CREATE Studio Report 2016 IOM – AIM Research: “The Art of Modelling Instability in Improvisation”
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___________________________________________________________________________________________ Workshop-proposal for ICMC2016 “The Art of Modelling Instability in Improvisation” CREATE Studio Report 2016 IOM – AIM Research: “The Art of Modelling Instability in Improvisation”. Proposal by the LOOS Foundation / Studio LOOS. IOM - Interactive Interdisciplinary Improvisational Orchestral Machine Curtis Roads Andres Cabrera JoAnn Kuchera-Morin Clarence Barlow AIM - Artificial Improvisation Machine CREATE CREATE CREATE CREATE University of California University of California University of California University of California Santa Barbara CA USA Santa Barbara CA USA Santa Barbara CA USA Santa Barbara CA USA Abstract. [email protected] [email protected] [email protected] [email protected] IOM – AIM Research, “The Art of Modelling Instability in Improvisation” presents a workshop (concert & lecture) that invites audience to participate in a sound an visuals emerging environment while researching stability vs instability, communication, expectation, confirmation, surprise, ABSTRACT formance platform. In practice, it serves as a research unpredictability, risk taking, de-stabilization, problem finding-creating-solving, creativity. instrument for composing and rendering large scale n- Embracing the shores of the Pacific Ocean in Santa Bar- dimensional data sets, running simulations, and solving bara, the Center for Research in Electronic Art Technol- As a state of the art artistic research, IOM-AIM Research investigates, and offers possibilities to mathematical equations for data exploration and discov- ogy (CREATE) serves the Music Department and the Me- ery. The AlloSphere is designed to enable teams of inter- model and transform, primary the unstable aspects of musical improvisation by humans. dia Arts and Technology (MAT) program at the Universi- disciplinary researchers to work together in conducting ty of California, Santa Barbara (UCSB). The Center pro- large-scale real-time data mining. IOM - AIM Interactive Interdisciplinary Improvisational Orchestral Machine – Artificial vides a dynamic environment for students, researchers, Improvisation Machine, is also an environment as a tool in which artificial improvisers (computers, and media artists to pursue research and realize a wide array of works. The UCSB AlloSphere is a unique immer- speakers, projectors, sensors - microphones, ultra-sone distance sensors, cameras) audience (for sive R&D instrument with a 54.1 Meyer Sound system. instance by means of an interactive app) and human improvisers as independent actants Courses are offered at the undergraduate and graduate interactively cooperate and perform. levels in collaboration with several departments. The environment is developing its own DNA, has been taught, learns from and communicates 1. CREATE HISTORY AND ACTIVITIES with itself, past and current experiences and by doing so, establishes a personal identity, thinking Under the leadership of Professor Emma Lou Diemer, style and way of creating. UCSB set up its first electronic music studio in 1972 based around a Moog IIC modular synthesizer [1]. In In the past, IOM-AIM has in settings with multiple speakers (from 4 to 24), and projectors (1 – 1986, Prof. JoAnn Kuchera-Morin founded CREATE with the major acquisition of a Digital Equipment Corpo- 4), collaborated successfully with around 87 human artists: a variety of software programmers, Figure 1. Rendering of the UCSB AlloSphere showing one ring ration VAX-11/750 computer and associated peripherals, individual improvising and interpreting musicians, graphic designers, visual artists, musical of Meyer Sound loudspeakers at the top and four of the 27 vid- including audio converters. By the mid-1990s, the VAX eo projectors at the bottom. (Two other loudspeaker rings are acoustical ensembles and orchestras. computer was replaced by several workstations [2]. The not shown.) The bridge in the middle can accommodate up to rest of this report concentrates on recent developments 40 people. Artistic themes have been Instability, Composing Jazz, Musician’s Profile, The Art of Memory, (2015-2016). Exploring the Space, Transforming the Space, interactive Cathedral of Thorns, Mimeses, 2. EDUCATION Concatenation, Some Rules in the Zoo and Communication and Flow. Administratively, CREATE is situated within two aca- demic units: the Music Department and the MAT gradu- CREATE faculty offer courses in both Music and MAT ate program. Prof. Kuchera-Morin is Director, Curtis at the undergraduate and graduate levels. The curriculum Keywords: stability, emergence of sound and visuals, communication, expectation, confirmation, Roads is Associate Director, and Andres Cabrera is Re- includes a unique multi-course sequence in digital audio transformation, surprise, unpredictability, risk taking, de-stabilization, instability, problem finding- search Director. Dr. Cabrera replaced Matthew Wright, and media programming. Many alumni have gone on to creating-solving, thinking styles, creativity. who has moved on to a similar position at CCRMA, Stan- top industry positions after this training, including David ford. Corwin Chair Prof. Clarence Barlow is an affiliate Thall, who directs game audio development at Apple. faculty member. Counting MAT students and music Others have taken positions at Adobe, Dolby, GraceNote, composition students together, CREATE serves about 55 and Epic Games. PhD and Masters students at any given time. One course teaches students how to make 3D visual and CREATE functions as a research and development facili- audio content in the AlloSphere. We also offer a one-year ty available to students, researchers, and professional introductory course in audio recording and sequencing, artists for scientific studies and realization of media art digital synthesis, mixing, and signal processing. Ad- works, including live ensembles. vanced courses on special topics such as sound in space and modular synthesis are also offered. The Center maintains close ties to the UCSB AlloSphere [3, 4]. The AlloSphere is a three-story-high immersive multiuser interactive visual/aural composition and per- 254 Proceedings of the International Computer Music Conference 2016 Proceedings of the International Computer Music Conference 2016 255 3. RESEARCH PROJECTS back IV (2015) explore a performance paradigm in which [4] Cabrera, A., J. Kuchera-Morin, C. Roads. 2016. each instrument has an audio input that is incorporated “The evolution of spatial audio in the AlloSphere.” The Gamma Audio DSP Library was developed by PhD into its audio output. A digital patching matrix (visual- Computer Music Journal. In Press. student Lance Putnam [5] to provide a C++ library using ized for the audience) creates connection topologies [5] Putnam, L. 2014. “Gamma: A C++ Sound Synthesis APIs to the AlloSystem libraries in order to provide a among the ensemble by mixing the instruments’ outputs Library Further Abstracting the Unit Generator.” unified system for the development of audiovisual soft- to form each instrument’s input. Proceedings of the International Computer Music ware for the AlloSphere. Conference-Sound and Music Computer Conference 2013. Athens: International Computer Music Asso- PhD student Ryan McGee developed the Sound Element 9. INSONIC CONFERENCE 2015 AND ciation. pp. 1382-1388. Spatializer, a GUI interface to control spatialization of Figure 3. CREATE Teaching synthesizer. ACADEMIC EXCHANGE [6] McGee, R. Wright, M. 2011. “Sound Element Spati- sound through OSC, and then ported his work to AlloSys- alizer.” Proceedings of the International Computer tem to provide a set of spatializers with a unified inter- 5. COMPOSITION CREATE and MAT were co-organizers of the InSonic Music Conference 2011. Huddersfield: International face that include vector-based panning, DBAP, and Am- conference on spatial audio held in Karlsruhe, Germany Computer Music Association. bisonics for AlloSphere audio content [6]. Recent compositions include Then by Curtis Roads, in November 2015 in collaboration with the University of [7] Ramakrishnan, C. 2007. Zirkonium. Karlsruhe: which premiered at the 2014 International Computer Mu- Media, Art, and Design (HfG), the Center for Art and ZKM Institut für Musik und Akustik. Zirkonium Chords (ZC) is a research project of Curtis sic Conference in Athens (September 2014). It was ex- Media Technology (ZKM), and Ircam. The HfG and [8] Ramakrishnan, C. J. Gossmann, and L. Brümmer. Roads and MAT alumnus Chandrasekhar Ramakrishnan. tensively revised in 2015 and will appear on a vinyl LP CREATE also organized an academic exchange program, 2006. “The ZKM Klangdom.” Paris: Proceedings of It is based on the Zirkonium spatialization software de- by KARL Records, Berlin. Roads also completed Still sponsored by the Baden-Württemberg Foundation. Two NIME 06. veloped for the ZKM, Karlsruhe [7, 8]. ZC became op- Life based on sounds composed by the late Stephan UCSB PhD students, Fernando Rincón Estrada and Mu- [9] Roads, C. 2015. Composing Electronic Music: A erational on 25 July 2013. The first composition to be Kaske and Modulude (2016). hammed Hafiz Wan Rosli, carried out spatial audio re- New Aesthetic. New York: Oxford. spatialized by ZC in the AlloSphere was Sculptor (2001) search projects at the ZKM facility. [10] Roberts, Charlie, Jesse Allison, Ben Taylor, Daniel by Curtis Roads. We developed a new version of ZC in In 2015, Clarence Barlow realized three algorithmic Holmes, Matthew Wright, JoAnn Kuchera-Morin. November 2015 for a concert