsoft Corporation, Universitat Politècnica de Adam-Josef-Cüppers [email protected] València, Commercial College, [email protected] [email protected] Stephen H. Muggleton Ute Schmid Benjamin Zorn Imperial College London, UK. University of Bamberg, Microsoft Corporation, [email protected] Germany. [email protected] [email protected] Since most end users lack programming skills they often thesis, now called inductive functional programming (IFP), spend considerable time and effort performing tedious and and from inductive inference techniques using logic, nowa- repetitive tasks such as capitalizing a column of names man- days termed inductive logic programming (ILP). IFP ad- ually. Inductive Programming has a long research tradition dresses the synthesis of recursive functional programs gener- and recent developments demonstrate it can liberate users alized from regularities detected in (traces of) input/output from many tasks of this kind. examples [42, 20] using generate-and-test approaches based on evolutionary [35, 28, 36] or systematic [17, 29] search Key insights or data-driven analytical approaches [39, 6, 18, 11, 37, 24]. Its development is complementary to efforts in synthesizing • Supporting end-users to automate complex and programs from complete specifications using deductive and repetitive tasks using computers is a big challenge formal methods [8]. for which novel technological breakthroughs are de- ILP originated from research on induction in a logical manded. framework [40, 31] with influence from artificial intelligence, • The integration of inductive programing techniques machine learning and relational databases. It is a mature in software applications can support users by learning area with its own theory, implementations, and applications domain specific programs from observing interactions and recently celebrated the 20th anniversary [34] of its in- of the user with the system. -
Chapter 11. Knowledge Representation and Reasoning the Quest for Artificial Intelligence, Nilsson, N
Chapter 11. Knowledge Representation and Reasoning The Quest for Artificial Intelligence, Nilsson, N. J., 2009. Lecture Notes on Artificial Intelligence Summarized by Ha, Jung-Woo and Lee, Beom-Jin Biointelligence Laboratory School of Computer Science and Engineering Seoul National Univertisy http://bi.snu.ac.kr Contents 11.1 Deductions in Symbolic Logic Deductions in Symbolic Logic 11.2 The Situation Calculus The Situation Calculus 11.3 Logic Programming Logic Programming 11.4 Semantic Networks Semantic Networks 11.5 Scripts and Frames Scripts and Frames Appendix © 2016, SNU CSE Biointelligence Lab., http://bi.snu.ac.kr 2 Overview Methods for knowledge representation and reasoning from Mid-1960s and Mid-1970s Symbolic logic and its deductions Predicate calculus For proving theories Situation calculus Logic programming: PROLOG Sematic networks: HAM, MEMS, MENTAL Script and Frames © 2016, SNU CSE Biointelligence Lab., http://bi.snu.ac.kr 3 Introduction Knowledge For intelligent system The mean to draw conclusion from or act on Knowledge representation Procedural Coordinate and control the specific action (ex. hitting a tennis ball) Programs using the knowledge Specific task program Declarative Declarative sentence (I am a 25 years old) Symbolic structures General task program © 2016, SNU CSE Biointelligence Lab., http://bi.snu.ac.kr 4 Chapter 11. Knowledge Representation and Reasoning 11.1 Deductions in Symbolic Logic © 2016, SNU CSE Biointelligence Lab., http://bi.snu.ac.kr 5 Deductions in Symbolic Logic The predicate calculus From Aristotle to G. Boole and McCarthy Ex. Aristotle syllogism 1. (∀ x)[Man(x) ⊃ Mortal(x)] (The expression “(∀ x)” is a way of writing “for all x”; and the expression “⊃” is a way of writing "implies that." “Man(x)” is a way of writing “x is a man”; and “Mortal(x)” is a way of writing “x is mortal.” Thus, the entire expression is a way of writing “for all x, x is a man implies that x is mortal” or, equivalently, “all men are mortal.”) 2. -
Towards Flexible Goal-Oriented Logic Programming
FACULTY OF SCIENCES Towards Flexible Goal-Oriented Logic Programming ir. Benoit Desouter Dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Computer Science Supervisors: prof. dr. ir. Tom Schrijvers prof. dr. ir. Marko van Dooren Department of Applied Mathematics, Computer Science and Statistics Faculty of Sciences, Ghent University ii Acknowledgments As it feels more natural to thank people in the language that we have used on a daily basis during the journey towards completing this PhD thesis, I'll use Dutch for most of the next few pages. In de eerste plaats wil ik mijn promotoren Tom en Marko bedanken. Tom, bedankt voor het geduld als ik occasioneel iets maar half begreep, en om er altijd vertrouwen in te blijven hebben. Je hebt me heel wat kansen aangereikt, waardoor ik van heel wat onderwerpen iets heb opgestoken. Marko, hoewel je er pas halverwege bijkwam, toonde je al snel interesse voor het onderwerp en heb je er vanuit je eigen expertise heel wat aan toegevoegd. Je deur stond altijd voor me open als ik even een tussentijdse statusupdate wou geven. Bedankt voor de babbels over vanalles en nog wat, en om me grondig te betrekken bij het geven van Programmeren 1. Ik heb nog heel wat bijgeleerd over objec- tori¨entatie door jouw visie, slides en codevoorbeelden. Daarnaast ook bedankt om mijn lokale LATEX-goeroe te zijn: niettegenstaande ik LATEX al tien jaar lang gebruik, heb ik voor het precies goed krijgen van deze thesis heel wat nieuwe pakketten en trucjes moeten gebruiken, met regelmatig vreemde out- put of cryptische foutmeldingen tot gevolg die ik niet altijd alleen kon oplossen | of het zou me op zijn minst veel meer tijd gekost hebben. -
Analytical Inductive Programming As a Cognitive Rule Acquisition Devise∗
AGI-2009 - Published by Atlantis Press, © the authors <1> Analytical Inductive Programming as a Cognitive Rule Acquisition Devise∗ Ute Schmid and Martin Hofmann and Emanuel Kitzelmann Faculty Information Systems and Applied Computer Science University of Bamberg, Germany {ute.schmid, martin.hofmann, emanuel.kitzelmann}@uni-bamberg.de Abstract desired one given enough time, analytical approaches One of the most admirable characteristic of the hu- have a more restricted language bias. The advantage of man cognitive system is its ability to extract gener- analytical inductive programming is that programs are alized rules covering regularities from example expe- synthesized very fast, that the programs are guaranteed rience presented by or experienced from the environ- to be correct for all input/output examples and fulfill ment. Humans’ problem solving, reasoning and verbal further characteristics such as guaranteed termination behavior often shows a high degree of systematicity and being minimal generalizations over the examples. and productivity which can best be characterized by a The main goal of inductive programming research is to competence level reflected by a set of recursive rules. provide assistance systems for programmers or to sup- While we assume that such rules are different for dif- port end-user programming (Flener & Partridge 2001). ferent domains, we believe that there exists a general mechanism to extract such rules from only positive ex- From a broader perspective, analytical inductive pro- amples from the environment. Our system Igor2 is an gramming provides algorithms for extracting general- analytical approach to inductive programming which ized sets of recursive rules from small sets of positive induces recursive rules by generalizing over regularities examples of some behavior.