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TM

TM

SPECIAL OPERATIONS MANUAL

© 2001 Red Storm Entertainment, Inc. Red Storm and Red Storm Entertainment are trademarks of Red Storm Entertainment, Inc. Red StormEntertainment, Inc. is a Ubi Soft Entertainment company. All Rights Reserved. 's Ghost Recon is a trademark of Rubicon, Inc. under license to Ubi Soft Entertainment. 227400 GHST RCN DST SG MAN.qxd 2/14/02 2:35 PM Page 2

CONTENTS

The Story ...... 2 Overview ...... 2 In Case You've Forgotten ...... 2 Minimum Specifications ...... 3 Installation and Play ...... 4 Turning Off Desert Siege ...... 4 Turning On Desert Siege ...... 4 What's New? ...... 5 Options ...... 5 Multiplayer ...... 5 Domination ...... 5 Siege ...... 6 Platoons ...... 6 It's a Good Look ...... 6 Leader Board ...... 6 Eyes on the Prize ...... 6 Kit Restrictions ...... 6 Vehicles ...... 7 Whiplash! ...... 7 Weapons ...... 7 Rifleman ...... 7 Support ...... 7 Demolitions ...... 7 Sniper ...... 7 Enemy Weapons ...... 7 Technical Support ...... 8 Contact Us Over the Internet ...... 8 Contact Us by E-mail ...... 8 Contact Us by Phone ...... 8 Contact Us by Standard Mail ...... 9 Return Policy ...... 9 Team Credits ...... 10 Notice ...... 13

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THE STORY... MINIMUM SPECIFICATIONS

In the wake of the upheaval in Russia, hurried retreat. Shipping on the Red Sea In order to play Ghost Recon on your a series of small brushfire wars erupt is disrupted, and relief efforts in the interior computer, your system must meet the around the world. One of the deadliest is a come crashing to a halt. At the request of following criteria: resumption of hostilities between Ethiopia the Eritrean government, and in order to and Eritrea, which is spurred by a coup in avert a humanitarian crisis, an international • Computer: Pentium® 2 with 450 MHz Addis Ababa. Armed with Russian weaponry, coalition is built in response. The Ghosts processor or the equivalent the Ethiopian military, led by a man named are the spearhead of this force. Their job is Colonel Tesfaye Wolde, makes a successful to lead the way for the multinational force • Memory: 128 MB of RAM grab for the Eritrean coastline. The Ethiopian and to help push the invading troops back offensive sends the Eritrean forces into to their own border. • Operating System: Windows® 9X/ME/2000/XP

• DirectX: DirectX 8.0 or higher OVERVIEW (included on CD)

TM Ghost Recon : Desert Siege is a mission Then again, some of them will be about • Video Card: 16MB DirectX 8 pack for Ghost Recon. It consists of eight good old-fashioned kicking butt. Get to work, compatible 3D card new missions along a single campaign, soldier. Your campaign is waiting. as well as five new multiplayer maps. It is • Drive Space: 500 MB minimum hard not a standalone game. Rather, it is In Case You've Forgotten... drive space designed as an addition and enhancement In Ghost Recon, you lead the Ghosts, an to Ghost Recon. elite American infantry unit using the most • CD-ROM: 4X or better advanced technology the United States Desert Siege offers all of the gameplay of has to offer, onto the front lines and into • Audio: DirectX 8.0 compatible Ghost Recon, plus some new additions. battle. The Ghosts are the spearhead of These include (but are not limited to - we the United States Army's quick response. • Sound Card: DirectX 8.0 compatible have to keep a few surprises): They are the first unit deployed into sound card dangerous situations and the last ones to • A leaderboard for multiplayer leave when things get rough. As the leader • Internet/Network Play: TCP/IP Internet • Two new multiplayer game types of a platoon of Ghosts in the field, it is or LAN connection • New weapons for use in multiplayer your responsibility to select your fireteam • Five additional multiplayer maps members, train them, kit them out, and • Ghost Recon: Already installed • A new eight-mission campaign set in command them once the shooting starts. the Horn of Africa You control them as they seek to execute • New enemies with vehicles your orders, which you give during the heat of battle, and complete their missions. • Improved and new Specialist characters Particularly spectacular performance and the completion of special objectives will As in Ghost Recon, completing special unlock Specialist characters, who bring objectives will unlock Specialist characters. new weapons and new levels of expertise Some of your objectives will be time-based; to your platoon. others will involve escorting vehicles safely across a map filled with hostiles.

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INSTALLATION AND PLAY WHAT’S NEW?

To Install Ghost Recon: Desert Siege, follow Turning Off Desert Siege All of the basic features of Recon are Always Run, if selected, sets your default these simple steps: If you have Desert Siege and you’re playing present in Desert Siege. The controls are the motion speed to running. When Always Run 1. Start your computer’s operating system. multiplayer on a server that’s just using same, the gameplay's the same, and is active, holding down the right mouse the original Ghost Recon, Desert Siege will the game flow is the same. Everything from button while moving returns you to walking 2. Make sure Ghost Recon is installed on automatically deactivate itself while you are shooting to doling out advancement points speed. Bear in mind that while you are your system. Ghost Recon: Desert Siege playing. It will then reactivate itself once works in precisely the same way. So, if you running, your firing is much less accurate is not a standalone game. You must have you leave that server. have any questions about the way the basic than if you are walking or standing still. Ghost Recon installed in order to play it. game works, the answers are in the regular However, if you have Desert Siege and want Ghost Recon manual. Multiplayer 3. Insert the Desert Siege CD into your to run a server without using it (or you just Ghost Recon: Desert Siege includes two new CD-ROM drive. The Autoinstaller don’t want to use Desert Siege at the That being said, there are some differences. multiplayer game types: Domination and should appear. moment), you can deactivate it by following Since Desert Siege takes place six months Siege. Both are team games. these steps: after Ghost Recon, your soldiers can start Note: If the Autoinstaller does not a little tougher, a little smarter and a little All team multiplayer games in Desert Siege automatically appear, double click on the 1. Go to the Options Menu. better. Specialist characters you unlock will utilize the Team Respawn feature if Respawn My Computer Icon, then double-click the icon that corresponds to your computer’s CD-ROM be tougher as well, in some cases markedly is enabled. With Team Respawn, players drive. The Autoinstaller should now appear. 2. Click on the Mods tab. so. There are new sounds and new styles no longer randomly respawn across the If the file directory of the CD-ROM comes of objectives. Plus, there are some additions map during team-based multiplayer games. up instead, find the Setup.exe icon and double-click on that. 3. Desert Siege should appear in the right- to gameplay, including things like new Rather, they randomly respawn at one of hand column. Click on it, then click on game types. The details on how to use a series of three zones around their 4. The installation routine will now walk “Deactivate.” This will send Desert Siege them properly are listed below. home base. you through each step of the setup and to the left-hand column and deactivate it. installation process for the game. Options Domination Turning On Desert Siege If you select the Gameplay tab on the Options Domination works for 2-4 teams, and is 5. After you have finished installing the If you’ve turned Desert Siege off and want to Screen, you'll find two new features. The recommended for play with a time limit. mission pack, you can select Ghost reactivate it, follow these steps: first is an expanded IFF (Identify Friend Each team starts the game with a base, and Recon from your computer’s Start menu or Foe), which lets you know if the target each map also features a neutral base in the or double-click on the Ghost Recon.EXE 1. Go to the Options Menu. in your sights is part of your team or not. center. Points are scored for possession of file in the installed directory. Doing either You can now select how you want your the base, and the longer a team owns the will start the game, and the Desert Siege 2. Click on the Mods tab. IFF to appear in the game by clicking on base, the more points they get. The more Mod will automatically be active. the arrows. There are three options: bases a team owns, the more points it racks 3. Desert Siege should appear in the Reticule, Names, and Off. Reticule up. Bases are marked by columns of colored left-hand column. Click on it, then click brings up the name of a friendly soldier smoke. To seize a base, you simply have to on “Activate.” This will send Desert when the reticule passes over him. Names walk through the base. At that point, the Siege to the right-hand column and displays the names of all friendly soldiers ownership of the base switches, and the new make it current. over their heads at all times. Off turns off owner begins to rack up points for owning it. your IFF. You don't have to stay in a base to keep it; ownership remains the same until someone else actively takes the base. Current ownership of a base is designated by color-coding on the Command Map.

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WHAT’S NEW? WHAT’S NEW?

Leader Board The following kits have been updated for One mission also features vehicles that you Siege To bring up a leader board during multiplayer Desert Siege: have to protect. These can absorb a certain Siege works for 2-4 teams, and a time games, press the Leader Board key • No Explosives - All kits are available, amount of damage, but a hit from an RPG or limit on gameplay is recommended. Each (defaults to B) during play. This will bring enough other damage will knock them out and except for those containing team starts the game with a base, and the up the current leaderboard, which updates cause you to fail the mission. smallest team is designated the defender. continuously. Entries on the leaderboard grenades, grenade launchers Their base then becomes the focal point of are ranked by individual score (in Solo (either the M203 or the GP25), Weapons the game. The other teams try to seize it games) or team score (in Team games). claymores, and M136's. Kit There are nine new weapons available for use while the defenders attempt to hold them off. The leaderboard also shows the following selection is identical for all in Desert Siege. Some appear in the hands of The location of the base is displayed on the bits of information: 4 platoons. Specialist characters. Others are available Command Map, so it's always easy to find, for play on the multiplayer maps. The new and colored smoke marks it in play. Getting • Respawns remaining weapons are: • Pistols Only - All classes and all there, however, is a whole different story. • Health state platoons only have three kits Rifleman • Time remaining in game The defender's base is considered to be available: M9 with extra ammo, AN 94 seized if an enemy survives in it for five M9 SD with extra ammo, and M9 7.62mm carbine Eyes on the Prize seconds. Hold it for less than five seconds, Groza/GP 25 Be aware that the game continues while you & M9 SD. and you don't get the base. have the leaderboard up. In other words, it's Support entirely possible for you to be shot while • Primaries Only - Only those kits Only one team can win a Siege game, even if M-60 scanning the leaderboard to see how well there's more than one group of attackers. listed that have extra ammunition PKM you're doing. This means that even if the defenders are as a secondary item are available wiped out, the attacking teams still have to for their respective classes. In Demolitions Kit Restrictions fight it out to see who gets to take the base. A-91 Kit restrictions allow the host to impose addition, a new kit was created for If none of the attackers manage to take the Bizon 9mm limitations on the number and type of the Bizon 9mm that has extra base, the defenders win. weapons kits available in multiplayer. In ammunition as a secondary item. Sniper addition to having all of the kit restrictions Platoons M98 from the original Ghost Recon, Desert Siege Vehicles The four companies available for use in 7.62mm sniper rifle also has the following: Several of the missions feature enemy multiplayer are the Ghosts, Ethiopian vehicles with gunners in the back. It is regulars in camo, Ethiopian regulars in In addition, the number of kits available to • possible to stop the vehicle by doing fatigues, and Eritrean regulars. Each of the Originals Only - Only multiplayer choose from in multiplayer has increased. sufficient damage to it (or shooting out its four platoons is easily distinguishable. kits from the original Ghost Recon front tires), and the may get out of However, if multiple platoons are on the are available Enemy Weapons a stopped truck or jeep and start shooting. same team, they'll use the same set of Enemy soldiers in Desert Siege have their soldiers, making it easier to identify friendly own array of weapons, including some that troops in the heat of battle. may not be available to the player at that Whiplash! time. The Ethiopian army is experienced, Trucks and jeeps with gunners will not stop It's a Good Look professional and well equipped, and the for pedestrians, and that includes members Desert Siege uses four Specialists from performance of the hostiles in Desert Siege of your platoon. Getting hit by a vehicle under Ghost Recon and one new character, Jodit reflects that. full steam can be fatal. Haile, an Eritrean soldier. All five specialists appear in desert camo in desert missions.

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TECHNICAL SUPPORT TECHNICAL SUPPORT

Before contacting Ubi Soft Entertainment's Contact Us Over the Internet While we do not charge for technical support, Technical Support Department, please first This is the best way to contact us. Our normal long distance charges apply. To avoid read through this manual and the readme website is open 24 hours a day, 7 days a long distance charges, or to contact a support file. Also browse through our FAQ listings or week, and it contains the most up-to-date representative directly after these hours, search our support database at our website, Technical Support information available, please feel free to use one of the other support http://support.ubi.com. Here you will find the including patches that can be downloaded avenues listed above. E-mail issues usually most recently updated information since the free of charge. We update the Support receive a response within 2 business days. game's release. pages on a daily basis so please check here first for solutions to your problems: Contact Us by Standard Mail Also please make sure that your computer http://support.ubi.com. If all else fails you can write to us at: meets the minimum system requirements, as our support representatives will be unable Contact Us by E-mail Ubi Soft Technical Support to assist customers whose computers do For fastest response via e-mail, please visit 2000 Aerial Center Pkwy. not meet these criteria. our website at: Suite 110 Morrisville, NC 27560 Whenever you contact the Technical http://support.ubi.com Support Department, please include the Return Policy following information or have it available if From this site, you will be able to enter Please do not send any game returns directly to you are calling: the Ubi Soft Entertainment Solution Ubi Soft Entertainment. It is our policy that Center where you can browse through game returns must be dealt with by the retailer • Complete product title (including our listings of Frequently Asked Questions or online site where you purchased the product. version number) (FAQ), search our database of known If you have a damaged or scratched CD, please problems and solutions, or, for fastest visit our FAQ listing for your game and get the e-mail response, you can send in a request latest replacement policy and pricing. • Exact error message reported (if for Personal Assistance from a Technical applicable) and a brief description Support Representative. of the problem you're encountering Contact Us by Phone • Processor speed and manufacturer You can also contact us by phone by calling (919) 460-9778. Note that this number is for technical assistance only. No hints or • Amount of RAM tips are given over the Technical Support line. When calling our Technical Support line, • Operating system please make sure you are in front of your computer and have all of the necessary • Video card that you are using and information listed above at hand. amount of RAM it uses Be advised that our Technical Support Representatives are available to help you • Maker and speed of your CD-ROM Monday-Friday from 9 am- 9 pm (Eastern or DVD-ROM drive Standard Time).

• Type of Sound Card you are using

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TEAM CREDITS TEAM CREDITS

Ghost Recon Additional Design Director of Art Marketing Team Michael Fitch Jonathan Peedin EMEA Marketing Director Producer Laurence Buisson-Nollent Darren Chukitus Cinematics Director of Design Thomas DeVries Kevin Perry EMEA Marketing Group Manager Lead Designer Axelle Verny Richard Dansky Quality Assurance Quality Assurance Manager Paula Giordana Paula Giordana EMEA Brand Manager Lead Engineer Cedrick Delmas David Hamm Lead Tester Quality Control Manager Chris Curry Jon Schweitzer Local Brand Manager Lead Artists Soren Lass Mike Haynes Assistant Lead Tester Red Storm Support Staff Marcel Keij John Michel Beau Norris Systems Administrator Stephane Catherine Steve Wasaff Paul D'Agostino Michael Thielmann Testers Antonio Rabanera Engineers Prince Arrington, IV Associate Systems Administrator Vera Shah Joe Sauder Jason Anderson Scott Reid Valeria lodeserto Jeff Wesevich Lance E. Brown Christian Born Jamie Cardwell Accountant Vanessa Leclercq Artists James E. Perkinson III Johnathon Corum Evelyn de Vooght Brian Reynolds Jen Jahnke Chris Wells John Schuster Human Resources Generalist Localization Project Manager Demond Rogers Ted V. Sewell Michelle Benson Anne Perreau Jeff McFadyen Jeremy Brown Receptionist/HR Assistant Special Thanks to: Joseph Drust Kristi DeCourcy Ronan Després Kim Kirchstein Red Storm Ray Tylak Corporate Manual Writer U.S. Sloan Anderson CEO Richard Dansky U.S. Marketing Steve Wasaff Yves Guillemot Helene Juguet homas DeVries Sean McCann Yongha Hwang President Sarah Ohring Dion Rogers Laurent Detoc Ubisoft Europe Eric Armstrong International Content Management Public Relations Vice President of Product Development Editor in Chief Marcus Beer Additional Art Steve Reid Serge Hascoet John Sonedecker Creative Services Vice President of Operations Director of Production Melissa Wilks Assistant Designers Chris Olson Christine Burgess-Quemard David Herman Matthias Dohmen David Gene Oh Gary Stelmack Director of Product Development International Content Manager Mari Sakai Elizabeth Loverso Travis Getz Marc Fortier Development Support Kevin Lalli Heather Maxwell, Associate Producer Director of Engineering Todd Lewis 12 13 227400 GHST RCN DST SG MAN.qxd 2/14/02 2:35 PM Page 14

TEAM CREDITS

Ubisoft.com Jason Rubinstein Sound Designer/Asset Manager Joe Toledo Glynna Grimala Andy McCurdy Kurtis Buckmaster Dialogue Editor Sam Copur Jed Dodge

Special Thanks to: Production Manager Jenna Dawson Amanda Wyatt Jen Groeling Katrina Medema Producer Becky Allen Manual Design Beeline Group Voice Talent Carol Ruggier North American Technical Support Manager Dublin James Brent Wilkinson Dato Bhaktadze Wayne Duval Lead Technical Support Representative Michael Philip Trent Giardino Motion Capture Technical Support Representative Provided By Moye Daniel Kirk Sanford Jason Jennings

Thanks to: Soundelux Joe Nolan Keith Robinson Bryon Wanderer Chuck Mongelli

Motion Talent Supervising Sound Designer Jim Illingworth R. Dutch Hill Chuck Artazone John Flynne Composer Bill Brown Notice Casting Director Carole Ruggier All companies, products, persons, personalities and/or names mentioned in this product are intended to be purely fictional and in no way deemed to represent real individuals, compa- Sound Designer nies, products or events. Any trademarks that appear herein are owned by their respective Peter Zinda owners and are used solely for literary, creative and first amendment purposes in this fic- tional work of authorship.

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