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Lewis Carroll: Alice's Adventures in Wonderland
ALICE’S ADVENTURES IN WONDERLAND by Lewis Carroll with fourty-two illustrations by John Tenniel This book is in public domain. No rigths reserved. Free for copy and distribution. This PDF book is designed and published by PDFREEBOOKS.ORG Contents Poem. All in the golden afternoon ...................................... 3 I Down the Rabbit-Hole .......................................... 4 II The Pool of Tears ............................................... 9 III A Caucus-Race and a Long Tale .................................. 14 IV The Rabbit Sends in a Little Bill ................................. 19 V Advice from a Caterpillar ........................................ 25 VI Pig and Pepper ................................................. 32 VII A Mad Tea-Party ............................................... 39 VIII The Queen’s Croquet-Ground .................................... 46 IX The Mock Turtle’s Story ......................................... 53 X The Lobster Quadrille ........................................... 59 XI Who Stole the Tarts? ............................................ 65 XII Alice’s Evidence ................................................ 70 1 Poem All in the golden afternoon Of wonders wild and new, Full leisurely we glide; In friendly chat with bird or beast – For both our oars, with little skill, And half believe it true. By little arms are plied, And ever, as the story drained While little hands make vain pretence The wells of fancy dry, Our wanderings to guide. And faintly strove that weary one Ah, cruel Three! In such an hour, To put the subject by, Beneath such dreamy weather, “The rest next time –” “It is next time!” To beg a tale of breath too weak The happy voices cry. To stir the tiniest feather! Thus grew the tale of Wonderland: Yet what can one poor voice avail Thus slowly, one by one, Against three tongues together? Its quaint events were hammered out – Imperious Prima flashes forth And now the tale is done, Her edict ‘to begin it’ – And home we steer, a merry crew, In gentler tone Secunda hopes Beneath the setting sun. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
ALICE's ADVENTURES in WONDERLAND Lewis Carroll
The Jefferson Performing Arts Society Presents 1118 Clearview Parkway Metairie, LA 70001 504-885-2000 www.jpas.org 1 | P a g e Table of Contents Teacher’s Notes………………………..…………..…………..……..3 Standards and Benchmarks…………………..……………….…..5 Background………………………………………..…….………………6 Alice’s Adventures, Comparing and Contrasting ………… 12 Art, Math and Set Design: Alice in Minecraft Land...................................................33 The Science of Color Meets the White Rabbit and the March Hare...................74 Additional Resources…………………………………..…..….….106 2 | P a g e Teacher’s Notes Music and Lyrics by Sammy Fain and Bob Hilliard, Oliver Wallace and Cy Coban, Allie Wrubel and Ray Gilbert, Mack David, Al Hoffman and Jerry Livingston Music Adapted and Arranged and Additional Music and Lyrics by Bryan Louiselle Book Adapted and Additional Lyrics by David Simpatico Based on the 1951 Disney film, Alice in Wonderland, and the Lewis Carroll novels, "The Adventures of Alice in Wonderland" and "Through the Looking Glass," Lewis Carroll's famous heroine comes to life in this delightful adaptation of the classic Disney film. Lewis Carroll was the nom de plume of Charles L. Dodgson. Born on January 27, 1832 in Daresbury, Cheshire, England, Charles Dodgson wrote and created games as a child. At age 20 he received a studentship at Christ Church and was appointed a lecturer in mathematics. Dodgson was shy but enjoyed creating stories for children. Within the academic discipline of mathematics, Dodgson worked primarily in the fields of geometry, linear and matrix algebra, mathematical logic, and recreational mathematics, producing nearly a dozen books under his real name. Dodgson also developed new ideas in linear algebra (e.g., the first printed proof of the Kronecker-Capelli theorem,) probability, and the study of elections (e.g., Dodgson's method); some of this work was not published until well after his death. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
Sailor Mars Meet Maroku
sailor mars meet maroku By GIRNESS Submitted: August 11, 2005 Updated: August 11, 2005 sailor mars and maroku meet during a battle then fall in love they start to go futher and futher into their relationship boy will sango be mad when she comes back =:) hope you like it Provided by Fanart Central. http://www.fanart-central.net/stories/user/GIRNESS/18890/sailor-mars-meet-maroku Chapter 1 - sango leaves 2 Chapter 2 - sango leaves 15 1 - sango leaves Fanart Central A.whitelink { COLOR: #0000ff}A.whitelink:hover { BACKGROUND-COLOR: transparent}A.whitelink:visited { COLOR: #0000ff}A.BoxTitleLink { COLOR: #000; TEXT-DECORATION: underline}A.BoxTitleLink:hover { COLOR: #465584; TEXT-DECORATION: underline}A.BoxTitleLink:visited { COLOR: #000; TEXT-DECORATION: underline}A.normal { COLOR: blue}A.normal:hover { BACKGROUND-COLOR: transparent}A.normal:visited { COLOR: #000020}A { COLOR: #0000dd}A:hover { COLOR: #cc0000}A:visited { COLOR: #000020}A.onlineMemberLinkHelper { COLOR: #ff0000}A.onlineMemberLinkHelper:hover { COLOR: #ffaaaa}A.onlineMemberLinkHelper:visited { COLOR: #cc0000}.BoxTitleColor { COLOR: #000000} picture name Description Keywords All Anime/Manga (0)Books (258)Cartoons (428)Comics (555)Fantasy (474)Furries (0)Games (64)Misc (176)Movies (435)Original (0)Paintings (197)Real People (752)Tutorials (0)TV (169) Add Story Title: Description: Keywords: Category: Anime/Manga +.hack // Legend of Twilight's Bracelet +Aura +Balmung +Crossovers +Hotaru +Komiyan III +Mireille +Original .hack Characters +Reina +Reki +Shugo +.hack // Sign +Mimiru -
The Musical Misadventures of a Girl Named Alice Book by JAMES DEVITA Music and Lyrics by BILL FRANCOEUR Based on the Novel Through the Looking Glass by LEWIS CARROLL
The Musical Misadventures of a Girl Named Alice based on the novel Through the Looking Glass by Lewis Carroll Book by JAMES DEVITA Music and Lyrics by BILL FRANCOEUR © Copyright 2002, JAMES DeVITA PERFORMANCE LICENSE The amateur acting rights to this play are controlled exclusively by PIONEER DRAMA SERVICE, INC., P.O. Box 4267, Englewood, Colorado 80155, without whose permission no performance, reading or presentation of any kind may be given. On all programs and advertising this notice must appear: “Produced by special arrangement with Pioneer Drama Service, Inc., Englewood, Colorado.” COPYING OR REPRODUCING ALL OR ANY PART OF THIS BOOK IN ANY MANNER IS STRICTLY FORBIDDEN BY LAW. All other rights in this play, including those of professional production, radio broadcasting and motion picture rights, are controlled by Pioneer Drama Service, Inc., to whom all inquiries should be addressed. WONDERLAN D! The Musical Misadventures of a Girl Named Alice Book by JAMES DEVITA Music and Lyrics by BILL FRANCOEUR based on the novel Through the Looking Glass by LEWIS CARROLL CAST OF CHARACTERS ALICE .............................................. the same one that chased the rabbit down the hole TROUBADOUR* .............................. quite the singer MOTHER’S VOICE .......................... offstage RED KING ....................................... soporific monarch WHITE KING .................................... defender of the crown RED QUEEN .................................... vicious, nasty temper WHITE QUEEN ............................... -
Alice in Wonderland
Alice in Wonderland Grade Level: Third Grade Presented by: Mary Beth Henze, Platte River Academy, Highlands Ranch, CO Paula Lowthian, Littleton Academy, Littleton, CO Length of Unit: 13 lessons I. ABSTRACT This literature unit was designed to assist students at various reading levels to both understand and enjoy Alice in Wonderland. It was our feeling that this novel is very challenging for the average 3rd grade reader. The story line can be difficult to follow and the author, Lewis Carroll, uses English terms and various “sayings and phrases” in his writing. First, we developed an Interest Center around the Alice theme, complete with pictures from the story and activities for the students to enjoy as a way to activate their prior knowledge and a way to incorporate fun thematic opportunities for the students. Second, we wrote a novel study complete with comprehension questions for each chapter. The questions ask the students for both explicit and implicit information, require the students to answer in complete sentences, touch on vocabulary and grammar, and invite them to make connections between themselves, other texts, or the outside world as they read Alice in Wonderland. The novel was read together as a whole class, and then students were sent off to individually work on their novel study questions. Together we reviewed the questions and answers as we enjoyed our progression through the novel. Finally, we took our lead from the students as they often ask us if they “can act out” a part of a story that they are reading by writing a script for the trial scene from Alice. -
Exploring Wonderland with Alice
Deep Blue Deep Blue https://deepblue.lib.umich.edu/documents Research Collections Library (University of Michigan Library) 2015 "Curioser and Curioser!": Exploring Wonderland with Alice McLoone, Juli https://hdl.handle.net/2027.42/120246 Downloaded from Deep Blue, University of Michigan's institutional repository “Curiouser and Curiouser!” : Exploring Wonderland with Alice 25 August – 17 December 2015 Special Collections Exhibit Space 7th Floor • Hatcher Graduate Library University of Michigan Library Ann Arbor, Michigan PB 1 © 2015 University of Michigan Library (Special Collections Library) All rights reserved. Curators: Juli McLoone, Outreach Librarian & Curator, Special Collections Library & Jo Angela Oehrli, Learning Librarian, Children’s Literature Librarian, Learning and Teaching Unit We thank Cathleen A. Baker and Tom Hogarth of the Preservation & Conservation Department for their help in designing, preparing, and installing this exhibit; Anne Elias and Karmen Beecroft of the Special Collections Library for their assistance; Olivia Crowley and Michael McLean of Askwith Media Library for help with film editing and Mary Reilly of Services for Students with Disabilities for assistance with captioning; and Janet Crayne of International Studies for assistance with the Russian edition of Alice on display. 2 3 “Curiouser and Curiouser!” : Exploring Wonderland with Alice “It flashed across her mind that she had never before seen a rabbit with either a waistcoat-pocket, or a watch to take out of it, and, burning with curiosity, she ran across the field after it, and was just in time to see it pop down a large rabbit-hole under the hedge.” With these words, Charles Dodgson—better known as Lewis Carroll— launches his heroine down the rabbit hole and into a wonderland filled with impossible riddles, irascible characters, and constant threats to life and limb. -
Lewis Carroll's 'Jabberwocky': Non -Sense Not Nonsense 1 Adam Rose, University of Chicago
ARTICLE Lewis Carroll's 'Jabberwocky': non -sense not nonsense 1 Adam Rose, University of Chicago Abstract Although Lewis Carroll's 'Jabberwocky' is traditionally considered to be 'nonsense', such a characterisation ultimately rests on a Western folk notion of language as fundamentally semantico-referential. A more semiotically, and pragmatically, informed view of language and language-use, however, is capable of describing in considerable detail both the means by which a text such as 'Jabberwocky' 'makes sense' and the ends to which such a text can be put. Indeed, such a view shows that some discursive ends are particularly suited to attainment by means of so-called 'nonsense' texts such as 'Jabberwocky'. This article outlines such a view and applies it to 'Jabberwocky', which is thus seen to make both denotational and interactional 'sense'. Keywords: Carroll, Lewis; 'Jabberwocky'; literary pragmatics; poetics: pragmatics; semiotics The analysis of the two closely interconnected synthetic powers of poetry - that of similarity and contiguity and that of selection and combination - is a burning task faced by our science. Any fear of or reluctance about the analysis of poetic transformation of language impairs the scientific program of those linguists who pull back from the pivotal problem of this vital transformation; and likewise it curtails the research of those literary scholars who, in treating poetry, pull back from the innermost problems of language. (Jakobsen and Waugh (1979) The Sound Shape of Langunge, p. 236) I Introduction Since its publication in 1871 as part of Through the Looking Glass, Lewis Carroll's 'Jabberwocky' (see Appendix) has traditionally been considered to be a masterful piece of 'nonsense'. -
Alice's Adventures in Wonderland
digital edition to that of the The world’s original. After weeks of toil he most precise created an exact replica of the A LICE’S original! The book was added replica to VolumeOne’s print-on- Adventures in Wonderland demand offering. While a PDF of the world’s version is offered on various portals of the Net, BookVirtual most famous took the project to heart and children’s book! added its interface designs and programming. Welcome to the world’s most precise all-digital In 1998, Peter Zelchenko replica of the world’s most began a project for Volume- famous children’s book. Thank One Publishing: to create an you, Peter. exact digital replica of Lewis Carroll’s first edition of Alice. BookVirtual™ Working with the original Books made Virtual. Books made well. 1865 edition and numerous www.bookvirtual.com other editions at the Newberry Library in Chicago, Zelchenko created a digital masterpiece in his own right, a testament to NAVIGATE the original work of Lewis Carroll (aka Prof. Charles Dodgson) who personally CONTROL directed the typography for the first Alice. CLOSE THE BOOK After much analyis, Peter then painstakingly matched letter to letter, line to line, of his new TURN THE PAGE BY LEWIS CARROLL ILLUSTRATED BY JOHN TENNIEL RABBIT-HOLE. 1 Fit Page Full Screen On/Off Close Book ALICE’S ADVENTURES IN WONDERLAND Navigate Control Internet Digital InterfaceInterface by byBookVirtual BookVirtual Corp. Corp. U.S. U.S. Patent Patent Pending. Pending. © 2000' 2000 All AllRights Rights Reserved. Reserved. Fit Page Full Screen On/Off Close Book ALICE’S ADVENTURES IN WONDERLAND BY LEWIS CARROLL WITH FORTY-TWO ILLUSTRATIONS BY JOHN TENNIEL VolumeOne Publishing Chicago, Illinois 1998 A BookVirtual Digital Edition, v.1.2 November, 2000 Navigate Control Internet Digital Interface by BookVirtual Corp. -
ALICE in WONDERLAND AUDITION MONOLOGUES Choose ONE of the Following to Memorize Or Read for Auditions
ALICE IN WONDERLAND AUDITION MONOLOGUES Choose ONE of the following to memorize or read for auditions. You may be considered for other roles also. ALICE: Should I or shouldn’t I? You know what they say: ”If you don’t explore, you’ll never discover.” But my sister Mathilda always says “Look before you leap”. Well, I’m looking and it looks pretty deep and dark and I can’t see the bottom and maybe it goes all the way to the center of the earth and I’ll be burnt to a crisp in the molten core like the bad marshmallow we’ve all heard so much about! (Pause) Or not. (Pause) Ok, I looked. Now it’s time to leap! (Alice jumps down the rabbit hole.) ALICE: Remember Alice, Look before you leap. I really don’t know what’s in this bottle, but it looks so pretty. But it could be poison, or mayonnaise, or floor polish, or a frothy combination of all three! But I have to find the White Rabbit. Oh well, if you don’t explore, you’ll never discover. Bottoms up! (Alice drinks from the bottle) MATHILDA: (Reading from a book) And during the American Revolution, King George the Third, or Old Mad George, as some have so called him…blah, blah, blah.. And he was so angry at General George Washington that he made all his own royal soldiers dress in bright red uniforms that…blah, blah, blah… made them look like giant walking lobsters ….Eeeek! Alice, honestly when are you ever going to grow up? You’re just a silly little girl pretending to be a lion. -
Full Arcade List OVER 2700 ARCADE CLASSICS 1
Full Arcade List OVER 2700 ARCADE CLASSICS 1. 005 54. Air Inferno 111. Arm Wrestling 2. 1 on 1 Government 55. Air Rescue 112. Armed Formation 3. 1000 Miglia: Great 1000 Miles 56. Airwolf 113. Armed Police Batrider Rally 57. Ajax 114. Armor Attack 4. 10-Yard Fight 58. Aladdin 115. Armored Car 5. 18 Holes Pro Golf 59. Alcon/SlaP Fight 116. Armored Warriors 6. 1941: Counter Attack 60. Alex Kidd: The Lost Stars 117. Art of Fighting / Ryuuko no 7. 1942 61. Ali Baba and 40 Thieves Ken 8. 1943 Kai: Midway Kaisen 62. Alien Arena 118. Art of Fighting 2 / Ryuuko no 9. 1943: The Battle of Midway 63. Alien Challenge Ken 2 10. 1944: The LooP Master 64. Alien Crush 119. Art of Fighting 3 - The Path of 11. 1945k III 65. Alien Invaders the Warrior / Art of Fighting - 12. 19XX: The War Against Destiny 66. Alien Sector Ryuuko no Ken Gaiden 13. 2 On 2 OPen Ice Challenge 67. Alien Storm 120. Ashura Blaster 14. 2020 SuPer Baseball 68. Alien Syndrome 121. ASO - Armored Scrum Object 15. 280-ZZZAP 69. Alien vs. Predator 122. Assault 16. 3 Count Bout / Fire SuPlex 70. Alien3: The Gun 123. Asterix 17. 30 Test 71. Aliens 124. Asteroids 18. 3-D Bowling 72. All American Football 125. Asteroids Deluxe 19. 4 En Raya 73. Alley Master 126. Astra SuPerStars 20. 4 Fun in 1 74. Alligator Hunt 127. Astro Blaster 21. 4-D Warriors 75. AlPha Fighter / Head On 128. Astro Chase 22. 64th. Street - A Detective Story 76.