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												User Manual for Software Product «1K62 Lathe Simulator»
USER MANUAL FOR SOFTWARE PRODUCT «1K62 LATHE SIMULATOR» Brief Description of the Software Product 3D simulator of a classic screw-cutting lathe machine mod. 1K62. The application simulates the performance of ordinary turning operations in an interactive mode. The capabilities of the simulation model include operations of external and facing turning, drilling and boring of holes, turning of grooves, cutting of external and internal threads. In the full version of the application, more than 70 cutting tools are available for work. The graphical user interface is made in Russian and English. Metric and inch measurement systems are supported. The required amount of video memory of the device is 350 MB. The graphical system of the application uses the components of OpenGL 3.0. Main Screen Elements The main screen of the application is represented by a 3D scene depicting a geometric model of a 1K62 lathe in an abstract spatial environment (Fig. 1). The main control elements are displayed on the screen - buttons and measuring scales of the feed limbs of the lathe. Figure 1 – Main Screen of Application On the right side of the screen are the main function buttons of the application. The first (top to bottom) button is designed to exit from application with confirmation. The second button displays on the main screen a scheme of a screw-cutting machine 1K62 with the designation of the main nodes (Fig. 2). The third button opens the control panel for the workpiece parameters (Fig. 3). In this 3D scene is displayed in the background with the ability to manipulate the camera. - 
												
												Bootstomp: on the Security of Bootloaders in Mobile Devices
BootStomp: On the Security of Bootloaders in Mobile Devices Nilo Redini, Aravind Machiry, Dipanjan Das, Yanick Fratantonio, Antonio Bianchi, Eric Gustafson, Yan Shoshitaishvili, Christopher Kruegel, and Giovanni Vigna, UC Santa Barbara https://www.usenix.org/conference/usenixsecurity17/technical-sessions/presentation/redini This paper is included in the Proceedings of the 26th USENIX Security Symposium August 16–18, 2017 • Vancouver, BC, Canada ISBN 978-1-931971-40-9 Open access to the Proceedings of the 26th USENIX Security Symposium is sponsored by USENIX BootStomp: On the Security of Bootloaders in Mobile Devices Nilo Redini, Aravind Machiry, Dipanjan Das, Yanick Fratantonio, Antonio Bianchi, Eric Gustafson, Yan Shoshitaishvili, Christopher Kruegel, and Giovanni Vigna fnredini, machiry, dipanjan, yanick, antoniob, edg, yans, chris, [email protected] University of California, Santa Barbara Abstract by proposing simple mitigation steps that can be im- plemented by manufacturers to safeguard the bootloader Modern mobile bootloaders play an important role in and OS from all of the discovered attacks, using already- both the function and the security of the device. They deployed hardware features. help ensure the Chain of Trust (CoT), where each stage of the boot process verifies the integrity and origin of 1 Introduction the following stage before executing it. This process, in theory, should be immune even to attackers gaining With the critical importance of the integrity of today’s full control over the operating system, and should pre- mobile and embedded devices, vendors have imple- vent persistent compromise of a device’s CoT. However, mented a string of inter-dependent mechanisms aimed at not only do these bootloaders necessarily need to take removing the possibility of persistent compromise from untrusted input from an attacker in control of the OS in the device. - 
												
												Suggested Topics for Homebrew Con 2021
Suggested Topics for Homebrew Con 2021 The suggestions below have been outlined by the Seminar Subcommittee for Homebrew Con 2021. The topics suggested are not intended to be an exhaustive list, but rather a guide to potential speakers to some of the top priority topics that the committee would like to see presented on at this year’s event. Hopeful speakers are welcome to submit proposals beyond the scope of these suggestions but are encouraged to keep them in mind when planning their proposal content. Beer Styles The BJCP recognizes over 130 distinct beer styles in its beer guidelines, along with countless others not in the guidelines. Each style has a unique history and characteristics and is brewed using specific brewing processes and techniques. The seminars in this track will highlight individual beer styles and the techniques used to brew them (and why). • How styles emerge (Ex: Kolsch/Alt, Regional International Ales [Argentina, Italian, New Zealand, Brazilian, etc.]) • Compare and contrast of similar styles • Differentiating general history from beer history • Emerging styles (Ex: pastry stouts/ fruit “slushies”, Winter Warmers, etc.) • How to decide where your beer goes in a competition • Saison • Bocks (history, sub-styles, brewing requirements, etc.) • How taxes, water chemistry, wars, technology and/or climate defined beer styles • Extinct (or nearly extinct) Styles • Historic beers (Ex: Stein Bier, Fraoch, Herbal, Wiccan ales, Egyptian ales) • Lager fundamentals • Best ways to educate yourself about a style - • Beer Vocabulary and what it all means ASBC (anyone?) • Belgian Styles (in general) – challenge to brew, make it taste like it’s from Belgium • How to brew authentic English Pub Ale • Fresh Hop Beers • Mead styles (Ex: Polish, historical meads, other) • How to achieve the style you are looking for (Expectations of what you want vs. - 
												
												Add Second Life to Your Training Without Having Users Log Into Second Life
708 Add Second Life to your Training without Having Users Log into Second Life David Miller, Newmarket International www.eLearningGuild.com DevLearn08 Session 708 Reference This session follows a case study in which a text-based lesson is converted into a more immersive learning experience. Starting with a “text and image” lesson written by a subject matter expert, we will write an easy-to-follow script that will help us create inexpensive video footage using Second Life. This video footage will then be integrated with the lesson to create a richer learning experience. All materials will be available online at http://subquark.com and access to a DevLearn08 dedicated sim will be provided to all attendees. To access that land, join the ELearning Guild in Second Life group “in-world”. Principles and Tools: Two underlying principles guide the approach presented in this session: rapid development and low cost. Filming in Second Life, and within any computer-generated imagery (CGI), is known as machinima. This session introduces several tools specific to filming in Second Life in case you are interested in experimenting with them before attending the session. These tools include Filming Path, Fraps, and Sizer. The Second Life viewer is needed to access the virtual world that we will be using as a film studio for creating footage to incorporate into our eLearning. Filming Path is an “in-world” filming system that helps to create smooth camera pans and camera dolly shots. Fraps is a real-time video-capturing application for Windows. Other Mac-based programs accomplish similar results (see the Fraps section). - 
												
												General Processor Emulator [Genproemu]
Special Issue - 2015 International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 NCRTS-2015 Conference Proceedings General Processor Emulator [GenProEmu] Bindu B, Shravani K L, Sinchana Hegde Guide: Mr.Aditya Koundinya B, Asst. Prof Computer Science Department Jyothy Institute Of Technology Tatguni,Bangalore-82 Abstract - GenProEmu is an interactive computer emulation programmable device that accepts digital data as input, package in which the user specifies the details of the CPU to processes it according to instructions stored in its memory, be emulated, including the register set, memory, the and provides results as output. It is an example of microinstruction set, machine instruction set, and assembly sequential digital logic, as it has internal memory. language instructions. Users can write machine or assembly Microprocessors operate on numbers and symbols language programs and run them on the CPU they’ve created. represented in the binary numeral system. GenProEmu simulates computer architectures at the register- transfer level. That is, the basic hardware units from which a The fundamental operation of most CPUs, regardless of the hypothetical CPU is constructed consist of registers and physical form they take, is to execute a sequence of stored memory (RAM). The user does not need to deal with instructions called a program. The instructions are kept in individual transistors or gates on the digital logic level of a some kind of computer memory. There are three steps that machine. nearly all CPUs use in their operation: fetch, decode, and execute. 1. INTRODUCTION Fetch- An embedded system is a computer system with a The first step, fetch, involves retrieving an instruction dedicated function within a larger mechanical or electrical (which is represented by a number or sequence of numbers) system, often with real-time computing constraints. - 
												
												Adagio for the Internet of Things Iot Penetration Testing and Security Analysis of a Smart Plug
DEGREE PROJECT IN COMPUTER ENGINEERING, FIRST CYCLE, 15 CREDITS STOCKHOLM, SWEDEN 2021 Adagio For The Internet Of Things IoT penetration testing and security analysis of a smart plug RAMAN SALIH KTH ROYAL INSTITUTE OF TECHNOLOGY SCHOOL OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCE Adagio For The Internet Of Things IoT penetration testing and security analysis of a smart plug Raman Salih Supervisor: Pontus Johnson Examiner: Robert Lagerström Abstract— The emergence of the Internet of Things (IoT) Index Terms— Hacking; Wi-Fi; Threat model; IoT security; shows us that more and more devices will be connected to Smart plug the internet for all types of different purposes. One of those devices, the smart plug, have been rapidly deployed because I. INTRODUCTION of the ease it brings users into achieving home automation by turning their previous dumb devices smart by giving them As technology becomes smaller, faster, and more the means of controlling the devices remotely. These IoT connected over time it leads to more and more potential devices that gives the user control could however pose devices to join the internet and exchange data between serious security problems if their vulnerabilities were not carefully investigated and analyzed before we blindly themselves. Everything from coffee makers to blinds for your integrate them into our everyday life. In this paper, we do a windows may one day be connected to the internet and be threat model and subsequent penetration testing on a smart controlled remotely and dynamically. This category of plug system made by particular brand by exploiting its devices is known as the Internet of Things (IoT) and is set to singular communication protocol and we successfully launch reach 20.4 billion connected devices by 2020 according to a five attacks: a replay attack, a MCU tampering attack, a forecast made by Gartner 1 . - 
												
												Aviva for Terminal Server(NA)
Aviva Solutions – Unleashing the Power of Enterprise Information™ Aviva® for Terminal Servers™ Thin-client Multi-host access for thin-clients solution for multi-host connectivity Corporations are in a constant search to protect their technology investments. Bringing 32-bit applications to older generation desktops, Microsoft® Windows Terminal Server platforms has given traditional PCs a new lease on life. Aviva Solutions’ Aviva for Terminal Servers extends the capabilities of Terminal Server technology by providing PC, Mac and UNIX users with the power and capabilities of full-function, 32-bit SNA emulation, Advantages without compromising on features or performance. Users have, at their own legacy desktops, complete access to all Key Features of the emulation, customization, automation, and programmatic Client Platform Independence – Provides DOS, Windows® 3.11, Windows® 95, Windows® 98, capabilities of a full-function emulator, Windows NT®, Windows® 2000, Mac and UNIX users with the power, speed, and features equal without any loss of functionality. to those of a full-function, 32-bit SNA emulator. State-of-the-art, PC-to-host connectivity is now available to a wide range of Multi-Host Connectivity – Supports all the gateways as well as IP connectivity to IBM hosts operating systems and computers, and standard Telnet connectivity to DEC and UNIX hosts. without large investments in new software and hardware. Aviva HotConnect™ – Unique patent-pending “configure once–detect automatically” technology that provides secure, automatic migration from SNA to TCP/IP networks, Aviva Solutions’ Aviva for Terminal and ensures failsafe connectivity; transparently detects and uses the first available network Servers is a true thin-client solution for connection from a pre-defined list of multiple connection types. - 
												
												A Letter to the FCC [PDF]
Before the FEDERAL COMMUNICATIONS COMMISSION Washington, DC 20554 In the Matter of ) ) Amendment of Part 0, 1, 2, 15 and 18 of the ) ET Docket No. 15170 Commission’s Rules regarding Authorization ) Of Radio frequency Equipment ) ) Request for the Allowance of Optional ) RM11673 Electronic Labeling for Wireless Devices ) Summary The rules laid out in ET Docket No. 15170 should not go into effect as written. They would cause more harm than good and risk a significant overreach of the Commission’s authority. Specifically, the rules would limit the ability to upgrade or replace firmware in commercial, offtheshelf home or smallbusiness routers. This would damage the compliance, security, reliability and functionality of home and business networks. It would also restrict innovation and research into new networking technologies. We present an alternate proposal that better meets the goals of the FCC, not only ensuring the desired operation of the RF portion of a WiFi router within the mandated parameters, but also assisting in the FCC’s broader goals of increasing consumer choice, fostering competition, protecting infrastructure, and increasing resiliency to communication disruptions. If the Commission does not intend to prohibit the upgrade or replacement of firmware in WiFi   devices, the undersigned would welcome a clear statement of that intent. Introduction We recommend the FCC pursue an alternative path to ensuring Radio Frequency (RF) compliance from WiFi equipment. We understand there are significant concerns regarding existing users of the WiFi  spectrum, and a desire to avoid uncontrolled change. However, we most strenuously advise against prohibiting changes to firmware of devices containing radio components, and furthermore advise against allowing nonupdatable devices into the field. - 
												
												Computer Game Mods, Modders, Modding, and the Mod Scene
Computer Game Mods, Modders, Modding, and the Mod Scene Walt Scacchi Institute for Software Research and Center for Computer Games and Virtual Worlds University of California, Irvine 92697-3455 USA March 2010 Abstract Computer games have increasingly been the focus of user-led innovations in the form of game mods. This paper examines how different kinds of socio-technical affordances serve to organize the actions of the people who develop and share their game mods. The affordances examined include customization and tailoring mechanisms, software and content copyright licenses, game software infrastructure and development tools, career contingencies and organizational practices of mod teams, and social worlds intersecting the mod scene. Numerous examples will be used to ground this review and highlight how such affordances can organize, facilitate or constrain what can be done. Overall, this study helps to provide a deeper understanding of how a web of associated affordances collectively serve to govern what mods get made, how modding practices emerge and flourish, and how modders and the game industry serve each others' interests, though not always in equivocal terms. Introduction Computer game mods are a leading form of user-led innovation in game design and game play experience. But modded games are not standalone systems, as they require the user to have an originally acquired or authorized copy of the unmodded game. Thus, there are questions of not only who creates what and who owns such modified games, but also whether or how the practice of game modding is controlled or governed by external parties to ultimately exploit the efforts of game modders. - 
												
												Mod As Heck: Frameworks for Examining Ownership Rights In
Minnesota Journal of Law, Science & Technology Volume 8 Issue 2 Article 16 2007 Mod as Heck: Frameworks for Examining Ownership Rights in User-Contributed Content to Videogames, and a More Principled Evaluation of Expressive Appropriation in User-Modified Videogame Projects John Baldrica Follow this and additional works at: https://scholarship.law.umn.edu/mjlst Recommended Citation John Baldrica, Mod as Heck: Frameworks for Examining Ownership Rights in User-Contributed Content to Videogames, and a More Principled Evaluation of Expressive Appropriation in User-Modified Videogame Projects, 8 MINN. J.L. SCI. & TECH. 681 (2007). Available at: https://scholarship.law.umn.edu/mjlst/vol8/iss2/16 The Minnesota Journal of Law, Science & Technology is published by the University of Minnesota Libraries Publishing. BALDRICA J. Mod as Heck: Frameworks for Examining Ownership Rights in User-Contributed Content to Videogames, and a More Principled Evaluation of Expressive Appropriation in User- Modified Videogame Projects. MINN. J.L. SCI. & TECH. 2007;8(2):681-713. Mod as Heck: Frameworks for Examining Ownership Rights in User-Contributed Content to Videogames, and a More Principled Evaluation of Expressive Appropriation in User-Modified Videogame Projects John Baldrica* INTRODUCTION: THE DIAMOND AND THE DOLL: John Diamond is a professional game designer.1 Observing a ritual common in the gaming culture, Diamond goes by a professional nickname,2 reminiscent of a fighter pilot’s call-sign.3 In the lingo of cyberspace, he is more colorfully known as “Irritant.”4 Ten years ago, that moniker turned out to be prophetic. In 1997, Irritant and a team of other unpaid programmers5 were working on an amateur project known in the world of computers as a “Mod,” a user modification of the source art, 3D characters, environments, or game engine of a commercially- © 2007 John Baldrica. - 
												
												Opensource Software in Mac OS X V. Zhhuta
Foss Lviv 2013 191 - Linux VM з Wordpress на Azure під’єднано до SQL-бази в приватному центрі обробки даних. Як бачимо, бізнес Microsoft вже дуже сильно зав'язаний на Open Source! Далі в доповіді будуть розглянуті подробиці інтероперабельності платформ з Linux Server, Apache Hadoop, Java, PHP, Node.JS, MongoDb, і наостанок дізнаємося про цікаві Open Source-розробки Microsoft Research. OpenSource Software in Mac OS X V. Zhhuta UK2 LImIted t/a VPS.NET, [email protected] Max OS X stem from Unix: bSD. It contains a lot of things that are common for Unix systems. Kernel, filesystem and base unix utilities as well as it's own package managers. It's not a secret that Mac OS X has a bSD kernel Darwin. The raw Mac OS X won't provide you with all power of Unix but this could be easily fixed: install package manager. There are 3 package manager: MacPorts, Fink and Homebrew. To dive in OpenSource world of mac os x we would try to install lates version of bash, bash-completion and few other utilities. Where we should start? First of all you need to install on you system dev-tools: Xcode – native development tools that contain GCC and libraries. Next step: bring a GIU – X11 into your system. Starting from Mac OS 10.8 X11 is not included in base-installation and it's need to install Xquartz(http://xquartz.macosforge.org). Now it's time to look closely to package managers MacPorts Site: www.macports.org Latest MacPorts release: 2.1.3 Number of ports: 16740 MacPorts born inside Apple in 2002. - 
												
												Download Sonic
Download sonic click here to download How far can the world's fastest hedgehog run? Play as Sonic the Hedgehog as you dash, jump and spin your way across stunning 3D environments. Swipe your way over and under challenging obstacles in this fast and frenzied endless running game. SONIC The world famous Sonic the Hedgehog stars in his first. The Sonic game that started it all is now free-to-play and optimized for mobile devices! Race at lightning speeds across seven classic zones as Sonic the Hedgehog. Run and spin through loop-de-loops as you collect rings and defeat enemies on your mission to save the world from the evil Dr. Eggman. Sonic the Hedgehog. Download Sonic Dash Go. An endless runner featuring Sonic. Sonic Dash is a platform game starring Sonic. It uses similar gameplay to the now classic 'Temple Run' to produce an exciting experience that demands that you have good reflexes if you want to succeed. Everything you'd expect from a Sonic. Sonic Games, free and safe download. Sonic Games latest version: Remember Sonic? Relive the old days with this game collection. Sonic Games is a set of classic arcade games with the famous blue hedgehog as protagonist. Play as Sonic the Hedgehog as you dash, jump and spin your way across stunning 3D environments. Swipe your way over and under challenging obstacles in this fast and frenzied endless running game for iPad, iPad mini, iPhone & iPod touch. SONIC The world famous Sonic the Hedgehog stars in his first endless. Download Sonic. Free and safe download.